View Full Version : In Testing Feedback
- Offline Selling... (77 replies)
- Suggestion to help testing.... (9 replies)
- Why buy crafted weapons/armor? (34 replies)
- Wehn will EQ2 stop maintenance daily ? (12 replies)
- A Few Good Developers (excerpt from the script) (1 replies)
- I feel like im stuck in a box (18 replies)
- Re. March 7 patch notes (6 replies)
- 7 Years xp in the biz huh SOE. (16 replies)
- Nill Distortion (19 replies)
- TEST SERVER. NEED SOME INFO (2 replies)
- Too much Pie, Not enough Sandwiches? (2 replies)
- how do i get on a test server? (6 replies)
- My 2 cents on mentoring (2 replies)
- PLEASE change Robe of Beguiler Graphics!!!!!!!!! (4 replies)
- Test Server: Marketable Goods and Availability (1 replies)
- What kind of exp does the apprentice get (2 replies)
- Enough is enough! (24 replies)
- What are gathered resources worth now? (53 replies)
- Mentoring and Writs - A Question (12 replies)
- Pls fix this (27 replies)
- Question regarding guild status on test. (0 replies)
- With mentoring get rid of vitality! (0 replies)
- With mentoring get rid of vitality! (9 replies)
- New solo encounter I found in Antonica. (solo group of beetles) (5 replies)
- IN-GAME FEEDBACK - Some comments (16 replies)
- Assassin Damage (8 replies)
- Another question for you Test'ers... (3 replies)
- Question for you testing freaks :P (7 replies)
- Alchemy seems broken (8 replies)
- Enchanter Feedback (14 replies)
- Grey mob agro, all risk, no reward (47 replies)
- Tradeskill Suggestions (5 replies)
- Devs: When are the tradeskill fuel bugs going to be addressed? (1 replies)
- Idea for status&society (8 replies)
- An idea re: The Ranger's pets (14 replies)
- Feedback: New Server Downtimes are great (7AM EST) (43 replies)
- Why put in Tiered Fuel prices and then change all crafintg to Tier 1 fuels? (39 replies)
- Mentoring, Welcome to the new official content bypass switch (32 replies)
- Dev Responses.. (3 replies)
- Craft Buffing Worse Than Twisting In EQ1 (0 replies)
- Needed Tracking Window Improvements (7 replies)
- Could someone post heritage merchant prices (5 replies)
- Feeback -> Caster mobs (15 replies)
- Tester Feedback (3 replies)
- I hate the recipie book... (16 replies)
- Noticed Something .. Need Feedback (5 replies)
- Citzenship Quest Qynos Bugd (1 replies)
- Harvested Component Base Cost Formula? Could someone just tell us what they are ... PLEASE!! (0 replies)
- Can someone please try and explain the logic/reason behind the new changes to aggro on test? (8 replies)
- Copy c^har (2 replies)
- Con colors and aggro border (3 replies)
- Dropped Loot Question (0 replies)
- The Feb 25th update with mentoring and loot (1 replies)
- What is the value of gathered resources? (11 replies)
- Stop the REBALANCING GAME- a discussion on class balance (5 replies)
- Stop the REBALANCING GAME- a discussion on class balance (0 replies)
- Grey/red attacking will hurt grouping. (37 replies)
- Please dont make this game too EASY (35 replies)
- Regarding Merchant Mode and NPC buying (1 replies)
- The Journal - How about a "While in X zone, I need to do something for Z quest Tab? (27 replies)
- Mentoring question from non test server player (1 replies)
- Customer Service and Game Fixes - a thank you (1 replies)
- Update Notes (8 replies)
- Derv, test this.....YOU NEED TO READ and comment plz.... (15 replies)
- For the love of God, fix the buy back prices... (14 replies)
- Mentor questions... (0 replies)
- It is time to do away with shards and find a new way (53 replies)
- When can we "tanks" all be = (63 replies)
- Did Mentoring XP penalty go WAY up overnight or what? (46 replies)
- Before the next Nerf... can we fix the horses???? (17 replies)
- new solo instance in the commonlands (8 replies)
- Call of Qeynos (1 replies)
- If you were in control... (20 replies)
- delete this post (3 replies)
- Have they fixed the fuel cost # on test yet? (3 replies)
- FIX Electrified Bone Bladed Claymore (4 replies)
- If Adventuring worked like Crafting..... (53 replies)
- It would be wise to... (13 replies)
- Concerns and Ideas: Feedback welcome! (6 replies)
- The Removal of Refined Items from Wholesalers (0 replies)
- So what is the point of wholesale vendors being leveled up? (30 replies)
- Is the maintained spells window fixed yet? (3 replies)
- Conj / Necro pets / mentor - DEVS (1 replies)
- Please do not nerf the one thing that a Coercer does very well in a group (12 replies)
- Dev Please Comment on Range Slot Balance (134 replies)
- Nektulos Creature Cataloguing minor comments (0 replies)
- Copy Char to Test instead of Move or Begin at Level 1 (15 replies)
- Geomancy raised but Geocrafting not raise? useless, this is not a fix (15 replies)
- Was Greater Fury ever tested? (2 replies)
- The Secret Valley quest FIXED - walkthrough a few posts down. (16 replies)
- Too bad you have no idea what you are talking about Miral... (6 replies)
- Thanks for screwing me over. (13 replies)
- Why keep changing loot for lower lvl mobs instead of EPIC lvl mobs? (35 replies)
- Thank you for helping mages with compensation for lack of usefull heritage items (12 replies)
- Mentoring....AMAZING! (0 replies)
- Coercer changes (1 replies)
- Nice updates and all but what about rez? (1 replies)
- So are we getting compensated Sony? (39 replies)
- Heritage Selling -- Way too much!? (108 replies)
- Recent Update, Provisioner Books (3 replies)
- Feb25th update, selling Heritage items to npc vendors question (0 replies)
- feb 25th update (19 replies)
- Why doesn't is say solo except for Rogue based classes? (11 replies)
- Solo/Duo and small group drops =) (23 replies)
- Tradeskill Test Plan (0 replies)
- Thanks for the stealth nurf to tradeskills (2 replies)
- Items of concern about new test patch notes. (5 replies)
- Double Post. (0 replies)
- Fury Spell issue with Patch: (8 replies)
- why need to bring us down in line with wizard but not bring them up to suit us? (1 replies)
- System Reboots after speaker setting change (0 replies)
- Login Server Down? (2 replies)
- ETA on next test server update? (4 replies)
- Just a suggestion. (0 replies)
- Selling Mode (1 replies)
- Things to seriously consider. (3 replies)
- Please add this to merchant mode...it should have been like this since the beginning of time. (6 replies)
- Mentoring... (84 replies)
- class change (22 replies)
- Mid lvl Raid mob should be tuned down (4 replies)
- PVP coming for EQ2 (107 replies)
- More Griffon Towers Please! (15 replies)
- Economics (39 replies)
- Test Patch notes (2 replies)
- Refuge Fighter/Scout vs Mage/Priest (4 replies)
- Wishes, Hopes and Compliments (1 replies)
- When will all tanks be "equal" on high-level raid mobs? (389 replies)
- A simple and fair fix for the patron system woes. (1 replies)
- No Equipable Range Item Suggestion (21 replies)
- Kylahn's Big Idea Thread (1 replies)
- Strength of Void Spell seems weak for 31st level (0 replies)
- DEVELOPER PLEASE READ THIS SUGGESTION (13 replies)
- our concerns (46 replies)
- our concerns (0 replies)
- does anyone agree with purchased mount nerf? (42 replies)
- Discovery Bonus tooltip (4 replies)
- Why I think the ecomomy is poor (0 replies)
- Why I think the ecomomy is poor (0 replies)
- Suggestions For Tradeskilling (1 replies)
- few suggestions (not rants) (0 replies)
- Vendors can leave their shop now? (9 replies)
- You got to be kiddind Lacci (6 replies)
- Divine Nobility HO (0 replies)
- Group SoW? Bad thing? (10 replies)
- Possible solution to the complaints (2 replies)
- /lastname change (23 replies)
- Holy Steed Combat Art (17 replies)
- Player Made Scimitar (4 replies)
- Not quite sure where to post this, but here I go anyway (30 replies)
- Simple Idea to help the crafting system. (1 replies)
- Is there any way I can find out what is highest level Conjurer on Test? (1 replies)
- About the tradeskill changes... (3 replies)
- Things to add... (3 replies)
- All my friends quit, SOE anyway for you to get me thier emails or AIM ICQ #'s? (27 replies)
- Sorry (6 replies)
- Changes to the Crafting/Wholesaler Suck (0 replies)
- Are there any changes at all planned for carpenters?..anyone know? pls check.. (6 replies)
- SOE What is your "true" vision. (2 replies)
- Quest sharing: making the game more fun. (6 replies)
- Bards? (1 replies)
- Idea on money transfers with built-in money sink (8 replies)
- Some ideas on improving the Attunement changes (14 replies)
- Statistical survey (8 replies)
- Moderators (8 replies)
- I really hate to say it but EQ2 is getting depressing. (mild rant with suggestions) (9 replies)
- Please let us know... is the major combat nerf intentional? (1 replies)
- Proof of Crafting Monopoly's thanks to the Patch!! (13 replies)
- Deer to stag request. (0 replies)
- Sugested alternative to "ATTUNE" (13 replies)
- Too many changes, too fast, too far. Not a rant! (6 replies)
- Do your Test server characters count against your limit? (4 replies)
- It is a problem when playing is no longer fun (11 replies)
- Time to rethink what quality means in culinary... (0 replies)
- Attunable items now have 3 charges on test server (more inside)... (29 replies)
- Fuel Names -- Design Problem (2 replies)
- Necro Pet buffs broken after 2/17 patch. (1 replies)
- SK Tainted Caress BROKEN after 2/17 patch (15 replies)
- Possible increase of Mob Strength or bug (1 replies)
- Interview Regarding the Latest Changes: (9 replies)
- Bight the bullet and make the changes necessary to make this game TRULY solo friendly! (21 replies)
- One complaint (0 replies)
- i actually like the patch (2 replies)
- Paying for 1hr+ player made food, then dying...waste of money. (7 replies)
- Player-Made Poisons Still Have ONLY 4 Charges Maximum After Live Patch. (nt) (1 replies)
- Just in case tailoring is a little broken for a while ...[In Character Humor] (3 replies)
- It there a board to discus live updates? (5 replies)
- Serious Flaw (Bug?) in the Attunement System (13 replies)
- Outfitter buff effects not matching up (0 replies)
- Disbelief!!! (9 replies)
- Having an issue when I log in to Test (0 replies)
- Devs, I am happy with this update: (30 replies)
- A Beautiful Patch That Brings Both Concerns and Relief: A Thread for constructive thinkers (11 replies)
- What happen to my Crusader while i was at work? (3 replies)
- THE PROTEST OF CRAFTED GOODS (23 replies)
- In-game web browser (3 replies)
- NEW patch i like it yes i truely do (6 replies)
- mark of the hunt broken. (1 replies)
- winners and loosers (0 replies)
- /Pizza? Its great but... (16 replies)
- Druids do more dps than scouts??? (40 replies)
- Balancing out all the joy (latest patch observations) (0 replies)
- Balancing out all the joy (latest patch observations) (12 replies)
- Your patch broke all non-US keyboard settings. (6 replies)
- Hey folks ! (6 replies)
- This is horrible and goodbye (16 replies)
- please delete (0 replies)
- Change in power (4 replies)
- F%U$ SOE, [FAAR-NERFED!] is this Nerfing, All Attunable, Here is my perspective. (7 replies)
- Pricing problem on Crafted Items (0 replies)
- Devs: Please check possible bug with attuned items not staying (1 replies)
- please delete (0 replies)
- /respec exploits? (3 replies)
- Please tell me this is a joke ill quit on principle.... too far (75 replies)
- Sony, Fix before you break... (24 replies)
- lost a customer (5 replies)
- Fing crafters are going to ruin this game..Attunable garbage (8 replies)
- Live update #3, february 17, 2005 - the parts they forgot to mention... (9 replies)
- Where should we post problems with the Test Environment? (1 replies)
- New Patch ? Fixes ? (12 replies)
- provisioner vs adventurer (5 replies)
- How much more punishment can craftsman take? (5 replies)
- It May Be Time To Return to EQ1 or Quit alltogether / patch is horrible (12 replies)
- Oh it's even worse than you guys think. The real truth on the attuned buyback farce... (68 replies)
- Critical Description Bug: Recipes, Fuel Names, and Confusion (0 replies)
- Reducing Store-Bought food's regen rate by 66% = BAD MOVE. (89 replies)
- Possible Bug with TS Guild Writs (0 replies)
- A plea for some information from the Dev Team on Prices, I think it will avoid confusion.... (1 replies)
- Possible solution for crafters and adventurers alike. (ATTUNE Flag) (4 replies)
- You did it Sony! (2 replies)
- Awesome patch! Thanks for everything (20 replies)
- I am sure I am one of many .... (24 replies)
- having to attune every piece of gear is garbage. (97 replies)
- I think we may need warning as to when the new tradeskill changes will go live (8 replies)
- Items Attunable - but there's one small problem (7 replies)
- Make Armor Re-attunable (Just a suggestion) (14 replies)
- Something else to consider with Provisioners (1 replies)
- Debt idea (6 replies)
- -Double post, ignore- (0 replies)
- Attunable change clarification. (6 replies)
- Sony unlock frogloks next patch (7 replies)
- New Weapon Changes (3 replies)
- Please dont reduce the fuel costs :| (11 replies)
- Horse SellBack Problem / Question (0 replies)
- Game adjustments (0 replies)
- Question to you Craftsman and Woodworkers - Self buffs (0 replies)
- Question re Proposed Crafting Changes (ie. attunable items) (1 replies)
- carpentry question. (10 replies)
- Huge problem with tradeskill society task rewards (17 replies)
- New update = not good for tradeskillers (17 replies)
- Potion mastery rating 10 levels too low. (2 replies)
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