Joos
02-26-2005, 08:31 PM
<DIV>1. Fill Tradeskill instance zone with as many players as it can hold.</DIV> <DIV>2. Saturate test network with background traffic.</DIV> <DIV>3. Have everyone make stuff and watch and see how many die!!!</DIV> <DIV> </DIV> <DIV>Variations: Adjust performance settings and watch player die!!!</DIV> <DIV> </DIV> <DIV>SoE: You are not taking network latency into consideration, please take real world conditions into consideration while testing, the same tests can be performed for adventuring encounters; though, the failures usually are not as sever (missed HOs etc.)</DIV>