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skylancer
03-07-2005, 02:06 AM
<DIV>Not sure where to post this glaring error. Getting no response in game ty</DIV> <DIV><IMG src="http://img198.exs.cx/img198/445/ripandtearadept14bz.jpg"></DIV> <DIV> </DIV> <DIV>Thanks,</DIV> <DIV>skylancer lvl 45 rgr oggok</DIV>

Miral
03-07-2005, 03:08 AM
<DIV>is it just the description bugged or is it actually doing what it says it does? good to be more specific with bug reports.</DIV>

skylancer
03-07-2005, 03:21 AM
<DIV>OK i will be more specific, and will rant a bit.</DIV> <DIV>YES this is excactly the same skill, doing excactly the same thing in game.</DIV> <DIV>Currently rangers have to BUY dps at 40+ to keep up with other scout classes, T5 and indium arrows at 4gp a stack, poisons at</DIV> <DIV>1 gold for 3.</DIV> <DIV>I will easily go throught 200-300 arrows in a 6 hr high lvl mob adventure.</DIV> <DIV>Almost a plat a day to keep my DPS up with our main tanks!!!!!!!!!!!</DIV> <DIV>My utility in a group is becoming NIL.</DIV> <DIV>No grp buffs, and everybody and his twin gets escape at higher lvls.</DIV> <DIV>Most epic mobs immune to arrows, a lot immune to piercing as well.</DIV> <DIV>Healers were out DPS'ing me for last fbss mob! (immune to piercing, and i had no magic slash weapons, cant use any crushing weapons, and can never find rounded arrows)...</DIV> <DIV>kk.... ill stop.</DIV> <DIV>Pls let me know when u decide to stop treating rangers as the red- headed stepchildren of eq2, I'm gonna make a healer alt so i can finally start doing damage.</DIV> <DIV>BTW- putting "take aim" on a 15 min. timer isnt gonna cut it  to put rangers back in the game at 40+.</DIV> <DIV>Reagards,</DIV> <DIV>skylancer lvl45 rgr oggok</DIV>

Crono1321
03-07-2005, 06:05 AM
<blockquote><hr>skylancer wrote:<DIV>OK i will be more specific, and will rant a bit.</DIV><DIV>YES this is excactly the same skill, doing excactly the same thing in game.</DIV><DIV>Currently rangers have to BUY dps at 40+ to keep up with other scout classes, T5 and indium arrows at 4gp a stack, poisons at</DIV><DIV>1 gold for 3.</DIV><DIV>I will easily go throught 200-300 arrows in a 6 hr high lvl mob adventure.</DIV><DIV>Almost a plat a day to keep my DPS up with our main tanks!!!!!!!!!!!</DIV><DIV>My utility in a group is becoming NIL.</DIV><DIV>No grp buffs, and everybody and his twin gets escape at higher lvls.</DIV><DIV>Most epic mobs immune to arrows, a lot immune to piercing as well.</DIV><DIV>Healers were out DPS'ing me for last fbss mob! (immune to piercing, and i had no magic slash weapons, cant use any crushing weapons, and can never find rounded arrows)...</DIV><DIV>kk.... ill stop.</DIV><DIV>Pls let me know when u decide to stop treating rangers as the red- headed stepchildren of eq2, I'm gonna make a healer alt so i can finally start doing damage.</DIV><DIV>BTW- putting "take aim" on a 15 min. timer isnt gonna cut it to put rangers back in the game at 40+.</DIV><DIV>Reagards,</DIV><DIV>skylancer lvl45 rgr oggok</DIV><hr></blockquote>Can't you craft your arrows? You knew what you were getting into when you made a ranger, you should have known you have to BUY arrows in order to kill things with them. Spend a few hours of your day in tradeskill and you'll be making tier3 arrows in no time...shortly after you'll be making tier4 and 5. Or...keep buying them if you can't stand tradeskilling.

warchild
03-07-2005, 10:09 AM
<DIV> <DIV>Currently rangers have to BUY dps at 40+ to keep up with other scout classes, T5 and indium arrows at 4gp a stack, poisons at</DIV> <DIV>1 gold for 3.</DIV> <DIV>I will easily go throught 200-300 arrows in a 6 hr high lvl mob adventure.</DIV> <DIV>Almost a plat a day to keep my DPS up with our main tanks!!!!!!!!!!!</DIV> <DIV> </DIV> <DIV> </DIV> <DIV> Just how do you make 1p a day to buy arrows?</DIV></DIV>

Caable
03-07-2005, 10:10 AM
Crono1321 thats not fair.. he should not be forced to craft. Not alot of people have the time to craft.

Silversnow
03-07-2005, 10:16 AM
I'm guessing no one here has ever tried to play ninja class in FFXI. That's pretty much the most expensive job to play in the whole game for leveling. Seems that Ranger is along those same lines in this game due to the arrows. Lots of damage but takes a good amount of money to actually do your job correctly.EDIT: Woot. I can't spell.<p>Message Edited by Silversnow on <span class=date_text>03-06-2005</span> <span class=time_text>10:11 PM</span>

Jeridor
03-07-2005, 03:05 PM
Yeah ninjas are bad and so are rangers (well were when I played ffxi.. I played a ranger).I didn't know rounded arrows had so much utility, I guess I'll have to make some. But that brings me to my next point... arrows take a lot of time to make and are too expensive to make to be viable commodities. I feel for the poster about that issue.As for the original subject of this thread, I'm afraid a lot of us have this. For example, I play a Mystic and water spirit / aqueous spirit do the exact same thing, no difference in benefit. I upgraded to adept I aqueous spirit and it was no better than app I, as well.

Kodros
03-07-2005, 03:24 PM
Why didnt you just create a /bug on this in game?

skylancer
03-07-2005, 03:55 PM
<DIV>bad math. kept thinking a stack was 20.... and i have never had more than 60 gold- so i cant afford to pay for high lvl dps, and should have 2.</DIV>

Zholain
03-07-2005, 06:23 PM
<blockquote><hr>Crono1321 wrote:<blockquote><hr>skylancer wrote:<DIV>OK i will be more specific, and will rant a bit.</DIV><DIV>YES this is excactly the same skill, doing excactly the same thing in game.</DIV><DIV>Currently rangers have to BUY dps at 40+ to keep up with other scout classes, T5 and indium arrows at 4gp a stack, poisons at</DIV><DIV>1 gold for 3.</DIV><DIV>I will easily go throught 200-300 arrows in a 6 hr high lvl mob adventure.</DIV><DIV>Almost a plat a day to keep my DPS up with our main tanks!!!!!!!!!!!</DIV><DIV>My utility in a group is becoming NIL.</DIV><DIV>No grp buffs, and everybody and his twin gets escape at higher lvls.</DIV><DIV>Most epic mobs immune to arrows, a lot immune to piercing as well.</DIV><DIV>Healers were out DPS'ing me for last fbss mob! (immune to piercing, and i had no magic slash weapons, cant use any crushing weapons, and can never find rounded arrows)...</DIV><DIV>kk.... ill stop.</DIV><DIV>Pls let me know when u decide to stop treating rangers as the red- headed stepchildren of eq2, I'm gonna make a healer alt so i can finally start doing damage.</DIV><DIV>BTW- putting "take aim" on a 15 min. timer isnt gonna cut it to put rangers back in the game at 40+.</DIV><DIV>Reagards,</DIV><DIV>skylancer lvl45 rgr oggok</DIV><hr></blockquote>Can't you craft your arrows? You knew what you were getting into when you made a ranger, you should have known you have to BUY arrows in order to kill things with them. Spend a few hours of your day in tradeskill and you'll be making tier3 arrows in no time...shortly after you'll be making tier4 and 5. Or...keep buying them if you can't stand tradeskilling.<hr></blockquote>I must respectfully respond to this. I am both Ranger and Woodworker. It costs more to make your own arrows than it does to buy them. Period. And the difference scales up exponentially as the tier level goes up. And the line 'You knew what you were getting into when you made a ranger' is a somewhat ignorant statement. Please understand, there is no offense intended. But the ranger subclass is NOT the character that was defined in the book. There have been changes that have had profound effects on the ranger. Don't get me wrong, I still love it, but there are many character defining abilities that are broken. In the higher levels, we become even less unique because most of our non-archery skills are duplicated by other classes and usually less effective.I can not verify if the op is exaggerating when it comes to how much he spends each day on arrows, but I can verify that if a ranger chooses to buy the arrows that are equivalent to their tier, then something else will suffer. This means no armor upgrades, or no food, or no poison, or perhaps a combination of more than one of these. I'm not complaining, just stating what I believe are the facts.Oh, and many /bugs have been done for this, and many other broken skills, in-game with no response and no action.<p>Message Edited by Zholain on <span class=date_text>03-07-2005</span> <span class=time_text>08:29 AM</span>

Helt
03-07-2005, 11:18 PM
<DIV>I stated on other topics (Mainly Economy Topics) that there needs to be more cash in the game. Just look at America, when we need things, we make more money. :smileytongue:</DIV> <DIV> </DIV> <DIV>All jokes aside, I've been collecting skeleton hands and gnoll vials for way too long. If you are rich you either cheated along the way or collected far more skeleton hands and gnoll vials than me. Ok, so I was still joking.</DIV> <DIV> </DIV> <DIV>I agree that there is a deffinate problem with making some items, arrows being one of them. They are a pain in the behind to make and after the cost, the price is unrealistic. I stopped making arrows because no one was buying them. Plus i felt as though people would think I was ripping them off. (I didn't want a bad name for my vendor who is my main)</DIV> <DIV> </DIV> <DIV>The fix: SONY needs to hire an econominist (if thats a word). Just please don't hire Greenspan....he's a [Removed for Content] who is stuck in the 70's. </DIV> <DIV> </DIV> <DIV>#1 fix to improve the Economy = more ingame dropped cash. </DIV> <DIV> </DIV> <DIV>Helton</DIV>

Bayl
03-08-2005, 12:15 AM
Assassins are in the same boat as we also have to purchase our arrows and poisons to achieve a high dps.

44Dragon
03-08-2005, 01:12 AM
<BR> <BLOCKQUOTE> <HR> Baylum wrote:<BR>Assassins are in the same boat as we also have to purchase our arrows and poisons to achieve a high dps.<BR> <HR> </BLOCKQUOTE><BR> <P>To a certain extent yes, but the difference is the amount of skills focused on archery vs. melee between the Ranger and the other Scout classes.  Ranger were billed and produced as "ranged" classes.  </P> <P> </P>

Havlen
03-08-2005, 02:44 AM
I don't play a ranger so can't comment too much, but I do agree that there should be a benefit to balance the moneysink.

stainremov
03-08-2005, 02:47 AM
<blockquote><hr>Crono1321 wrote:<blockquote><hr>skylancer wrote:<DIV>OK i will be more specific, and will rant a bit.</DIV><DIV>YES this is excactly the same skill, doing excactly the same thing in game.</DIV><DIV>Currently rangers have to BUY dps at 40+ to keep up with other scout classes, T5 and indium arrows at 4gp a stack, poisons at</DIV><DIV>1 gold for 3.</DIV><DIV>I will easily go throught 200-300 arrows in a 6 hr high lvl mob adventure.</DIV><DIV>Almost a plat a day to keep my DPS up with our main tanks!!!!!!!!!!!</DIV><DIV>My utility in a group is becoming NIL.</DIV><DIV>No grp buffs, and everybody and his twin gets escape at higher lvls.</DIV><DIV>Most epic mobs immune to arrows, a lot immune to piercing as well.</DIV><DIV>Healers were out DPS'ing me for last fbss mob! (immune to piercing, and i had no magic slash weapons, cant use any crushing weapons, and can never find rounded arrows)...</DIV><DIV>kk.... ill stop.</DIV><DIV>Pls let me know when u decide to stop treating rangers as the red- headed stepchildren of eq2, I'm gonna make a healer alt so i can finally start doing damage.</DIV><DIV>BTW- putting "take aim" on a 15 min. timer isnt gonna cut it to put rangers back in the game at 40+.</DIV><DIV>Reagards,</DIV><DIV>skylancer lvl45 rgr oggok</DIV><hr></blockquote>Can't you craft your arrows? You knew what you were getting into when you made a ranger, you should have known you have to BUY arrows in order to kill things with them. Spend a few hours of your day in tradeskill and you'll be making tier3 arrows in no time...shortly after you'll be making tier4 and 5. Or...keep buying them if you can't stand tradeskilling.<hr></blockquote>proof that pc arrows aren't even an option.<a href="http://eqiiforums.station.sony.com/eq2/board/message?board.id=39&message.id=5179" target=_blank>http://eqiiforums.station.sony.com/eq2/board/message?board.id=39&message.id=5179</a>in addition to being more expensive to make, they are also less effective. nuff said.

Crono1321
03-08-2005, 03:14 AM
<blockquote><hr>Silversnow wrote:I'm guessing no one here has ever tried to play ninja class in FFXI. That's pretty much the most expensive job to play in the whole game for leveling. Seems that Ranger is along those same lines in this game due to the arrows. Lots of damage but takes a good amount of money to actually do your job correctly.EDIT: Woot. I can't spell.<p>Message Edited by Silversnow on <span class=date_text>03-06-2005</span> <span class=time_text>10:11 PM</span><hr></blockquote>Yes I played as ninja for a short period and gave up because I didn't like the price to have the powders or whatever they were called. As for crafting arrows...poisons are in the same boat because as a 34 swash, it costs me much more (as an alchemist) to craft my poisons than to just go and pay 7s for one @ the alchemist shop.I still say that you knew what you were getting into before you made the choice...as sucky as that is, yes in order to hit from a distance (while still not being a caster) you must pay for those arrows that make you so good.

Miral
03-08-2005, 04:21 AM
<DIV>Ok heres a solution to alleviate the problem (NOT just for rangers, but for all that use range weapons)... Some sort of "corpsestore" with like a 20-40% chance of storing an arrow on corpse each time you fire (and maybe have arrows fall to ground if you miss)... Ultima Online has a similar method and it works great. Best of all it could be implemented with like 5 lines of code, and tweaked in about 3 seconds.</DIV>

Jeridor
03-08-2005, 04:52 AM
<blockquote><hr>Miral wrote:<DIV>Ok heres a solution to alleviate the problem (NOT just for rangers, but for all that use range weapons)... Some sort of "corpsestore" with like a 20-40% chance of storing an arrow on corpse each time you fire (and maybe have arrows fall to ground if you miss)... Ultima Online has a similar method and it works great. <b>Best of all it could be implemented with like 5 lines of code, and tweaked in about 3 seconds.</b></DIV><hr></blockquote> Not trying to bash your suggestion, but how can you possibly begin to fathom how many lines of code or how much effort is needed to add this?

Omegafoxx
03-08-2005, 05:40 AM
<DIV>When you think about it... making a mob immune to piercing screws all scouts. since thats all they can use, yes i know they can use slashing but 99% of scouts use daggers. Arrows are expensive, true being a ranger should know this, but all the scouts have to deal with the poison issues, and poison is expensive too. And im one of the many who think crafting is a boring waste of time, so being told to become  a wooodworker and get to tier5, cause thats what he'd need to be just too keep up with his arrows since he is 40+ would br out of the question. Wanting a skill that summons arrows to work properly and scale up in damage is not unacceptble.</DIV>

Bayl
03-09-2005, 06:56 PM
<blockquote><hr>44Dragon wrote:<BR><BLOCKQUOTE><HR>Baylum wrote:<BR>Assassins are in the same boat as we also have to purchase our arrows and poisons to achieve a high dps.<BR><HR></BLOCKQUOTE><BR><P>To a certain extent yes, but the difference is the amount of skills focused on archery vs. melee between the Ranger and the other Scout classes. Ranger were billed and produced as "ranged" classes. </P><P> </P><hr></blockquote>I understand Rangers are the prime weilders of the bow, but remember that the Assassin is the evil counter to Ranger. While we may not have as many arrow spells/abilities, we do focus and rely on the bow for a considerable portion of our DPS. I used about 200 arrows last night but I do not get any spells to retrieve arrows.My only point is you are not alone in your concern for the cost of arrows and poisons. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

Wiou
03-09-2005, 07:13 PM
Guaran GuaranTEE you in the near future ranger's will see an endless quiver type thing.

Y
03-09-2005, 07:27 PM
<DIV>lv75 ranger and lv65 ninja here, in FFXI</DIV> <DIV> </DIV> <DIV>nope, they are different </DIV> <DIV> </DIV> <DIV>Rangers in FFXI do Uber damage, in some raid encounters their dmg even higher than black mages</DIV> <DIV>also, about ninja, if you played one you know powerful is ninja in FFXI</DIV>

Aegori
03-10-2005, 02:57 AM
<DIV>Just as an FYI for the OP in regards to the Scout DPS rant: </DIV> <DIV> </DIV> <DIV>"Evaluating melee damage to ensure that scouts outdamage fighters." - Moorgard in response to issues they are looking into</DIV> <DIV> </DIV> <DIV>-Aeg</DIV>

Miral
03-11-2005, 12:14 AM
<BR> <BLOCKQUOTE> <HR> Jeridor wrote:<BR><BR> <BLOCKQUOTE> <HR> Miral wrote:<BR> <DIV>Ok heres a solution to alleviate the problem (NOT just for rangers, but for all that use range weapons)... Some sort of "corpsestore" with like a 20-40% chance of storing an arrow on corpse each time you fire (and maybe have arrows fall to ground if you miss)... Ultima Online has a similar method and it works great. <B>Best of all it could be implemented with like 5 lines of code, and tweaked in about 3 seconds.</B></DIV><BR> <HR> </BLOCKQUOTE><BR><BR><BR>Not trying to bash your suggestion, but how can you possibly begin to fathom how many lines of code or how much effort is needed to add this?<BR> <HR> </BLOCKQUOTE><BR> Done some programming myself... And have SEEN and TWEAKED the code that does this in another game... But then again SOE does needlessly complicate everything, so knowing them it could take a year to sort out..

44Dragon
03-12-2005, 01:30 AM
<BR> <BLOCKQUOTE> <HR> Miral wrote:<BR><BR> <BLOCKQUOTE> <P>Done some programming myself... And have SEEN and TWEAKED the code that does this in another game... But then again SOE does needlessly complicate everything, so knowing them it could take a year to sort out..<BR> <HR> </P> <P>I'm not sure they will bother doing anything about it.  It is one more way for them to try to control the market.  They couldn't figure it out in EQ, so I'm not so sure they will get it under control in their second try at it.  Anything that takes money out of the players hands and sinks it back into the game seems to be a win for the dev-team.</P> <P> </P></BLOCKQUOTE></BLOCKQUOTE><BR>

Kyriel
03-13-2005, 06:40 AM
<DIV>I already gave the list to blackguard and he past it along, try reading rangers forums every once in a while. he also replied on the forums so hopefully yhey'll make the changes soon enough.</DIV>

friedx100
03-14-2005, 06:12 AM
<DIV>As a ranger coming from EQ1, believe me, you have it way better.  Take a peek at the ranger forums for eq1.</DIV>