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  1. /surname feedback ? (12 replies)
  2. Lvl 50 Berserker looking to be copied to Test server please. (11 replies)
  3. New changes rock you dont need so many different classes now in the guild :( (6 replies)
  4. Set Up For Test Server - Now Can't Access Normal Servers (7 replies)
  5. Will there be an optional 10 month subscription refund? (4 replies)
  6. Stuck heroic op's (0 replies)
  7. The death of a class defining ability (28 replies)
  8. Serious question. (9 replies)
  9. So, in a nutshell, who likes the new stuff? (20 replies)
  10. btw, Which servers are not half daed? (18 replies)
  11. The new broker window... (0 replies)
  12. The class I chose to play vs. what that class turned out to be (1 replies)
  13. Moorgaurd....directed question. (We all want the answer) (25 replies)
  14. Summoner changes? (0 replies)
  15. Deadly trap, slightly too deadly. (5 replies)
  16. HO Problems now? (1 replies)
  17. The one post that is only postitive (4 replies)
  18. Combat Revamp - Why? (11 replies)
  19. Illusionist's disappointment - a try to explain where it comes from (26 replies)
  20. LU 13 and how everyone is Concerned about it (17 replies)
  21. You have to look at the changes from a macro perspective. (7 replies)
  22. Just wondering... (1 replies)
  23. Warlock nerfs and the Splitpaw Arena (1 replies)
  24. Scouts and Shields (6 replies)
  25. Got an idea why not just box chanters (3 replies)
  26. LU-13 Feedback for the Dev's on getting better feedback (2 replies)
  27. Respec(t) us SOE (15 replies)
  28. No kiting? (36 replies)
  29. Crusaders ranged DPS (54 replies)
  30. beserker conbat change (5 replies)
  31. DOF features on test? (2 replies)
  32. DEVS: The forced class separation of Troubadors and Dirges is idiotic! (50 replies)
  33. Broker Window problem? (3 replies)
  34. How about adding a bank to all the inner city zones!? (3 replies)
  35. Comments, Concerns and Suggestions (1 replies)
  36. SOE, you need to re-think these changes. (11 replies)
  37. Bruiser DPS? (1 replies)
  38. Brigand bow request for new combat revamp (0 replies)
  39. Ranger Changes (6 replies)
  40. Please post about Warden changes (2 replies)
  41. Is A Month Enough Time? (2 replies)
  42. What abou the BERSERKERS ? (15 replies)
  43. Voiceover pack 2 (3 replies)
  44. Request: power regen items info (2 replies)
  45. Rair Harvest? (7 replies)
  46. Size is all that matters, at least virtually (1 replies)
  47. Changes to Shaman Wards? (1 replies)
  48. Make a shop where ppl can buy back their previously Adept III's for their Rares.. (10 replies)
  49. Illusionists thought we couldn't get any worse...we were wrong (73 replies)
  50. Power regen and it's effect on the crafting community (2 replies)
  51. Bards vs Chanters (9 replies)
  52. Chanter changes? (2 replies)
  53. A few points on the combat change from someone not testing them. (0 replies)
  54. Coercer Charm badly bugged since the upgrade to pet selecting (0 replies)
  55. Faction display (0 replies)
  56. Crafters would like to know.... (1 replies)
  57. Should I make a carbon-copy of my live server character? (3 replies)
  58. Fighter and Priest changes are still in progress ... (11 replies)
  59. Scout/Assassin Combat Changes on Test? (5 replies)
  60. LU13b Update changes to SK spells Pro's and Cons (0 replies)
  61. Is there enough lvl 50s of all classes on test server to thoroughly test high lvl content??? (58 replies)
  62. Graphics issues (0 replies)
  63. Comparing the Guild Status Systems on LIVE versus TEST (6 replies)
  64. Major Harclave nerf intended? (14 replies)
  65. Copy- Export? (6 replies)
  66. Test Server Lag on the Isle (4 replies)
  67. Test Changes 13b (2 replies)
  68. transfering characters (0 replies)
  69. Since I was censored: Combat Change Mana Regen Nerf (38 replies)
  70. Delete this thread (0 replies)
  71. I AM NOW QUITE IRATE (0 replies)
  72. You'll know combat changes have gone to Test when... (20 replies)
  73. Are we going to have a 13c & 13d? (5 replies)
  74. update 13b today? (9 replies)
  75. Request for Testing Combat Changes - Ability to test w/ a higher level character? (9 replies)
  76. Fair Guild System? (2 replies)
  77. Trouble killing epic mobs? I got some advise... (5 replies)
  78. Game Economy - please fix it (some ideas)!!! (8 replies)
  79. Distortion around outline of characters /objects visible in front of water.... fixed ? HOLY CRAP !! (2 replies)
  80. Is it possible to really alter a LU between test and live? (11 replies)
  81. Test Update #13B Postponed to Thursday 8/4/05 (14 replies)
  82. Combat patch moved back to DOF release date. (51 replies)
  83. A FRESH look at the guild status system. (28 replies)
  84. LU13b? (5 replies)
  85. EQ2 hits the 1950's or thereabouts (4 replies)
  86. problems changing form (2 replies)
  87. Game Economy (24 replies)
  88. Aint Broke, dont fix it? GARBAGE (15 replies)
  89. New guild system (1 replies)
  90. A Solution or idea (2 replies)
  91. Test Server F.A.Q. (0 replies)
  92. How to Play on Test (0 replies)
  93. New Guild Status System and Casual Players (6 replies)
  94. copy chars over to test server (68 replies)
  95. 12gb download to play onto test server (21 replies)
  96. all you who rant about the combat revamp...enough (0 replies)
  97. New Guild status change retroactive? (4 replies)
  98. Please....I'm begging you.. (8 replies)
  99. Invest 1000s of hours work on a class to have the role rewritting afterwards.. (37 replies)
  100. Why do people post here? (9 replies)
  101. Shirtless barbarians not working? (17 replies)
  102. guild rankings by number of members, top 10 (9 replies)
  103. A solution to the Cap dilema? (19 replies)
  104. Status Suggestion (0 replies)
  105. twinks and guild status? Yaaaa get rid of Patrons!!!!!! (15 replies)
  106. My small idea on Patrons (0 replies)
  107. Guild Leveling / Patron Fix (8 replies)
  108. Contested Raid mobs (7 replies)
  109. THe fix to the new Guild system (6 replies)
  110. The Problem with the New Guild Status System and a Solution. (0 replies)
  111. The Top 12 system! (49 replies)
  112. Status, Accounts, and Last Played (3 replies)
  113. Good Jod Devs. Love the way you are going with Guilds (51 replies)
  114. scouts and soloing (33 replies)
  115. Thank God for this change (31 replies)
  116. Wasted effort and not getting maximum use of resources... (2 replies)
  117. SPOILER: Instructions for raising guild level in new system (20 replies)
  118. Guild Status - Patrons no more (3 replies)
  119. Balanced Solution - Patrons & Status (3 replies)
  120. Guild status clarification (4 replies)
  121. Why are DoF Beta Testers getting the server 1st discoveries? (5 replies)
  122. Range between targets? (14 replies)
  123. Guild status nerf in update 13 (14 replies)
  124. Something you wanna tell us SoE? (3 replies)
  125. SBS reward changes (4 replies)
  126. Massive flaw with update 13a (35 replies)
  127. New Guild Status System (226 replies)
  128. Test Server Update Schedule (41 replies)
  129. Is there a known bug list somewhere? (3 replies)
  130. Was there a patch Today? (1 replies)
  131. Keep up the good job SOE ! (5 replies)
  132. Double XP on Test? (6 replies)
  133. Just Say No (0 replies)
  134. Class Combat Balancing - The acid test (9 replies)
  135. Combat Changes and Master/Adebt 3's (11 replies)
  136. Any Word on Combat Changes? (26 replies)
  137. New drops (2 replies)
  138. It isn't about EZ vs HARD it's about RISK (32 replies)
  139. In Regards to the Recent EQ2 Vault Interview (14 replies)
  140. July 20th update has increased zone time from about 25 seconds to 3 mins for me and others (9 replies)
  141. Valey of the Rouge Magi "exploit"... (7 replies)
  142. Crafting Rares (2 replies)
  143. Not one of the great suggestions from the community about patron abuse was listened to... (14 replies)
  144. Patron Changes are Live (16 replies)
  145. Why is Sony noobifying and killing it's own game? (11 replies)
  146. Combat Changes (48 replies)
  147. Who all here plays an "IKSAR"? (9 replies)
  148. Question: Guild levels to show as one less than they really are. This is now fixed...huh? (15 replies)
  149. No Level/Quest Reqs for Main Zones? Test Only, or will it go Live? (42 replies)
  150. Question about Beta testing for Desert of Flames (31 replies)
  151. Guild Change suggestion... (0 replies)
  152. Now that you are going to hand me my LvL 30 Guild I have a few more wants (49 replies)
  153. Umm 10 fule for the sub compents combine? (4 replies)
  154. Test as a secondary server? (2 replies)
  155. Behind schedule? (0 replies)
  156. Wis and Int (1 replies)
  157. Yet Another Patron Idea (0 replies)
  158. Two Thumbs up for the new Guild's patron system ! (35 replies)
  159. If patron status changes go live it will ruin the guild system (17 replies)
  160. Please Stop Making EQ2 Less Challenging (78 replies)
  161. Raid Loot Issue (8 replies)
  162. Trying to set up Test Server...some advice please? (1 replies)
  163. A simple and fair Patronage solution (27 replies)
  164. Proposal for guild patronage. (5 replies)
  165. IDEAS FOR BEASTLORD!!! (14 replies)
  166. ~Patron Abuse Solution~ (3 replies)
  167. Quick and easy solution to the Hot Swap Patron issue (0 replies)
  168. Chat Windows Fixed? (1 replies)
  169. The idea of Guild SP debt. (1 replies)
  170. - You will no longer be able to complete two guild writs at the same time by killing the same NPC. (24 replies)
  171. We need a test discussion forum (1 replies)
  172. Nerf Heritage Quest Status? (28 replies)
  173. And now for something completely different... (3 replies)
  174. Guild XP Change, What's the Big Deal? (6 replies)
  175. The new Tradeskill quest (12 replies)
  176. Trial note and new tradeskill quests (0 replies)
  177. Hooray for LU#12 (0 replies)
  178. *** Status Loot *** ? (16 replies)
  179. Question about test server (2 replies)
  180. Where can I get..... (0 replies)
  181. Keeping the patron system from being abused (14 replies)
  182. *** Change Your Bind Point *** (37 replies)
  183. Nice update! (0 replies)
  184. Any changes to back status? (2 replies)
  185. Thank you UI devs for Working on the Raid window (13 replies)
  186. Thank you devs for a nice looking update. (1 replies)
  187. Does the change to fuels for the cross-crafting skills only apply to NON-advanced recipes? (2 replies)
  188. Old Patron Woes and Preventing New Patronage Exploits---A Simple Solution (23 replies)
  189. Artisan Quest (1 replies)
  190. can a TESTER please explain how the new Patron Change Works... (22 replies)
  191. SBS Trial bug fixed? (0 replies)
  192. Delete me (0 replies)
  193. Quest filters for journals? (8 replies)
  194. Status Loot Drops /cheer (13 replies)
  195. Heritage quests now fall under the 50-quest maximum - Why? (74 replies)
  196. Missing Hood/Bald Head and Missing Patterns on Character Select (4 replies)
  197. Quivers.... uhh? (5 replies)
  198. Question about patron change (177 replies)
  199. Status of Combat Changes? (0 replies)
  200. Test Being Updated Today? (3 replies)
  201. July 13 is a Wednesday. (6 replies)
  202. What ever happened to LFP? (6 replies)
  203. Kudos SOE... (0 replies)
  204. anyone know what this "reverse writ system" is or have any information on it yet? (2 replies)
  205. Re: Next Test Update Week of 7/11/05 (15 replies)
  206. Conjurer loosing mana... (3 replies)
  207. what are the dueling commands? (1 replies)
  208. From the Producer Letter: Help us Test, earn Bonus XP! (5 replies)
  209. Sugested solution for fighters who wont currently have a "role" in raids (35 replies)
  210. Anyone else get a 3.25gb download when patching test? (15 replies)
  211. Please consider changing. (3 replies)
  212. A suggestion with the best of intentions. (4 replies)
  213. Scimitar of Valor - broken. Fix? (6 replies)
  214. New Combat/Spell System and Mentoring (7 replies)
  215. High End Raiding Server (30 replies)
  216. We need a way to copy characters over to TEST. (41 replies)
  217. Furniture Placement is bugged. (8 replies)
  218. No news of the 'Staying in Combat' bug ? (19 replies)
  219. Messed up again SoE (33 replies)
  220. Please consider changing ability acquisition. (39 replies)
  221. Contested Raid Mobs (17 replies)
  222. Alternate Advancement Points = Concept Tried and Failed (231 replies)
  223. Mentoring and future spell rank-level learning requirements (3 replies)
  224. Shouldn´t Assassins/Rangers be sole highest damage dealers in groups after combat revamp? (5 replies)
  225. Level 7(6) on IoR? and a general question.... (5 replies)
  226. Paladins and SKs duel wielding on test? (22 replies)
  227. Question about Stacking, Masters, and the Combat Changes - (0 replies)
  228. July 1st Patch Client Crashing. (Live) (2 replies)
  229. Soloing moan. (6 replies)
  230. Cleric soloing gone? (26 replies)
  231. huh? (0 replies)
  232. Sony, BREAKING Item is not FIXING items... (5 replies)
  233. SoE, perhaps you could benefit from looking at how business software is tested... (26 replies)
  234. Simple cheap idea for testing (1 extra server,minor code changes and an average of $2/user/year) (2 replies)
  235. How do I transfer a character to the Test server? (3 replies)
  236. Suggestion On How To Help Us, Help You (SOE) (4 replies)
  237. The day of the tank is over (40 replies)
  238. Working as intended..... Right?? (4 replies)
  239. I understand one classes buffs not stacking, but different classes cant stack some of theirs????? (3 replies)
  240. Please roll back the changes... (0 replies)
  241. I have a suggestion (5 replies)
  242. Just a spot of "testing feeback" from "live"... (9 replies)
  243. Did Sony really compromise on the Mana Regen?? (20 replies)
  244. Really really bad crash and can't bug it (4 replies)
  245. 28th june update GEB/robe and buff stacking (0 replies)
  246. Skills and Spells NERF... where's RESPEC ???? (5 replies)
  247. Dumb question (4 replies)
  248. Incentive to play on Test- Extra Character Slot on Live (2 replies)
  249. stealth fixes? (3 replies)
  250. DFC Issues (not sure if this is the right place, apologies) (4 replies)