KosS
07-30-2005, 12:01 AM
<DIV>How about this. I've given a lot of consideration to the old system, the current system, and the proposed system. Each one has its own flaws. While stewing over a way to try and take the good from everything I've come up with this suggestion. How about making a patron system where non-patrons can also contribute, but to a smaller degree.</DIV> <DIV> </DIV> <DIV>This would break the system down into two tiers of contribution, active and not active. Active patrons would enjoy a rate of experience per contribution similar to what they are now enjoying. This system would also use the denominator of just how many people were flagged for it. The rest of the guild would still be able to contribute status points in all of the normal ways, but their experience would be cut down by the size of the guild in general. This way, a casual player could do 1 writ a week, adding to the guild, complete HQ's, and kill epics, all for guild xp.</DIV> <DIV> </DIV> <DIV>The main contributors could add to the guilds overall success, and every person could make his contribution. This still leaves a lot of open ends, but I hope this suggestion at least helps the designers find the perfect solution.</DIV>