Jan It
07-01-2005, 10:53 PM
<div></div><font color="#ccffcc"><font color="#ffffff">My question is based on the assumption that the soloing capabilities of those classes stay the same. </font><font color="#ffffff"> </font><font color="#ffffff"> </font><font color="#ffffff">Currently Wizzy/Warlocks are awesome soloers and awesome groupers damage wise. Assas/Rangers are strong in group but extremely poor solo wise(my warlock can kill at least 3 times the mobs compared to my assassin in the same time, even my defiler is faster). So, if Predators stay this weak soloing after the revamp shouldn´t they be simply the strongest group characters damage wise to make up for this?</font> First group: </font> <ul> <li><font color="#ccffcc">Wizard/Warlock </font> </li><li><font color="#ccffcc">Assassin/Ranger</font></li> </ul> <div><font color="#ccffcc"> </font><font color="#ccffcc">Second group: </font></div> <ul> <li><font color="#ccffcc">Conjurer/Necromancer (using damage pet) </font> </li><li><font color="#ccffcc">Brigand/Swashbuckler</font></li> </ul> <div><font color="#ccffcc"> </font><font color="#ccffcc">Third group: </font></div> <ul> <li><font color="#ccffcc">Coercer/Illusionist, Conjurer/Necromancer (using tank pet) </font> </li><li><font color="#ccffcc">Troubador/Dirge </font> </li><li><font color="#ccffcc">Bruiser/Monk </font></li> </ul> <div><font color="#ccffcc"> </font><font color="#ccffcc">Fourth group: </font></div> <ul> <li><font color="#ccffcc">Berserker/Shadowknight </font> </li><li><font color="#ccffcc">Paladin/Guardian</font></li> </ul> <div><font color="#ccffcc"> </font><font color="#ccffcc">Fifth group: </font></div> <ul> <li><font color="#ccffcc">Fury/Warden </font> </li><li><font color="#ccffcc">Defiler/Mystic </font> </li><li><font color="#ccffcc">Inquisitor/Templar</font></li> </ul> <div></div>