View Full Version : In Testing Feedback
- Guild changes (13 replies)
- Moorgard - can i get a solid answer on the SFP housing question. (9 replies)
- Combat suggestion concerning combat system changes (0 replies)
- 4/28/05 Patch (1 replies)
- A few guild questions... (0 replies)
- overall spell/art revamp -moved to spells/skill board. delete (1 replies)
- Seventh Smith's Society Problems (0 replies)
- Illusionists (0 replies)
- My Opinion On No LU8 Froglok Info (11 replies)
- last name confirmation - for those who didnt have it? (1 replies)
- SP on instanced epics (0 replies)
- Thank you for ignoring the UI Issues (6 replies)
- Copy Character feature to test, confirm or deny please. (3 replies)
- #8 6 to 8 days for epic mobs is simply ridiculous (68 replies)
- Change to housing upkeep in South Freeport house prices (101 replies)
- Please don't ruin the end game (68 replies)
- A tradeskill suggestion (19 replies)
- Test Server Downtime - 04/28/05 (11 replies)
- With the Game in Extreme Flux, What Incentive Do I have to Play? (89 replies)
- Tanks and Taunts with stuns and adjusted avoidance (13 replies)
- Next LU? (0 replies)
- Permanent Tanking Inequality? Aye, says Moorgard (231 replies)
- STR defense stat, AGI offense - Problem solved? (12 replies)
- Writs (6 replies)
- Fix Rnd For Rares, or Remove Quests involving Harvest Rares (50 replies)
- new servers (1 replies)
- Why doesnt SoE ask the real EQ2 players ? (13 replies)
- Power/health balance in classes (7 replies)
- Ogre Swill issue on Test? (4 replies)
- You can take the time to write a sci fi post? (14 replies)
- Cutting them down. (10 replies)
- about this new wave of solo content.. (22 replies)
- end the madness already.. (15 replies)
- Live Update #8 and Mages/Priests (31 replies)
- Procs using Power? Is this Intended? (2 replies)
- I'd like to get involved with test server but. (2 replies)
- Camp spell chests don't work? (0 replies)
- Some armor mitigation details including changes up to Part 2 of combat changes (3 replies)
- EQ2 Needs Help Now! (19 replies)
- The True Challenge of EQ2.... (3 replies)
- Current test only patch list (0 replies)
- When is LU # 8 hitting the test server? (7 replies)
- Quick test server question (4 replies)
- What is this? (0 replies)
- Hey, 30+ Fighter testers, any word on keeping aggro? (2 replies)
- Need help accessing test server :) (3 replies)
- Station Exchange Question (not a complaint...justa few questions) (0 replies)
- PvP (5 replies)
- Epic Mobs not giving status. (1 replies)
- [Suggestion] Nearest NPC Target after April 21 Patch (0 replies)
- Why is Situational Superiority Bad? What is Class Balance? (96 replies)
- I just don't get it..*Rant* (4 replies)
- Leaving because of the Robe of the Invoker removal (54 replies)
- well we just got hit with LU#7.... so what DID we get??? (13 replies)
- Illusionist DPS (1 replies)
- Epic mobs and status (0 replies)
- Please clarify "Lone link dead palyers don't have to camp." (0 replies)
- SOE's track record of fixing exploits..... (3 replies)
- Wouldn't worry too much about the combat changes... (1 replies)
- Channeling skill? (4 replies)
- And The Best Part Is (3 replies)
- Wizards stink in EQ2 (11 replies)
- Tower vs. Kite (72 replies)
- Perfectly Happy With the Game (20 replies)
- PLEASE DON'T SCREW THE WIZZIES! (7 replies)
- Don't Panic? (6 replies)
- Say what ?!?!? (0 replies)
- What do mystics do now? (0 replies)
- Combat changes, make a stand here. (3 replies)
- Confused???????????? (3 replies)
- to many changes, in to small of a timeframe (20 replies)
- I'm not in favor of the avoidance changes in testing (4 replies)
- CHAGE THE FARBOT WHOLESALER TASKS !!! (5 replies)
- 4/18 patch went wrong direction (1 replies)
- Mystic Changes ~ April 18th Patch (12 replies)
- Bug in the new combat system (0 replies)
- Drop Rate in Underrot Caverns: Moldy Crypt (0 replies)
- Torturous Visions in Solo Instances is *$%#&! (0 replies)
- NPC Invisibity Change. (0 replies)
- Are these figures correct? (2 replies)
- Reach cap too fast or armor values now need major overhaul (0 replies)
- This was meant to be a reply to another post but it posted it as a new thread. Sorry. (1 replies)
- Newest Round of Changes in Test (8 replies)
- A Warden's Feedback - Proposed Priest/Combat Changes (2 replies)
- Carpentry Question... regarding next update! (3 replies)
- We need an explanation on proposed avoidance changes (2 replies)
- An alternative to the current suggested SOE changes. (0 replies)
- The secret of how to turn lead into gold (7 replies)
- Healers unite. (18 replies)
- Just curious. (1 replies)
- why not ask the pople what they think hmmm? (8 replies)
- Combat changes should be held off until class balancing is done. (15 replies)
- Why is a test server change on the live server (without being put in the live server notes)? (7 replies)
- and this one to (0 replies)
- please consider.. (4 replies)
- fix it now stop making things worce (0 replies)
- Learn from AO's mistake: a single patch can destroy a game. (13 replies)
- Will people who finished the "Learning about NB's the Hard way" be able to change boots (2 replies)
- Guild status for killing epic MOBs - a question. (2 replies)
- Silent Majority (16 replies)
- Qynoes citizens should NOT be getting perks from being in Freeport guilds. (30 replies)
- Current writs situation is unaceptable : Ideas (0 replies)
- That did it! (25 replies)
- Sorts on Journal (2 replies)
- How about a reduced (or no) fee for playing on test? We need more testers (9 replies)
- Feedback on the removal of ^^ mobs (53 replies)
- As a Defiler (16 replies)
- Combat Changes in Testing Feedback (2 replies)
- Please delete (0 replies)
- While were makeing big changes lets look at int soft cap in place now... (2 replies)
- please stop complaining and just play the game loser! (3 replies)
- Conscript's Broken Shield (0 replies)
- Dev question on testing (5 replies)
- Steady Aim duration reduction :( (4 replies)
- Any tank to post his stats before/after the update? (1 replies)
- Game devs need to creat a sandbox server (11 replies)
- My idea on how combat changes should of been changed (1 replies)
- a resume (0 replies)
- no heroic single mobs (14 replies)
- About alacrity (1 replies)
- The new "Caps" especially in Parry skill....render bard spells useless? (1 replies)
- 6 months into game is to late to make core changes (4 replies)
- to easy? why not cap stats (0 replies)
- Moorgard - Typo on Shield Base Block Rates? (4 replies)
- feedback on new quest journal feature (0 replies)
- feedback on Griffon ride (1 replies)
- My little Avoidance study (9 replies)
- /hide_illusion is a waste of the devs resources... (208 replies)
- Zombie form and resistances (2 replies)
- Swatting flies with nukes! (19 replies)
- Biggest fault of the new combat changes (1 replies)
- Scouts screwed again? (9 replies)
- Give all scouts group invis (17 replies)
- Vanguard Armor vs. Heavy Armor (27 replies)
- clarification on "base" mitigation (0 replies)
- Anybody here who has actual observations on combat changes? (63 replies)
- Necromancer changes: Nlyph's Ghost Form is now a zombie illusion instead of a ghost illusion. (14 replies)
- scout observations (0 replies)
- moorgard just moved the combat changes out of the LU#7 thread and into its own... (1 replies)
- Changes have killed us Wizards..... (53 replies)
- LU#7 please let us copy and test (1 replies)
- scout observations (13 replies)
- Can we get some solid data ? (8 replies)
- I would still like to hear the fizzle... (10 replies)
- Mage Damage Output. (3 replies)
- Where is this priest balancing? (5 replies)
- Tier search? Why not skill level search? and Armor-type search? (6 replies)
- Pact of the Pride (Ghost Lion form) (0 replies)
- Why are the devs messing with the combat system? (4 replies)
- Patch #7: hits scouts in the groin, please reconsider :( (120 replies)
- Priests losing parry....(and more thoughts) (97 replies)
- Nightblood the hard way Medium reward (1 replies)
- What about Evasive Maneuvers? (0 replies)
- Please Stop the Game Design Changes . . . (17 replies)
- vaguenes in changes (1 replies)
- Pristine Disease Imbued Cedar Wand (0 replies)
- AND YES. WE SHOULDNT PAY MONTHLY FEE FOR THIS BETA IJUIHUGGZUBNBIU!!!!! (2 replies)
- MOORGARD REPLY * Conjurer/Necromancer pet/DPS improvements Liveupdate7 (9 replies)
- LU7 nerfs (25 replies)
- The New writs need work. (4 replies)
- Are we getting a /respec with LU #7? (10 replies)
- LU #7 on Test, Druid Agro (2 replies)
- New Combat System (56 replies)
- /hide_Illusions command and mounts (3 replies)
- Any Lv47+ Templars on Test Server? (13 replies)
- Capped Mitigation etc = cap on character growth? (1 replies)
- Missing texture on armor part, missing fix in test live #7 (0 replies)
- LU#7: Power of Sugestion no longer stacks with Gift of the Magi (4 replies)
- No hail while invis? (an end to buying languages?) (45 replies)
- Parry buffs - In combat changes (20 replies)
- new dmg calculation? (5 replies)
- Test Server and the need for more High End players on Test (10 replies)
- Can we get the LU#7 patch notes earlier? (2 replies)
- Do not nerf wardens up the classes and fix the healing classes (7 replies)
- -Changes that are NEEDED for EQ2 survival- (8 replies)
- Live Update #7 test patch wednesday or thursday? (11 replies)
- Has the EQ2 team ever concidered Test Copying? (2 replies)
- Where can I see info on upcoming Live Update Patches (6 replies)
- Economy (4 replies)
- Harvesting is becomeing worthless... (39 replies)
- Server moves.. (0 replies)
- Make monks and Brusiers better tanks, reduce thier DPS, share thier skills with guardians (10 replies)
- Vault Store closed by morning server reboot (4 replies)
- Will this game ever run for a continuous 24 hour period? (52 replies)
- Test Server vs Live Servers (1 replies)
- This sums the issue up perfectly (33 replies)
- more scout complaints (14 replies)
- UNFAIR - What's wrong with that? (14 replies)
- Stop your complaining (7 replies)
- 2 Things that really need to be addressed (0 replies)
- Smedleys Letter - Depressing... (13 replies)
- percentage avoid and mitigation (5 replies)
- How do you guys test (7 replies)
- OK so after patch my defiler Dots are 1/2 as effective... /bug or /new_feature (1 replies)
- Anyone notice a bug with Venekor? (0 replies)
- Question - Selling from vault while online (1 replies)
- A few things that are funky since patch (2 replies)
- Leaving because of no PVP... (53 replies)
- Show number of items in house (0 replies)
- (Mostly) postive comments on live update #6, and some suggestions about bug to fixes (5 replies)
- Why are there always so many problems with high end content? (1 replies)
- Add message in chat window when you get a rare reaction in tradeskill (1 replies)
- Ghost Armor Graphic Bug Since Patch (0 replies)
- /bug Unable to View the Details of Offline Seller Items (4 replies)
- Vault sales (0 replies)
- Badly done set of New 40+ writs. (14 replies)
- New Recipe Stein of Mogguk unsellable. (9 replies)
- Great Thanks for Breaking Woodworkers. Cant make Cedar Wands (0 replies)
- Well I hope Sony hasnt given up on the overland tweaks. (8 replies)
- Please fix the LOTO algorythm (49 replies)
- So just how much money do Adventures make? (28 replies)
- Is EXP really so rare . . . (6 replies)
- No counters for Geo/Tham stuff (0 replies)
- Cant swap bags/boxed (1 replies)
- SBH mounting (0 replies)
- Baked snapper recipie is broke. (0 replies)
- BUG with Examine Recipe (1 replies)
- Please Remove Broker Commissions (for buyers from offline sellers!!!) (38 replies)
- NO TRADE dropped for Status Tribute system! (5 replies)
- Why we need at LEAST Duels in game... (29 replies)
- wardens (8 replies)
- Please dont make EQ2 a game like WOW, and here is why.. (11 replies)
- Live Now: You can Exploit Vox to Win (30 replies)
- ....... (0 replies)
- Don't see stats on food (4 replies)
- LOL (21 replies)
- Major problem with Stat foods!! Devs please read!! (15 replies)
- The big nasty word: POTIONS (9 replies)
- Monsoon better than EBBC.. No! (7 replies)
- SBH not mounted? (2 replies)
- Feature Request: Raid Dump button in guild window (2 replies)
- Agro Bug: More Information (3 replies)
- chat filter options should now save... (0 replies)
- FYI (1 replies)
- Oh where oh where have my guildies gone, oh where or where... (8 replies)
- Hi end raid content (15 replies)
- April Fool patch notes...... (5 replies)
- Nothing to do... (6 replies)
- eq1>eq2 (7 replies)
- coffee (0 replies)
- Level 30s in enchanted lands for next patch (19 replies)
- Patch 6 - 24 hours isnt enough (16 replies)
- NO-TRADE quest items will hurt my playstyle (11 replies)
- Do you still need to do the DFC access quest to start SSotY??? (1 replies)
- Epic Stuff - Not sure where to put it (5 replies)
- Why not just go play WoW? (0 replies)
- please delete (1 replies)
- New RP server please... (4 replies)
- Wardens (1 replies)
- Zone access only needed by 1 groupmember now - an idea on how to reward those who have done it (11 replies)
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