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View Full Version : Reach cap too fast or armor values now need major overhaul


ekiand
04-18-2005, 10:47 PM
<DIV>While playing my level 15 monk on test, the one major thing I saw was that I was already reaching my cap values with the gear I had and upgrading had no effect on my mitigation. I could start taking off some of the newbie gear awarded from easily solo-able quests and it would have no effect on my avoidance or my mitigation. This left me with the only route of going str, sta items for any upgrade at all.</DIV> <DIV> </DIV> <DIV>This leads me to believe that all armor sets for every level has to be re-adjusted now. I was defintately not in anything that would be considered treasured gear yet I was easily hitting the caps.</DIV> <DIV> </DIV> <DIV>I couldn't see any real difference fighting solo from before even though my mitigation and avoidance levels are a bit lower then what they were before the change. Althouhg over the long run with parsed values I would obviously be doing worse, with the shear randomness, get on a bad streak or good streak from the RNG, of fights make it seem on par.</DIV>