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View Full Version : Some armor mitigation details including changes up to Part 2 of combat changes


Scrav
04-23-2005, 01:15 PM
<div></div>A few people in another thread were curious about the new mitigation values.  Here are some values for those that are curious.  They don't mean a lot now as the current system is only half implemented. First off, keep in mind that armor type (light, medium, etc) values have also been adjusted and are reflected in these test server values.  Jewellery, however is not affected by that change as it isn't classified as light, medium, etc. Also note that testing choices were limited due to availability of items on the test server. <b>For Very Light Armor...</b> Fern Pressed Cap (Treasured) at Mastery <font color="#006600">EQ2 Players - 40 ac</font> <font color="#996600">Test - 66 ac</font> <b>For Light Armor...</b> Pristine Tailored Tanned Pants (Handcrafted) at Mastery <font color="#006600">EQ2 Players - 77 ac</font> <font color="#996600">Test - 66 ac</font> Badger Pelt Armguards (Treasured) at Mastery <font color="#006600">EQ2 Players - 61 ac</font> <font color="#996600">Test - 54 ac</font> <b>For Medium Armor...</b> Pristine Forged Feyiron Chainmail Leggings (Handcrafted) at Mastery <font color="#006600">EQ2 Players - 171 ac</font> <font color="#996600">Test - 180 ac</font> Feysteel Brigadine Leggings (Treasured) at Mastery <font color="#006600">EQ2 Players - 174 ac</font> <font color="#996600">Test - 205 ac</font> <b>For Heavy Armor...</b> Pristine Forged Feyiron Vanguard Barbute (Hand Crafted) at Mastery <font color="#006600">EQ2 Players - 148 ac</font> <font color="#996600">Test - 152 ac</font> Steel Platemail Helm (Treasured) at Mastery <font color="#006600">EQ2 Players - 115 ac</font> <font color="#996600">Test - 132 ac</font> <b>Jewellery...</b> Pristine Fashioned Diamondine Girdle (Handcrafted) at Mastery <font color="#006600">EQ2 Players - 47 ac</font> <font color="#996600">Test - 50 ac</font> Rope Belt of Witherstraw (Treasured) at Mastery <font color="#006600">EQ2 Players - 17 ac</font> <font color="#996600">Test - 19 ac</font> Runed Ancient Ring (Treasured) at Mastery <font color="#006600">EQ2 Players - 31 ac</font> <font color="#996600">Test - 36 ac</font> <font color="#996600"></font><div></div><p>Message Edited by Scrav on <span class=date_text>04-23-2005</span> <span class=time_text>02:16 AM</span>

Altorus
04-23-2005, 02:48 PM
<DIV>so according to what I see there, light armor wearers (Monk, Druid) are losing ac but everybody else is gaining some. Doesn't seem right to me but then again this is all subject to change I suppose.</DIV>

Nim
04-23-2005, 04:05 PM
What about Legendary armor though? I read the diff tiers of armor, Handcrafted, Legendary etc are more "meaningful" does that mean armor made from rares is actually a lot better than basic ? <div></div>

Scrav
04-23-2005, 05:14 PM
<span><blockquote><hr>Nimas wrote:What about Legendary armor though? I read the diff tiers of armor, Handcrafted, Legendary etc are more "meaningful" does that mean armor made from rares is actually a lot better than basic ? <hr></blockquote></span><span>I would have done Legendary and above, but I didn't have any data available to do so.  Basing from what was seen on items with the Treasured flag compared to Handcrafted, it looks like the armor class difference between each rarity tier will be far greater than what it is currently. </span><div></div>