View Full Version : That did it!
chenhongjia
04-16-2005, 02:35 PM
<DIV>Been waiting months for a PVP server. After 6 months all I hear is they are gonna add pvp competitions. That did it, im done. Ive canceled 2 accounts, a 50 warlock and 50 provisioner. NO you cant have my stuff, its all attuned. Ive started playing WOW and I must say, its fun. NO you cant level 60 in a week. Ive been playing for a week now and Im only level 22. Ive been ganked twice LOL. I miss that feeling of getting ganked. Well, SOE i love the grafix, but that dont make up for the low content. EQ2 is way to easy. Their is no challenge. As long as you have 1 Tank 2 DPS 2 Healers 1 Power regen you cant lose. That goes for raids also. The only time anyone dies is when the warlock gets bored of holding back his nuke power and shoots a little too much. Other than that, thats it. Anyone who says PVP is mindless, childs play, I dare you to try to outsmart other players. PVPers are the ones who are 2 steps ahead of those repetitive role players. Anyway, I invite you to come try WOW.. its a hoot. Oh ya, you can solo in this game, you dont have to find a group! Bye SOE, come out with a REAL PVP server.. and im back. Thats -30 bucks a months for the CEO's [Removed for Content] fund mahahah</DIV>
Kizee
04-16-2005, 03:54 PM
<BR> <BLOCKQUOTE> <HR> chenhongjian1 wrote:<BR> <DIV>Been waiting months for a PVP server. After 6 months all I hear is they are gonna add pvp competitions. That did it, im done. Ive canceled 2 accounts, a 50 warlock and 50 provisioner. NO you cant have my stuff, its all attuned. Ive started playing WOW and I must say, its fun. NO you cant level 60 in a week. Ive been playing for a week now and Im only level 22. Ive been ganked twice LOL. I miss that feeling of getting ganked. Well, SOE i love the grafix, but that dont make up for the low content. EQ2 is way to easy. Their is no challenge. As long as you have 1 Tank 2 DPS 2 Healers 1 Power regen you cant lose. That goes for raids also. The only time anyone dies is when the warlock gets bored of holding back his nuke power and shoots a little too much. Other than that, thats it. Anyone who says PVP is mindless, childs play, I dare you to try to outsmart other players. PVPers are the ones who are 2 steps ahead of those repetitive role players. Anyway, I invite you to come try WOW.. its a hoot. Oh ya, you can solo in this game, you dont have to find a group! Bye SOE, come out with a REAL PVP server.. and im back. Thats -30 bucks a months for the CEO's [Removed for Content] fund mahahah</DIV><BR> <HR> </BLOCKQUOTE> <P>/shrug I don't know why people feel the need to post these. Don't let the door hit ya where the Lord split ya . :smileyhappy:</P> <P>Oh.. BTW... Yes you can hit 60 in a week of playtime in WoW. It has been done already. :smileytongue:</P> <P>I still hold the opinion that PvP should just be in FPS games. It has no place in MMORPGs.<BR></P>
chenhongjia
04-16-2005, 04:24 PM
<DIV>Why on earth have a good and evil side, if you cant settle your difference's out on the battlefield. The way it is right now, is like the cold war.</DIV>
Why did you even buy EQ2? 2 months ago and before that, there very clearly said they had NO plans for any PVP in the foreseeable future. So knowing that, why did you buy the game with the expectation that they were going to add PVP? <div></div>
Daffid011
04-16-2005, 05:54 PM
Bye<div></div>
Lemon
04-16-2005, 06:11 PM
Lol what an *$%#&! moans about how crap EQ2 is then says how great wow is BUT he will come back to eq2 IF a pvp server is created ? Contradiction city.
Havlen
04-16-2005, 09:05 PM
PvP fits perfectly in an MMORPG. One day someone is going to give me 20 million dollars and I'm going to prove that one. I will say that SB was horrible though -- PvPers don't design the best of games. Ah well. I don't understand "I quit" posts either. I don't think John Smedley is sitting there saying, "Holy Crap, Tom just quit. We'd better get to working on those features!" And, while I'd prefer PvP to be added to the game (in a consensual format like duels and pvp servers), coming to this game expecting it was -- well -- pretty silly. I play EQ2 because it's fun. I don't play WoW because, quite frankly, its more of an EQ-clone than EQ2 is. <div></div>
Cecil_Stri
04-16-2005, 10:44 PM
<DIV>these posts are moronic... its been common knowledge that pvp wasn't gonna be a big part in this game. </DIV> <DIV> </DIV> <DIV>do some product research people insteed of shoving your opinion down everyones throat</DIV>
<P><A href="http://eq2players.station.sony.com/en/faq.vm" target=_blank><FONT color=#ccff00>http://eq2players.station.sony.com/en/faq.vm</FONT></A></P> <HR> Will there be player-versus-player (PvP) combat? <P>Just as the original EverQuest was geared towards PvE (player vs. environment), EverQuest II has a similar focus. There are currently no plans for player vs. player combat in EverQuest II.</P> <DIV> <HR> </DIV> <DIV> </DIV>
Sebastien
04-16-2005, 11:41 PM
Why is this on a Test server forum? <div></div>
Valta
04-17-2005, 03:31 AM
<BR> <BLOCKQUOTE> <HR> chenhongjian1 wrote:<BR> <DIV>Been waiting months for a PVP server. After 6 months all I hear is they are gonna add pvp competitions. That did it, im done. Ive canceled 2 accounts, a 50 warlock and 50 provisioner. NO you cant have my stuff, its all attuned. Ive started playing WOW and I must say, its fun. NO you cant level 60 in a week. Ive been playing for a week now and Im only level 22. Ive been ganked twice LOL. I miss that feeling of getting ganked. Well, SOE i love the grafix, but that dont make up for the low content. EQ2 is way to easy. Their is no challenge. As long as you have 1 Tank 2 DPS 2 Healers 1 Power regen you cant lose. That goes for raids also. The only time anyone dies is when the warlock gets bored of holding back his nuke power and shoots a little too much. Other than that, thats it. Anyone who says PVP is mindless, childs play, I dare you to try to<FONT color=#cc0033> outsmart other players</FONT>. PVPers are the ones who are 2 steps ahead of those repetitive role players. Anyway, I invite you to come try WOW.. its a hoot. Oh ya, you can solo in this game, you dont have to find a group! Bye SOE, come out with a REAL PVP server.. and im back. Thats -30 bucks a months for the CEO's [Removed for Content] fund mahahah</DIV><BR> <HR> </BLOCKQUOTE>yeah it is very very clever and a great indicator for intelligence to be a lvl 60 wizard with a 3000 hp nuke and being able to one / two shot even the HP-strongest tank and as long as the tank have to beat on this wizard for 30minutes before he finaly goes down... yes, PVP is realy fun and it have a lot to do with "outsmarting" other players. However, PvP is the only way to provide some sort of challenge, but as long as there is no working pvp system out there, we are better without it. Go play FPS, there it depends all on your skills, not your race/class combo you decided to start with... or wait, we can, of couse, start all as wizards, isnt it?<BR>
Dimidri
04-17-2005, 04:02 AM
<DIV>More people would leave if PK was put in. Noone cares that you left, especially if it's for that reason.</DIV> <DIV> </DIV> <DIV>Also, I'm suprised you can spell really well. Usually people with your attitude can't type at all >_></DIV> <DIV> </DIV> <DIV>And you don't need a party in EQ2, just the ability to mash button correctly. Heck, most of the overworld is solo now...</DIV> <DIV> </DIV> <DIV>They will never come out with a PvP server. If that's what you want, go to WoW, it's more suited to your taste. PK isn't fun, being ganked isn't fun, and ganking is for fat, insecure middle school kids who need to take out their frustrations on something.</DIV> <DIV> </DIV> <DIV>Seriously though, play the game that is most fun. Just don't think that SOE is going to beg you to return.</DIV> <DIV> </DIV> <DIV>Remember, don't play WoW on Tuesdays, that's impossible.... and try not to Wednesdays, it's usually down then too. And prime time on weekends for the 20 servers that are always down... and beware of the random times during the day that it spontaneously goes down...</DIV> <DIV> </DIV> <DIV>How ironic that the WoW community laughs at EQ2 having 1 hour downtime daily when that one hour adds up to less downtime per week than just their Tuesday alone.</DIV>
ladeni
04-17-2005, 10:18 AM
Have fun in World of lagcraft...ohh and you better brush up on your L33t speak, because the only people in that game are 15 yr olds that make that perfectly clear. <div></div>
Molecm
04-17-2005, 11:39 AM
In defense of WoW, it is a very good game (a little too easy). Also there are some mature players there, not many but there are some (like with any game). I played it from launch up until two weeks ago. I do like the maturity of the EQ crowd; however, sometimes they do get on a superiority trip that urks me. I still can't get used to that after 3 years of EQLive. I will also say that it is nice to be able to play with numerous people and be able to build a raid at any level at any time like you can in WoW. They have a ton of gamers (again not all 15 years old... I am 32). EQ2 is more my style though. I like to build a good group to grind and dungeon crawl. But, EQ2 feels very empty compared to WoW and that is the one HUGE problem I have with this game. I hope that SOE can eventually win back some of those EQlive lifers that defected to WoW. <p>Message Edited by Molecman on <span class=date_text>04-17-2005</span> <span class=time_text>12:41 AM</span>
Morgon
04-17-2005, 11:45 AM
/em waves bye... <div></div>
chenhongjia
04-17-2005, 02:17 PM
<DIV>Why did you even buy EQ2? 2 months ago and before that, there very clearly said they had NO plans for any PVP in the foreseeable future.<BR><BR>So knowing that, why did you buy the game with the expectation that they were going to add PVP?</DIV> <DIV> </DIV> <DIV>----------</DIV> <DIV> </DIV> <DIV>Are you kidding me? Lets look at the history of online gaming. History repeats it self.<BR><BR>Online Gaming History 101. <BR><BR>UO.. 4 months after release they Spawn Seige Perouis Server (PVP) <BR>EQ.. 4-5 Months after release They pop their PVP sever out. <BR>EQ.. 6-7 months after release They pop a TEAM PVP server. <BR>DAOC .. 2-3 months after release BOOOM Anadred PVP <BR>DAOC ..2-3.5 months after release SOoooo many people joined the new pvp server they made ANOTHER pvp sever MORDRED. <BR><BR>I never played any other online games. I KNOW that those 3 are about the most suscesful ones. <BR><BR>Look at it this way. They set them selfs up for a team based pvp server. Good VS Evil, Freeport VS Qeynos. For every class they have a rival class. Monk/Bruiser Zerker/Guardian SK/Pally. So dont give me that crap about their never was going to be a pvp server. Every online game said they would not have one. They all ended up with one. WIth sony's past history, I dont think it was fair to say "you should have known".</DIV>
<div></div><span><blockquote><hr>chenhongjian1 wrote:<div>Why did you even buy EQ2? 2 months ago and before that, there very clearly said they had NO plans for any PVP in the foreseeable future.So knowing that, why did you buy the game with the expectation that they were going to add PVP?</div><div> </div><div>----------</div><div> </div><div>Are you kidding me? Lets look at the history of online gaming. History repeats it self.Online Gaming History 101.<hr>First lets look at EQ2. They have said for well over a year before the game was released there would be no PVP. It would have taken you all of 2 minutes to uncover this fact before you bought the game.<hr>UO.. 4 months after release they Spawn Seige Perouis Server (PVP)<hr>My recollection is UO always had PVP.<span><blockquote><hr>EQ.. 4-5 Months after release They pop their PVP sever out.<div><hr>EQ had a PVP server from launch.<hr>EQ.. 6-7 months after release They pop a TEAM PVP server.<hr>Actually pretty sure team servers didn't come out until the second year.<hr>DAOC .. 2-3 months after release BOOOM Anadred PVP<hr>Every server in DAOC had significant PVP components on launch.<hr>I never played any other online games. I KNOW that those 3 are about the most suscesful ones.<hr>yeah and they ALL had significant PVP components at release. EQ2 did not and said there had no plans for PVP for any time in the foreseeable future. So I must ask you again, why did you BUY EQ2 if it was WELL-KNOWN that the game had no plans for PVP any time soon?</div></blockquote></span></div></blockquote></span><div></div>
<P>I think it's asinine to want pvp in a game that still hasn't had the basic pvm part worked out yet. As it stands pvp would be extremely imbalanced and victory would go to the enchanter every time. If you doubt it, I have two words for you - FEAR and ROOT. You stand still unable to do anythign and they nuke you dead. The other thing might be an assassin who gets their assassinate hit in for the insta kill.</P> <P>Seriously if you wanted to play a mmog with pvp you should of invested in one that had it like WoW or DAoC or SB. To buy one without it and ask it be changed to have it, is just asking for a game that will be broken (even more so than already). Also asking the dev team to work on pvp keeps them from fixing the probelms we already have that needed addressing for in some cases since release.</P>
Miral
04-17-2005, 11:27 PM
<BR> <BLOCKQUOTE> <HR> chenhongjian1 wrote:<BR> <DIV>Why on earth have a good and evil side, if you cant settle your difference's out on the battlefield. The way it is right now, is like the cold war.</DIV><BR> <HR> </BLOCKQUOTE> <P><BR>Wow amazing, its like the cold war? wow... thats great, since SOE said its SUPPOSED TO BE A COLD WAR!</P> <P>btw can I have yer accounts? heh</P>
Grait
04-17-2005, 11:55 PM
<div></div>Look at the MMORPGs out there. If you look at percentage of dedicated PVP servers in MMORPGs, it is like what, 5% of total servers? Most players of MMORPGs are not playing to kill each other, if they want to do that they go and play UT2004, Quake, or whatever. It is easy enough to die in a MMORPG without help from random people with no other agenda other than to kill you because they can. If it is controlled PVP, or PVP only in certain areas that is ok too (DAoC frontiers areas) IMO. The main problem with most PVP setups in varied level game's is that lower level people are almost always at a disadvantage - that is why FPS works best for PVP since the only variables there are how fast your connection is, how well you can control your character, and what equipment you have managed to scrounge up in your wanderings. Note the MMORPGs with the most online players appear to be the ones with limited or no PVP.... Have fun <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> <div></div><p>Message Edited by Graithe on <span class=date_text>04-17-2005</span> <span class=time_text>12:57 PM</span>
pixychelle
04-18-2005, 01:23 AM
<DIV>Well, here's some Online Gaming 102, since someone obviously needs it.<BR><BR>--UO.. 4 months after release they Spawn Seige Perouis Server (PVP) </DIV> <DIV> </DIV> <DIV>UO started out PK. It was one of the more unpopular features of the game and led to them eventually putting in Trammel (a non-PvP "side" of the servers, for lack of a better description). </DIV> <DIV><BR>--EQ.. 4-5 Months after release They pop their PVP sever out. <BR>--EQ.. 6-7 months after release They pop a TEAM PVP server. </DIV> <DIV> </DIV> <DIV>EQ always had a PvP option on the "blue" servers. It was so little used that they put in servers just so the small PvP population could be concentrated together. These servers were/are generally at or very near the bottom of the server population numbers.</DIV> <DIV> </DIV> <DIV><BR>--DAOC .. 2-3 months after release BOOOM Anadred PVP <BR>--DAOC ..2-3.5 months after release SOoooo many people joined the new pvp server they made ANOTHER pvp sever</DIV> <DIV> MORDRED. </DIV> <DIV> </DIV> <DIV> </DIV> <DIV>OK, this is what made me up and post. This part is completely, utterly wrong. Not only are the vast majority of DAoC servers RvR (ie, team based PvP), DAoC added Mordred (that's right, Mordred was the *first* one) AFTER they added Gaheris (the NON-PvP, NON-RvR server). This was not 2-3 months after release, it was well after their first major expansion was released. I don't feel like going and finding the exact dates, but this server came out at least a year after release. What's more, they thought Mordred was going to be so popular that they started up Andred, a second PvP server. Guess what? Andred and Mordred turned into such ghost towns that they had to move the Andred characters onto Mordred and SHUT DOWN Andred. Unless they've had to do more since I left DAoC to play here, Andred is the only server they've ever had to shut down. Mordred was still near or at the bottom of the server population numbers when I left. Gaheris was doing better than Mordred, for crying out loud.</DIV> <DIV> </DIV> <DIV> </DIV> <DIV>Don't post made up junk to support your opinions. There are plenty of us who know better.<BR></DIV>
Valta
04-18-2005, 01:48 AM
<DIV>DAOC is something "different". All regular servers are all about RvR, you ahve your save zones with pvm and if you decide to pvp a bit, you go to the rvr areas, just like Anarchy Online. There is no real reason for a full pvp server. THe numbers of PK junkies is very low <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></DIV> <DIV> </DIV> <DIV>FOr EQ2.... they should leave full pvp alone and just add in some spezial areas, where either side vs side or full pvp is available. This should not be so hard to implement and then they still can see if a pvp server is needed.</DIV> <DIV> </DIV> <DIV>The neccesity of pvp is there, maybe very low, but it is there. An own zone that is large enough (battlaground like in DAOC) with pvp enabled is a must.</DIV>
pixychelle
04-18-2005, 02:19 AM
<P>Just to be clear, my post wasn't intended to say "omg PvP suxxors" or anything. DAoC is indeed a whole different animal as far as all out PvP is concerned, and the numbers on that server don't necessarily mean the average DAoC player doesn't like PvP. (Considering that the game is built around RvR combat, I'd rather say the opposite is true.) It just burned my britches that someone was posting something so completely untrue about the evolution of the PvP server(s) there. :smileymad:</P> <P> </P> <P>As far as PvP in EQII goes: I chose this game over others on the market because it did not have PvP. I do not enjoy PvP in any way, shape, or form. I've tried. I've really tried. Even when it's completely consentual, there's still a little voice in the back of my head telling me that my fun is coming at the expense of someone else's fun, and I do not enjoy that at all.</P> <P>That being said, I couldn't care less if they put PvP in EQII as long as: 1. I don't have to participate, either through it being non-consentual (not likely to happen anyway) or there being a reward system in place that leads to pressure to participate in order to make my character better in PvE combat and 2. (and most importantly) my character's abilities in PvE are never ever ever influenced by PvP balancing. </P> <P>If SOE can manage those two things, I will happily support the addition of PvP to the game. If not, I'll simply leave when they put it in. No big deal either way in the long run. *shrug*</P>
xAlar
04-18-2005, 02:29 AM
<BR> <BLOCKQUOTE> <HR> pixychelle wrote:<BR> <P>That being said, I couldn't care less if they put PvP in EQII as long as: 1. I don't have to participate, either through it being non-consentual (not likely to happen anyway) or there being a reward system in place that leads to pressure to participate in order to make my character better in PvE combat and 2. (and most importantly) my character's abilities in PvE are never ever ever influenced by PvP balancing. </P> <P>If SOE can manage those two things, I will happily support the addition of PvP to the game. If not, I'll simply leave when they put it in. No big deal either way in the long run. *shrug*</P> <BR> <HR> </BLOCKQUOTE> <P>Total agreement. Whatever PvP system they put into place needs to avoid, like the plague...</P> <P>Any title or reward whatsoever that pushes regular folk into it simply to improve their characters. This becomes a forced PvP system and is not at all desirable.</P> <P>Any effect whatsoever, however minor, that PvP balancing would have on anything remotely related to the rest of the game. Essentially, zero balance changes ever because of PvP. PvP will be unbalanced, it is always unbalanced. There is nothing that can be done about it - except to let the PvP crowd go to other games more suited to ganking or whatever it is they like about it.</P> <P><BR> </P>
Sonnyjim_Grumblestump
04-18-2005, 02:30 AM
<blockquote>Are you kidding me? Lets look at the history of online gaming. History repeats it self.Online Gaming History 101. UO.. 4 months after release they Spawn Seige Perouis Server (PVP) EQ.. 4-5 Months after release They pop their PVP sever out. EQ.. 6-7 months after release They pop a TEAM PVP server. DAOC .. 2-3 months after release BOOOM Anadred PVP DAOC ..2-3.5 months after release SOoooo many people joined the new pvp server they made ANOTHER pvp sever MORDRED. <blockquote>Hahaha.. great reasoning.Curious if you 'online gaming history' , chock full of indisputable rock-solid facts as it is, has any information on how many of the above games repeatedly announced that they had no forseeable plans for PvP every time the topic came up? <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />
Faarwolf
04-18-2005, 03:52 AM
This is uncalled for - take it elsewhere.
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