View Full Version : MOORGARD REPLY * Conjurer/Necromancer pet/DPS improvements Liveupdate7
chris333
04-14-2005, 02:35 PM
<div></div>WHAT HAPPENED TO THIS. U SAID ITS GOING LIVE ON LIVE UPDATE 7 <ul> <li>Priest healing/DPS improvements</li> <li>Conjurer/Necromancer pet/DPS improvements</li><li>Illusionist/Coercer DPS improvements</li><li>Changes to the effectiveness of skill buffs like Defense</li> </ul> <div></div>
how are coercer and illusionist suposed to solo without parry? we dont do huge nukes like warlock or wizards and we dont have a pet that can tank and our spells still fizzle even on greys. <div></div>
slyfer
04-14-2005, 07:02 PM
Yes, I was wondering this too. I was awaiting to see what improvements for Summoners they put in. I was disappointed when I read this update on the Test forum. Hopefully they add a 2nd update to LU#7.
Scally W
04-14-2005, 07:20 PM
<BR> <BLOCKQUOTE> <HR> Raknor wrote:<BR>how are coercer and illusionist suposed to solo without parry? we dont do huge nukes like warlock or wizards and we dont have a pet that can tank and our spells still fizzle even on greys.<BR> <BR> <HR> </BLOCKQUOTE><BR>Not to mention our roots are poor compared to DPS. The loss of Binding Light (1s cast) to upgrades that are 3 times as long severly hurt our soloing ability. Oghier summed it up great in another thread by pointing out warlocks and wizards do several hundred or even over a thousand in DD off their 3 sec root, whereas we hit for a couple of hundred at best off a single cast. His post compared it to a "death of a thousand spit balls". Awesome comparison Oghier and so on the money.
Iggmarr
04-14-2005, 11:36 PM
<P>Dear GOD!!!! I was looking forward to being able to use more than just my stinking earth pet for once let alone not SUCKING at the higher end game.</P> <P>Please if you forgot to fix this stuff than at least tell us it will definatly be in live update #8 instead of just not bothering to say anything about it at all. </P> <P>All my hopes where resting on this update to fix our pets and all you did was make their command interface a little better. im sorry but i had no problem with the interface we already had or the commands! I just want all of my different pets to serve a purpose and have decent dps.</P>
minem
04-15-2005, 02:26 AM
<P>The new pet control system was simply needed, try doing raid mobs and pet going mad on everything that hits it with an ae </P> <P> </P> <P>Thats not fun for all the raid and quite shamefull for us conjurors</P>
Divine Pow
04-15-2005, 05:18 AM
I believe that in necro forum dev's said they would be fixing pet dps in LU#8 now
armus5
04-15-2005, 05:43 AM
Basically we got shafted again. My character is also an alchy so I'm feeling the love double from Sony. If I hadn't put 49 days into my character I'd have blown his brains out 20 levels ago.I haven't been able to get an experience group in a week. Necros are just not a good class at high level. We do less damage than an assassin and much less than a wizard or warlock - can't take a hit anywhere near what a scout can - dont have some nice group root, or a good root at all for that matter, so mobs lap around to us after 1 gets on the pet - pet dies to grey ^^ npcs - the only group utility spell is at 48, a revive, wiz's get the best group util in the game, evac, at lvl38 - god I need to stop now but I could go on for a day. And then I could rant on the Alchy. Feel the love
armus5
04-15-2005, 05:48 AM
I failed to mention that I grouped with a wizard today and as we were killing level 39 lizardmen in feerrott she was killing one with 2 spells and I couldn't even get a DOT off (4 second cast time on whithering and she would kill them in 3 seconds). I was so useless. I switched to just skinrot and barely chipped at the lizardmen as she proceded to wipe them out and used practically no power. I throw everything I got at a high ^^ npc - all my power - and she out does me with 2 spells and her power bar barely moves.
SkinnyFats_EQ2
04-15-2005, 06:27 PM
<BR> <BLOCKQUOTE> <HR> armus550 wrote:<BR>I failed to mention that I grouped with a wizard today and as we were killing level 39 lizardmen in feerrott she was killing one with 2 spells and I couldn't even get a DOT off (4 second cast time on whithering and she would kill them in 3 seconds). I was so useless. I switched to just skinrot and barely chipped at the lizardmen as she proceded to wipe them out and used practically no power. I throw everything I got at a high ^^ npc - all my power - and she out does me with 2 spells and her power bar barely moves.<BR> <HR> </BLOCKQUOTE><BR> <DIV>I have the same experience when my conjurerer groups with a buddy who's a wizard - I send the pet in, and then by the time i finally get one of my spells off, it might tick once before the wiz has completed an HO and killed the mob.</DIV>
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