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  1. Dirty Tricks (9 replies)
  2. Re: LU19 class selection (7 replies)
  3. Crafting: regarding the removal of subcomponents (76 replies)
  4. Does it have to be ore for loam? (12 replies)
  5. Amazing Job Devs... (15 replies)
  6. Click on NPC initiates Default action (18 replies)
  7. Armor availability after LU 19 goes live (5 replies)
  8. A different Warden Vs. Fury Thread ..... (11 replies)
  9. Is there a place to see the adjusted spells and abilities proposed for LU19? (2 replies)
  10. Video crashes on nVidia FX 5600 XT (4 replies)
  11. What about all of those archetype skills that you use far later? (Bind Sight, Dispel Magic, etc) (8 replies)
  12. Sharkbone Sceptor (2 replies)
  13. Appearance Change (12 replies)
  14. Thoughts on final combat on Outposts (15 replies)
  15. my thoughts on the changes to tradeskills (3 replies)
  16. Zone lag/Performance (1 replies)
  17. An honest question regarding feedback (4 replies)
  18. 19b Feedback from an EQ2 amateur (11 replies)
  19. Live update 19b and houses, some thoughts (2 replies)
  20. Are mobs past the new islands going to be harder too? (1 replies)
  21. A small Tradeskill Suggestion (0 replies)
  22. Healing Potions needed on Outposts (4 replies)
  23. Reaction Icon in crafting window sitting to high (2 replies)
  24. Unable to create new characters, or load existing Test character (1 replies)
  25. Yet another tradeskill question (3 replies)
  26. Tradeskll ingredients missions on Islands (0 replies)
  27. For those crafters stuck at lvl 1 (3 replies)
  28. The Unofficial Test Server FAQ (4 replies)
  29. question about test acount (1 replies)
  30. Takes forever to kill suff on test (49 replies)
  31. Essences of Erollisi- A Lovesick Troll wont update (2 replies)
  32. When is this being released? (8 replies)
  33. Harvesting on the new I of R's. (3 replies)
  34. 'Unknown' Recipies (0 replies)
  35. Geez how long it takes ? (10 replies)
  36. Devs, Please leave the crafting alone (56 replies)
  37. Tradeskill - Dreak's Note (2 replies)
  38. Invalid Components (5 replies)
  39. assassin level 3 CA double blast cant be used until level 6? (2 replies)
  40. Character Creation screen.. (4 replies)
  41. Outpost tradeskill area vender bug? (2 replies)
  42. Question about accessing vault as a trustee (3 replies)
  43. Minor Balm healing enemies (5 replies)
  44. can craft on isle but still can't if you have left isle (13 replies)
  45. Fury Question (4 replies)
  46. Tappers (4 replies)
  47. Still no tradeskill fixes in update B? please please please fix em :) Love kisses and hugs (14 replies)
  48. Live Update 19 soon>? (15 replies)
  49. With the new hotkey changes .... (4 replies)
  50. Did they change the appearance of the UI again? (4 replies)
  51. Concern regarding Lv 6 spell Cheap shot for Bard classes (4 replies)
  52. Can't leave the house (6 replies)
  53. What's with the IOU? (5 replies)
  54. A Plea to the Developers (1 replies)
  55. Its kinda tough to get 1-10 spell upgrades (17 replies)
  56. Quick Question (1 replies)
  57. Question on New Ranger (Newb Isle) (6 replies)
  58. How do you get on the test server ? (3 replies)
  59. Combat arts underpowered (5 replies)
  60. Let everything that stacks stack to 100 please (2 replies)
  61. Love the LU19 Changes! (39 replies)
  62. Trial of the Isle and new n00b areas? (1 replies)
  63. Will toons that have left the new isle be able to craft (1 replies)
  64. Are the Outposts fun and will they entice new players? (10 replies)
  65. Attribute bonuses gone? (1 replies)
  66. Is Trade Skill Instance on Newbs Island still broken? (2 replies)
  67. Newbie Quests that Give Faction (14 replies)
  68. New Quests (10 replies)
  69. Feedback for both Colony and Outpost (0 replies)
  70. How do I get on the test server? (1 replies)
  71. Persona Screen... (4 replies)
  72. still impossible to advance tradeskill level past 1 (5 replies)
  73. Test server back up, still the same bugs. (1 replies)
  74. Update 19b Guild Messages (1 replies)
  75. No wonder more ppl don't come to test (31 replies)
  76. Difficulty of the Isle (1 replies)
  77. crafting changes question... (22 replies)
  78. Feedback: Mentoring? (8 replies)
  79. Great changes to broker searches, just one more please (0 replies)
  80. Why such dramatic changes? (67 replies)
  81. Spells/CA List? (0 replies)
  82. Tradeskill changes (0 replies)
  83. How long till test back up (1 replies)
  84. New betrayal at any level? (44 replies)
  85. lvl 5 warlock vs lvl 4 "defiled scout" in abandoned village (1 replies)
  86. Why were illusionist/coercer neglected in new class models? (2 replies)
  87. No warning about server going down (7 replies)
  88. Is there a way to permanantly shut down a 'specific' NPC's voice over? (14 replies)
  89. Where are my.... ears? (7 replies)
  90. DEVS wheres the T6 Writs, Crafting (24 replies)
  91. UI-Import on new toons no longer seems to work for me (1 replies)
  92. DEVS, HAVE YOU LOGGED ON THE TEST ? (2 replies)
  93. What about existing isle of noob chars... (5 replies)
  94. Currently Betraying? (3 replies)
  95. What happens to the allready refined Rares ? (4 replies)
  96. New House Vaults (2 replies)
  97. What I think on LU19 so far... (20 replies)
  98. Hey Devs, Just a reminder in regards to the new crafting changes coming down the pike... (34 replies)
  99. Live Update #19 (16 replies)
  100. Alchemist class (2 replies)
  101. Alternate suggestion to completely removing sub components - Not a Flame! (0 replies)
  102. Mail Option: Return to Sender (12 replies)
  103. Just curious is there any exspected patch date for the crafting to begin on test server? (3 replies)
  104. Monk Overpowerdness ** Screenshots inside ** (50 replies)
  105. New Build soon? (1 replies)
  106. Give me my inks and components back!!!! (214 replies)
  107. Skill ups still too slow at low level (1 replies)
  108. Serveral Issues i have come across that hinder gameplay!!!! (9 replies)
  109. Quick question about hotbar scaling (3 replies)
  110. Just a small suggestion... (5 replies)
  111. The new EQII (5 replies)
  112. Looting burned corpses intentional or not (OotO)? (1 replies)
  113. Stuck as a level one unskilled (6 replies)
  114. Pier to another isle???? (6 replies)
  115. Ability to set your level (27 replies)
  116. No Vitality Gain (19 replies)
  117. Old subclass quests (1 replies)
  118. Rumor has it... (3 replies)
  119. Some nice new features (0 replies)
  120. Question about Beta application (0 replies)
  121. No inks, does this mean no Glass loams? (31 replies)
  122. Throwing Items (3 replies)
  123. ATI 9600 series error in test only (4 replies)
  124. Cant get to test (10 replies)
  125. Far Journey (0 replies)
  126. Copper, silver clusters Etc (28 replies)
  127. One small, small thing (30 replies)
  128. Separate log files not being generated for separate characters (1 replies)
  129. Not enougn to do Level 1-4 (7 replies)
  130. Requeim Of Reflection -proc % ? (2 replies)
  131. Ilusionist Spelll - Damage Problems (10 replies)
  132. Question over stats (9 replies)
  133. Question regarding writ's (0 replies)
  134. Regarding lore and legends items (3 replies)
  135. Questions (5 replies)
  136. Chat window automatically changes (2 replies)
  137. I've got a question about the changes to how guild writs no longer work off your guild's level.. (14 replies)
  138. Tradeskill Question (6 replies)
  139. 19a tradeskill comments questions. (12 replies)
  140. On HQs, L&L and Writs (0 replies)
  141. Newbie grounds in general too difficult. (7 replies)
  142. Uh, was the low level spell nerf that neccessary? (11 replies)
  143. Are there new robes on test? (2 replies)
  144. Zoning in Qeynos is bugged (1 replies)
  145. Furies need 1st and 2nd tier DD spells (4 replies)
  146. No avoidance? (1 replies)
  147. What just happened to our damage? (13 replies)
  148. Creating New Character on Test Problem. Help Please. (4 replies)
  149. Old Spells/CA's not removed/changed (2 replies)
  150. how to play on test? (3 replies)
  151. playdead/shared abilitys (2 replies)
  152. The new SP gained from writs is really not right! (1 replies)
  153. Character selection problem (5 replies)
  154. Writs (9 replies)
  155. I like LU19 (8 replies)
  156. Feedback: Skill Points (15 replies)
  157. Hotbar and CA suggestion... (0 replies)
  158. new class armor (35 replies)
  159. Qeynos Faction (1 replies)
  160. Tracking window- - problem with hotbar shortcut keys (2 replies)
  161. 2 new free Toon SLot's?one pvp and one for new 1-20 (3 replies)
  162. Is "The Far Journey" going? (4 replies)
  163. New Mentoring (5 replies)
  164. We need Voice Overs - Hell, I'll do it.....Seriously (26 replies)
  165. Test 19a - Smarter NPCs (13 replies)
  166. Sub-class question (1 replies)
  167. Is there a Fix for store log item naming inconsistency when buying in stacks? (9 replies)
  168. Newbies should not be required to double-click. (7 replies)
  169. Please don't change the halflings! (0 replies)
  170. An Open Call to all Summoners/Necros/Conjurers! (11 replies)
  171. LU 19 Suggestion (0 replies)
  172. little behind? (0 replies)
  173. Not able to Gather, Because I wasn't given the Gather Skill! (6 replies)
  174. Major issues with 19a (0 replies)
  175. Please alphabetize the classes that can use items. (18 replies)
  176. New Class system and betrayal? (23 replies)
  177. House vault space? (10 replies)
  178. Question (1 replies)
  179. {Enter} Key on Broker, Can you now add {Tab} too? (7 replies)
  180. First impressions of LU19a (0 replies)
  181. Graphic tweaks? (3 replies)
  182. Any Chance Of A Few More Character Slots Please? (29 replies)
  183. 1-19 changes are excellent but... (8 replies)
  184. Level 8 Character Trait selection bugged... (4 replies)
  185. Tradeskill subclasses? (115 replies)
  186. How will this effect players in their teens and low 20s? (4 replies)
  187. More of a Grind? (9 replies)
  188. Engagement by development team - you have saved the game (0 replies)
  189. A few things I noticed on test (2 replies)
  190. Equipment not showing type anymore /cry (0 replies)
  191. Pros and Cons of the new Class System (11 replies)
  192. 4 suggestions for 19b (3 replies)
  193. Harvesting issues (1 replies)
  194. Existing characters on the isle have 0 harvesting/combat skills. (2 replies)
  195. Coercer Charm broken on test (0 replies)
  196. Parachuting into a hot zone (3 replies)
  197. How will betrayal work now? (3 replies)
  198. Best way to report feedback? (5 replies)
  199. My Thoughts on LU19 - To the Dev Team (1 replies)
  200. This is getting ridiculous... (14 replies)
  201. Item examine windows getting much too large with new changes... (2 replies)
  202. What is going to happen to unscribed spells? (12 replies)
  203. Why such a huge nerf for summoners? (82 replies)
  204. How will new player know what class to pick to betray later on? (25 replies)
  205. Writ points char level vs guild level (4 replies)
  206. Feedback: Subclass 1-19 Combat/Spell Balance (29 replies)
  207. Feedback: Subclass 1-19 Combat/Spell Bugs (99 replies)
  208. Has the new progression model started? (1 replies)
  209. Cross-server friends list (0 replies)
  210. A Prayer to the Norrath Gods (3 replies)
  211. More of LU19 (3 replies)
  212. DPS in Persona window (10 replies)
  213. LU19b Fix Please! (8 replies)
  214. What's the reasoning here? (2 replies)
  215. What's the rational for this? (82 replies)
  216. Troub Charm, fixed. Thanks SOE. (0 replies)
  217. LU 19 Graphics Change and UI question?? (4 replies)
  218. SOGA Character Creation Bug (3 replies)
  219. Great news about the hit message changes!! (3 replies)
  220. LU19a - Personal Status Pts Question (2 replies)
  221. Fury Porcupine mitagating damage (5 replies)
  222. Illusions and shapechanges (0 replies)
  223. LU19 - Tier 6 Advanced Carpentry Recipes (1 replies)
  224. So good/evil can send items to each other but still cant buy each others horses (10 replies)
  225. LU19a Mentoring question - Poisons (0 replies)
  226. Where is my lvl14 master 2 DD spell gone (0 replies)
  227. Changes to Player searches (19 replies)
  228. 19a and searching the Broker with the "Enter" key... (0 replies)
  229. lu 19 a alpha of class choices (3 replies)
  230. Rationale behind mail change? (21 replies)
  231. Feedback: Qeynos Adventure Yards (105 replies)
  232. Feedback: Freeport District Quests (46 replies)
  233. Feedback: Qeynos Village Quests (65 replies)
  234. How to get on Test server (2 replies)
  235. Feedback: Freeport Adventure Yards (89 replies)
  236. Feedback: Queen's Colony (247 replies)
  237. Feedback: Outpost of the Overlord (153 replies)
  238. Please consider fixing Conjuror pet models in Test Update 19b (32 replies)
  239. LU19 and some questions... (6 replies)
  240. Writs in TU 19a (2 replies)
  241. When is the next update or when will they remove the christmas music? (9 replies)
  242. ETA on LU19 to Test Server? (3 replies)
  243. Just one little fix thats all I want...SOE...maybe??? (5 replies)
  244. Mage Raid loot needs to be adjusted seems Soe has no love for mages (11 replies)
  245. Something that LU19 should have. Please add more suggestions. (94 replies)
  246. Upgradeable housing (15 replies)
  247. Devs a little question.... (6 replies)
  248. Shift & Ctrl (2 replies)
  249. Search for collection items (3 replies)
  250. SOGA Settings Not Saving Properly (1 replies)