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View Full Version : Character selection problem


DavidSachs
01-14-2006, 06:08 AM
<div>When creating a character, the starting attributes for each class should be available BEFORE the character is commited to a particular class.</div>

Magu
01-14-2006, 06:56 AM
<a target="_blank" href="http://everquest2.station.sony.com/en/main.vm#racesDwarf">They are.</a><div></div>

Silverpaws
01-14-2006, 08:21 AM
Not everyone knows to read the web.  I suggest the same thing.  A simple list should come up on the left hand side of the screen while choosing your race.  I could change when you click on each racial face. Then you can see the differences.  (which are minor, but still..)<div></div>

Magu
01-14-2006, 09:01 AM
Except the starting stats don't matter in the long run. For those who are obsessive over numbers, they are readily available, but for the rest of us, they're meaningless.<div></div>

Calthine
01-14-2006, 09:08 AM
<div></div>I'm anti-spoonfeeding, but on this one I agree with the OP.  Let newbs see the stats up front.  It's user-friendly.  And, as Magus points out, reletively pointless, lol.  It also might be nice if the potential Racial Traditions showed there too.

Sritt
01-14-2006, 12:50 PM
<div></div><p>Heh well most racial traditions overlap, but are just named a differently. About the only real variance I've seen is in which tradeskill the bonus is in and some of the long-reuse timer abilities (I for one almost always take one of the permanent enhancements as they're more useful in the long run).</p><p>As for the starting stats well they're available on the web and in the instruction manual. I think they don't show them in character creation to avoid the 'urge' to have race/class templates, something they forced on players in EQ1 by making classes only playable by certain races.</p>