View Full Version : I've got a question about the changes to how guild writs no longer work off your guild's level..
Cusashorn
01-15-2006, 05:31 AM
<div></div><div>I read the notes and it says that the status you earn for doing a guild writ will not be factored by Your level compaired to the level of the writ.</div><div> </div><div> </div><div>Now is it right to assume that the color in your quest journal will not have any influence here?</div><div> </div><div>Much to my disapointment, The level 50+ guild writs have all turned blue when I hit level 58 tonight.</div><div> </div><div>Now I haven't seen any guild writs that specifically say level 60 on them, so I want to make sure I wouldn't have gained more status if I did "Qeynos Protection For Everyone" at level 57 than I will gain at 58.</div><div> </div><div> </div><div>You know what I'm saying? Can anyone fill me in on that?</div>
Sritt
01-15-2006, 05:52 AM
<div>On the new system you'd get more at level 57 than 58. On live it wouldn't matter, you'd gain status based on your guild's level compared to the writs level. THis means that on live if your guild is level 10 and you do a level 56 writ you get lots of status, but if your guild is level 40 and your writ is level 11 you get almost no status. The new system will base it off your character's level instead. This means high level characters in low level guilds will probably see less status per writ, but low level characters in high level guilds will see more status (as will their guild since the guild gets a percentage of the character's status per writ).</div><div> </div><div>I know doing the 10-14 level writs in a level 27 guild nets the guild 4 status points off completion on live currently. After these changes go live I'll try it again and see what the difference is.</div><div> </div><div>The only time a character won't see a change in status awarded is if they're at the same level as their guild and complete a writ (at least in theory, unless they changed the base status for the writs as well).</div>
Calthine
01-15-2006, 07:20 AM
<div></div>Seems to me, if you're correct about the new system, that the new system is patently unfair to Tradeskillers, who are currently capped at lvl 49 writs. If the new system applies to TS writs.
Sritt
01-15-2006, 07:35 AM
<div></div>It probably will apply to them as well. We can always hope that t6 tradeskill writs will get added with this LU as well, or soon after that. The high end writs for adventurers will be worth less anyway since the guild level cap is 40 so any 41+ writs will now offer less status for everyone.
Xaana
01-15-2006, 09:24 AM
<div>As of right now on test a T6 writ for a lvl 60 player will give you 1736-2728 in status depending who is giving the writ. What is more disturbing though is if a heritage is "grey" (meaning you are killing grey mobs, b/c the quest itself doesn't grey out) you will receive no status. </div><div> </div><div>We have been told that this is still in progress though. </div>
Cusashorn
01-15-2006, 09:33 AM
<div></div><blockquote><hr>masburrito wrote:<div>As of right now on test a T6 writ for a lvl 60 player will give you 1736-2728 in status depending who is giving the writ. What is more disturbing though is if a heritage is "grey" (meaning you are killing grey mobs, b/c the quest itself doesn't grey out) you will receive no status. </div><div> </div><div>We have been told that this is still in progress though. </div><hr></blockquote>dang they better not change that. Those heritage quests are a flat out pre-set limit of status you gain each time. They can't do that to us.
Koolk
01-15-2006, 03:03 PM
<div></div><blockquote><hr>Calthine wrote:<div></div>Seems to me, if you're correct about the new system, that the new system is patently unfair to Tradeskillers, who are currently capped at lvl 49 writs. If the new system applies to TS writs.<hr></blockquote>Because they are to god dam lazy to add them like the T6 adavnced Carpetner books
Qandor
01-15-2006, 06:38 PM
<div></div><blockquote><hr>masburrito wrote:<div>As of right now on test a T6 writ for a lvl 60 player will give you 1736-2728 in status depending who is giving the writ. What is more disturbing though is if a heritage is "grey" (meaning you are killing grey mobs, b/c the quest itself doesn't grey out) you will receive no status. </div><div> </div><div>We have been told that this is still in progress though. </div><hr></blockquote>Huh? How is that possible. With a level 60 character on a live server now I consistently get 4650 status per T6 writ. Are you saying they are cutting the status given by writs in HALF or more? They might as well eliminate writs then because they are barely worth doing as they are now. Cut that status at all and they can keep their writs.
Sritt
01-16-2006, 01:25 AM
<div></div><blockquote><hr>Qandor wrote:<div></div><blockquote><hr>masburrito wrote:<div>As of right now on test a T6 writ for a lvl 60 player will give you 1736-2728 in status depending who is giving the writ. What is more disturbing though is if a heritage is "grey" (meaning you are killing grey mobs, b/c the quest itself doesn't grey out) you will receive no status. </div><div> </div><div>We have been told that this is still in progress though. </div><hr></blockquote>Huh? How is that possible. With a level 60 character on a live server now I consistently get 4650 status per T6 writ. Are you saying they are cutting the status given by writs in HALF or more? They might as well eliminate writs then because they are barely worth doing as they are now. Cut that status at all and they can keep their writs.<hr></blockquote>They're not cutting the status award in half. On live the status is based on your guild's level versus the writ level. If you're doing a t6 writ in even a level 40 guild you'll make less in the new system since you'll be higher level then the guild could ever be (since the guild level caps at 40). While this cuts back on the status earned by high level characters for it will increase the status earned for low level writs. At level 12 doing a level 11 writ I'll get 786 status under the new system. On live in a level 27 guild doing a level 11 writ would only get me about 100 status.
Poochymama
01-16-2006, 01:48 AM
<div></div><blockquote><hr>Sritthh wrote:<div></div><blockquote><hr>Qandor wrote:<div></div><blockquote><hr>masburrito wrote:<div>As of right now on test a T6 writ for a lvl 60 player will give you 1736-2728 in status depending who is giving the writ. What is more disturbing though is if a heritage is "grey" (meaning you are killing grey mobs, b/c the quest itself doesn't grey out) you will receive no status. </div><div> </div><div>We have been told that this is still in progress though. </div><hr></blockquote>Huh? How is that possible. With a level 60 character on a live server now I consistently get 4650 status per T6 writ. Are you saying they are cutting the status given by writs in HALF or more? They might as well eliminate writs then because they are barely worth doing as they are now. Cut that status at all and they can keep their writs.<hr></blockquote>They're not cutting the status award in half. On live the status is based on your guild's level versus the writ level. If you're doing a t6 writ in even a level 40 guild you'll make less in the new system since you'll be higher level then the guild could ever be (since the guild level caps at 40). While this cuts back on the status earned by high level characters for it will increase the status earned for low level writs. At level 12 doing a level 11 writ I'll get 786 status under the new system. On live in a level 27 guild doing a level 11 writ would only get me about 100 status.<hr></blockquote><p>For lvl 60 people since they cant do higher lvl writs it is like cuting it in half. If they do that then I will just forgett writs all together. It takes like 12 Writs atm to get 1% for the guild. After these changes it will take 24 Writs to get 1% which is just silly.</p><p>Every 4 writs takes about an hour and a half for my berserker so about 6 hours including zone times to net the guild one %. If they change it to where it takes me 12 hours to get the guild one % then screw writs.</p>
Beebl
01-16-2006, 11:30 AM
<div></div><blockquote><hr>masburrito wrote:<div>As of right now on test a T6 writ for a lvl 60 player will give you 1736-2728 in status depending who is giving the writ. What is more disturbing though is if a heritage is "grey" (meaning you are killing grey mobs, b/c the quest itself doesn't grey out) you will receive no status. </div><div> </div><div>We have been told that this is still in progress though. </div><hr></blockquote>Im in a lvl 40 guild. My lvl 60 character earns 5250 personal status each writ. Are you saying that this will be reduced down to 1736-2728 personal status when this change goes live? Keep in mind im talking personal status, not guild exp points.
Qandor
01-16-2006, 08:24 PM
<div></div><blockquote><hr>Beebles wrote:<div></div><blockquote><hr>masburrito wrote:<div>As of right now on test a T6 writ for a lvl 60 player will give you 1736-2728 in status depending who is giving the writ. What is more disturbing though is if a heritage is "grey" (meaning you are killing grey mobs, b/c the quest itself doesn't grey out) you will receive no status. </div><div> </div><div>We have been told that this is still in progress though. </div><hr></blockquote>Im in a lvl 40 guild. My lvl 60 character earns 5250 personal status each writ. Are you saying that this will be reduced down to 1736-2728 personal status when this change goes live? Keep in mind im talking personal status, not guild exp points.<hr></blockquote>I'm in a level 28 guild. My level 60 character earns 4650 so that makes sense - it is 50 points per guild level. I tend to agree that writ yield should not be based on guild level. I see no reason why one level 60 doing an identical writ should receive a different yield than the other. However, that being said, reducing the yield as that poster indicated is just insane. Writs are barely worth doing as it is. With that type of reduction they may as well take them out of the game. No one will do them. In fact, with any reduction no one will do them. With the current yield they are just about on the cusp of "what the hell am I wasting my time with this for".
Xaana
01-16-2006, 08:54 PM
<div></div><div></div><p>Yes, those numbers are personal status. </p><p>The Tunarian alliance, Qey guard, and Concordium offer 2728 in personal status per completed writ, while the Celstrial Watch offers 1728. Many of my guildmates believe that part is a bug though, and that each faction should be offering the same amt of personal status. </p><p> </p><p>I understand why a change was needed, b/c low lvl writs done by low lvl players in a high lvl guild were usless under the old system of determing status per guild lvl. But the dramatic drop in personal status for the high lvl folks doing high lvl writs is disapointing. For a lvl 60 player there are no higher writs than the t6 ones which are set at lvl 55. Of course on the flip side a lvl 55 doing the lvl 55 writs is going to earn about 5200 in personal status per writ.</p><p>zaanahia60 DirgeChildren of War</p><p>Message Edited by masburrito on <span class="date_text">01-16-2006</span><span class="time_text">07:55 AM</span></p>
rosela
01-16-2006, 09:20 PM
<div></div><div></div><div></div><div>Ok, there are two types of calculations being presented here. Currently, you get MORE status with a higher level guild, not less....as shown in some of the previous examples. two lvl 60 players, the one getting the HIGHER status amount is in the HIGHER level guild. Also, my lvl 20 necro in a lvl 30 guild was getting about 1200+ per writ a few weeks ago....not 100 as was previously suggested</div><div> </div><div>Under the new system, it sounds like we will get far less exp because the calculations are changing to give less exp when you are higher level than the writ.</div><div> </div><div>I do not understand the need to change it. I think things are fine the way they are. Considering the insane number of writs needed to level guild beyond 30, I feel that giving the guild members an incentive to do more writs (i.e. giving more status as guild level goes up) is a much better system. Besides, this way makes more sense. A lvl 30 guild will have done more for the city than a lvl 10 guild. The various factions will trust them more, and so award more status.</div><div> </div><div>Also, it is these high level players that need the status far more than lower level players. These players are the ones with the higher status cost houses....</div><div> </div><div>LEAVE THE STATUS ALONE!</div><p>Message Edited by roselark on <span class="date_text">01-16-2006</span><span class="time_text">10:22 AM</span></p><p>Message Edited by roselark on <span class="date_text">01-16-2006</span><span class="time_text">10:23 AM</span></p><p>Message Edited by roselark on <span class="date_text">01-16-2006</span><span class="time_text">10:24 AM</span></p>
Sritt
01-17-2006, 01:49 AM
<div></div><blockquote><hr>roselark wrote:<div></div><div></div><div></div><div>Ok, there are two types of calculations being presented here. Currently, you get MORE status with a higher level guild, not less....as shown in some of the previous examples. two lvl 60 players, the one getting the HIGHER status amount is in the HIGHER level guild. Also, my lvl 20 necro in a lvl 30 guild was getting about 1200+ per writ a few weeks ago....not 100 as was previously suggested</div><div> </div><div>Under the new system, it sounds like we will get far less exp because the calculations are changing to give less exp when you are higher level than the writ.</div><div> </div><div>I do not understand the need to change it. I think things are fine the way they are. Considering the insane number of writs needed to level guild beyond 30, I feel that giving the guild members an incentive to do more writs (i.e. giving more status as guild level goes up) is a much better system. Besides, this way makes more sense. A lvl 30 guild will have done more for the city than a lvl 10 guild. The various factions will trust them more, and so award more status.</div><div> </div><div>Also, it is these high level players that need the status far more than lower level players. These players are the ones with the higher status cost houses....</div><div> </div><div>LEAVE THE STATUS ALONE!</div><p>Message Edited by roselark on <span class="date_text">01-16-2006</span><span class="time_text">10:22 AM</span></p><p>Message Edited by roselark on <span class="date_text">01-16-2006</span><span class="time_text">10:23 AM</span></p><p>Message Edited by roselark on <span class="date_text">01-16-2006</span><span class="time_text">10:24 AM</span></p><hr></blockquote><p>Actually I said my level 10 characters were getting 100 status per writ. My level 20's were getting more. The amount per writ of the the same level though dropped as the guild level went up since the writ was now even higher than the writ being done. The reason t6 writs are giving so much status to ANY guild is that guild level caps at 15 levels below the highest t6 writs.</p><p>I feel bad when my guild grats my level 15 character for doing a writ when it's only giving 4 status points to the guild, that really makes them feel useless to anything but a low level guild, which at that point they'd get more status (personal and guildwise).</p><p>The change is to make low level characters feel they are contributing something to a high level guild and taking the burden of levelling the guild and spreading it through the whole guild, not just their high level members.</p><p>As for the amount we'll get when the revamp is done I'm sure if there's a drop in the high-end it will not be so drastic. THis is test and they want our feedback. THis isn't live and things aren't set in stone on the values yet.</p>
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