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View Full Version : An honest question regarding feedback


Ellasar
01-22-2006, 10:29 PM
<div>I have a question. SOE you are asking us for feedback. However when something comes out that I feel "acts like a vacum cleaner"  I get eddited. Granted Personal attacks against the devs I can understand and I will no longer write like that. However I have a BIG problem when problems that have existed for a LONG LONG LONG time are not fixed and more content PAST THAT POINT starts coming out. Im sorry but to me that "acts like a vacum cleaner"</div><div> </div><div>I love this game. I really do. But it could be so much better. Instead of rushing to add new content why don't you guys step back, breath and fix the problems that are already there. As my father told me when I was very young,</div><div> "There is no point of doing something wrong becuase you will just have to do the whole thing over to fix it."</div><div> </div><div>So I beg of you, please take all the critism as valid critiques. The oppinions WILL get louder after time becuase that is just human nature.</div><div> </div><div> </div><div> </div><div>A humble crafter BEGGING and PLEADING you guys to slow down and fix the content already in the game.</div><div> </div><div>Thank you for your time.</div>

tomdykins
01-22-2006, 10:48 PM
<div></div><p>No matter how much they change the game, there are always going to be people who don't like parts of it. Changing something one person sees as a problem, might be changing the very thing someone else likes most about the game.</p><p>So if the devs wait until everyone is happy with everything before they add more content, they are going to be waiting a LONG time.</p>

Ellasar
01-22-2006, 10:53 PM
<div>im simply saying fix the broken content. This does not mean nerfing stuff etc.  this simply means putting in books where there should be books making the recipes actually craftable etc.</div><div> </div><div>this is in regards to tier 6 crafting btw.</div>

Xanoth
01-23-2006, 12:13 AM
<div>i love not having t6 crafting writs</div><div> </div><div>and the less advnaced books carpenters get the better </div><div> </div><div>=/</div>

Sritt
01-23-2006, 07:31 AM
<div></div><p>One thing you have to remember is that different aspects of content (mobs, zones, crafting, quests, classes, art, etc.) have different teams. These teams are specialized in what they work on. If they held up content everywhere to fix one thing you'd end up needing to shuffle those teams to that area. That means you'd have someone who knows a lot about art and zonebuilding trying to fix a problem with crafting. The results would likely be broken and unbalanced content. They don't have 2 devs doing the whole game, they have teams that each work on different things.</p><p>So while we may be getting new zone and quest content it doesn't mean the crafting isn't being worked on, that's being handled by someone else. From what I've been hearing their crafting team is very small and it was determined that the current crafting system was too unappealing to the majority of the playerbase. This means they needed to revamp it to make it appeal to more people so it isn't as underutilized as it is now. This revamp takes precendence over missing content for a simple reason: if they added the missing recipes under the old system they'd have to go back and change them all to the new system. I have a feeling that the missing writs and recipes will appear after LU19 and probably coincide with the release of KoS.</p><p>And if they held up all new content just for the recipes how much screaming and yelling do you think we'd see from the non-crafters (and even crafters who aren't carpenters) because we didn't see anything new or fixed just so that carpenters would get some new recipes. The devs have to place prioriities for the whole community and potential new subscribers. While it won't make everyone happy at all times keep in mind that what we see come to test and live is what's gotten done, it doesn't mean that other fixes, changes, and new content isn't being worked on. Why have a bunch of content finished and then just hold onto it until some other stuff was done? It makes sense for an expansion of course since its all tied together, but not for regular content. The class revamp isn't directly tied to t6 crafting so why should it be held back until the t6 crafting stuff is done. THe crafting changes impacts all crafting so its best to put that out before the t6 missing content to avoid duplication of work: making the recipes then changing them all.</p>