View Full Version : In Testing Feedback
- Fleeing (6 replies)
- Haste Item Stacking Question (21 replies)
- Best Soloer Now? (27 replies)
- Soloing Epics? ie, New Con Ranges and problems with it. (6 replies)
- Quest Reward Armour seems very wrong. (1 replies)
- At work, is Test back up? (1 replies)
- master II training upgrades (1 replies)
- Splitpaw Champion rewards (1 replies)
- spell upgrades not more meaningful? (18 replies)
- Weight and bagage becomes trivial in the higher game- Why not make it more fun :) (16 replies)
- Weapon dmg rating is WAY down (9 replies)
- Actuallly Ready by Sep 12??? (9 replies)
- No green + after loging onto test server (6 replies)
- Please add a percentage value for chance to hit. (1 replies)
- Spell Description Bug or something else? (8 replies)
- Test: Increased Experienced and /respec (9 replies)
- Qeynos Harbor CRASH TO DESKTOP (14 replies)
- Question on guild changes... (20 replies)
- Will respec be FORCED? (11 replies)
- Test Server 09/01/05 (26 replies)
- still unable to log on (0 replies)
- Base avoidance on tower and kite shields has been reduced from 20% to 15%. (7 replies)
- Why this combat system revamp? (2 replies)
- Please add an Auto Decline for Dueling (38 replies)
- Very displeased with the new Cure Changes coming to all priests anyone else feel the same ? (4 replies)
- Unlocked combat and griefing - The solution (5 replies)
- Cant log onto test yet server shows as up (21 replies)
- A small id, for a new usefull trouba spell, and a dirge counterpart =) (0 replies)
- Onscreen Time of Day Clock Feature not working (0 replies)
- Reuse timers visible on hidden hotbar... (0 replies)
- avoidance of all tanks (15 replies)
- Changes to Training Options don't seem to fit the "long-term" perspective stated (6 replies)
- Are there any plans to add tier 4 super rare contested named recipes on test? (0 replies)
- STILL BUGGED - Adept prices and broker interface (9 replies)
- Broken Mindless Corpse graphics in Fallen Gate (the return of the pink cube) (14 replies)
- CTD and broken training (0 replies)
- Honestly... do you think they care? (4 replies)
- Class Choices Vs Master 2 Spells, whats your preference? (9 replies)
- Too Much, Too late, and way too much wasted time........ (4 replies)
- Power Leveling: How does it affect you? (4 replies)
- Curious how auto attack damage will improve for priest (1 replies)
- The problem I have with EQ2 (59 replies)
- Hey Devs, you completely missed the concept of a Conjurer/Necromancer. (32 replies)
- New con system a combination of the old ones? (2 replies)
- NT (0 replies)
- Why getting training spells at 54, 44, 34 etc is a bad idea and hurts PC power level (97 replies)
- Calling to the developers... (9 replies)
- The test server folks NEED a /respec (7 replies)
- Quick Question on Armourer Recipe Books. (2 replies)
- Why the changes? (12 replies)
- Is it possible to have a flag to indicate when mobs are in combat but not locked? (9 replies)
- In-game poll about locked encounter (0 replies)
- Date (1 replies)
- Dueling bugged? (1 replies)
- CTD with SOEBUILD= 2257 (5 replies)
- Can you test stack issues with Mystic Ursine and other proc buff, they dont seem to work together (0 replies)
- Anychanges to Anvilpaw's weapons? (0 replies)
- Update 13e, mobs need retuned, made them a bit too easy (36 replies)
- Unlocked Encounters and the use of /yell (4 replies)
- Locking Combat Encounter Command /lock (20 replies)
- Concerns about new encounter locking (or lack there of) (9 replies)
- update 13e, my reaction to the newest version of our world.... (3 replies)
- Losing upgraded spells / skills when they are being replaced. (0 replies)
- WOW THE CHANGES ARE GOOD (20 replies)
- Rare Legendary harvested ? (151 replies)
- bonus exp (4 replies)
- Some comments on new changes on Test (4 replies)
- DoF XP vs Harclave XP for Level 50 -- How is it? (16 replies)
- How do you obtain the new Master II's? (12 replies)
- purpose of see invis or see hidden? (9 replies)
- Armor feedback (8 replies)
- What is the difference..... (2 replies)
- Why am I not seeing any SK fixes/changes...part 2 (64 replies)
- Just the facts Please. (3 replies)
- Why are they unblancing scout group sneaks/invis? (5 replies)
- Thoughts of what is to come... (3 replies)
- new comabt system (0 replies)
- ~16 days left~ A plea from a fan (6 replies)
- Conjuror problem with recent change. (0 replies)
- Combat revamp, The Ugly, The Bad, still looking for the good (28 replies)
- Priest Gear (Int vs Wis) (11 replies)
- Impact of new changes to Troubs and Dirges RE: Run speed/JMA? (2 replies)
- Any ETA of LU13? (3 replies)
- Crafting and Equipment Change (10 replies)
- adept 3's (5 replies)
- Group Cures? (18 replies)
- RE:Resurrection Changes (2 replies)
- faction? (1 replies)
- Resurrection Changes (47 replies)
- Armor and Equipment Changes Needed (1 replies)
- DoF and Test Server (3 replies)
- Seperate server for 16 and under (3 replies)
- First connect to test: 19 hour download - fear release day! (13 replies)
- New combat rules + Splitpaw Solo Arena Champ = ??? (0 replies)
- Tested: Warlock 27, Berzerker 25 (0 replies)
- Impact of armor and spell mechanics changes (3 replies)
- any changes to the way xp and xp debt works on test as of Aug. 24? (2 replies)
- XP vs Time and the new combat changes (13 replies)
- Proposed Illusionist "Improvements" (0 replies)
- Chest Traps (6 replies)
- Summoners and protection problems (2 replies)
- do mystic wards use the resistance of the player or is it currently similar to Armor mitigation ? (4 replies)
- Sugjestion's (1 replies)
- Please improving the LFG Function (5 replies)
- Monkey business (0 replies)
- Combat Revamp (0 replies)
- Aquatic creatures and groups (4 replies)
- Necro revamp question (2 replies)
- Player comfort in-game (10 replies)
- The POSITIVE thread, please post comments! (17 replies)
- Sorry, but the aquatic mob changes scream exploit (26 replies)
- Crusaders - Stats and the Combat Changes (7 replies)
- Epic Mob Resistances (10 replies)
- Duelling (3 replies)
- Major crafting bug on test; crafting buffs cancel instead of refreshing (8 replies)
- Moved to appropriate forum. (0 replies)
- Magi's Shielding... (17 replies)
- Hey, at least they still have time to test it.... *cough* (0 replies)
- Broken Quest: Problem Solving:Test Server (2 replies)
- Multitude of broken (unfinished) items (0 replies)
- Some positive results (1 replies)
- Disturbing News (10 replies)
- token spells... (1 replies)
- Pallies and no sheild buffs (1 replies)
- Buffs. Community. and relaxing locked encounters abit. (8 replies)
- The state of things. (6 replies)
- heroic encounter question (5 replies)
- Is mentoring fixed (or enhanced) with the combat update? (10 replies)
- Couple of thoughts and ideas SoE you may like or dislike. (1 replies)
- When will the Live Update go Live? (1 replies)
- Summon Food/Drink? (0 replies)
- Are we still fine tuning the combat change? (16 replies)
- Scout Str boost in CU? (5 replies)
- Any happy Brigand on test? (4 replies)
- Experience Debt Changes Coming Soon to Test (410 replies)
- So... INT affects spell damage even for priests.... yeeeeeaaaahhh.... (25 replies)
- What are the NEW class Concepts after the Combat Changes? (121 replies)
- Is there a planed ETA for the haste cap? (6 replies)
- Question about damage (0 replies)
- Does Intelligence affect DD and Dot's for Priest classes? (2 replies)
- Lets take it to the polls!! Two poll questions regarding the combat revamp.. you vote!! (15 replies)
- Enchanter and concentration slots – imbalance intended? (11 replies)
- Quest Broken: The 999 Year Old Port (6 replies)
- Merchant MOTDs? Item descriptions on the broker? (4 replies)
- Best Solo Class on Test Server? (1 replies)
- What did your do to the GFX last patch? (20 replies)
- Question (0 replies)
- Soga models on test server??? (2 replies)
- EQ 2 originally advertised as a game for small groups and soloers. (9 replies)
- Test Server Economy or lack thereof (18 replies)
- Zone re-tiering (29 replies)
- Devs: A Compasionate Plea / Add a /reroll (63 replies)
- I wish I didn't know what I know now... which is not much. (50 replies)
- casting timer for skills (11 replies)
- solo with the LU13 changes? (5 replies)
- Wizards and Rooting (4 replies)
- Suggestion for improvement to comabt system changes (7 replies)
- Zombie Pet Animation (4 replies)
- Question regarding non-scaling item stats (12 replies)
- Any one willing to sort things out for me? (4 replies)
- Seems all right to me.... (5 replies)
- Combat Tracker or Log (2 replies)
- Grouping After Combat Change Goes Live (4 replies)
- Harclave is a part of the problem. (75 replies)
- Just curious where the game is going if DPS and HEAL is the most important for victory... (5 replies)
- Pets... (1 replies)
- Enough of all the depressing CA revamp posts. Someone tell us about the weapon revamp (2 replies)
- Bruiser feedback: variety and the CA cost/damage ratio (5 replies)
- Gonna Have to Face It, You're Addicted to Revamps (5 replies)
- You Destroyed My Mystic Now Destroying My Troubador (9 replies)
- Sounds Good (1 replies)
- Sounds Good (0 replies)
- Testlock feedback (9 replies)
- The 4 bruiser classes (1 replies)
- A thought on Rogues and the loss of the bow (0 replies)
- Suggestion about class revamp (0 replies)
- Re-Tiering Thread (3 replies)
- Low level mobs and their heals (4 replies)
- bugged hair styles? (4 replies)
- A Simple Solution (0 replies)
- Templars shields going to be fixed? (0 replies)
- Will it still be fun when this goes live? (21 replies)
- last patchnotes -> pets, the joke with the mage-pet (0 replies)
- Uktrils Round Shield of Striking, stats now? (2 replies)
- mob con means more....xp is same? (11 replies)
- Nerf away, but isnt it just a game? (0 replies)
- Avoidance bug? (1 replies)
- "Level" of a spell/art? (5 replies)
- /movelog? (6 replies)
- My experince with a crusader on Test LV 1-19 (0 replies)
- Huge concerns about Coercer's DPS bread and butter: Tyrannical Mind (12 replies)
- hahahaha: enchanter blink description in the combat changes thread (7 replies)
- Armor Questions (0 replies)
- FE FI FO FUM I SMELL THE BLOOD...hmmm thats an idea... (8 replies)
- the test server (1 replies)
- the test server (1 replies)
- New AC distrubution in armor? (0 replies)
- Why Nerf Mez? (41 replies)
- Pls fix Ancient Combine Great Flail !! (4 replies)
- Rogue Class Skill "Smuggle" to under powered (0 replies)
- Crusaders and Ranged Weapons (6 replies)
- Do you find combat more rewarding now? (10 replies)
- Plea - Dont Ruin what you have Fixed already (Game Mechanics) (14 replies)
- 13c downtiering undone, but heroics still oober? (0 replies)
- Curious about Inquisitor. (2 replies)
- Complaint about change/nerf to scout sneak lines. (3 replies)
- Are the fluff spells changed in the new combat system? (2 replies)
- The Lesson of Mediocrity (15 replies)
- Starting a character on test (2 replies)
- Suggestion for Dopple and a good way to shut me up (0 replies)
- What are they going to do with the weapon slots for brawlers that go unarmed? (6 replies)
- Do Necromancer DoTs now stack with another Necromancer as promised? (0 replies)
- The most effective way to test class balance .. (0 replies)
- Lack of weapons for bruisers in stances? (12 replies)
- CLASS REMOVED!!!! Before:some Troubadours After Change: NONE (2 replies)
- How are Paladins and Monks in the revamp? (0 replies)
- Illusionist wear VLA, why do we have to tank to solo? Live and test...boggle (0 replies)
- Peat Bog - Bog Slugs for Mage class quest seem to be MIA (4 replies)
- Ask for Patch Note Writer volunteers -- crazy idea? (5 replies)
- New combat change (0 replies)
- New graphics problems logging into Test (4 replies)
- Feedback poll (2 replies)
- Troubadors on test - what do you think. (0 replies)
- PvP Dueling (3 replies)
- broker window must still be in progress (2 replies)
- Moving off TEST (4 replies)
- New evil monk? (4 replies)
- A scout test combat question (15 replies)
- Crafted Potions - Changes Coming? (0 replies)
- I am excited about the combat changes! (17 replies)
- Changes are gonna force us to seek Groups, Soloers BEWARE (44 replies)
- Warning about Class Balance and Nerfs (87 replies)
- We NEED a new test server.... (27 replies)
- Harvesting skill resets (0 replies)
- The Paladin after Revamp (2 replies)
- Group invis/sneak ect (3 replies)
- great fears (8 replies)
- Templar Nerf (11 replies)
- Are illusionists supposed to have charm? (13 replies)
- Tradeskill volumes not not show in new broker windows (1 replies)
- Hmmmm Am I playing EQ or EQ2? (1 replies)
- The Woeful Population (116 replies)
- What will became Old Spells ? (1 replies)
- What's the direction? (0 replies)
- /charcopy -- Please (17 replies)
- Changes that Impact the Fundamental Play Styles of a Class Should be Avoided (2 replies)
- Same Name, Different Game (26 replies)
- Patron removal idea to keep guilds from bootin inactive members (47 replies)
- Any feed back on the new Guild Changes? (1 replies)
- Odd Problem Trying to Access Test (2 replies)
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