EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > Search Forums
Members List

Notices

Showing results 1 to 50 of 178
Search took 0.01 seconds.
Search: Posts Made By: Deadjest
Forum: Shadowknight 10-07-2005, 09:33 PM
Replies: 63
Views: 918
Posted By Deadjest
<P> According to Sony we are not Hybrids but are...

<P> According to Sony we are not Hybrids but are our own class. </P> <P>That being said, even if we were considered a Hybrid, that term is very subjective.    Depending on your view, the two halfs...
Forum: Shadowknight 09-16-2005, 05:06 PM
Replies: 22
Views: 393
Posted By Deadjest
<P>Well I guess Gnomy that I will just have to...

<P>Well I guess Gnomy that I will just have to burn in hell then.</P> <P>But I have this to say</P> <P>whooorah for Red Strip Beer!</P> <P>Your a very ugly SK, very Ugly!</P> <P>Drink Red Strip!</P>...
Forum: Shadowknight 09-15-2005, 04:55 PM
Replies: 22
Views: 393
Posted By Deadjest
<P>Its all about style, old eq1, new eq2, revamp...

<P>Its all about style, old eq1, new eq2, revamp eq2,   these changes don't suite everyone nor should they or that would just make people themselves just cookie cutters of each other.</P> <P>But...
Forum: Shadowknight 09-15-2005, 04:39 PM
Replies: 22
Views: 393
Posted By Deadjest
<P>Whining about whining.</P> <P>I find this...

<P>Whining about whining.</P> <P>I find this ironic and yet poetic at the same time, how sureal.</P>
Forum: Shadowknight 09-14-2005, 04:51 PM
Replies: 13
Views: 50
Posted By Deadjest
<DIV>Good going, I have not had time to log on...

<DIV>Good going, I have not had time to log on and down load all this yet so looking foward to hearing more.  =)</DIV> <DIV> </DIV>
Forum: Shadowknight 09-14-2005, 04:39 PM
Replies: 20
Views: 247
Posted By Deadjest
Anyone know how much agility really effects our...

Anyone know how much agility really effects our tanking now, is it worth looking at and taking in a respec?
Forum: In Testing Feedback 09-14-2005, 04:25 PM
Replies: 64
Views: 229
Posted By Deadjest
<P>Too bad they didnt give us two reistance areas...

<P>Too bad they didnt give us two reistance areas for our class.   And no, there would not be a issue with over lapping unless it was created that way, not every tank needs a special resistance, some...
Forum: Guardian 09-12-2005, 05:26 PM
Replies: 607
Views: 1,601
Posted By Deadjest
<DIV>Errrr I had some things I wanted to say,...

<DIV>Errrr I had some things I wanted to say, but Nemi pretty much boiled it down and took the wind out of my sail, so I will just say...</DIV> <DIV> </DIV> <DIV>DITTO</DIV> <DIV> </DIV>
Forum: In Testing Feedback 09-12-2005, 04:39 PM
Replies: 64
Views: 229
Posted By Deadjest
<P>I think limiting us to just a hefty Disease...

<P>I think limiting us to just a hefty Disease upgrade will put us in a very, VERY, narrow bracket, to narrow imo to give us a place in the long view.</P> <P>If we had a heafty boost in Magic (...
Forum: In Testing Feedback 09-03-2005, 01:43 AM
Replies: 64
Views: 229
Posted By Deadjest
<DIV>I am not sure how this relates to this...

<DIV>I am not sure how this relates to this subject, but as one of the old SKs from EQ and now of EQ2, there are some things that have been on my mind for a while now.</DIV> <DIV> </DIV> <DIV>No...
Forum: Guardian 08-20-2005, 02:35 AM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>Airoguy, be my friend, I need that "special"...

<P>Airoguy, be my friend, I need that "special" buddy.</P> <P>As to the other,  even the ecounters can be changed to more deal with a multi tank system.</P> <P>The game is young content wise and now...
Forum: Guardian 08-17-2005, 02:42 AM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>I find your rebutle rather sad and very very...

<P>I find your rebutle rather sad and very very weak.</P> <P>Fact is you choose the definition that suites you for a Knight.   The dictinonary term is a very bland in its description but it implies...
Forum: Guardian 08-15-2005, 02:48 AM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>I have to agree with you Naz.</P> <P>I am...

<P>I have to agree with you Naz.</P> <P>I am almost 40 yrs old now and have been playing RPGs, Board Games, PC games for a long time,  I started DnD when I was in the 6th grade.</P> <P>I fail to...
Forum: In Testing Feedback 08-15-2005, 12:19 AM
Replies: 7
Views: 108
Posted By Deadjest
<P>If the DPS question was aimed at me, the...

<P>If the DPS question was aimed at me, the answer is no. </P> <P>And its sad that they took such a approch on Shields.</P> <p>Message Edited by Deadjester on <span class=date_text>08-14-2005</span>...
Forum: In Testing Feedback 08-14-2005, 08:21 PM
Replies: 7
Views: 108
Posted By Deadjest
<P>I think Shields ought to be looked into...

<P>I think Shields ought to be looked into more.</P> <P>Shields work off of two different forms of defense.</P> <P>Block and Deflect.</P> <P>Block is basicly stoping the weapon attack with a amout of...
Forum: Guardian 08-14-2005, 08:04 PM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>Since you are doing all this research and...

<P>Since you are doing all this research and still taking it out of context, you might want to look up the Codes the different Knight orders had, for that is the actual definition of a Knight.</P>...
Forum: Shadowknight 08-13-2005, 08:30 AM
Replies: 14
Views: 176
Posted By Deadjest
<P>Anyone have a idea how much a effect Agi will...

<P>Anyone have a idea how much a effect Agi will have for Fighters in the revamp?</P> <P>Also, Wis is the opposing number to Int, and if I remember correctly Agi is opposite to Str.   If they drop...
Forum: Guardian 08-13-2005, 08:24 AM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>So now you are saying Warrior was not in the...

<P>So now you are saying Warrior was not in the definition that your wrote?  That you made a mistake after all that research?</P> <P>heh this is getting good now.</P>
Forum: Guardian 08-13-2005, 12:00 AM
Replies: 256
Views: 1,212
Posted By Deadjest
<DIV>Heh, I find what I read rather half baked...

<DIV>Heh, I find what I read rather half baked and twisted out of perportion.</DIV> <DIV> </DIV> <DIV>One, I never stated in the last few posts what I personaly wanted.   I never said I thought SKs...
Forum: Guardian 08-12-2005, 04:13 PM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>Lets review this a moment.</P> <P>I made my...

<P>Lets review this a moment.</P> <P>I made my char the first day this game came out.   I went from EQL one day and the next, I was playing this game, nobody was even of noobie island yet when I...
Forum: Guardian 08-12-2005, 03:52 AM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>Which tank were you talking about that can...

<P>Which tank were you talking about that can self invis?   I know its not the one I am playing that is for sure.</P> <P>I find it amusing that people have no sense of logic about these things, they...
Forum: Guardian 08-11-2005, 11:50 PM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>Maybe people took the tank class they did...

<P>Maybe people took the tank class they did because Guardian was not advertised as the best tank and instead the stated advertisement was steering us away from the old War of EQ?</P> <P>THIS could...
Forum: In Testing Feedback 08-11-2005, 04:46 PM
Replies: 54
Views: 241
Posted By Deadjest
<P>Haha ya, I was curious about the Title of this...

<P>Haha ya, I was curious about the Title of this Thread.</P> <P>Also, I am not sure how anyone got the idea that a Crusader would not use a bow.   That kind of thinking is just, well odd.  No logic...
Forum: Shadowknight 08-11-2005, 03:49 PM
Replies: 17
Views: 100
Posted By Deadjest
<P>I kind of like the ghost dogs in Nek Castle,...

<P>I kind of like the ghost dogs in Nek Castle, would be nice to have a undead hound as a pet.</P> <P>Also would have been cool, when we turn into a skely, get the form they use in the Bloodline,...
Forum: Shadowknight 08-11-2005, 02:01 AM
Replies: 15
Views: 262
Posted By Deadjest
<P>I am not sure what to think of the Reactive...

<P>I am not sure what to think of the Reactive Wards.</P> <P>I would think that a Ward based on the Mitigation of the person it lands on would have a greater effect on the Heavy and Medium Armors...
Forum: In Testing Feedback 08-02-2005, 04:45 PM
Replies: 48
Views: 141
Posted By Deadjest
<DIV>The major problem that the present combat...

<DIV>The major problem that the present combat system has is how massive the difference is between the class.  Which is far more then it should be.</DIV> <DIV> </DIV> <DIV>They seperate medium and...
Forum: Shadowknight 07-28-2005, 03:57 PM
Replies: 39
Views: 120
Posted By Deadjest
<P>The problem is that they are dropping our DPS,...

<P>The problem is that they are dropping our DPS, so the 1:1 is easier to balance on its own.    With the drop in DPS that is going to happen in the revamp, its hard to balance  spells that do like...
Forum: Shadowknight 07-27-2005, 12:58 AM
Replies: 39
Views: 120
Posted By Deadjest
<P>Ha that is to funny, I brought that up on the...

<P>Ha that is to funny, I brought that up on the Guardian fourm, which just shows, if its a great idea, its not confined to any one person and is just waiting to get out.</P> <P>As for life Taps, I...
Forum: Shadowknight 07-26-2005, 08:17 AM
Replies: 39
Views: 120
Posted By Deadjest
<DIV>Compared to EQL, SKs in EQ2 Tank much much...

<DIV>Compared to EQL, SKs in EQ2 Tank much much better and closer to our fellow Tanks.  A few more tweeks and we will be even closer yet in the revamp.</DIV> <DIV> </DIV> <DIV>But some how we seemed...
Forum: Guardian 07-26-2005, 01:51 AM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>Besides EQL tought anyone that was a high lvl...

<P>Besides EQL tought anyone that was a high lvl tank a simple leason.   Defense is King.  It does not suffer interrupts, fizzels, lack of mana,  and in some class cases, resists.   3 Lvls in this...
Forum: Shadowknight 07-26-2005, 01:14 AM
Replies: 39
Views: 120
Posted By Deadjest
<P>Actualy I have a RPG group every sunday ...

<P>Actualy I have a RPG group every sunday  =)</P> <P>And what I say in my posts arent directed at any one expansion but at the idealism of the Sk and what it could be and possibilities, if they do...
Forum: In Testing Feedback 07-26-2005, 12:48 AM
Replies: 231
Views: 1,203
Posted By Deadjest
<P>You mean like where you added in IMO about me...

<P>You mean like where you added in IMO about me butchering it?  :smileywink:</P> <P>If ya can't practice what you preach, don't bother.</P> <P>But this post is more or less dead to me, the revamp is...
Forum: Guardian 07-25-2005, 03:08 PM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>Actualy it can work, there is no reason it...

<P>Actualy it can work, there is no reason it shouldnt, the problem is that utility for Tanks sucks bad.   If things like Intervene worked properly and if they would come up with more utility for...
Forum: In Testing Feedback 07-25-2005, 02:53 PM
Replies: 231
Views: 1,203
Posted By Deadjest
<P>Heh at this point I think this post has beat...

<P>Heh at this point I think this post has beat to death.</P> <P>I have stated over and over how it works and showed where it failed, and I and many others that I know don't mind a EQ2 form of AA but...
Forum: Guardian 07-24-2005, 07:12 PM
Replies: 256
Views: 1,212
Posted By Deadjest
<P>Actualy Zodain, people didnt know that, the...

<P>Actualy Zodain, people didnt know that, the game was not advertised that way.</P> <P>So if you choose a class based on the MT idea for Raids, then YOU had a misconception, not everyone elese.</P>...
Forum: Shadowknight 07-24-2005, 06:40 PM
Replies: 39
Views: 120
Posted By Deadjest
<P>The more I think about it Life Taps are going...

<P>The more I think about it Life Taps are going to be tricky.   Unlike a Paladin Heal, we have to face Spell Avoidance and Spell Mitigation. </P> <P>That is Two Negitive effects the Paladin Heals...
Forum: In Testing Feedback 07-24-2005, 11:18 AM
Replies: 231
Views: 1,203
Posted By Deadjest
<P>Heh the money is in the majority who are not...

<P>Heh the money is in the majority who are not at the top.</P> <P>But it was never about AA.</P> <P>It was about EQL AA, but i guess some never understood the difference. </P> <P> </P>
Forum: In Testing Feedback 07-23-2005, 09:30 AM
Replies: 231
Views: 1,203
Posted By Deadjest
<P>Haha I was just thinking that from reading the...

<P>Haha I was just thinking that from reading the pattern in your posts, they were no longer really producing anything with any substance,  just more or less floating along.   Sorta like Tag your it,...
Forum: In Testing Feedback 07-23-2005, 05:08 AM
Replies: 231
Views: 1,203
Posted By Deadjest
<P>You must have somthing to prove or you would...

<P>You must have somthing to prove or you would not be continuing with this talk.</P> <P>And AA DID FAIL.     Failure does not mean the end, or many failed goverment and business programs would not...
Forum: In Testing Feedback 07-23-2005, 12:44 AM
Replies: 231
Views: 1,203
Posted By Deadjest
<P>You talk about facts, but I as of yet to see...

<P>You talk about facts, but I as of yet to see you come up with proof of anything other then your own opinion.   I am really really curious what type of class you played.  If I hear caster I am...
Forum: In Testing Feedback 07-22-2005, 08:38 AM
Replies: 231
Views: 1,203
Posted By Deadjest
<P>Jealous of what?   Of people who had more AA...

<P>Jealous of what?   Of people who had more AA then me here and there?  If I could get jealous that easy I would have quit EQL long long befor that or have pulled my hair out.   This has nothing to...
Forum: In Testing Feedback 07-22-2005, 05:31 AM
Replies: 231
Views: 1,203
Posted By Deadjest
<P>ROFL, what Drumly said.  </P> <P>Dang it...

<P>ROFL, what Drumly said.  </P> <P>Dang it Drumly, I went out to eat and you beat me to it.</P> <P>As for the rest, I don't know what is up with your severs but at 65 with all the AA I had I could...
Forum: Guardian 07-22-2005, 12:58 AM
Replies: 62
Views: 759
Posted By Deadjest
<P>Hmmm.   I really really think Sony is going...

<P>Hmmm.   I really really think Sony is going about this all wrong.   By having each stat, weapon, etc, etc mean somthing different to each class, that is a balancing nightmare.</P> <P>If stats and...
Forum: In Testing Feedback 07-22-2005, 12:11 AM
Replies: 231
Views: 1,203
Posted By Deadjest
<P>Heh try looking up Alternitive somtime, it...

<P>Heh try looking up Alternitive somtime, it might suprise ya.</P> <P>While people are looking up Alternitive, lets talk again about AA in EQL.</P> <P>It was a idea that was a Time Sink, and that is...
Forum: In Testing Feedback 07-21-2005, 03:09 PM
Replies: 65
Views: 601
Posted By Deadjest
<P>You failed to show how the Tanking Class can...

<P>You failed to show how the Tanking Class can Tank Situationaly therefore foreful their roles in a manner befitting your post.</P> <P>Class Balance was not achieved.</P>
Forum: In Testing Feedback 07-20-2005, 03:17 PM
Replies: 231
Views: 1,203
Posted By Deadjest
<DIV>The problem here is things grey out a tad to...

<DIV>The problem here is things grey out a tad to fast.</DIV> <DIV> </DIV> <DIV>The idea behind grey out is a good idea in the fact it cuts down on farmers and lets people who are really at thoes lvl...
Forum: Shadowknight 07-20-2005, 08:28 AM
Replies: 39
Views: 120
Posted By Deadjest
<P>Thats not enough to work along with its side...

<P>Thats not enough to work along with its side effect.   As long as its going to have a side effect that, that effect should match the nature of what ever spell or ability its combined with,...
Forum: Guardian 07-20-2005, 04:12 AM
Replies: 177
Views: 2,192
Posted By Deadjest
<P>Bah, lets not go to far with claiming ones...

<P>Bah, lets not go to far with claiming ones posts are always intelligent after what I read earlier. </P> <P>After reading that, I am still not done chuckling or drinking for that matter.</P>...
Forum: Guardian 07-20-2005, 02:50 AM
Replies: 177
Views: 2,192
Posted By Deadjest
<P>hehehe that statement could be used for...

<P>hehehe that statement could be used for anyones post here, that was a very double edge sword card to play and counter productive to ones own cause.</P> <P>But it was interesting, mostly you see...
Forum: Shadowknight 07-19-2005, 11:34 PM
Replies: 39
Views: 120
Posted By Deadjest
<P>Wards are a issue all by itself.   The problem...

<P>Wards are a issue all by itself.   The problem is the effect they have and they way wards presently work, the effect and ward don't work together.</P> <P>In order for the effect to work, one of...
Showing results 1 to 50 of 178

 
Forum Jump

All times are GMT. The time now is 05:27 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.