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#1 |
Join Date: Nov 2004
Posts: 17
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![]() Now, I didn't know it was a bug when this happened, I thought it was an un-nerf for us guardians so we can keep aggro better. I was fighting in a dungeon, and pulled a group of mobs (about 6, I'd say), so once I was in position I used Hold The Line. Everything went fine, except that I discovered I could move! Now, HTL is a long lasting buff (11 hours), so when the fight was over, I didn't cancel it, since I could move around. So I kept HTL up even for single-mob yellow ^^ encounters, and my aggro keeping was never better. The only downside is that HTL tends to eat through power during combat, but I found I didn't have to use any taunting abilities nearly as much. I figured "wow, they found a simple solution to guardians being able to keep aggro over other classes". Once I zoned out of the dungeon, I saw HTL disappeard. And to my dismay, recasting it I realized I couldn't move again ![]() But it was fun while it lasted!
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#2 |
Join Date: Nov 2004
Posts: 8
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![]() Guess you were walking the line instead of holding it then.
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#3 |
Join Date: Nov 2004
Posts: 223
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Yeah had the same thing happen to me. =)On a side note:Hold the Line drains mana so I'm not certain on its usefulness in all situations.
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#4 |
Join Date: Nov 2004
Posts: 7
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Yeah, that's the problem I had, I rarely had more than 50% power without having too much downtime. I tried to compensate by not doing various taunting abilities as much, and stick with doing other special moves (ruin, maim, shatter, mangle, etc). But I have to say, being able to move with HTL up was very nice. |
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