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-   -   I ran into a Bug last night, that should be implemented for real! (https://archive.eq2wire.com//showthread.php?t=79127)

Cleric 12-08-2004 08:17 PM

<DIV>Now, I didn't know it was a bug when this happened, I thought it was an un-nerf  for us guardians so we can keep aggro better.</DIV> <DIV> </DIV> <DIV>I was fighting in a dungeon, and pulled a group of mobs (about 6, I'd say), so once I was in position I used Hold The Line.  Everything went fine, except that I discovered I could move!  Now, HTL is a long lasting buff (11 hours), so when the fight was over, I didn't cancel it, since I could move around.</DIV> <DIV> </DIV> <DIV>So I kept HTL up even for single-mob yellow ^^ encounters, and my aggro keeping was never better.  The only downside is that HTL tends to eat through power during combat, but I found I didn't have to use any taunting abilities nearly as much.</DIV> <DIV> </DIV> <DIV>I figured "wow, they found a simple solution to guardians being able to keep aggro over other classes".  Once I zoned out of the dungeon, I saw HTL disappeard.  And to my dismay, recasting it I realized I couldn't move again <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />  So my experience must have been a bug.</DIV> <DIV> </DIV> <DIV>But it was fun while it lasted!</DIV>

range 12-08-2004 10:21 PM

<DIV>Guess you were walking the line instead of holding it then.</DIV>

GenesisForgot 12-08-2004 10:23 PM

Yeah had the same thing happen to me. =)On a side note:Hold the Line drains mana so I'm not certain on its usefulness in all situations.

Worg 12-08-2004 11:07 PM

<BR> <BLOCKQUOTE> <HR> GenesisForgoten wrote:<BR>Yeah had the same thing happen to me. =)<BR><BR><BR>On a side note:<BR>Hold the Line drains mana so I'm not certain on its usefulness in all situations.<BR> <HR> </BLOCKQUOTE><BR> <P>Yeah, that's the problem I had, I rarely had more than 50% power without having too much downtime.  I tried to compensate by not doing various taunting abilities as much, and stick with doing other special moves (ruin, maim, shatter, mangle, etc).</P> <P>But I have to say, being able to move with HTL up was very nice.</P>


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