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Unread 05-23-2007, 12:51 AM   #1
holypaladin28

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so yeah i was out and about on my lvl 70 sk and i see a lvl 18 necro and lvl somethign wizzy well i strated harvesting so ihad a node targeting and all of a sudden i hear the resist sound and i was like umm [Removed for Content] so im looping for a conned player and a few seconds go by and before i know it i got mana/lifeburned for all my health thats kinda [Removed for Content] imo.  i know i could have one shooted then but i was so surprised that i kinda had slow reactions but i logged on my q alt and talked ot them they said they kill dozens like thayt every day
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Unread 05-23-2007, 01:12 AM   #2
Uilamin

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ummm how was a necro on the qeynos side? As for lifeburn - it is a sweet spell for low level ganking higher level people in pvp as it cannot be resisted.
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Unread 05-23-2007, 02:27 AM   #3
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Lifeburn cannot do more than 60% of a target's total health.

Additionally, I've let a friend lifeburn me once, he was 34 at the time. Did 50% health before it wore off. I am 70.

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Unread 05-23-2007, 02:38 AM   #4
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I think he means he got lifeburned, and also manaburned.
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Unread 05-23-2007, 10:17 AM   #5
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Both grays could have been exiles, right?
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Unread 05-23-2007, 01:44 PM   #6
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lol those spells are the best. Unresistant. You should count urself lucky. Originally mana burn did 5 points of dmg for every point of mana the wiz had using up all the power in 1 big [Removed for Content] attack. However the dev saw as I and so many other demonstrated just how overpowered it was when we wasted fully fabled and aa ducked out raiding guardians in 1 blow. lv 75 3 arrows fell easy as well in pve. Plus it was a waste of mana in raids so it was reduced to 50 or 60% total dmg. Still think they should of left it 100% for pvp. Woulda defiantly made people make dam sure their were no wizzies anywhere.
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Unread 05-24-2007, 04:37 AM   #7
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tass wrote:
lol those spells are the best. Unresistant. You should count urself lucky. Originally mana burn did 5 points of dmg for every point of mana the wiz had using up all the power in 1 big [I cannot control my vocabulary] attack. However the dev saw as I and so many other demonstrated just how overpowered it was when we wasted fully fabled and aa ducked out raiding guardians in 1 blow. lv 75 3 arrows fell easy as well in pve. Plus it was a waste of mana in raids so it was reduced to 50 or 60% total dmg. Still think they should of left it 100% for pvp. Woulda defiantly made people make dam sure their were no wizzies anywhere.
Thats brutal I had no idea about how those worked, thanks.SMILEY
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Unread 05-24-2007, 07:08 AM   #8
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Yah, both life and manaburn are capped at 60%, and give 30 seconds immunity to its own kind. SMILEY
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Unread 05-24-2007, 10:52 AM   #9
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Manaburn - Also the 5 points of dmg per point of power only applys to PVE. For PVP it got chopped to 1 point dmg per point of power.

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Unread 05-24-2007, 12:02 PM   #10
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I'm still curious how you were lifeburned and manaburned, as a freeporter.  If they were grey exiles, you could have 1shotted them long before you got nailed.
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Unread 05-24-2007, 12:05 PM   #11
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Gromann wrote:
I'm still curious how you were lifeburned and manaburned, as a freeporter.  If they were grey exiles, you could have 1shotted them long before you got nailed.
I believe that in an unfathomable gesture of kindness, he ignored them and kept harvesting.
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Unread 05-24-2007, 12:13 PM   #12
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But he said he logged on to a Q alt to talk to them, pretty much ruling out the Necro all together.
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Unread 05-24-2007, 12:22 PM   #13
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The OP said he was looking for conned players, not greys, by the time he realized it was them attacking him it was too late.

Getting killed by greys sucks...untill you remember how much fun it is to be on the other side (killing reds).

Its a struggle sometimes for me to carefully look at greys and give higher level greys respect...cause they're all grey 16's and 40's.  A group of 16's is insignificant, a group of 40's is very significant. The trouble is that they look the same at a quick glance.

It might be nice to have some kind of customizeable conn coloring system, by level difference, so I could make -10 to -15lvl 'greys' some other color. Especially when the cap goes to 80.

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Unread 05-24-2007, 03:59 PM   #14
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Manaburn is capped at 40%
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Unread 05-24-2007, 04:19 PM   #15
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Gromann wrote:
But he said he logged on to a Q alt to talk to them, pretty much ruling out the Necro all together.
yes, this is a flaw in the story..
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Unread 05-24-2007, 07:10 PM   #16
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I think maybe he was engaged in pvp vs someone and a necro wiz combo burned him.  Otherwise, the most dmg that could possibly have been done to him is 80%.  He's probably complaining to try to get yet another nerf put in on classes that have already seen too many.
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Unread 05-24-2007, 11:43 PM   #17
holypaladin28

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q's exiles same thing i always lump them togther even in channels i shout out there are q's when they are exiles

and yeah i just figured the grays were being silly so i ignored them as i didnt see a problem

and if you get mana/ifeburned its 110% of your totel power

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Unread 05-26-2007, 05:49 AM   #18
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"and if you get mana/ifeburned its 110% of your totel power"

OK, someone obviously doesn't know anything about burns.  Check the it out and you'll see that it says in the description that it will do a maximum of 40% in pvp.  If you add 40% and 40% guess what? It doesn't equal 100%, nor does it equal 110%.  And mana and life burns do dmg to hit points, not power.  Oh well, enough trying to educate someone who's obviously not being so honest.  Like I posted before, he probably got burned while engaged in pvp with someone else and lost his title...ran to the forums right off and posted a whiner's tall tale to try to enact a nerf on 2 classes who are already overnerfed.  Well /bonk /bonk /bonk.  And good day.   

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Unread 05-26-2007, 04:05 PM   #19
Cocytus

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Actually

I let a necro friend of mine lifeburn me. He was 34 at the time, and I'm 70 of course.

Well. It did just shy of 60% of my health in damage. Add this with manaburn, and who knows *shrugs*

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Unread 05-29-2007, 03:38 AM   #20
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You can't even cast Manaburn unless you've got agro from target so I don't see how it could have been used against him while he was harvesting.
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Unread 05-29-2007, 04:32 AM   #21
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Bawang wrote:
You can't even cast Manaburn unless you've got agro from target so I don't see how it could have been used against him while he was harvesting.
HE resisted the first spell and started looking for the ballsy caster that attacked him, not the two grays. SMILEY
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Unread 05-29-2007, 01:52 PM   #22
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tass wrote:
lol those spells are the best. Unresistant. You should count urself lucky. Originally mana burn did 5 points of dmg for every point of mana the wiz had using up all the power in 1 big [I cannot control my vocabulary] attack. However the dev saw as I and so many other demonstrated just how overpowered it was when we wasted fully fabled and aa ducked out raiding guardians in 1 blow. lv 75 3 arrows fell easy as well in pve. Plus it was a waste of mana in raids so it was reduced to 50 or 60% total dmg. Still think they should of left it 100% for pvp. Woulda defiantly made people make dam sure their were no wizzies anywhere.
Lifeburn is able to be resisted, high disease dmg is all you need. I have had it resisted a few times in pvp, even seen it Absorbed fully once. Mayeb your'e lucky and never seen a t7 lifeburn go to waste but the others sure have.
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Unread 05-29-2007, 01:54 PM   #23
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Bogenbroom123 wrote:

"and if you get mana/ifeburned its 110% of your totel power"

OK, someone obviously doesn't know anything about burns.  Check the it out and you'll see that it says in the description that it will do a maximum of 40% in pvp.  If you add 40% and 40% guess what? It doesn't equal 100%, nor does it equal 110%.  And mana and life burns do dmg to hit points, not power.  Oh well, enough trying to educate someone who's obviously not being so honest.  Like I posted before, he probably got burned while engaged in pvp with someone else and lost his title...ran to the forums right off and posted a whiner's tall tale to try to enact a nerf on 2 classes who are already overnerfed.  Well /bonk /bonk /bonk.  And good day.   

Umm the 40% rule isn't live yet, so your sorta WRONG!!!

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Unread 05-29-2007, 02:15 PM   #24
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Yea..really cheap how that works...

and now Sony has to be even more [Removed for Content] and make it so if you kill a gray, you don't get any Notoriety/infamy/fame BUT if you die to a gray, you lose it =P

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Unread 05-30-2007, 04:51 AM   #25
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Well as for lifeburn (i dont have a wizz so i cant speak for manaburn) to be able to do 60% in pvp you loose ALOT of health, lifeburning a tank class and going 60% lifeburn would require nearly all your health for example so then all the tank has to do is /poke and you die, please dont cry out for even further nerf on necros its horible enough as it is. with all the just dumb stuff people do in pvp, having a lifeburn/manaburn duo really doesent seem like the charge that should be fought for on the front lines of the nerf bat front, hell lets start with the fact that without lifeburn the average necro ( Me.... ok you're right I'm a baddie) cant reasonably kill ANY class if they are not bots.  my last bit of complaining  - Stop the crazy amount of resists in pvp  - Allow casters to stay up long enough to see which of the overpowered scout classes is killing them  - Bring back the glitch from way back when that let necro pet insta-kill anyone =D  - When I get a kill please give me a cookie <3
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Unread 05-30-2007, 04:52 AM   #26
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brambo2 wrote:

Yea..really cheap how that works...

and now Sony has to be even more [Removed for Content] and make it so if you kill a gray, you don't get any Notoriety/infamy/fame BUT if you die to a gray, you lose it =P

If they attack first, you are actually supposed to get rewards off them.
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Unread 05-30-2007, 04:53 AM   #27
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shagr1414 wrote:
tass wrote:
lol those spells are the best. Unresistant. You should count urself lucky. Originally mana burn did 5 points of dmg for every point of mana the wiz had using up all the power in 1 big [I cannot control my vocabulary] attack. However the dev saw as I and so many other demonstrated just how overpowered it was when we wasted fully fabled and aa ducked out raiding guardians in 1 blow. lv 75 3 arrows fell easy as well in pve. Plus it was a waste of mana in raids so it was reduced to 50 or 60% total dmg. Still think they should of left it 100% for pvp. Woulda defiantly made people make dam sure their were no wizzies anywhere.
Lifeburn is able to be resisted, high disease dmg is all you need. I have had it resisted a few times in pvp, even seen it Absorbed fully once. Mayeb your'e lucky and never seen a t7 lifeburn go to waste but the others sure have.
I have never had my lifeburn resisted. I've used it on lvl 70ies since I were mid 30 something. Not once have it been resisted.
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Unread 05-30-2007, 01:59 PM   #28
shagr1414

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Ulvhamne@Nagafen wrote:
shagr1414 wrote:
tass wrote:
lol those spells are the best. Unresistant. You should count urself lucky. Originally mana burn did 5 points of dmg for every point of mana the wiz had using up all the power in 1 big [I cannot control my vocabulary] attack. However the dev saw as I and so many other demonstrated just how overpowered it was when we wasted fully fabled and aa ducked out raiding guardians in 1 blow. lv 75 3 arrows fell easy as well in pve. Plus it was a waste of mana in raids so it was reduced to 50 or 60% total dmg. Still think they should of left it 100% for pvp. Woulda defiantly made people make dam sure their were no wizzies anywhere.
Lifeburn is able to be resisted, high disease dmg is all you need. I have had it resisted a few times in pvp, even seen it Absorbed fully once. Mayeb your'e lucky and never seen a t7 lifeburn go to waste but the others sure have.
I have never had my lifeburn resisted. I've used it on lvl 70ies since I were mid 30 something. Not once have it been resisted.
Then you must ahve found a few or a bunch of idiots who don't buff their disease resists because thats all the spell really is.  A high dmg disease based dot that exchanges your life for the dmg you output.  It is highly resistable even in PVE.  BTW get to lvl 70 and try then let me know how often you don't see a resist.
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Unread 05-30-2007, 02:07 PM   #29
Norrsken

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shagr1414 wrote:
Ulvhamne@Nagafen wrote:
shagr1414 wrote:
tass wrote:
lol those spells are the best. Unresistant. You should count urself lucky. Originally mana burn did 5 points of dmg for every point of mana the wiz had using up all the power in 1 big [I cannot control my vocabulary] attack. However the dev saw as I and so many other demonstrated just how overpowered it was when we wasted fully fabled and aa ducked out raiding guardians in 1 blow. lv 75 3 arrows fell easy as well in pve. Plus it was a waste of mana in raids so it was reduced to 50 or 60% total dmg. Still think they should of left it 100% for pvp. Woulda defiantly made people make dam sure their were no wizzies anywhere.
Lifeburn is able to be resisted, high disease dmg is all you need. I have had it resisted a few times in pvp, even seen it Absorbed fully once. Mayeb your'e lucky and never seen a t7 lifeburn go to waste but the others sure have.
I have never had my lifeburn resisted. I've used it on lvl 70ies since I were mid 30 something. Not once have it been resisted.
Then you must ahve found a few or a bunch of idiots who don't buff their disease resists because thats all the spell really is.  A high dmg disease based dot that exchanges your life for the dmg you output.  It is highly resistable even in PVE.  BTW get to lvl 70 and try then let me know how often you don't see a resist.
Never had it resisted in pve either. I've used it on high orange mobs I couldnt land much else on, and still didnt get resisted. AND, if you read the spell description of lifeburn, it says "This spell cannot be outright resisted". I pretty much interpret that as that it cant be resisted. Dunno how you got it to mean highly resistable.
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