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#1 |
Loremaster
Join Date: Dec 2004
Posts: 814
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![]() Fresh new ideas! Ok not being class specific, what changes or add ons would you like to see come to EQ2? Your ideas can include races, classes, quests, zones, mounts or anything that doesn't focus on existing concerns with your current class or EQ2. If I was a developer and asked you more specific questions about your idea, what would you add? Remember the important factors (who, what, when, where, why and how). So please be detailed in your response. This is a creative thread and not a complaining about my (?) thread so please keep focused on NEW ideas. Overall what would you like to see come to EQ2 |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 1,141
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ZUES wrote:
Other players.
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#3 |
Loremaster
Join Date: Nov 2004
Location: Your Dad's House
Posts: 779
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![]() I would love to see: *More creative ways to obtain quests. I love that there are a few quests that you can get from "wanted" posters hanging up in various places. Would be cool if there were some other non-traditional ways to obtain quests. Perhaps you could listen in on the conversation of some NPCs and gain the location of a little-known dungeon (think Oblivion if you've played that). I saw a suggestion in another thread to get quests via in-game mail, which I think is a GREAT idea. For example, if you finished a number of quests for one particular NPC, you might get a letter from that NPC's friend...."Dear Pipes - thank you so much for helping my friend Bob in North Qeynos. Bob thought you might be able to help me. If you see fit to do so, meet me at _____..." *Wider variety of armor appearances (okay, I *think* this is being worked on, but it still feels like a pie-in-the-sky sort of wish). *Wider variety of housing options - racially appropriate housing in the little hamlets of Qeynos and Freeport would be awesome. 2-room hobbit holes in the Baubbleshire, 2-room tree-houses in Willow Wood, etc. A step between the 1-room inn rooms and the huge housing in the very inconvenient main city zones would be a very welcome addition to the game. I love the idea of racially influenced housing as well (i.e. a hobbit/gnome house would have a short ceiling, a workbench for tinkering and a huge stove for baking cookies; an elven tree home might have a fletching bench in it and ivy growing over the windows; etc). *Mobile crafting stations. How I long to have a spit that I can carry in my inventory and cook on the go! I miss the mobility of crafting in EQ1. And, if I wasn't at work with a pile of nonsense to do, I could think of about 400 more. |
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#4 |
General
Join Date: Apr 2006
Posts: 789
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Pipes@Najena wrote:
Please see your local tinkerer |
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#5 |
General
Join Date: Feb 2005
Posts: 660
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Korpo wrote:
ZUES wrote:QFTOther players. ![]()
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English isnt my 1 language !!!! My spelling sux i know ![]() |
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#6 |
Loremaster
Join Date: Aug 2005
Posts: 1,229
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Well, lets see: -Model Revamp Complete: Expect a deluge of new armor models in future updates. -Neighborhood Housing Added: You can now purchase land and build houses in instanced neighborhood zones in each city. -Live Event: Building the Temples: The prophets of the gods have scattered across Norrath to build temples to their gods. Speak to the Deity Historians to find where they've gone and assist in the construction. -Deity Specific Spells: Speak to an underpriest in the gods' temples to see about obtaining spells and combat arts specific to the followers of your god. -Expanded Class Guilds: the class guilds in each city have expanded into full-blown quest hubs with storyline-driven quests that span all levels. Travel to the guild of your archetype to join and start the quests. Things like that will pretty much do it for me
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Mirander 90 Wizard Unrest server |
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#7 |
Loremaster
Join Date: Nov 2004
Location: Your Dad's House
Posts: 779
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Mr. Dawkins wrote:
Pipes@Najena wrote:Oh, I know about those - but I mean a totally self-contained item that stays in your inventory and you can craft from it...not a crafting station that you can summon, at a huge resource cost (for the tinkerer anyway). Like the old EQ1 spit, fletching kit, sewing kit, etc.Please see your local tinkerer |
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 2,606
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Game update: Josgar We here at SOE believe that Josgar is the best High Elf, and we decided to use his ideas to change Norrath, so we named this update after him. Overall updates: Rejoice, Josgar has blown up New Tunaria and has rebuilt Felwithe in its old place! Josgar has comissioned builders to build houses in villages! Some old towns have been discovered! A new holiday centered around Josgar has been put in! DAOC RVR styled PVP *insert some common bug fixes here* Felwithe/ New Tunaria
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#9 |
Loremaster
Join Date: Dec 2004
Posts: 505
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All servers with low populations were being merged until the number of new subscribers increased All Cheaters (plat buyers, sellers, spammers and those who play unattended) were banned SOE was putting anyone else thinking about cheationg on notice that they had dedicated an entire department to tracking them down and banning them and that all accounts banned would be made public knowledge That mounts had their reverse speed increased to half of their forward speed Shared bank accounts were know sharable across factions That SOE was planning a mass marketing campaign to encourage new subscribers That a new subscription plan was available and for $20.99 you could keep your 4 toon slots that you would have lost due to cancelling your station access. New adventure packs will be released every 4-6 months as was planned originally...and none will cost over $5.99 the game will be rebalanced so that ALL solo players will be able to actually attempt encounters that are not 9-10 levels below them with the possibility that they can defeat the enemy
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#10 |
General
Join Date: Feb 2005
Posts: 660
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Stinkii@Guk wrote:
All servers with low populations were being merged until the number of new subscribers increased All Cheaters (plat buyers, sellers, spammers and those who play unattended) were banned SOE was putting anyone else thinking about cheationg on notice that they had dedicated an entire department to tracking them down and banning them and that all accounts banned would be made public knowledge That mounts had their reverse speed increased to half of their forward speed Shared bank accounts were know sharable across factions That SOE was planning a mass marketing campaign to encourage new subscribers That a new subscription plan was available and for $20.99 you could keep your 4 toon slots that you would have lost due to cancelling your station access. New adventure packs will be released every 4-6 months as was planned originally...and none will cost over $5.99 the game will be rebalanced so that ALL solo players will be able to actually attempt encounters that are not 9-10 levels below them with the possibility that they can defeat the enemy100% agree here i go: Spells changes: New spells animations , no more spells shared between classes , u will now feel UNIQUE! New pet look options now you can choose how your pet looks between 5 options avaliable at Conjurer and Necromancer trainer. Now u can see your pets CA/SPELLS ALWAYS AND TOGGLE THE OFF AND ON in the improved PET BAR! New mounts ! discover them in your stable! (No more horses)! New H.Os enjoy the new system ! Halas discovered!!!! Barbarians can start in Halas. New wolf bear lion forms example : Wolverine at 10.... We read the forums and fixed all bugs /problems from all classes! FIXED ALL BUGS! BANNED ALL PLATFARMERS! Equipament changes NEW ARMOR!!!!!!!! over 200000 new models ! no more clo th vests!!!! Dyes!!!!!!!! You only need to color your chest all the armor will fit the new color!!!! Bards can now equip instruments and play them !!!!! boosting the Songs !!!!! New Ranged animations now u can choose between 2 Ranged animations Soga style or Eq2 style! Raid loot FIXED now raids will receive tokens visit the XXXX in Queynos harbor and XXXX in East freeport to change your token for your fabled items! Plenty of new quests , 2 new group zones , 2 solo zones 60-70 , Halas quests 1-30..... Marketing campaign soon ! More people playing = more customers happy = more economy , groups , guilds , items and $$$$$$ for me! yay! We will speak with the comunnity since community makes this game real!
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English isnt my 1 language !!!! My spelling sux i know ![]() |
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 131
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![]() Better marketing than a 1 page add once every few months in a gaming magazine so we actually get more players ?? Mmmyea, I have a meeting with the Bobs, K? /sarcasm off
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RipEscence Tourniquet - HalfElf Templar/Prov (70/70) RipLee TigerTail - Ratonga Monk/Wood Worker (70/54) RipJack Monterey- Ratonga Guardian (70) Riplyre Dredwind - Fae Dirge/Alch (70/30) |
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#12 |
General
Join Date: Jun 2006
Location: Baltimore, MD
Posts: 372
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![]() Guild housing! A larger then the 5 room hall that grows as your guild levels and gathers more resources. Completle with a meeting hall, dorms, npc's all of it! Ability to learn more unique abilities. Say after doing a pile of writs for your home town mages they teach you some goofy cantrip. Nothing game altering, but something fun and unique. An empty hall in each of the main cities that can hold a raid. Do some general quests to get access to different versions of it (Holiday themed, wedding themed, etc). People can hold events inside it. Better dual core, sli, etc support. These are not going away, while eq2 has a tiny spec of dual core support it's so CPU heavy it could use a lot more. Personal banks sharing gold as well as items between accounts. Ability to buy items from my house and have them mailed to me, same as withdraw/deposit. Also maybe ability to mail items to my bank. More content with the Fallen Dynasty theme, it's an awesome mini expansion and would love to see more content with that theme. |
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#13 |
Loremaster
Join Date: Dec 2004
Posts: 505
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One more for me LORE ITEMS CAN BE PLACED INSIDE SHARED BANK...ONLY ONE ITEM PER CHARACTER so if one toon already has the itme they can't remove it from the shared bank....This will allow characters on the same account to pass on LORE items
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#14 |
General
Join Date: Jul 2005
Posts: 32
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IMO: More players (marketing, ads) MORE...ARMOR...AND.. WEAPON...GRAPHICS: my first character was a necro, was in a tradeskill instance and saw a high level necro... had the exact same patterned robe as me except was tinted very slightly differently.. that just isnt right.. as you level up you should look stronger as your gaining levels. I've always thought this was where EQ.. one and two lacks the most More content for the 40+ crowd.. man, i know people will say it'll spread people out more.. but as a altoholic, having more quests and places to go would be lovely.. i love solo instances as well, but we have a good number of those imo.. but would love more of them that scale with your level, and have neat little rewards at the end, like the solo splitpaw arena.. ect, not fabled equip.. but 'fun' stuff and maybe a treasured item. I honestly think most any instances should have solo and group options along with scaling with level.. but obivously there'd have to be reasonable limits based on the zone the instance is located in
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42 Brigand / 55 Berserker / 31 Templar / 30 Fury / 43 Warden / 31 Bruiser / 22 Wizard Wraithshade / Shaedowrage / Verruna / Jittery / Shaedowragejr / Geidan / Veruna All happy to have their homes on Unrest |
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#15 |
General
Join Date: Dec 2004
Posts: 187
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ZUES wrote:
It has been my wish since release.. and several others as well.. widely debated......... IT IS: Armor dyes!! |
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#16 |
Loremaster
Join Date: Feb 2005
Posts: 33
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***Headlines*** HIGH ELF OPPOSITION: Ultimaomega has finally gained a following, albeit small, of minions, er, lesser high elfs ( and a hobbit or two) that mostly agree (by a 2/3 majority...stupid hobbit...) that he is vastly superior to Josgar. Besides, he has shiny plate armor, whereas Josgar uses a paper bag. It's not even made of post-consumer recycled material! *gasp* Head to the new headquarters in New Tunaria (which relocated after Felwithe's takeover) to take part in quests to sabatoge the environmentally UNfriendly Josgar.
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#17 |
Lord
Join Date: Jun 2006
Posts: 51
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![]() I really mostly love the game as it is, but of course, there are things I'd like to see improved or added. Wish list:
These are a bit off from the main topic of this thread, as they are not cool new things, but the reality is that in my "dream game", these issues would be addressed. These are things that aren't major bugs, but tick me off many times a day. I call them "funbusters", they turn a game into work, and I don't want to work, I want to play!
Improve the info on the web site -- why isn't any of this on the official EQ 2 site??? Please correct me if I'm wrong about these, I would love to be wrong about these! This is an area where Blizzard has been on the ball pretty much since WoW was released. There are fan sites that have some of this info, but it's usually outdated and has all the typical features of a site maintained by someone who isn't doing it as a full-time job (I am not trying to knock any site, I am grateful for any info out there, but I hope you know what I mean).
Man, I'm rereading my own post and it really turned into a rant. I really didn't mean for it to be that |
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#18 |
Lord
Join Date: Feb 2006
Posts: 51
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So much of what I would like to see has been said already. But One thing I would love to see...is the old tunnel vision and swaying that drunkeness brought to you in EQ1. I just thought of this with the advent of Brew Day and I must say being drunk in EQ2 just isn't as much fun...although I do like the quadruple vision....hehe
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#19 |
Lord
Join Date: Apr 2006
Posts: 58
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All characters turned into Frogloks because the rest of the races suck. Lag isn't so bad in raid zones that you will go LD every 30s anymore! Itemization is no longer designed by 3 year olds! Mystics and Warlocks get some much overdue loving! Mystics SoW is unnerfed! all that and stop upgrading graphics and noob zones. Yay, DFC is getting reworked!
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#20 |
General
Join Date: Nov 2004
Posts: 419
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Revamp all tier 5 and tier 6 raids to tier 7 with proper itemization. Fix lag and the crappy LD upon reviving issue. Fix all performance issues so people can actually play the game on extreme quality in raids without running at 5 FPS. Remove exp debt, replace it with exp loss and corpse runs. Remove shadowknight set gear from loot tables so mains can actually get something instead of alts or random people in 60-69 that buy looting rights off of you. No longer revamp freaking lowbie zones and add new content that matters, such as raid zones. New feature that automatically banishes casual players to another server with a separate rule set that won't affect the real game, so they can whine and get things dumbed down to their hearts content. Hm, I could come up with more but I'm getting lazy.
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#21 |
General
Join Date: Dec 2004
Posts: 141
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![]() The ability for the banker to give me change for a plat . - Krovax |
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#22 |
Loremaster
Join Date: Feb 2005
Posts: 33
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A marketing campaign that brought in more people than WoW, but with none of the 12 year olds.
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#23 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
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Ultimaomega@Permafrost wrote:
A marketing campaign that brought in more people than WoW, but with none of the 12 year olds.*snickers* Where are they going to market such a strategy? Playboy and Penthouse and on the bathroom walls of nightclubs? XD I'm pretty content with the game as it is. I would like to see a loot buff for Scrying Stone addicts such as myself. Something that would make chasing those rainbows just as exhilarating as spotting a shiney on the ground. ![]() |
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#24 |
General
Join Date: Aug 2006
Posts: 87
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I want window shopping for clothes and the ability to try them on before buying! Currently, it's either a gamble when buying clothes or hoping that a third-party website has the item pictured. I'm not going to waste status and gold on clothes from the City Merchant, or anyone else selling clothes, unless I know what it looks like first! This also would be beneficial to the Tailors selling their wares. Speaking of clothes, can I get some dresses that aren't so revealing?
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#25 |
Loremaster
Join Date: Feb 2005
Posts: 33
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All in favor of dresses that are MORE revealing? *ducks head to avoid getting hit*
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#26 |
Loremaster
Join Date: Feb 2006
Posts: 160
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![]() more quests, some solo dungeons, a way to have the high-end class specific loot that's no-trade be able to turn it in to an NPC which would in turn, give back a reasonable item of my actual class (ex. turn in that plate armour chestpiece to this NPC, and have a cloth robe returned to my necro so i can actually use the item i got during a 4 hour raid outting), creature taming hahaha - since i cant have it in SWG, maybe we can have it for EQ2 muahhh |
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#27 |
Lord
Join Date: Jun 2006
Posts: 51
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Kenman@Najena wrote:
Remove exp debt, replace it with exp loss and corpse runs. No longer revamp freaking lowbie zones and add new content that matters, such as raid zones. New feature that automatically banishes casual players to another server with a separate rule set that won't affect the real game, so they can whine and get things dumbed down to their hearts content. There's this game called WoW that sounds like a perfect fit for you. All they ever add are raids and high level zones (yes, I know, not counting BC, which is the first WoW expansion ever, and the first update of any kind not focusing solely on high-level raid content). New feature that automatically banishes high-level jerks to another server with a separate rule set that won't affect the real game, so they can whine and get things changed to be more tedious where they can get a hundred times less exp and have to grind forever to gain levels. Wait, that's alreay in place, too: it's a game called Vanguard. |
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#28 |
EQ2i Admin
Join Date: Sep 2006
Location: behind you
Posts: 236
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rubelson wrote:
they already do this. if say all you had was 1p in the bank, but you needed to withdrawl 50g, go ahead and do the shift-drag (to bring up the quantity window) on the gold coin icon like you normally would. it works. what I want is the "give coin button->coin input window" from the mail UI to be added to the trade window. would made trades alot faster. Cracklepop wrote: HEY! ILU! here's your new carpenter recipes. i'm tired of the only plant i can make being 1 palm tree. yet i have 4 different versions of the azurite swirls? more paintings too! oh, and stop giving away our t6/7/? mastercrafted stuff away as collection rewards. |
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#29 |
Loremaster
Join Date: Feb 2005
Posts: 1,039
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A world wide mute button that works in game as well as real life.
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RIP Oakleaf 1949-2006 |
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#30 |
Lord
Join Date: Apr 2006
Posts: 58
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Kenman@Najena wrote:
Revamp all tier 5 and tier 6 raids to tier 7 with proper itemization. Fix lag and the crappy LD upon reviving issue. Fix all performance issues so people can actually play the game on extreme quality in raids without running at 5 FPS. Remove exp debt, replace it with exp loss and corpse runs. Remove shadowknight set gear from loot tables so mains can actually get something instead of alts or random people in 60-69 that buy looting rights off of you. No longer revamp freaking lowbie zones and add new content that matters, such as raid zones. New feature that automatically banishes casual players to another server with a separate rule set that won't affect the real game, so they can whine and get things dumbed down to their hearts content. Hm, I could come up with more but I'm getting lazy.GMTA |
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