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-   -   Your DREAM game update! (https://archive.eq2wire.com//showthread.php?t=352924)

ZUES 03-16-2007 05:50 PM

<p><b><span style="font-size: small">Fresh new ideas!</span></b></p><p>Ok not being class specific, what changes or add ons would you like to see come to EQ2? Your ideas can include races, classes, quests, zones, mounts or anything that doesn't focus on existing concerns with your current class or EQ2. If I was a developer and asked you more specific questions about your idea, what would you add? Remember the important factors (who, what, when, where, why and how). So please be detailed in your response. This is a creative thread and not a complaining about my (?) thread so please keep focused on NEW ideas.</p><p><span style="font-size: small"><b>Overall what would you like to see come to EQ2</b></span></p>

Korpo 03-16-2007 06:10 PM

<cite>ZUES wrote:</cite><blockquote><p><b><span style="font-size: small">Fresh new ideas!</span></b></p><p><span style="font-size: small"><b>Overall what would you like to see come to EQ2</b></span></p></blockquote>Other players.

mellowknees72 03-16-2007 06:38 PM

<p>I would love to see:</p><p><b>*More creative ways to obtain quests.</b>  I love that there are a few quests that you can get from "wanted" posters hanging up in various places.  Would be cool if there were some other non-traditional ways to obtain quests.  Perhaps you could listen in on the conversation of some NPCs and gain the location of a little-known dungeon (think Oblivion if you've played that).  I saw a suggestion in another thread to get quests via in-game mail, which I think is a GREAT idea.  For example, if you finished a number of quests for one particular NPC, you might get a letter from that NPC's friend...."Dear Pipes - thank you so much for helping my friend Bob in North Qeynos.  Bob thought you might be able to help me.  If you see fit to do so, meet me at _____..."</p><p><b>*Wider variety of armor appearances</b> (okay, I *think* this is being worked on, but it still feels like a pie-in-the-sky sort of wish).</p><p><b>*Wider variety of housing options - racially appropriate housing in the little hamlets of Qeynos and Freeport would be awesome.</b>  2-room hobbit holes in the Baubbleshire, 2-room tree-houses in Willow Wood, etc.  A step between the 1-room inn rooms and the huge housing in the very inconvenient main city zones would be a very welcome addition to the game.  I love the idea of racially influenced housing as well (i.e. a hobbit/gnome house would have a short ceiling, a workbench for tinkering and a huge stove for baking cookies; an elven tree home might have a fletching bench in it and ivy growing over the windows; etc).</p><p><b>*Mobile crafting stations.</b>  How I long to have a spit that I can carry in my inventory and cook on the go!  I miss the mobility of crafting in EQ1.</p><p>And, if I wasn't at work with a pile of nonsense to do, I could think of about 400 more. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Mr. Dawki 03-16-2007 06:40 PM

Pipes@Najena wrote: <blockquote><p><b>*Mobile crafting stations.</b>  How I long to have a spit that I can carry in my inventory and cook on the go!  I miss the mobility of crafting in EQ1.</p></blockquote> Please see your local tinkerer

Skua 03-16-2007 06:55 PM

<cite>Korpo wrote:</cite><blockquote><cite>ZUES wrote:</cite><blockquote><p><b><span style="font-size: small">Fresh new ideas!</span></b></p><p><span style="font-size: small"><b>Overall what would you like to see come to EQ2</b></span></p></blockquote>Other players. </blockquote> QFT <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />

Mirander_1 03-16-2007 07:08 PM

Well, lets see: <b>-Model Revamp Complete</b>:  Expect a deluge of new armor models in future updates. <b>-Neighborhood Housing Added</b>: You can now purchase land and build houses in instanced neighborhood zones in each city. <b>-Live Event: Building the Temples</b>: The prophets of the gods have scattered across Norrath to build temples to their gods.  Speak to the Deity Historians to find where they've gone and assist in the construction. <b>-Deity Specific Spells</b>: Speak to an underpriest in the gods' temples to see about obtaining spells and combat arts specific to the followers of your god. <b>-Expanded Class Guilds</b>: the class guilds in each city have expanded into full-blown quest hubs with storyline-driven quests that span all levels.  Travel to the guild of your archetype to join and start the quests. Things like that will pretty much do it for me <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />.

mellowknees72 03-16-2007 07:32 PM

Mr. Dawkins wrote: <blockquote>Pipes@Najena wrote: <blockquote><p><b>*Mobile crafting stations.</b>  How I long to have a spit that I can carry in my inventory and cook on the go!  I miss the mobility of crafting in EQ1.</p></blockquote> Please see your local tinkerer</blockquote> Oh, I know about those - but I mean a totally self-contained item that stays in your inventory and you can craft from it...not a crafting station that you can summon, at a huge resource cost (for the tinkerer anyway).  Like the old EQ1 spit, fletching kit, sewing kit, etc.

Josgar 03-16-2007 07:52 PM

Game update: Josgar We here at SOE believe that Josgar is the best High Elf, and we decided to use his ideas to change Norrath, so we named this update after him. Overall updates: Rejoice, Josgar has blown up New Tunaria and has rebuilt Felwithe in its old place! Josgar has comissioned builders to build houses in villages! Some old towns have been discovered! A new holiday centered around Josgar has been put in! DAOC RVR styled PVP *insert some common bug fixes here* Felwithe/ New Tunaria <ul><li>Felwithe has been put in place of New Tunaria, however the New Tunarians were VERY sneaky and teleported the whole city away before it blew up. It now lies inside the Plane of Growth which can be accessed through a new druid portal spell OR through a rift that has opened up in Greater Faydark.</li><li>Felwithe's layout is the exact same layout as it was 500 years ago with the following changes:</li><ul><li>North Felwithe and South Felwithe have been combined into one zone! And the North and South districts will have their names appropriately named so North is North and South is South!</li><li>More tunnels have been added throughout it!</li><li>Only High Elves may start here, but any good aligned people can come in here</li><li>The city has also expanded, and will be larger than the EQ1 version, but it will be an addition to what was already there, so some places will have the same old layout, but there will be new districts </li></ul></ul> Housing <ul><li>Housing has been added to: The village on the Island of Mara, Windstalker Village, the Cross roads, Felwithe, docks of each island from EQ2 Classic, Thundermist village, some kind of village in Nektulos forest, Rivervale (which will be a nice city to those who wnat to move there by the time this update would go out), the splitpaw city place where you do the quests for the gnolls, Halas, Gnomeland Security, Fort Irontoe, and many many more!</li><li>The NHC (NAtional Housing Commissoners) have added floor and painting options to Kelethin and have added houses with porches to Kelethin!</li><li>Each village that gets housing, will have mostly 1 and 2 room housing and maybe a 4 room house. Cities that were starting cities in EQ1 will definatle have houses up to 5 rooms big!!</li><li>Many items sitting around in the world have been converted into house items.</li><li>More armor and weapons can be mounted on your wall of your house</li><li>Books can be placed on book shelves. </li></ul> Rediscoveries: Halas, Neriak, and a few others Felwithian Independence from Maygong Mistmoore <ul><li>After being liberated, the Erudites cast spells on the New Tunarians willing to go back to old ways to convert them back into High Elves</li><li>Statues of Josgar have been added to Felwithe</li><li>Coyote Sharptongue will also have a Statue here to remember how he saved the Fae</li><li>During the Week of the FIFMM Celebration, any High Elf can move into Felwithe again more easily than they could normally.</li><li>The closest find to the Thex line will be crowned during the first celebration of this holiday!</li><li>Fironia Vie will make her return! (and she might have a bigger role than Lois Lane does on Superman, NAH she will be kidnapped some more)</li><li>All High Elves will obtain a new racial ability!</li><li>Felwithe Aria Music boxes will be given out!</li><li>A book telling how Josgar saved Felwithe will be mailed to everyone!</li><li>Pictures of Josgar and Statues will be new house items!</li><li>even more things will happen detailing how Josgar saved everyone!</li></ul> DAOC styled RVR battle grounds are being added! <ul><li>There will be three teams: Freeport Alligned, Qeynos Alligned, and a freelance Alligned based out of Haven</li><li>The new battle ground will be an island bigger than Karan (the island qeynos is on) and smaller than twice the size of that.</li><li>You will only be able to fight in that area. Castles will be spread throughout this area to seige. By controlling certain amounts of castles, you will get special exp rates/ hp/mana bonuses</li><li>Catapults can be used to seige these.</li><li>There will be three outposts here that cannot be taken over, and will be safe havens for those fighting.</li><li>The only way to get here is by boat.</li><li>This Island may be familiar to those who have played EQ1, and we will let you guess what area this use to be.</li></ul> Insert stuff about class balancing blablabla! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" />

sayitaintso 03-16-2007 08:01 PM

All servers with low populations were being merged until the number of new subscribers increased All Cheaters (plat buyers, sellers, spammers and those who play unattended) were banned SOE was putting anyone else thinking about cheationg on notice that they had dedicated an entire department to tracking them down and banning them and that all accounts banned would be made public knowledge That mounts had their reverse speed increased to half of their forward speed Shared bank accounts were know sharable across factions That SOE was planning a mass marketing campaign to encourage new subscribers That a new subscription plan was available and for $20.99 you could keep your 4 toon slots that you would have lost due to cancelling your station access. New adventure packs will be released every 4-6 months as was planned originally...and none will cost over $5.99 the game will be rebalanced so that  ALL solo players will be able to actually attempt encounters that are not 9-10 levels below them with the possibility that they can defeat the enemy

Skua 03-16-2007 08:59 PM

Stinkii@Guk wrote: <blockquote>All servers with low populations were being merged until the number of new subscribers increased All Cheaters (plat buyers, sellers, spammers and those who play unattended) were banned SOE was putting anyone else thinking about cheationg on notice that they had dedicated an entire department to tracking them down and banning them and that all accounts banned would be made public knowledge That mounts had their reverse speed increased to half of their forward speed Shared bank accounts were know sharable across factions That SOE was planning a mass marketing campaign to encourage new subscribers That a new subscription plan was available and for $20.99 you could keep your 4 toon slots that you would have lost due to cancelling your station access. New adventure packs will be released every 4-6 months as was planned originally...and none will cost over $5.99 the game will be rebalanced so that  ALL solo players will be able to actually attempt encounters that are not 9-10 levels below them with the possibility that they can defeat the enemy </blockquote> 100% agree here i go: Spells changes: New spells animations , no more spells shared between classes , u will now feel UNIQUE! New pet look options now you can choose how your pet looks between 5 options avaliable at Conjurer and Necromancer trainer. Now u can see your pets CA/SPELLS ALWAYS AND TOGGLE THE OFF AND ON in the improved PET BAR! New mounts ! discover them in your stable! (No more horses)! New H.Os enjoy the new system ! Halas discovered!!!! Barbarians can start in Halas. New wolf bear lion forms example : Wolverine at 10.... We read the forums and fixed all bugs /problems from all classes! FIXED ALL BUGS! BANNED ALL PLATFARMERS! Equipament changes NEW ARMOR!!!!!!!! over 200000 new models ! no more clo th vests!!!!  Dyes!!!!!!!! You only need to color your chest all the armor will fit the new color!!!! Bards can now equip instruments and play them !!!!! boosting the Songs !!!!! New Ranged animations now u can choose between 2 Ranged animations Soga style or Eq2 style! Raid loot FIXED now raids will receive tokens visit the XXXX in Queynos harbor and XXXX in East freeport to change your token for your fabled items! Plenty of new quests , 2 new group zones , 2 solo zones 60-70 , Halas quests 1-30..... Marketing campaign soon ! More people playing = more customers happy = more economy , groups , guilds , items and $$$$$$ for me! yay! We will speak with the comunnity since community makes this game real!

RipFlex 03-16-2007 09:24 PM

<p>Better marketing than a 1 page add once every few months in a gaming magazine so we actually get more players ??</p><p>Mmmyea, I have a meeting with the Bobs, K?</p><p>/sarcasm off</p>

Zenith 03-16-2007 09:35 PM

<p>Guild housing! A larger then the 5 room hall that grows as your guild levels and gathers more resources. Completle with a meeting hall, dorms, npc's all of it!</p><p>Ability to learn more unique abilities. Say after doing a pile of writs for your home town mages they teach you some goofy cantrip. Nothing game altering, but something fun and unique.</p><p>An empty hall in each of the main cities that can hold a raid. Do some general quests to get access to different versions of it (Holiday themed, wedding themed, etc). People can hold events inside it.</p><p>Better dual core, sli, etc support. These are not going away, while eq2 has a tiny spec of dual core support it's so CPU heavy it could use a lot more.</p><p>Personal banks sharing gold as well as items between accounts. </p><p>Ability to buy items from my house and have them mailed to me, same as withdraw/deposit. Also maybe ability to mail items to my bank.</p><p>More content with the Fallen Dynasty theme, it's an awesome mini expansion and would love to see more content with that theme.</p>

sayitaintso 03-16-2007 10:47 PM

One more for me LORE ITEMS CAN BE PLACED INSIDE SHARED BANK...ONLY ONE ITEM PER CHARACTER so if one toon already has the itme they can't remove it from the shared bank....This will allow characters on the same account to pass on LORE items

Bozojrill1 03-16-2007 11:17 PM

IMO: More players (marketing, ads) MORE...ARMOR...AND.. WEAPON...GRAPHICS: my first character was a necro, was in a tradeskill instance and saw a high level necro... had the exact same patterned robe as me except was tinted very slightly differently.. that just isnt right.. as you level up you should look stronger as your gaining levels. I've always thought this was where EQ.. one and two lacks the most More content for the 40+ crowd.. man, i know people will say it'll spread people out more.. but as a altoholic, having more quests and places to go would be lovely.. i love solo instances as well, but we have a good number of those imo.. but would love more of them that scale with your level, and have neat little rewards at the end, like the solo splitpaw arena.. ect, not fabled equip.. but 'fun' stuff and maybe a treasured item. I honestly think most any instances should have solo and group options along with scaling with level.. but obivously there'd have to be reasonable limits based on the zone the instance is located in    

RoXx 03-16-2007 11:50 PM

ZUES wrote: <blockquote><p><b><span style="font-size: xx-small">Overall what would you like to see come to EQ2</span></b></p></blockquote><p>It has been my wish since release.. and several others as well.. widely debated......... IT IS:</p><p><span style="font-size: xx-large">Armor dyes!!</span></p>

Ultimega2 03-17-2007 12:15 AM

***Headlines*** HIGH ELF OPPOSITION: Ultimaomega has finally gained a following, albeit small, of minions, er, lesser high elfs ( and a hobbit or two) that mostly agree (by a 2/3 majority...stupid hobbit...) that he is vastly superior to Josgar. Besides, he has shiny plate armor, whereas Josgar uses a paper bag. It's not even made of post-consumer recycled material! *gasp* Head to the new headquarters in New Tunaria (which relocated after Felwithe's takeover) to take part in quests to sabatoge the environmentally UNfriendly Josgar.

ratman22 03-17-2007 12:44 AM

<p>I really mostly love the game as it is, but of course, there are things I'd like to see improved or added.</p><p>Wish list:</p><ul><li>More mount variety. Only having different types of horses are kinda lame. Don't get rid of horses, though, just add more different types of mounts.</li><li>One word: <b>MiniMap!</b> I soooooooo miss this from other games, not just WoW, even non-online games that have had this for years.</li><li>I really liked the option to PvP on a non-PvP server if I wanted to in WoW. Right now, if I want to ever PvP, I have to re-roll on a PvP server. Adding this would be pretty cool.</li></ul><p>These are a bit off from the main topic of this thread, as they are not cool new things, but the reality is that in my "dream game", these issues would be addressed. These are things that aren't major bugs, but tick me off many times a day. I call them "funbusters", they turn a game into work, and I don't want to work, I want to play!</p><ul><li>Fix some of the user interface issues. - When I'm in a broker window and I click, scroll my mouse wheel, hit Enter, etc. I do not want my character to do stuff like run away from the broker in the middle of a transaction, I want that action to apply to the broker window. - Apply keyboard actions more appropriately to what is currently happening. For example, if I enter a window that requires input, place my cursor in the right starting place. If I'm in a window that sets the broker pricing for something and I hit Enter, this means I want to hit the Ok button, not send a tell. Just generally, make the user interface work like 99% of GUI programs out there, not some other weird random way.</li><li><b>Let each of my characters sell his/her own stuff!</b> Having to work around this limitation with shared banks/mail is a stupid pain in the neck.</li><li>Allow me to pay upkeep for my room more than 4 weeks at a time. For one of my characters, I never go to my room for anything. The only time I ever go there is when I notice that my broker items are no longer listed as being sold from my room and thus buyers no longer get their discount. I then have to run from QH to my room in the Baubleshire, pay 4 weeks of upkeep and run back to the QH broker. Rinse and repeat every 4 weeks as needed. This bring me to:</li><li>If you don't let me do the 2 things above, at least notify me when a) my room upkeep needs to be paid and b) when something is taken off the broker from one of my characters. I shouldn't have to discover there things by accident. Actually, the one character selling thing I never knew until a buddy told me.</li><li>Better broker search facility. This may be tough to implement and it has improved, but I still do things at the broker daily that are tedious workarounds to the limitations. For example: - I'd love to be able to search for all weapons I can equip. I don't care if they are crush, pierce, ranged, or whatever. If I can equip it, lemme see it. Don't make me do 4 separate searches for something that I should be able to see in one. - I'd love to be able to search for all armor I can equip. I don't care if it's cloth, plate, jewelry or whatever. If I can wear it, lemme see it. Don't make me do 4 separate searches for something that I should be able to see in one. - Let me search for bags/boxes/quivers with x slots or higher. - etc.</li><li>Add an all server chat channel (did I miss this, is it already there?).</li><li>Give all cities the same travel options. Getting to many places from Kelethin is a PITA.</li></ul><p>Improve the info on the web site -- why isn't any of this on the official EQ 2 site??? Please correct me if I'm wrong about these, I would <b>love</b> to be wrong about these! This is an area where Blizzard has been on the ball pretty much since WoW was released. There are fan sites that have some of this info, but it's usually outdated and has all the typical features of a site maintained by someone who isn't doing it as a full-time job (I am not trying to knock any site, I am grateful for any info out there, but I hope you know what I mean).</p><ul><li>Reasonably detailed descriptions of the classes. Not just one or two paragraphs. Something I could actually use to make an informed decision about playing a class.</li><li>Full and up-to-date lists of class abilities/spells.</li><li>Full and up-to-date lists of AA trees.</li><li>Full and up-to-date lists of crafting recipes, etc.</li></ul><p>Man, I'm rereading my own post and it really turned into a rant. I really didn't mean for it to be that <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" />, but my "dream game" would address these issues. Sorry to sound so negative, I really love this game!</p>

MaryJane666 03-17-2007 02:28 AM

So much of what I would like to see has been said already.  But One thing I would love to see...is the old tunnel vision and swaying that drunkeness brought to you in EQ1.  I just thought of this with the advent of Brew Day and I must say being drunk in EQ2 just isn't as much fun...although I do like the quadruple vision....hehe

Jatofyr324 03-17-2007 05:10 AM

All characters turned into Frogloks because the rest of the races suck. Lag isn't so bad in raid zones that you will go LD every 30s anymore! Itemization is no longer designed by 3 year olds! Mystics and Warlocks get some much overdue loving! Mystics SoW is unnerfed! all that and stop upgrading graphics and noob zones. Yay, DFC is getting reworked! <img src="/smilies/2e207fad049d4d292f60607f80f05768.gif" border="0" alt="SMILEY" /> Edit: Wow I look at these posts and almost all of them are: Make the game easier! Make more lower level content! God, if anything they need to do the exact opposite.

kenm 03-17-2007 05:43 AM

Revamp all tier 5 and tier 6 raids to tier 7 with proper itemization. Fix lag and the crappy LD upon reviving issue. Fix all performance issues so people can actually play the game on extreme quality in raids without running at 5 FPS. Remove exp debt, replace it with exp loss and corpse runs. Remove shadowknight set gear from loot tables so mains can actually get something instead of alts or random people in 60-69 that buy looting rights off of you. No longer revamp freaking lowbie zones and add new content that matters, such as raid zones. New feature that automatically banishes casual players to another server with a separate rule set that won't affect the real game, so they can whine and get things dumbed down to their hearts content. Hm, I could come up with more but I'm getting lazy.

rubels 03-17-2007 07:48 AM

<p>The ability for the banker to give me change for a plat .</p><p>- Krovax</p>

Ultimega2 03-17-2007 11:54 AM

A marketing campaign that brought in more people than WoW, but with none of the 12 year olds.

Spyderbite 03-17-2007 01:45 PM

Ultimaomega@Permafrost wrote: <blockquote>A marketing campaign that brought in more people than WoW, but with none of the 12 year olds.</blockquote> *snickers* Where are they going to market such a strategy? Playboy and Penthouse and on the bathroom walls of nightclubs? XD I'm pretty content with the game as it is. I would like to see a loot buff for Scrying Stone addicts such as myself. Something that would make chasing those rainbows just as exhilarating as spotting a shiney on the ground. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" />

Cracklep 03-17-2007 03:02 PM

I want window shopping for clothes and the ability to try them on before buying!  Currently, it's either a gamble when buying clothes or hoping that a third-party website has the item pictured.  I'm not going to waste status and gold on clothes from the City Merchant,  or anyone else selling clothes, unless I know what it looks like first!  This also would be beneficial to the Tailors selling their wares. Speaking of clothes,  can I get  some dresses that aren't so revealing?  <img src="/smilies/499fd50bc713bfcdf2ab5a23c00c2d62.gif" border="0" alt="SMILEY" /> I want more choices of housing customization.  In Qeynos, you can choose between brown, brown and dark brown  <img src="/smilies/1069449046bcd664c21db15b1dfedaee.gif" border="0" alt="SMILEY" /> Finally, I want some potted plants and flowers that we can buy, not just three or four that are quest rewards.   I need this stuff!   <img src="/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" alt="SMILEY" />

Ultimega2 03-17-2007 05:16 PM

All in favor of dresses that are MORE revealing? *ducks head to avoid getting hit* <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

funkmasterflex 03-17-2007 05:41 PM

<p>more quests, some solo dungeons, a way to have the high-end class specific loot that's no-trade be able to turn it in to an NPC which would in turn, give back a reasonable item of my actual class (ex. turn in that plate armour chestpiece to this NPC, and have a cloth robe returned to my necro so i can actually use the item i got during a 4 hour raid outting), creature taming hahaha - since i cant have it in SWG, maybe we can have it for EQ2  muahhh</p>

ratman22 03-17-2007 06:56 PM

Kenman@Najena wrote: <blockquote>Remove exp debt, replace it with exp loss and corpse runs. No longer revamp freaking lowbie zones and add new content that matters, such as raid zones. New feature that automatically banishes casual players to another server with a separate rule set that won't affect the real game, so they can whine and get things dumbed down to their hearts content. </blockquote><p>There's this game called WoW that sounds like a perfect fit for you. <b>All</b> they ever add are raids and high level zones (yes, I know, not counting BC, which is the first WoW expansion ever, and the first update of any kind <b>not</b> focusing solely on high-level raid content).</p><p>New feature that automatically banishes high-level jerks to another server with a separate rule set that won't affect the real game, so they can whine and get things changed to be more tedious where they can get a hundred times less exp and have to grind forever to gain levels. Wait, that's alreay in place, too: it's a game called Vanguard.</p>

DasUberFuzzy 03-17-2007 07:13 PM

<cite>rubelson wrote:</cite><blockquote><p>The ability for the banker to give me change for a plat .</p><p>- Krovax</p></blockquote>they already do this. if say all you had was 1p in the bank, but you needed to withdrawl 50g, go ahead and do the shift-drag (to bring up the quantity window) on the gold coin icon like you normally would. it works. what I want is the "give coin button->coin input window" from the mail UI to be added to the trade window. would made trades alot faster. <cite>Cracklepop wrote:</cite><blockquote><p> Finally, I want some potted plants and flowers that we can buy, not just three or four that are quest rewards.</p></blockquote><b>HEY! ILU! here's your new carpenter recipes. </b>i'm tired of the only plant i can make being 1 palm tree. yet i have 4 different versions of the azurite swirls? more paintings too! oh, and stop giving away our t6/7/? mastercrafted stuff away as collection rewards.

LoreLady 03-17-2007 09:04 PM

A world wide mute button that works in game as well as real life.

Jatofyr324 03-17-2007 09:57 PM

Kenman@Najena wrote: <blockquote>Revamp all tier 5 and tier 6 raids to tier 7 with proper itemization. Fix lag and the crappy LD upon reviving issue. Fix all performance issues so people can actually play the game on extreme quality in raids without running at 5 FPS. Remove exp debt, replace it with exp loss and corpse runs. Remove shadowknight set gear from loot tables so mains can actually get something instead of alts or random people in 60-69 that buy looting rights off of you. No longer revamp freaking lowbie zones and add new content that matters, such as raid zones. New feature that automatically banishes casual players to another server with a separate rule set that won't affect the real game, so they can whine and get things dumbed down to their hearts content. Hm, I could come up with more but I'm getting lazy. </blockquote>GMTA


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