|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
Loremaster
Join Date: Feb 2006
Posts: 34
|
![]()
Abstract This analysis tests a few elements from the Crusader's agility line from a PVP standpoint. I became curious as to whether speccing full agility would increase my melee/overall DPS when using a two-handed weapon. A few quirks were found, and some things I did not like about the mounted requirement. Overall, Joust was determined to be well worth the 8 points, but the the points required to finish out the line were better used elsewhere.Introduction to the Agility Line I tested the 4 abilities at level 70, with 358 STR, 90 AGI, 265 STA, 317 INT, and 276 WIS, self buffed:
Message Edited by KaelVolorus on 08-14-2006 03:46 AM |
![]() |
![]() |
![]() |
#2 |
Loremaster
Join Date: Nov 2004
Location: kk thx la~
Posts: 1,341
|
![]()
Good right up, few questions though. I have found some good 2HS weapons (BBC) some decent crushing weapons and so forth. I was relucent to go any other line because of the requirements of weapons. So first off, which 2-handed piercing weapon did you use?
__________________
Blaye | 80 Guardian | Leader of Anomaly ![]() |
![]() |
![]() |
![]() |
#3 |
Loremaster
Join Date: Feb 2006
Posts: 34
|
![]()
Message Edited by KaelVolorus on 08-14-2006 03:46 AM |
![]() |
![]() |
![]() |
#4 |
Loremaster
Join Date: Nov 2005
Posts: 93
|
![]()
Now, that is the best post I've read in a long time. Great analysis.
__________________
Hayle - Guardian - Radiant Legion - Nagafen ZoSo - Paladin - Radiant Legion - Nagafen |
![]() |
![]() |
![]() |
#5 |
Loremaster
Join Date: Nov 2004
Posts: 850
|
![]() Nice post! I'm going to add that link into my AGI-Joust and beyond ( http://eqiiforums.station.sony.com/eq2/board/message?board.id=9&message.id=18201&view=by_date_ascending&page=1  Yeah, Joust, by far, is my favorite spell of AGI line. It's also CA and fast cast time as well that won't hurt the swing dps itself as well. Plus, stance has no effect on Joust which is extremely nice and flexible choice for us to be in either def or off stance without hurting Joust. Trample benefits me more in PVE as SK. SK got many awesome several AE including lifetap AE. Trample augments with my AEing spell line up well. I do writ farming ALOT so trample serves me well and allows me to cut down groups of mobs very fast. I even could kill heroic named easier as long as it has groups of mobs to support it so I can steal life out of its drones. Uusualy when named went down, all drones are already dead without me directly swinging at them to finish off.. I usually train 3 groups of mobs (4 levels below me) with 3 mobs each totaling 12 mobs and start trampling them and unload all of my AE's. They all went down in 20 sec approx (In SS cave for example or TT) then I move up to pull more several mobs. It helps with writ grind faster.. Higher ground. I agree that buff for knockdown is WAY too short. Need to have longer duration.. Defense itself is nice to have especially for non-uber crusader with lack of +def bonuses from gear. It wouldn't serve uber crusader as well as it would to non uber crusader. I am not in uber guild at all and never raid so it serves me more.. I never had lance before (still 18 AA cuz was busy with trying other MMOs out so far and would be back soon. Just needed a break heh). Thanks for the information on lance that I was curious for long time.. Oh, its good to know about carpet vs horse that you just explained. I had no way to test that cuz I refused to get carpet.. Message Edited by Nocifer Deathblade on 01-17-2007 09:33 AM |
![]() |
![]() |
![]() |
#6 |
Loremaster
Join Date: Oct 2005
Location: Texas
Posts: 61
|
![]()
The best PVP analysis for AA's that I've seen on any board. Fantastic write up. I have to ask, as I've just started a pally on nagafen, how did you fare in pvp at the lower levels?
|
![]() |
![]() |
![]() |
#7 |
Loremaster
Join Date: Feb 2006
Posts: 34
|
![]()
At lower levels, you don't have Refusal, Decree, or Castigate. I use Refusal pretty much every minute, as I love those big hits. Decree is what I am forced to use when chasing people, and Castigate is pretty situational for me, since I don't want to aggro mobs in the middle of a fight. PVP is harder at lower levels in the fact that you don't have those weapons at your disposal, but easier in the fact that your opponents aren't tricked out in all legendaries/fableds. My paladin could hold his own pretty well at 1v1, but shone in groups due to a large portion of my paladin's role being utility, because I was not the main tank.Biggest advice I can give is to utilize your knockdowns. Use your environment to your advantage, and cause some falling damage. Even if your opponent has safefall, it gives you time to re-ward as they're coming back to you.
Message Edited by KaelVolorus on 08-14-2006 03:45 AM |
![]() |
![]() |
![]() |
#8 |
Join Date: May 2006
Location: Seattle, WA
Posts: 14
|
![]()
Great post!50 SK here on Nagafen (PvP), and after reading your post I specced into Joust a week ago. I have 16AA currently and had previously been using the INT line.Joust is surprisingly good, the burst damage is great in PvP, and just what I needed.Even in PvE, at the end of a night's dungeon crawling, I did a log analysis, and it turned out that the damage Joust was giving me, was fairly close to what I would have got from +68% spell crit, which was pretty surprising to me.Since I PvP, and don't care about raiding whatsoever, I'm planning on:AGI 4 8 (Joust)INT 4 4 8 (+68% spell crit)STA 4 8 8 (3s hammer knockdown, +22.5% melee crit)
|
![]() |
![]() |
![]() |
#9 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
|
![]()
Good Vysh. I have 58 pal was main on Najena and started pvp paladin.I wondered about these. I like the idea of smashing a hammer to the ground knocking multiple people down.Good thing for hotkeys.I soloed an orange wiz that followed me to the CL / Nek tower from the gate. I didn't have see invis but saw him first just being within range, then as he fell behind me, the silly wizard had a light source so I could see him coming.I kicked him off the second ramp going up, he rooted me, snare started, I interrupted with spells and knocks, cured elemental with potions, and just kicked his as*.My pvp paladin only has 3 AP right now.
__________________
Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
![]() |
![]() |
![]() |
#10 |
Loremaster
Join Date: Jun 2005
Posts: 112
|
![]()
I know that this is an old post, but I know also that other people that want to make paladins want to know this. From my experience, in the teens, if you have good equipment (app IV, a legendary item or 2 (harvest in ant while you are below ten for the rares)) you can be a monster in PvP. Selfbuffed, I have taken out a blue fury while his yellow assassin friend stabbed me in the back, and taken the assassin down to red, at which point he got away because of the lack of snares. |
![]() |
![]() |
![]() |
#11 |
Loremaster
Join Date: Nov 2004
Posts: 61
|
![]() I would like to hear the same write up on the Wisdom and Strength lines!
Get to writing!:smileywink:
lol
Message Edited by Taipans on 07-25-2006 05:38 AM |
![]() |
![]() |
![]() |
#12 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
|
![]()
bumping this up for those that have recent posts on this question.
__________________
Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
![]() |
![]() |
![]() |
#13 |
Loremaster
Join Date: Dec 2004
Posts: 72
|
![]()
Great writeup, thoughtfull and informitive.
|
![]() |
![]() |
![]() |
#14 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
|
![]()
Bringing this back up because another thread in the Achievements forum reminded me of this thread I had bookmarked and referenced them to it.I now have my pvp paladin's Joust at rank 7.I contemplated leaving it at 4 and putting some points elsewhere or at least start into Trample.With 100 AP now it is hard to decide where to go.I currently have STA bulwark maxed with 4 in Hammer. The self hp buff in EOF Hero is maxed as well.If and when Smite Evil is ever fixed in PVP, I may decide to get some points into spell crits.
Message Edited by Brigh on 01-16-2007 12:56 AM
__________________
Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
![]() |
![]() |
![]() |
#15 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
|
![]()
Ok just got Trample 1...what the hell is the deal with that stupid animation every time you zone with it on? :pBTW I lose about 9% health on zoning with this buff up too.
Message Edited by Brigh on 01-19-2007 03:01 AM
__________________
Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
![]() |
![]() |
![]() |
#16 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
|
![]()
Been using Joust 7 and Fervor 7 for a few days now, and I never notice big hits like I do in PVE (PVP).I can see crits for 900ish, maybe 1k with Joust 7, but every time in PVP I only see measly 300, 400...even 275 total on leather / chain classes.There is no PVP stats check box when examining the ability.Is this just so totally toned down in PVP without telling us in the description?
__________________
Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
![]() |
![]() |