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#1 |
Loremaster
Join Date: Nov 2004
Posts: 583
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![]() I have a 22 pally which I haven't played since the class and combat revamps. I play almost entirely solo, and recall that the revamps were deemed to have nerfed the class substantially. Just wondering, therefore, what the current status of the class is, and the extent to which it remains soloable as it was originally. Also, is there a generally accepted choice of weapon specialisation (including 1H + shield versus 2H) and AA line for those not aimed at group roles? Thanks for any responses.
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#2 |
Join Date: Nov 2004
Posts: 56
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![]() I mostly solo. It's not hard to solo, it just is slow. Killing a mob takes a while without DPS. I currently use 1H+Shield all the time, and am doing the STA AA line. However, I am not sure that is best for soloing.
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#3 |
Loremaster
Join Date: Mar 2005
Posts: 372
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I solo quite abit as well, questing and writing. It is slow at times but still fun. If soloing easy stuff I go with 2hander in offensive mode, some times i'll go sword/board in Offensive if a little dangerous, and then sword/board in defensive if i'm fighting some ^^^ or a tough fight.
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#4 |
Loremaster
Join Date: Dec 2004
Posts: 794
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![]() I still solo alot, especially on quests, like others in previous threads have mentioned, we are a very safe class to sol, but it comes with the price that it takes awhile to bring down mobs compared to many classes. My rule of thumb is if it is color con and number of mobs alter my choice of weapons. Generally if it is solo that is below yelow i am usually in offense mode with a 2 hander or sword and sheild, if it is green heriocs or blue it is sword and shield and offensive mode switch to defense if it is doing too much damage. Against triple up herioc of green or light blue it is defense mode with sword and shield. If you are Soloing, you may find the stamina and intelligence paths more rewarding than others. More health, increased critical chances on melee/combat arts/spells/procs/heals/wards with a group stun spell and a low power cost 30 meter range spell thrown in. I could probably make a case for the others too but this is just off the top of my head. Your best mobs will be undead, we are a tank class that has nice bonuses including spells that do double damage to undead, and you will find quicker experience against them versus most other mobs. Find your comfort level on fighting mobs and the rest will fall into place. My experience is that our worse enemies are enemy healers of every stripe(plus later on those damnable shadowknight pets of some mobs). I usually try to take down the healers first then move onto to other ones like mages and scouts. I usually leave the fighters for last. You will find that the higher level you go the more utility you will find and the more dps tools become available for you. Dont believe the negative hype some may say about our class, we are a pretty stable class to play.
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#5 |
Tester
Join Date: Dec 2005
Location: Oklahoma
Posts: 109
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In my opinion, the soloability (is that a word?) of a paladin is directly related to the quality of armor that you have.Levels 1-10 Soloable by about anyone, imhoLevels 10-20 Starts getting a bit tougher, you really don't have a ton of good armor options, and your dps is lowLevels 20-40 This is what I consider the "lull" of being a paladin. The xp comes slowly but steadily. The armor isn't great compared to the amount of damage that ^^^'s and nameds throw at you. However, with a 1 hander and a good board, you can be ok40+ This is a totally different ballgame. Legendary crafted armor (ebon and cobalt especially) have a huge impact. Whereas before one would have to heal himself for a good portion of every fight, now you can take hits and actually DPS some back. This is also greatly helped by Refusal of Grace. This spell in itself helped immensely. It's counterpart encounter DD at 50 is even more useful (in my opinion). Most fights of ^^'s or lower, you simply ward yourself, and go in swinging. I tend to do this with my 1 hander and a shield instead of a 2 hander in offense stance, just because I like the extra avoidance, and the shield bash knockback is very useful if you get adds and need a second to re-ward.The paladin is a great class, and a ton of fun. I recently learned that 2 paladins can take down almost any mob easily, even ^^^'s that are 3-4 levels higher than they are.Plus, being able to tank a group is fun, too =)
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#6 |
Join Date: Jan 2005
Posts: 222
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I don't solo much. I've got Oblivion for that.
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#7 |
Loremaster
Join Date: Nov 2004
Posts: 583
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There's always someone who fails to understand the difference between socialising with other players and being grouped with them for combat. There are many ways of interracting with others in a multiplayer environment. Thanks to the others for their constructive replies.
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#8 |
Join Date: May 2006
Posts: 77
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I like combining solo and harvest expeditions... honestly a good group is vastly better experience, but sometimes I need to be free to go AFK and such. You can find a nice outdoor area with some nodes to harvest in between fights and keep yourself busy, its slow and steady... kind of the EverQuester version of fly fishing.
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#9 |
Join Date: May 2006
Posts: 77
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In retrospect I didn't really answer the question... in addition to what else has been said, I generally find the exp to be better if you solo low blue con creatures preferably sentient so they can drop status items. You can kill more of them in less time, there is less risk of death, you can often solo them in groups and thus maximize your efficiency with nice AoE abilities. I do encourage you to group though, when its possible. Paladins can solo, but really I think our class is at its best grouped.
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 644
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![]() Solo'd 95 percent of my lvls to 70. Now I solo quests where I can.. Can solo 66 heroics (3 arrow) in 2h offence mode. Turn to defense mode vs medium blue heroics (^^^) lvl 67/68. Only able to solo 3 arrow lvl 69 encounters if there are multiple mobs(3 min) and then I have to break encounter atleast once. Still have alot of gear to upgrade tho.. ![]() Paladins solo quite fine still..
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#11 |
Loremaster
Join Date: Feb 2006
Posts: 266
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![]() I pretty much soloed my pali to about where you are, maybe a little higher. I still solo for a lot of quests, just beecause its difficult to find others working on the same quests unless they are HQs or major quests. Honestly, unless I am harvesting or questing I won't solo, for me its just not rewarding.
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#12 |
Loremaster
Join Date: Nov 2004
Location: Newport Beach, CA
Posts: 761
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I usuallly raid, but sometimes I solo
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#13 |
Join Date: Jan 2005
Posts: 222
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![]() I dont' fail to understand it at all. I just don't engage in it. Soloing to me is slow and boring. That's my opinion. You don't have to be a jerk to everyone who disagrees with you. |
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#14 |
Loremaster
Join Date: Nov 2004
Location: Newport Beach, CA
Posts: 761
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Although soloing my paly in Oblivion is muuuuuch more fun than soloing my paly in EQ2, hands down!
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#15 |
Loremaster
Join Date: Nov 2004
Posts: 583
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No indeed. Thanks for recognising that somewhat belatedly after your original reply :smileywink:! |
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#16 |
Loremaster
Join Date: Mar 2005
Posts: 1,585
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![]() As has been said, we can solo fine. It just takes a long time. I have noticed however, that since the last LU, my power seems to be used up faster than before. This of course leads to longer downtimes and slower overall progress.
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Elhonas Warden of Mayhem, Antonia Bayle |
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#17 |
Loremaster
Join Date: Nov 2004
Location: Living in York, PA
Posts: 185
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![]() I solo frequently while waiting for groups or while harvesting and doing writs. I use Kettleman's (2h) and use my def stance and I have really no issues soloing mobs 3-4 levels over me in KoS. It's also not too slow for me now that I have added a few pieces of gear to help my stats. I can plow through the spiders and basilisks in Bonemire with very little down time. It's also one of my favorite spots to harvest At level 22, there is a nice pally sword that you get from Firemyst Gully. I can't remember the name of it but I remember how much I love it till I ghoulbane. And unfortunately I cannot remember the names of any good 2h in that level range I know some use offensive stance when they have a 2h but for me I prefer to use my def stance. GL EDIT: forgot AAs I use lots and lots of power so I went the STR line, but I am also bumping some into my STA line. Message Edited by Nurta on 05-17-2006 09:51 AM |
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#18 |
Join Date: Nov 2004
Posts: 59
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I solo named and so on for loot..but quests/exp rarely. Its a lot easier to just find a dps and duo lol. We can solo just fine tho.
Message Edited by Aamadex on 05-17-2006 02:57 PM |
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#19 |
Loremaster
Join Date: Mar 2005
Posts: 1,585
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The weapon is the dwarven sword of cleansing.
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Elhonas Warden of Mayhem, Antonia Bayle |
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#20 |
Loremaster
Join Date: Oct 2005
Posts: 43
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![]() Ideally in your 20's giants give you great XP, but if you don't do the group thing at all I would recommend owlbears in Nek. those are good for about 1% a kill. I remember finding it utterly boring, but in my 50's I would kill for a solo mob to give 1% per mob. heck I get all happy when I find ^^^'s who give that much. in your very late 20's/early 30's you can solo orcs in zek who reside right outside the far seas camp. Nice safe, and effective XP. I personally have found that soloing works until about the low to mid 30's then slows to a crawl. I tried soloing in my mid 30's and it was pure agony. towards my late 30's I found nightbloods int he NE corner of EL to be, at best, tolerable. but the mid 30's dragged for me. I did not know the joys of Runnyeye nor Rivervale. I was busy slaughtering faeries in southeast EL or orcs in midwest Zek for mindnumbingly slow XP and crap loot. after this, I have yet to find any solo mobs worth farming. There are a few solo quests worth completing, especially the desert chitin bug hunt quests in SS. Nice armor, though not quite as effective as Ebon, still more solid than fulginate. they are worth it if you want solo xp and a chance to score some rediculously inexpensive armor. soloing in my 50's in TT usually nets me less than 1/5th of a % per kill. The upside to KoS is that you get lots of repeatable solo quests which give nice gold and xp (about 4% a pop.) although my strongest recommendation is to find a group so you can churn them quests out in quick fashion. For the most part, soloing is what I do while I wait for groups. it's a more efficient way to spend my time than simply standing around, even if I am lucky to make out with a single % per solo session. my suggestion to you is to throw your LFG tag up. solo while you wait, and occassionally toss a "looking for group' tell to your appropriate level chat. |
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#21 |
Join Date: Sep 2005
Posts: 41
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![]() I do solo alot when im not tanking for guildies and/or friends, soloing is very do-able with the t7 ward at master 1, nothing seems to hit through it, i solo 72^^^'s with apparent ease a shield and a sword usually works for me unless i get lazy and want to kill it faster EDIT: with my 50 AA's i went down the Wis line and got my fear immune and the other 25 points i used down the agility line, but i do rotate those ones every now and then. The wis line is great because it practically removes the decreases in slash etc in def stance and you also get awesome hp regen for grp Message Edited by Ultimac on 05-20-2006 02:06 PM
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#22 |
Join Date: May 2006
Posts: 77
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What zone is SS?) I just dinged 40 commiting genocide against those poor fae folk.
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#23 |
Join Date: Sep 2005
Posts: 41
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40 may be too low tho
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#24 |
Join Date: Nov 2004
Posts: 6
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I sometimes still solo. I can very well. I'd say any heroic mob 5 levels below me I can solo, but then again, my gear is a combination of raid dropped gear and some of the better Legendary ones.I solo in offensive, with capped strength, so mobs go down before they put me down. Solo mobs I find boring. Not because of the fight, but because of the effort that goes into getting experience (and now surely with AP's). Grouping is more challenging. No challenge? Pull the whole room instead of just one group.I still do quests solo. I've done many quests, and I'd say 70% of those I did solo. When I can't find something to do with friend or guildies I try to find something to do on my own. I like the pace of groups when I want action, but I love the pace of soling quests, because of the lore you get to read when nobody is pressing you to 'click faster - let's get the next update'.Pallies are a great class for both soloing and grouping. I enjoy both, but I'd say I spend about 70% of the time with at least 2 other people in my group.But then again... alts are great for soling too
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