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Unread 11-04-2005, 07:11 AM   #1
Zoren Northwood

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http://eqiiforums.station.sony.com/eq2/board/message?board.id=tup&message.id=85
 
Sigil? Fixed.
Consecrate?  Fixed.
Shield factor display?  Fixed.
Divine Favor?  Improved.
Blessing of the Peninent?  Improved.
 
Great stuff!
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Unread 11-04-2005, 08:17 AM   #2
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okay that's at least like a update should be fixed, let's hope it indeed works now that would be very nice and finally after nagging a whole year we finally can put something in our ranged slot
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Unread 11-04-2005, 08:19 AM   #3
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*** Ranged Slot Equipment *** - Crusaders, Mages, and Priests can now equip most symbols (censers, dolls, idols, orbs, steins, symbols, tablets, and tomes) in their ranged slot in addition to their secondary slot. - These symbols will not provide a ranged attack, but they will give their indicated stat benefits to the wearer.
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Unread 11-04-2005, 08:27 AM   #4
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Lockeye wrote:*** Ranged Slot Equipment *** - Crusaders, Mages, and Priests can now equip most symbols (censers, dolls, idols, orbs, steins, symbols, tablets, and tomes) in their ranged slot in addition to their secondary slot. - These symbols will not provide a ranged attack, but they will give their indicated stat benefits to the wearer.

That is fine, but 95% of Orbs, etc benefit +int and +wis. Can we assume some Crusader specifc stuff will be added with +str / +sta / +agi?
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Unread 11-04-2005, 08:42 AM   #5
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MeridianR wrote:


Lockeye wrote:
*** Ranged Slot Equipment ***

- Crusaders, Mages, and Priests can now equip most symbols (censers, dolls, idols, orbs, steins, symbols, tablets, and tomes) in their ranged slot in addition to their secondary slot.
- These symbols will not provide a ranged attack, but they will give their indicated stat benefits to the wearer.

That is fine, but 95% of Orbs, etc benefit +int and +wis.

Can we assume some Crusader specifc stuff will be added with +str / +sta / +agi?


I was under the impression the Crusader classes used spells as a fighter/mage hybred so wouldn't +int & +wis be of help? Or do you just focus more on the fighter than the mage side?
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Unread 11-04-2005, 08:47 AM   #6
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To me (since I tank mainly) - Str and Sta > Int and Wis. I already have over 300 wisdom in most groups when I MT.  So the +sta / +str are more important to me for tanking. Others might feel different, but since Warriors get +str/+Sta I believe we (Crusaders as a whole not just Pallys) should get the same.
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Unread 11-04-2005, 08:52 AM   #7
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i'm already glad finally we have our ranged slot and i even believe we will be able to make orbs for those like vanadium, pearl  ones that increases str sta and agi i believe. but i don't know if those will be already in this update maybe we just have to wait a whole year again but i'm glad finally we can put something in our ranged slot cause a increase who tiny also is still a increase but your right that most now are wis or int based, so i'm hoping that those orbs are going to be implemented soon cause then i want a jeweler to make the vanadium one
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Unread 11-04-2005, 08:55 AM   #8
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Doubtful. They are simply making the slots available. Probably new items will be available in the future. Also bear in mind, it's not a total disaster for Crusaders to have INT and WIS as that's their spell attack bonus and partial power pool/resistances, respectively.
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Unread 11-04-2005, 09:01 AM   #9
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what do they mean with this spell now
Crusader changes:
- Doom Judgement now deals more damage, and instead of a 2% DPS debuff, it now dispels arcane and noxious-based buffs on anyone struck by it.
 
so we get a increase in dmg and then dps debuff is replaced with dispels arcane and noxious based buff on anyone struck by it what does it mean that i can cure myself from arcane and noxious spells who inflicted on also on others. or 'm i totally mistaken

 
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Unread 11-04-2005, 09:21 AM   #10
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I'm a guardian here, but after giving a friend a pearl to get made into an orb, I was impressed by the stats, as there's a huge Increase in HP and power, as well as a bonus to all arcane resistances and a boost in mitigation to boot. I suspect they'll be looking for a second pearl to get made into an orb for a double shot of the sweetness. Anything's better than the nothing you previously had.
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Unread 11-04-2005, 10:01 AM   #11
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MeridianR wrote:


Lockeye wrote:
*** Ranged Slot Equipment ***

- Crusaders, Mages, and Priests can now equip most symbols (censers, dolls, idols, orbs, steins, symbols, tablets, and tomes) in their ranged slot in addition to their secondary slot.
- These symbols will not provide a ranged attack, but they will give their indicated stat benefits to the wearer.

That is fine, but 95% of Orbs, etc benefit +int and +wis.

Can we assume some Crusader specifc stuff will be added with +str / +sta / +agi?



You want tablets then.
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Unread 11-04-2005, 10:26 AM   #12
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Seolta wrote:


MeridianR wrote:


Lockeye wrote:
*** Ranged Slot Equipment ***

- Crusaders, Mages, and Priests can now equip most symbols (censers, dolls, idols, orbs, steins, symbols, tablets, and tomes) in their ranged slot in addition to their secondary slot.
- These symbols will not provide a ranged attack, but they will give their indicated stat benefits to the wearer.

That is fine, but 95% of Orbs, etc benefit +int and +wis.

Can we assume some Crusader specifc stuff will be added with +str / +sta / +agi?



You want tablets then.


Or something like the Pristine Fashioned Cobalt Idol...
 
 
And for those that don't have access to the EQ2 Item database;
 
+9 Agi, +9 Sta, +10 Str, +84 power, +60 vs Divine, Slashing, Crushing, Piercing, Heat, Cold, Mental, Poison, Disease.
 
PLUS, they'll be implementing more items specifically for Crusaders at a later date, but when I just got an item like this to fall in my lap? I think everyone should be just about done complaining now.
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Unread 11-04-2005, 10:53 AM   #13
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thx saffira for the info some nice stats
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Unread 11-04-2005, 10:59 AM   #14
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Pathin Merrithay wrote:

Seolta wrote:

MeridianR wrote:

Lockeye wrote:*** Ranged Slot Equipment ***- Crusaders, Mages, and Priests can now equip most symbols (censers, dolls, idols, orbs, steins, symbols, tablets, and tomes) in their ranged slot in addition to their secondary slot.- These symbols will not provide a ranged attack, but they will give their indicated stat benefits to the wearer.

That is fine, but 95% of Orbs, etc benefit +int and +wis.Can we assume some Crusader specifc stuff will be added with +str / +sta / +agi?

You want tablets then.

Or something like the Pristine Fashioned Cobalt Idol...
 
 
And for those that don't have access to the EQ2 Item database;
 
+9 Agi, +9 Sta, +10 Str, +84 power, +60 vs Divine, Slashing, Crushing, Piercing, Heat, Cold, Mental, Poison, Disease.
 
PLUS, they'll be implementing more items specifically for Crusaders at a later date, but when I just got an item like this to fall in my lap? I think everyone should be just about done complaining now.

Ah. now that I like.  Good job finding it, and thanks.
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Unread 11-04-2005, 12:05 PM   #15
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Level 60 jeweler here and just an FYI to all you crusaders.. Look up the player crafted T6 symbols (yeah I know its high level but its the only teir that was made when they were thinking of you crusader types), a LOT of the indium/cobalt and beryllium/vanadium player crafted symbols have AGI STR and STA.  Not sure what all the stats are.. but you can look them up in the item database.
There is the following:
Indium/Cobalt Idol (seems to be the best for crusaders with str/agi/sta)
Indium/Cobalt Tablet
Indium/Cobalt Censer
Beryllium/Vanadium Symbol
Nacre/Pearl Orb (the orb is just wis/int if I remember right)
 
 
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Unread 11-04-2005, 02:17 PM   #16
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Paladins are more specialised against tanking caster mobs with the wis bonus from defensive stance we get some of the highest base resists so i think a +wis +sta item would be best for a paladin. On the case of damage bonuses our combat arts get bonus damage from str, our spells get bonus damage from int (thats why they changed our offensive stance so that it now adds to both stats). Which leaves us in the potiion that we need int additionally to the stats a warrior needs (mainly sta, str, wis as agi bonus to defense is no longer important for plate tanks).
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Unread 11-04-2005, 07:31 PM   #17
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I'm a jeweler and am excited to start making these items for friends.  Here are a few T6 options... For crusaders I recommend the Pristine Fashioned Cobalt Tablet:  9agi, 9sta, 10str, 84hp, 60vs-all For most mages and priests I recommend the Pristine Fashioned Pearl Orb:  14int, 14wis, 84pwr, 60vs-all For casters that in normal circumstances max out Wis or Int I recommend the Pristine Fashioned Cobalt Censer:  9wis, 9int, 10sta, 84pwr, 60vs-all As a 60 warden my wis is maxed (440) so I'll be grabbing the censer for the added Int and Sta.  The Idol is mildly tempting as it has power with the tank stats sta, agi and str. Lots of options!
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Unread 11-04-2005, 07:49 PM   #18
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Pathin Merrithay wrote:


Seolta wrote:


MeridianR wrote:


Lockeye wrote:
*** Ranged Slot Equipment ***

- Crusaders, Mages, and Priests can now equip most symbols (censers, dolls, idols, orbs, steins, symbols, tablets, and tomes) in their ranged slot in addition to their secondary slot.
- These symbols will not provide a ranged attack, but they will give their indicated stat benefits to the wearer.

That is fine, but 95% of Orbs, etc benefit +int and +wis.

Can we assume some Crusader specifc stuff will be added with +str / +sta / +agi?



You want tablets then.


Or something like the Pristine Fashioned Cobalt Idol...
 
 
And for those that don't have access to the EQ2 Item database;
 
+9 Agi, +9 Sta, +10 Str, +84 power, +60 vs Divine, Slashing, Crushing, Piercing, Heat, Cold, Mental, Poison, Disease.
 
PLUS, they'll be implementing more items specifically for Crusaders at a later date, but when I just got an item like this to fall in my lap? I think everyone should be just about done complaining now.



Oooooh nice find.  Thank you.   /mines like a mad woman!
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Unread 11-04-2005, 08:25 PM   #19
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[expletive haxx0red by Raijinn] this rocks soooo muchhh!
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Unread 11-04-2005, 08:47 PM   #20
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As a Pally and a Jeweler the ranged slot is awesome!  I do have a question for you testers out there:

This was one bullet in the 16b update.

Sigil of Heroism now ignores anyone that already has the Redemption line on them.

Has this been tested and does it fix the aggro problem?  I'm lvl 54 pally and I've avoided even buying this spell because of all the negative press.

Would like to hear the results of testing.

Whitefang, 54 Pally

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Unread 11-04-2005, 08:57 PM   #21
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MeridianR wrote:To me (since I tank mainly) - Str and Sta > Int and Wis. I already have over 300 wisdom in most groups when I MT.  So the +sta / +str are more important to me for tanking. Others might feel different, but since Warriors get +str/+Sta I believe we (Crusaders as a whole not just Pallys) should get the same.

You are kidding right? Strenght does nothing for tanking, agility has little to no impact on avoidance and stamina is easily capped. When i tank, i make sure my mitigation, hitpoints (this means raw hitpoints from items) and wisdom (resists) are up there. Having int and wisdom balances it, the orbs will provide the right stats that we need to do our offensive and defensive very well. Intelligence lets us nuke, proc and AoE for higher damage and the wisdom gives us a slight improvement in mitigating spell damage.The question that i ask though is, why do orbs say Shield Factor 0 when there is ineeded no shield factor on them?
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Unread 11-04-2005, 09:37 PM   #22
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Queen Alexandria wrote:

MeridianR wrote:To me (since I tank mainly) - Str and Sta > Int and Wis. I already have over 300 wisdom in most groups when I MT.  So the +sta / +str are more important to me for tanking. Others might feel different, but since Warriors get +str/+Sta I believe we (Crusaders as a whole not just Pallys) should get the same.

You are kidding right? Strenght does nothing for tanking, agility has little to no impact on avoidance and stamina is easily capped. When i tank, i make sure my mitigation, hitpoints (this means raw hitpoints from items) and wisdom (resists) are up there. Having int and wisdom balances it, the orbs will provide the right stats that we need to do our offensive and defensive very well. Intelligence lets us nuke, proc and AoE for higher damage and the wisdom gives us a slight improvement in mitigating spell damage.The question that i ask though is, why do orbs say Shield Factor 0 when there is ineeded no shield factor on them?
Your kidding me right? Strength means nothing in tanking?....To me +int means nothing to me in tanking, since you have group members (or raid members) who are providing the DPS while you control aggro. +str gives us more power, and higher auto attack, which is mainly the only form of attacking we are doing on named/epics. +wis after we have Crusade and Faithful Benediction on, is also un-needed since even with mediocre buffs we have a ton of Wisdom +sta gives us more HP, which is our biggest downfall over other tanks as it is +agi well a llittle more avoidence doesn't really matter, so I can see that Tanking to me, is pure defensive.  I have supporting classes to pump out the dps, and auto attacking should be fine.
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Unread 11-04-2005, 09:47 PM   #23
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MeridianR wrote:

You are kidding right? Strenght does nothing for tanking, agility has little to no impact on avoidance and stamina is easily capped. When i tank, i make sure my mitigation, hitpoints (this means raw hitpoints from items) and wisdom (resists) are up there. Having int and wisdom balances it, the orbs will provide the right stats that we need to do our offensive and defensive very well. Intelligence lets us nuke, proc and AoE for higher damage and the wisdom gives us a slight improvement in mitigating spell damage.
Your kidding me right? Strength means nothing in tanking?....To me +int means nothing to me in tanking, since you have group members (or raid members) who are providing the DPS while you control aggro. +str gives us more power, and higher auto attack, which is mainly the only form of attacking we are doing on named/epics. +wis after we have Crusade and Faithful Benediction on, is also un-needed since even with mediocre buffs we have a ton of Wisdom +sta gives us more HP, which is our biggest downfall over other tanks as it is +agi well a llittle more avoidence doesn't really matter, so I can see that Tanking to me, is pure defensive.  I have supporting classes to pump out the dps, and auto attacking should be fine.

Agreed with Meridian. STA/STR all the way.
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Unread 11-04-2005, 10:28 PM   #24
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I normally go STA/AGI/WIS/STR in that order.  While Max AGI is only going to give you 6% extra avoidance at level 60 that is still a fair amount.  Since my Wis is the highest I attribute 99% of the time I worry less about this as well as most tank gear gives STR so that is always pretty high for me.  Focusing on STA and AGI lets me work focus on my weaker areas.  Int while it is nice to have I don't actually look for it in an item.  If I get an item that gives me some extra int that is just a bonus to me.  I will say this though Crusaders are really the only class that require all stats to be high since we need stats like a guard for tanking but at the same time we need int and wis just like casters and healers.  You have more of a balancing act with a pally than you do with other classes.
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Unread 11-04-2005, 10:31 PM   #25
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hmm nvm

Message Edited by Tendonitis on 11-04-2005 09:32 AM

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Unread 11-04-2005, 10:59 PM   #26
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Woot! I getting a pearl orb made.:smileyhappy::smileyhappy:
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Unread 11-05-2005, 12:24 AM   #27
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Very cool patch changes. Finally, some Paladin issues addressed.
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Unread 11-05-2005, 02:05 AM   #28
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MeridianR wrote:

Queen Alexandria wrote:

MeridianR wrote:To me (since I tank mainly) - Str and Sta > Int and Wis. I already have over 300 wisdom in most groups when I MT.  So the +sta / +str are more important to me for tanking. Others might feel different, but since Warriors get +str/+Sta I believe we (Crusaders as a whole not just Pallys) should get the same.

You are kidding right? Strenght does nothing for tanking, agility has little to no impact on avoidance and stamina is easily capped. When i tank, i make sure my mitigation, hitpoints (this means raw hitpoints from items) and wisdom (resists) are up there. Having int and wisdom balances it, the orbs will provide the right stats that we need to do our offensive and defensive very well. Intelligence lets us nuke, proc and AoE for higher damage and the wisdom gives us a slight improvement in mitigating spell damage.The question that i ask though is, why do orbs say Shield Factor 0 when there is ineeded no shield factor on them?
Your kidding me right? Strength means nothing in tanking?....To me +int means nothing to me in tanking, since you have group members (or raid members) who are providing the DPS while you control aggro. +str gives us more power, and higher auto attack, which is mainly the only form of attacking we are doing on named/epics. +wis after we have Crusade and Faithful Benediction on, is also un-needed since even with mediocre buffs we have a ton of Wisdom +sta gives us more HP, which is our biggest downfall over other tanks as it is +agi well a llittle more avoidence doesn't really matter, so I can see that Tanking to me, is pure defensive.  I have supporting classes to pump out the dps, and auto attacking should be fine.

Strenght does nothing for tanking? You have power issues on raids, LoL. This might be a touchy subject for some people but tanking x4 epics; i usually do not even attack since that opens me up to a riposte (riposte usually = 4000dmg hit sometimes, not worth the risk). Some other fighters will argue that the auto attack is needed to generate more hate but i don't see hate as being a problem when we have Amends. Taunt, taunt, heal, ward, taunt, taunt, heal, ward... not alot of auto attacking there! Gogo Strenght! Now for the times we aren't tanking, INT offers a much better damage boost than strenght you will get from items, although we aren't a dps class it is very nice to see Refusal of Faith hit for 1800+ and our procs hit for 600dmg. Although we do significant amount of auto attack, our weapon procs seem to go off as much as the number of melee hits we do.You are arguing that we have a ton of wisdom with Faithful Benediction but the same could be said with strenght. Typically my strenght will be one of the stats to be buffed the most in a raid and thats without focusing on that stat specifically. I would rather focus on wisdom and stamina primarily but as it goes with wisdom you usually get intelligence along with it. To me defensive is wisdom and stamina, and offensive is intelligence and strenght, respectively. On a given raid with the right classes i had over 10k hitpoints and 500 wisdom, to me that is defensive. Argue all you want, its a personal choice, but too much of one thing is not good.
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Unread 11-05-2005, 05:55 AM   #29
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MeridianR wrote:


Queen Alexandria wrote:


MeridianR wrote:
To me (since I tank mainly) - Str and Sta > Int and Wis.

I already have over 300 wisdom in most groups when I MT.  So the +sta / +str are more important to me for tanking.

Others might feel different, but since Warriors get +str/+Sta I believe we (Crusaders as a whole not just Pallys) should get the same.





You are kidding right? Strenght does nothing for tanking, agility has little to no impact on avoidance and stamina is easily capped. When i tank, i make sure my mitigation, hitpoints (this means raw hitpoints from items) and wisdom (resists) are up there. Having int and wisdom balances it, the orbs will provide the right stats that we need to do our offensive and defensive very well. Intelligence lets us nuke, proc and AoE for higher damage and the wisdom gives us a slight improvement in mitigating spell damage.

The question that i ask though is, why do orbs say Shield Factor 0 when there is ineeded no shield factor on them?

Your kidding me right? Strength means nothing in tanking?....To me +int means nothing to me in tanking, since you have group members (or raid members) who are providing the DPS while you control aggro.

+str gives us more power, and higher auto attack, which is mainly the only form of attacking we are doing on named/epics.
+wis after we have Crusade and Faithful Benediction on, is also un-needed since even with mediocre buffs we have a ton of Wisdom
+sta gives us more HP, which is our biggest downfall over other tanks as it is
+agi well a llittle more avoidence doesn't really matter, so I can see that

Tanking to me, is pure defensive.  I have supporting classes to pump out the dps, and auto attacking should be fine.



you'll never have more hp than a warrior/brawler under equal grouping conditions, so dont try SMILEY Stamina Go for raw hp increases, its better for crusaders. My main stats to upgrade from items are STR > WIS >= INT > AGI >= STA. If SOE wanted us to have massive amount of sta, we would have sta buffs like warriors and brawlers SMILEY.
 
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EDIT btw, self str is 187, a good buffed group puts me above 400 easy. Agi and sta go quite high too.

Message Edited by Sasaki Kojiro on 11-04-2005 05:05 PM

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Unread 11-05-2005, 09:42 AM   #30
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Yeah I see your point about not auto-attacking....but on mobs that don't riposte you, I believe it better to auto attack rather then using CA or Spells. Personally though that Cobalt thing up top with +84 raw health is what I am going to go for., since it would take about 20 stamina for that much of an increase. Right now though my self buffed stats are: 337 str 125 agi 142 sta 196 int 143 wis ...but that isn't a true testimate since I am just sitting here trying to level up Piercing and have a [expletive haxx0red by Raijinn]ty spear I am using....
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