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Unread 02-18-2005, 12:08 AM   #1
demolition tank

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This is my first time playing an SOE game seriously, unfortunately they seem to ignore their players and step on them just as everyone has touted in the past. A few of my former guild mates wouldn’t even play EQ2 with me because it was an SOE game, now I understand why. SOE, you can not continue your current behavior towards your customers and expect to be a big player in the mmorpg market. Between attuning boss drop items and having my speed nerfed horribly, I am hanging up my boots on EQ2. “You have cancelled your subscription. Thank you for your patronage.” SOE, people who cancel their account this nerfing season, will NOT have to come running back to you for our mmo fix, we can get it some where else now and don’t think we won’t.
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Unread 02-18-2005, 12:22 AM   #2
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waaaa waaaaa waaaaa have some cheese with your wine.
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Unread 02-18-2005, 12:41 AM   #3
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the changes dont effect you at 50 so shut your mouth, he has a right to be angered at the way SOE handles nerfs this month, its getting a bit overdone with the nerfing.
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Unread 02-18-2005, 12:55 AM   #4
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I, too am cancelling my subscription for exactly the same reason. SOE has taken a character I loved to play, in a game I loved to look at in a world with good friends and potentially immersive gameplay and ruined it by either listening to the wrong people (i.e. the whiners on these boards that want to make everyone else's lives as miserable as theirs) or just not listening at all. This game has so much going for it, but it is all wasted potential because of the people running things.
 
I hate WoW's graphics. It looks like I'm playing a badly drawn cartoon, but guess what? They beta tested it before they released it, and they aren't having to nerf entire classes out of usefulness and/or coolness. The gameplay is much more fluid and it looks like it's just as challneging as eq2 is from my perspective, if not more so.
 
Typically, this is where I'd offer up constructive advice to improve this game to make it more enjoyable, but ya know what? SOE doesn't care what I have to say, so I'm not even going to bother.
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Unread 02-18-2005, 01:05 AM   #5
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Shameful.  A level 50 Paladin that has yet to understand the grace and forebearance that should be associated with his character.
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Unread 02-18-2005, 01:12 AM   #6
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Hail Brothers and Sisters,
 
I too am SERIOUSLY considering my longevity with SOE and it's products. This has gone on WAY too often in the past with EQ and SWG. Now it has finally happened here. "Let the nerfs commence!"
 
I have another post started about my complaint and problem regarding the horse issue. It seems they removed mine altogether! It is in the hands of SOE Customer Service whether they actually care enough about us customers or not!? I doubt they do based upon past experience with EQ and SWG. But we shall see.
 
And shame on the whining 50 Paladin! Did you just learn how to say "whaa"?
 
*shoves a pacifier into the crying Paladin's mouth*
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Unread 02-18-2005, 01:15 AM   #7
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When you cancel your WOW subscription(i tried it for the free month) you get a nice littl form asking why you quit etc.  You see they actually care.
 
 
When you cancel your eq2 subscription you get the simple page stating what the OP's topic is.   Hmm why was I surprised?
 
 
Now my subscription was cancelled before i started my pally and i like the class enough that i actually renewed it, but when i did cancel it before that was what i got.  They could care less about why you may have left.
 
 
 
 
 
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Unread 02-18-2005, 02:00 AM   #8
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I am going to give them the benefit of the doubt. I think they will get it right eventually. I think I am going to take a week off and see what happens though. I would request that before you go and quit you at least do a /bug or a /feedback on the issues so SOE has a chance to make it better for those of us who are left.
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Unread 02-18-2005, 02:21 AM   #9
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I cancelled my account before I actually renewed it.
 
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Unread 02-18-2005, 02:32 AM   #10
GilfalasElaandrin

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Between attuning boss drop items and having my speed nerfed horribly, I am hanging up my boots on EQ2.

Buh bye. Have fun.
 
If this is enough to make you quit the game then you weren't very attracted to it in the first place, or so it seems to me. The horse thing is silly to quit over since we neer should have had it and it doesn't even affect dungeon play in any case.
 
Boss drop items aleays SHOULD have been attunable in any case as well.
 
If the worst you have to say about the game is these two things and you quit anyways then buhbye!
 
The Paladin class is fantastic, even with the few broken abilities we have. We tank great. We DPS great. We have some very nice group buffs. We stack well with other tanks. I don't see the problem.
 
To all of you who are going to quit over the stupid horse I say: Get real. Go out, make some money and buy a better one if the speed loss is SO crippling to you. Or use the FLUFF spell and enjoy you still free 10% speed buff outdoors which is more an any other class got from their FLUFF spell. Or better yet go and stop your silly whining about it.
 
I lived quite fine to level 20 without a horse. Every other adventurer in game does great without a horse. It is NOT a game or class breaking issue. Once the game matures and you have the money EVERYONE will have a horse as well. So basically the complaint comes down to: Wahh, wahh wahh, I want a horsie NOW mommy!

Message Edited by GilfalasElaandrin on 02-17-2005 03:35 PM

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Unread 02-18-2005, 02:43 AM   #11
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And now a level 30 Paladin displays a lack of candor.  Is it so difficult to maintain a certain level of decorum?  Respect the class you play and the other who play it.  It's fine to disagree here, but mocking and demeaning others is very un-Paladin-like.  Leave that to the other classes.
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Unread 02-18-2005, 02:50 AM   #12
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GilfalasElaandrin wrote:

Between attuning boss drop items and having my speed nerfed horribly, I am hanging up my boots on EQ2.

 
 
.... I lived quite fine to level 20 without a horse. Every other adventurer in game does great without a horse. It is NOT a game or class breaking issue. Once the game matures and you have the money EVERYONE will have a horse as well. So basically the complaint comes down to: Wahh, wahh wahh, I want a horsie NOW mommy!

Message Edited by GilfalasElaandrin on 02-17-2005 03:35 PM


If it's not a game or class breaking issue then why change it?  If there really isn't a reason because it's not game related or class related then it must be because 1) all the people jealous   2)  SOE wanted to [blah blah] some people off...

What do you think it was then?


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Unread 02-18-2005, 02:51 AM   #13
GilfalasElaandrin

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Actually Hrogath I am being bluntly candid. Those deserving of respect are treated with it. Those who show themselves as self serving or greedy or deserving of contempt are also ttreated appropriately.
 
I just happen to despise greedy, selfish, self centered, whiney people who do not care for game balance or who do not care about fair play. And in my opinion anyone who thinks our fluff spell being as good as a two platinum piece horse, or even havnig an affect at all, is fair when compared to the fact that every other fluff spell in game has no effect (and all of them were supposed to have none) give the distinc impression they are that kind of person. Especially when they threaten to quit and rant over it.
 
As much as you are distressed over my blunt directness is saying white is white, I am distressed even more so to see so many people who choose Paladin as a class not caring one whit for the fundamental paladinly concepts of fair play and consideration of the good of the whole (in this case the game) above oneself.
 
This change in no way breaks the class. Rather it puts the class roughly equal with everyone else. They can use their fluffs in any zone. We can only use ours outside but we get a small movement buff.
 
Parity. Balance. Fair.
 

If it's not a game or class breaking issue then why change it?

1) The horse was the Paladin level 20 fluff ability. ALL classes fluff abilities were so called becasue they were to be RP/visual abilities that had not gameplay impact. This has been categorically stated by the dev's and cannot be argued or refuted.

2) The horse was mistakently given a speed boost that it never should have had. This has been categorically stated by the dev's and cannot be argued or refuted. They initially said they did not think they would have to change it, giving a clear indication that that might change in the future. It changed.

3) Having an ability from a class of abilities shared by every player in game, that is supposed to do nothing for every player in game, that does indeed give an advantage is unfair to the other players in game whose abilities in that same class do not.

4) Fixing a mistake is not a nerf. You may dislike it, but it does tno change the fact that rolling back the speed makes the ability pure fluff and hey that is whay it was supposed to be all along!

5) You statement is self defeating. I can as easily reply with since it is not game breaking that changing it does not matter and we could go in this silly argument circle forever. If it is not game breaking, or even massively important (which it isn't) then taking it out is similarly not important. The horse was giving a definate, palpable, constant, combat advantage that it was absolutely never supopsed to.

A soloing Paladin could try out a mob and if it did not go well, after burning his entire power bar, he could turn and run and have a pretty amazing chance of survival. I know because I did it ALL THE TIME. And the fluff horse was never MEANT to do that. The fluff horse was supposed to be fluff. If our fluff is really nice and gives an advantage when it is a) not supposed to and b) no one elses does then fixing it is only appropriate.

Pretty simple see?

Message Edited by GilfalasElaandrin on 02-17-2005 04:01 PM

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Unread 02-18-2005, 02:53 AM   #14
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Tis a sad day in all of Norrath!   :smileysad:
 
 
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Unread 02-18-2005, 03:34 AM   #15
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Hrogath wrote:
And now a level 30 Paladin displays a lack of candor.  Is it so difficult to maintain a certain level of decorum?  Respect the class you play and the other who play it.  It's fine to disagree here, but mocking and demeaning others is very un-Paladin-like.  Leave that to the other classes.



Ok, Hrogath, I'm going to count to 3 and snap my fingers: 1, 2, 3, *SNAP*!! Ok, welcome back. Sorry, you were doing that thing again. You know, where you blur the lines of gaming / reality? We're OOC here.

 

 

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Unread 02-18-2005, 03:40 AM   #16
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can i have your stuff? just don't attune it first... you can keep your horse though
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Unread 02-18-2005, 03:49 AM   #17
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Lemli Waker wrote:


Hrogath wrote:
And now a level 30 Paladin displays a lack of candor.  Is it so difficult to maintain a certain level of decorum?  Respect the class you play and the other who play it.  It's fine to disagree here, but mocking and demeaning others is very un-Paladin-like.  Leave that to the other classes.



Ok, Hrogath, I'm going to count to 3 and snap my fingers: 1, 2, 3, *SNAP*!! Ok, welcome back. Sorry, you were doing that thing again. You know, where you blur the lines of gaming / reality? We're OOC here.

 

 




Heh.  Yeah, well a guy can hope that people won't hide behind the blur of virtual anonymity that the internet provides.  Merely trying to elevate the decorum of the conversation, standards that are useful in real life and outside it as well.  But you have to admit that while you're trying to make your point it's kind of funny that you use OOC to make your point.  Further, we ARE talking about a game here, right?  I think I have a healthy grasp on what is real and what isn't.  And while I'm not perturbed about the horse nerf either, I still get disappointed when people are needlessly caustic.  But by all means, post as you will.  As my sig states, your honor is your own business - in RL and in game.
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Unread 02-18-2005, 04:28 AM   #18
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Shadowthorne wrote:


GilfalasElaandrin wrote:

Between attuning boss drop items and having my speed nerfed horribly, I am hanging up my boots on EQ2.

 
 
.... I lived quite fine to level 20 without a horse. Every other adventurer in game does great without a horse. It is NOT a game or class breaking issue. Once the game matures and you have the money EVERYONE will have a horse as well. So basically the complaint comes down to: Wahh, wahh wahh, I want a horsie NOW mommy!

Message Edited by GilfalasElaandrin on 02-17-2005 03:35 PM


If it's not a game or class breaking issue then why change it?  If there really isn't a reason because it's not game related or class related then it must be because 1) all the people jealous   2)  SOE wanted to [blah blah] some people off...

What do you think it was then?




1 starred by quoting someone else...  It shows what they really thought about the quote eh?  Instead of showing your lack of intellegence since any monkey can click a button - put some rational thought behind your reasoning...
 
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Unread 02-18-2005, 05:30 AM   #19
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GilfalasElaandrin wrote:

I lived quite fine to level 20 without a horse. Every other adventurer in game does great without a horse. It is NOT a game or class breaking issue. Once the game matures and you have the money EVERYONE will have a horse as well. So basically the complaint comes down to: Wahh, wahh wahh, I want a horsie NOW mommy!

Message Edited by GilfalasElaandrin on 02-17-2005 03:35 PM



Using your own logic, they had no reason to change the horse Gilfalas. It wasn't a Game or Class breaking issue, and the only reason it was changed was due to the whining of other people.
 
 
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Unread 02-18-2005, 07:29 AM   #20
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Believe it or not (and I play both plus Sark Ages of Camelot), WoW graphics look silly at first, but because the color palette is so much more vibrant than any of the other games, they grow on you fast to the point where you almost prefer the WoW graphics.  SMILEY  Even SOE said that they're all hooked on playing WoW now.  I'd advise anyone to at least try it.
 
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Unread 02-18-2005, 07:42 AM   #21
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Well good looks like there will be less crying if all you pallies quit!  Theres a tear in my beer, cause im crying for ya dear .:womansad:
 
 
 
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Unread 02-18-2005, 09:10 AM   #22
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Every paladin that quits because their horse was appropriately neutered makes me like this class more...those guys never should have been a holy knight to begin with.
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Unread 02-18-2005, 10:05 AM   #23
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 You all definatly didnt play EQ1. This starts off like a roller coaster then turns into a merry-go-round. Things will settle themselfs out..but if you are such a pessimist why even bother playing in the first place. Looks like a waste of money to me. Next time, think ahead.
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Unread 02-18-2005, 10:18 AM   #24
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Feel free to add me to the "I am quitting over a horse" bandwagon.  But I was also a crafter...
 
If it makes you feel better, lets just say the horse was the "straw".
 
Fat models (except rats and gnomes), way too many "flashy" effects (I am a warrior, not a caster), continuing nerfing of crafting, memory leaks, quested/drop items better than crafted, no druid/wizard rings, not being able to help people in trouble (even HEAL!), no flying, no ponytail for high elf females (Fionna Vie would be [Removed for Content]), the online merchantmode, the "why the heck does every scout class get SoW and evac?",  and the big one, lack of soloabilty (but SOE can say there is solo content, just because they added ONE solo mob in the middle of 50 grouped mobs).
 
 
Fool me once (EQ), shame on you.
Fool me twice (SWG), shame on me.
Fool me... What the heck was I thinking?
 
 
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Unread 02-18-2005, 12:07 PM   #25
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Horse speed wasn't nerfed it was fixed.
 
Every other class at 20 gets some fluffy stupid thing that they can have or show (assassins get a pet that does nothing, clerics get spells to make their group bow, etc etc). Your fluff actually DID something, now it doesn't just like everyone else. Besides, I now have 3/4ths of my screen free whenever I group w/ one of you now, I hope =)
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Unread 02-18-2005, 04:33 PM   #26
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I don't get it. Surely by L50 you can buy your own horse anyway?
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Unread 02-18-2005, 05:16 PM   #27
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kinetic- im not a pally or a flamer but that was dumb- im a bruiser- the worthless of the worthless and on top of that there arent enough of us to get anything changed... to voice an opinionn big enough to get anything done - like the 7000 monk posters... or the 6000 paladin posters... so the last thing i wanna see is you RE- itterating what has been said 10x... no offense- just not right now- if ya look back, i supported the horses and feel as though they should have been left alone-= cause you are a hybrid class = with that being said- you wont fill many other rolls outside of MT-=
 
and your skills like the ability to heal incline you to solo well.with that being said.. the horse was your Feign Death. so yeah if they gave me a 50% haste proc on my attack for 40-50 levels and then take it all of a sudden - i cant and i dare them to hold it against me for being just a LITTLE upset- especially when they dont change it till they "feel like it" or until they get on this whole "listen to the fans tip".. it was no mistake - it wasnt "broken' they knew and they knew when they did it
 
= they arent as crazy as you may think and i promise they dont make mistakes like that. they just hoped it wouldnt be that big of a deal- as they will do wiht many other things in the future, 'hey lets try this" and see how it works-- the crafted attuning is a big expiremnt = it can go either way - make prices sky rocket- or make them plumment and even out- so hey = cause im an international business major and i came up with a solution in about 5 mins- simple
 
Make the stuff attunable and allow you to sell it back for what you paid = at that point - put a cap on the items based upon armor Tier. no more Fp citizenship rings going for 1p... it just takes up valuable space and memory... so with the price caps and the ability to sell armor back (crafted attuned) to the broker or whatever for what you paid- then you will be able to use  that money and your adventuring cash to buy armor etc from the next tier. making it a circular process== that does everything they are tryin to do in one whop... 
 
you keep the money out of the economy = promote the skill requiremnets for armor system - and give adventurers a sense of relief not having to struggle to purchase armor, its not like there are class specific armors lol- everyone wears the same ish- so if its gonna be that cut and dry - leave it that way. cause the best and fastest way to make money is to Trade skill
 
 it almost seems like they are passively forcing everyone to Tradeskill - cause in a grp you get a 1/6 chance at a drop= and even when you do get it  - you dont sell it for what you could sell it for on the broker or for that matter sitting in the commons spamming AUCTIONS. other wise how do they expect the average adventurer without a high level alt to make money and supply armor and weaps at outrageous prices?    
 
SOE doesnt want others holding our 3pp so that we can run our level 6 scout over and pick it up so that the alt has spending cash- but thats about the just of it. thats gonna happen more and more and more cause there arent any other choices because of the issue regarding broker and merchant prices. so with the armor and item tier price caps- merchants dont make obscene amounts  - and adventureres dont go broke tryin to fill a greyed out or green armor slot when they will have to replace another 7-8 slots worth of armor.
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Unread 02-18-2005, 06:34 PM   #28
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GilfalasElaandrin wrote:
blah blah blah ...
So basically the complaint comes down to: Wahh, wahh wahh, I want a horsie NOW mommy!


Actually it's come to : Wahh, wahh wahh, I don't want them getting a horsie mommy!
 
What I find revolting are all the efforts and energy spent just to get this "non game breaking" feature from us.
 
I just hope that from now on, no one running by a crusader on his horse while trying to flee from a mob won't think "maybe he'll taunt it off me, as he can escape easily afterwards..." because he can't be more wrong.
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Unread 02-18-2005, 07:18 PM   #29
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GilfalasElaandrin wrote:
.....
If it's not a game or class breaking issue then why change it?

1) The horse was the Paladin level 20 fluff ability. ALL classes fluff abilities were so called becasue they were to be RP/visual abilities that had not gameplay impact. This has been categorically stated by the dev's and cannot be argued or refuted.

2) The horse was mistakently given a speed boost that it never should have had. This has been categorically stated by the dev's and cannot be argued or refuted. They initially said they did not think they would have to change it, giving a clear indication that that might change in the future. It changed.

3) Having an ability from a class of abilities shared by every player in game, that is supposed to do nothing for every player in game, that does indeed give an advantage is unfair to the other players in game whose abilities in that same class do not.

4) Fixing a mistake is not a nerf. You may dislike it, but it does tno change the fact that rolling back the speed makes the ability pure fluff and hey that is whay it was supposed to be all along!

5) You statement is self defeating. I can as easily reply with since it is not game breaking that changing it does not matter and we could go in this silly argument circle forever. If it is not game breaking, or even massively important (which it isn't) then taking it out is similarly not important. The horse was giving a definate, palpable, constant, combat advantage that it was absolutely never supopsed to.

A soloing Paladin could try out a mob and if it did not go well, after burning his entire power bar, he could turn and run and have a pretty amazing chance of survival. I know because I did it ALL THE TIME. And the fluff horse was never MEANT to do that. The fluff horse was supposed to be fluff. If our fluff is really nice and gives an advantage when it is a) not supposed to and b) no one elses does then fixing it is only appropriate.

Pretty simple see?

Message Edited by GilfalasElaandrin on 02-17-2005 04:01 PM



First you say it's not a game breaking or class breaking issue then you go out on the limb and give 5 reasons why it is....  First of all, which is it????  You cannot straddle the fence.
 
Now in rebuttle:
 
1) The horse was the Paladin level 20 fluff ability. ALL classes fluff abilities were so called becasue they were to be RP/visual abilities that had not gameplay impact. This has been categorically stated by the dev's and cannot be argued or refuted.
 
According to you, there isn't an impact.  Actually my being able to ride at 32% vs sprint or walking really had no merit.  I still took a griffon when going to TS, I still fought gnolls standing still and my ability to ride away from battle sometimes saved me or the group and sometimes it didn't.  So your first statement of it wasn't a game changing ability was correct. 
 
2) The horse was mistakently given a speed boost that it never should have had. This has been categorically stated by the dev's and cannot be argued or refuted. They initially said they did not think they would have to change it, giving a clear indication that that might change in the future. It changed.
 
According to Moorgard it wasn't going to be changed AT THIS TIME because..... IT WASN'T A MAJOR ISSUE!    Notice that all CSR's, politicians, social workers, etc. will use the standard CYA so it doesn't come back to bite them in the rear later.  Please note that even Moorgard agreed with you - it wasn't a issue.  It didn't disrupt game balance nor did it give any advantage in gaining levels or experience.  I can run around Antonica at 98% speed if I wanted to. It's not going to make me level any faster or defeat mob group 2xx.
 
 
3) Having an ability from a class of abilities shared by every player in game, that is supposed to do nothing for every player in game, that does indeed give an advantage is unfair to the other players in game whose abilities in that same class do not.
 
Here's were we really get into the meat of this.  It was never about it being game changing or balancing, it was about being UNFAIR. Unfair to you is a matter of opinion.  But this statement proves what the real underlying issue was.  It proves that several people were jealous.  It never gave an unfair advantage to anyone as far as game play was concerned.  Who cares if I beat you to TS, I'd still have to wait for you.
 
 
4) Fixing a mistake is not a nerf. You may dislike it, but it does tno change the fact that rolling back the speed makes the ability pure fluff and hey that is whay it was supposed to be all along!
 
If you fix something that is not broken and it consequently hinders it from what it's actually realistically supposed to do, it is a nerf.  You may not like it, but that's what it is.  There are many more issues in this game that actually are mistakes that need to be fixed, like Chesgard in Stormhold - That's a mistake. If they would fix it they would not be nerfing it. See the difference.
 
5) You statement is self defeating. I can as easily reply with since it is not game breaking that changing it does not matter and we could go in this silly argument circle forever. If it is not game breaking, or even massively important (which it isn't) then taking it out is similarly not important. The horse was giving a definate, palpable, constant, combat advantage that it was absolutely never supopsed to.
 
So, what is important to you is all that matters?  And once again you contradict yourself.... you say it's not important - yet you went out of your way to explain in your opinion why it's important.  There was no combat advantage given by the horse that no other person has.  If I run at 32% vs your sprint from the battle, the only difference will be the distance traveled in the duration of time.  You still have the same opportunity to sprint from the battle.  Also remember that this is limited to battles in zones that allowed horses.
 
 
I'm not going to change your opinion and vice versa.  Please understand your opinion for the most part is speculative but the underlying motives from this were from pure jealousy, not a game balancing decision.  We could argue this forever but that still wouldn't make you right and I'm sure the majority of the Paladins would agree with me on this vs the majority that would agree with you that don't even play the Paladin class.  You can respond to appease your social status with the boards, one star me - what ever... just remember east is east and west is west - so shall the twain ne'r meet (R. Kippling)... thus as it applies to this thread.
 
 
 
 
 
 
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Unread 02-18-2005, 11:07 PM   #30
Tucciim

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if people are going to quit, then just quit.  dont come here and make useless posts crying about changes. 
 
"omg they nerfed my horse! "  you know what, ya, it sucks. but get over it and move on.  if you picked a paladin jsut to get a free horse then you are playing the wrong class.
 
 
so waaaa waaaa cry me a river.  i hope more paladins quit.  less competition for the heavy armor and paladin master spells. 
 
edit:
 
one more thing... i find it incredibly amusing how all you [Removed for Content] say "im canceling my account!" and then sit and troll the eq2 boards.  quit and go away, or shut up about them balancing the game and play it. 
 

Message Edited by Tucciim on 02-18-2005 10:09 AM

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