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Unread 11-09-2005, 07:27 PM   #1
FroggyBruiser

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the intimidating order's line of spells states and certain % of added dps. This means it is a haste right ?
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Unread 11-09-2005, 08:32 PM   #2
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No, it adds your auto-attack damage. If you have +15% dps, you can hit for 115 instead of 100.
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Unread 11-10-2005, 05:58 AM   #3
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LOl ahh no my friend actauly we add to ours and others AOE dps. No, my friend its the Monks with the huge player base that get the haste and the heal outside of group and so on.

 

I can still solo (only cause of fabled gear) and I have fun with my guildies but over all I am very bored with the Bruiser class. Maybe if they gave me a group FD or a self invis or [expletive haxx0red by Raijinn] I dunno SOMETHING EXCITING I wouldnt be so bored.

 

You know what while im ranting... Moorguard you are the WORST cheerleader for the Bruiser class I have ever seen. Come on man. Throw your boys a bone. Something interesting instead of the same old same old spells that have been replaced every 10 levels with the same spells w/ more damage!

Message Edited by Thail on 11-09-2005 08:01 PM

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Unread 11-10-2005, 06:43 AM   #4
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Just wondering if Velan's Nervy Order was still in the game or not?
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Unread 11-10-2005, 09:59 AM   #5
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no they removed it, along with all the other spells like that 1.
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Unread 11-16-2005, 10:30 PM   #6
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Thail wrote:

LOl ahh no my friend actauly we add to ours and others AOE dps. No, my friend its the Monks with the huge player base that get the haste and the heal outside of group and so on.

 

I can still solo (only cause of fabled gear) and I have fun with my guildies but over all I am very bored with the Bruiser class. Maybe if they gave me a group FD or a self invis or [expletive haxx0red by Raijinn] I dunno SOMETHING EXCITING I wouldnt be so bored.

 

You know what while im ranting... Moorguard you are the WORST cheerleader for the Bruiser class I have ever seen. Come on man. Throw your boys a bone. Something interesting instead of the same old same old spells that have been replaced every 10 levels with the same spells w/ more damage!

Message Edited by Thail on 11-09-2005 08:01 PM



Make a monk, plz
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Unread 11-18-2005, 02:41 AM   #7
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Thail wrote:

LOl ahh no my friend actauly we add to ours and others AOE dps. No, my friend its the Monks with the huge player base that get the haste and the heal outside of group and so on.

I can still solo (only cause of fabled gear) and I have fun with my guildies but over all I am very bored with the Bruiser class. Maybe if they gave me a group FD or a self invis or [expletive haxx0red by Raijinn] I dunno SOMETHING EXCITING I wouldnt be so bored.

You know what while im ranting... Moorguard you are the WORST cheerleader for the Bruiser class I have ever seen. Come on man. Throw your boys a bone. Something interesting instead of the same old same old spells that have been replaced every 10 levels with the same spells w/ more damage!


Um, why didn't you play a monk.  You want haste, heal outside of group, group fd and self invis.  ...  Uh?  Am I missing something.
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Unread 11-18-2005, 02:45 PM   #8
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Thail wrote:

LOl ahh no my friend actauly we add to ours and others AOE dps. No, my friend its the Monks with the huge player base that get the haste and the heal outside of group and so on.

I can still solo (only cause of fabled gear) and I have fun with my guildies but over all I am very bored with the Bruiser class. Maybe if they gave me a group FD or a self invis or [expletive haxx0red by Raijinn] I dunno SOMETHING EXCITING I wouldnt be so bored.

You know what while im ranting... Moorguard you are the WORST cheerleader for the Bruiser class I have ever seen. Come on man. Throw your boys a bone. Something interesting instead of the same old same old spells that have been replaced every 10 levels with the same spells w/ more damage!

Message Edited by Thail on 11-09-2005 08:01 PM


I'm also disappointed with my bruiser. I'm really missing rez, direct heals, reactive heals and HP buffs to make this class enjoyable. Finnster
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Unread 11-18-2005, 06:17 PM   #9
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Yes, I have been waiting on someone to bring the topic up. My bruiser to has seemed to bore me as well. I think if they gave us a pet and a power regen for our group leet bow skills and group heals it would help. Also bring back the druid ports from EQ1 and let bruisers be the only ones who can do it.
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Unread 11-19-2005, 02:06 AM   #10
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Please just combine all the powers of my Dirge and my Fury into my bruiser please.  :smileytongue:
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Unread 11-19-2005, 03:49 AM   #11
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I also want a stifle with a 0 cast time, 0 power and 5 second recast with a 20 second duration.

I also want to get my 80% avoidance back that I had before the CC. And I want my heal to be turned into a HoT and recast reduced to 30 seconds. I also want a raid rez, simular to the dirge only more powerful. Also, I want a 15k damage nuke for pulling and maintaining agro.

I'm so disapointed at my bruiser atm SMILEY

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Unread 11-19-2005, 06:25 PM   #12
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In addition to all those skills that I and other bruisers mentioned above, I think all bruisers should have pudding. What good is a Bruiser without some sort of pudding

Message Edited by Sazz on 11-19-2005 05:26 AM

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Unread 11-26-2005, 06:28 PM   #13
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God, I'm glad I found this thread. My bruiser has been so weak compared to other tanks after the CU.
 
I would like a pet, 'cause the paladins get squires and the shadow knights get creepily-crawlamajigs. The guardians get all their little friendly spirit shards. We need, like, I dunno, OMG, a scorpian that hovars without flapping.
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Unread 03-22-2006, 05:08 PM   #14
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Better late then never. All you smart [expletive haxx0red by Raijinn] non bruisers can suck my [expletive haxx0red by Raijinn]
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Unread 03-22-2006, 07:55 PM   #15
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Thail wrote:Better late then never. All you smart [expletive haxx0red by Raijinn] non bruisers can suck my [expletive haxx0red by Raijinn]

Did you really need to bump a 4 months old post to say THAT? :smileyindifferent:
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Unread 03-22-2006, 08:10 PM   #16
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[Removed for Content] ! :p
 
I'm glad he did :p
 
Had a good laugh :d Never seen that post :p
 
Greetz
 
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Unread 03-22-2006, 09:14 PM   #17
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I bet he came back after 4 months to check if he has group FD, targeted heals, invis and laser goggles yet.Finnster
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Unread 03-22-2006, 09:30 PM   #18
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The stats on the laser goggles suck anyways..
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Unread 03-22-2006, 10:08 PM   #19
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Gaige wrote:

Thail wrote:

LOl ahh no my friend actauly we add to ours and others AOE dps. No, my friend its the Monks with the huge player base that get the haste and the heal outside of group and so on.

I can still solo (only cause of fabled gear) and I have fun with my guildies but over all I am very bored with the Bruiser class. Maybe if they gave me a group FD or a self invis or [expletive haxx0red by Raijinn] I dunno SOMETHING EXCITING I wouldnt be so bored.

You know what while im ranting... Moorguard you are the WORST cheerleader for the Bruiser class I have ever seen. Come on man. Throw your boys a bone. Something interesting instead of the same old same old spells that have been replaced every 10 levels with the same spells w/ more damage!


Um, why didn't you play a monk.  You want haste, heal outside of group, group fd and self invis.  ...  Uh?  Am I missing something.

Um why did you play a Monk. You want to tank raid mobs.... Uh? Am I missing something? /ROFLMAO
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Unread 03-22-2006, 11:57 PM   #20
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Bruiser is a fun class, no doubt.  Not too many complaints really, but, being a PvP'er, I gotta say that Mantis Star (the throwing power in the Stamina Achievement line) should have a snare.  In PvP Bruisers either get ganked and they die or the other person gets away ... it's impossible to catch a runner if they know what they're doing.  I try to do team PvP every chance I'm on, but sometimes nobody's on and I want to harvest, or run solo to get somewhere ... and the lack of any ranged damage, lack of any ranged mez/stun/root or even snare just leaves a feeling of impossibility that doesn't sit well.  A long duration root would be an 'I Win Button' so I definitely do NOT want that, but a snare makes a lot of sense.  At least they'd think twice about jumping me, and if they jumped me ... they wouldn't always be guaranteed an easy escape option.  SMILEY 

Because of PvP, stun-lock isn't an option ... and I agree with the double-duration immunity rule.  But, it has really changed the dynamic of PvP'ing with a Bruiser.  Since the Stamina Achievement line is obviously the ranged attack line, it makes a lot of sense to put in an effect to deal with runners.  Mantis Leap helps, but on a 1 minute timer ... it's very situational.  Mantis Star should have a snare ... I think it would be fine to replace the Stamina Debuff with a Snare.  After all, Snares aren't roots that assure you catch runners, but they add the element of unknown that makes fleeing much more risky. 

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Unread 03-23-2006, 12:41 AM   #21
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Radigazt wrote:

Bruiser is a fun class, no doubt.  Not too many complaints really, but, being a PvP'er, I gotta say that Mantis Star (the throwing power in the Stamina Achievement line) should have a snare.  In PvP Bruisers either get ganked and they die or the other person gets away ... it's impossible to catch a runner if they know what they're doing.  I try to do team PvP every chance I'm on, but sometimes nobody's on and I want to harvest, or run solo to get somewhere ... and the lack of any ranged damage, lack of any ranged mez/stun/root or even snare just leaves a feeling of impossibility that doesn't sit well.  A long duration root would be an 'I Win Button' so I definitely do NOT want that, but a snare makes a lot of sense.  At least they'd think twice about jumping me, and if they jumped me ... they wouldn't always be guaranteed an easy escape option.  SMILEY 

Because of PvP, stun-lock isn't an option ... and I agree with the double-duration immunity rule.  But, it has really changed the dynamic of PvP'ing with a Bruiser.  Since the Stamina Achievement line is obviously the ranged attack line, it makes a lot of sense to put in an effect to deal with runners.  Mantis Leap helps, but on a 1 minute timer ... it's very situational.  Mantis Star should have a snare ... I think it would be fine to replace the Stamina Debuff with a Snare.  After all, Snares aren't roots that assure you catch runners, but they add the element of unknown that makes fleeing much more risky. 


^^^whatever the above poster said - I also don't understand why bruisers (monks as well am guessing) cannot hit in the back or side when running after a target - In PvP, you have to go past the target and then hit it - since we don't run as fast as other classes (i.e. scout), by the time you have past the target (finally) and you're ready to hit, you're either out-of-power, or the target has evac'ed...Why can't we hit a target (PC) when running after it and being within the range - I try it all the time and I just can't hit it...I think this should be fixed in the first place....Any dev care to reply about this? Much appreciated...
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Unread 03-23-2006, 01:25 AM   #22
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Darton wrote:
Um why did you play a Monk. You want to tank raid mobs.... Uh? Am I missing something? /ROFLMAO
I do tank raid mobs.
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Unread 03-23-2006, 01:39 AM   #23
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Gaige wrote:

Darton wrote:
Um why did you play a Monk. You want to tank raid mobs.... Uh? Am I missing something? /ROFLMAO
I do tank raid mobs.

Any tank class can tank Epic mobs. Its all group makeup and team "know how". Its just Gaurdians do it best and I personally prefer giving the person who is best suited for the task the task of doing so. So, why have anyone else do it? 

I like the way our class is set up atm. With the AA's I have gone basicly all DPS as thats my role in raids 90% of the time and I want to do as much as possible in my role. Sta and Wis FTW!!

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Unread 03-23-2006, 01:42 AM   #24
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MakhailSammael wrote:

Any tank class can tank Epic mobs. Its all group makeup and team "know how". Its just Gaurdians do it best and I personally prefer giving the person who is best suited for the task the task of doing so. So, why have anyone else do it? 

I like the way our class is set up atm. With the AA's I have gone basicly all DPS as thats my role in raids 90% of the time and I want to do as much as possible in my role. Sta and Wis FTW!!


You say the statement in yellow...

and then you say the statement in green.

Oh the irony.

Gave me a chuckle at least.

You let guardians tank because they are better suited for the task yet you try to do DPS as a bruiser when even with a strict DPS setup and 1000s of strength you won't provide as much damage as a properly played/geared caster or scout.

/shakes_head

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Unread 03-23-2006, 01:49 AM   #25
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Gaige wrote:

MakhailSammael wrote:

Any tank class can tank Epic mobs. Its all group makeup and team "know how". Its just Gaurdians do it best and I personally prefer giving the person who is best suited for the task the task of doing so. So, why have anyone else do it? 

I like the way our class is set up atm. With the AA's I have gone basicly all DPS as thats my role in raids 90% of the time and I want to do as much as possible in my role. Sta and Wis FTW!!


You say the statement in yellow...

and then you say the statement in green.

Oh the irony.

Gave me a chuckle at least.

You let guardians tank because they are better suited for the task yet you try to do DPS as a bruiser when even with a strict DPS setup and 1000s of strength you won't provide as much damage as a properly played/geared caster or scout.

/shakes_head


I disagree with you. My DPS is deffinately on par with scouts and Casters in my guild (other then Conj and Necro's). In AOE fights, I tend to fair even better then them as their pets cannot stand the damage I can nor avoid AOE's like I can. If you talk to other high end raiding bruisers that have went straight DPS in AA's (Mantis Bolt & Bamboo Twirly thingy) they will tell you the same thing. And my guild and I have been raiding 5 nights a week for about a year now, so we have a pretty good idea on how to play our classes. So, yes, those two sentences do fit in my statement.

 

Glad you got a chuckle out of my statement. SMILEY

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Unread 03-23-2006, 02:23 AM   #26
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MakhailSammael wrote:

I disagree with you. My DPS is deffinately on par with scouts and Casters in my guild (other then Conj and Necro's). In AOE fights, I tend to fair even better then them as their pets cannot stand the damage I can nor avoid AOE's like I can. 


If your DPS is on par and your defense is better, then you're overpowered.  Just fyi.  You are a tank class, eh?
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Unread 03-23-2006, 04:01 AM   #27
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I'm not arguing who is overpowered and underpowered, I'm just stating the facts ma'am. SMILEY
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Unread 03-23-2006, 07:13 AM   #28
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I am enjoying the Bruiser class diversity, so much so, that he will be my main very soon. Nice to tank when ya need to, dish dps when ya need to, mezz when ya need to, Fear when ya need to, FD save group if ya need to, Jump off of tall buildings when ya need to (grinn). After playing the Guard class and the warlock class a few of levels, I am finding it is a nice balance of the two. I dont die in one hit, and it doesnt take 5 minutes to kill a mob.

 

and I was just poking fun at you Gaige, flex on brother, Im sure you own the raid mobz)

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Unread 03-23-2006, 07:15 AM   #29
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Gaige wrote:

MakhailSammael wrote:

I disagree with you. My DPS is deffinately on par with scouts and Casters in my guild (other then Conj and Necro's). In AOE fights, I tend to fair even better then them as their pets cannot stand the damage I can nor avoid AOE's like I can. 


If your DPS is on par and your defense is better, then you're overpowered.  Just fyi.  You are a tank class, eh?
Its not the class, its what is between the ears, granted I properly played [expletive haxx0red by Raijinn], or  Mage should out DPS us, but....doesnt mean he wasnt out dps'ing them on raids) /wink
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Unread 03-23-2006, 08:37 AM   #30
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Gaige wrote:

MakhailSammael wrote:

I disagree with you. My DPS is deffinately on par with scouts and Casters in my guild (other then Conj and Necro's). In AOE fights, I tend to fair even better then them as their pets cannot stand the damage I can nor avoid AOE's like I can. 


If your DPS is on par and your defense is better, then you're overpowered.  Just fyi.  You are a tank class, eh?
Not entirely true gaige you see scouts can tank as well as brawlers now. With the right choice of aa's brawlers cna focus on dps and scouts can focus on defense. Actually i been reading about scouts who take the defensive aa's sayign they tank just as well as brawlers.
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