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Unread 01-20-2006, 12:59 PM   #1
Ladicav

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I was interested to see how comparable it was to do the Offensive Stance, Dual Wield test again, but this time spamming all the combat arts I would use when soloing.
 
For reference, it is exactly the same setup as my previous parsing tests on exactly the same mobs under the same conditions.
 
My Combat Art qualitys are as follows;
Cleave - Adept IIIBlast - Adept IIISwamp - Master IIOverwhelm - Adept IRetaliate - Adept IUnerring Strike - Adept IVindication - Adept IFerocious Charge - Adept I
 
 
Maximum possible DPS I was able to get in one instance was just over 252, but that was when Blast and almost all the other CA's hit for max damage and Gleaming Strike procced twice. Not something I would expect happens very often. And it didn't. Out of 23 tests, only 2 tests came out around this figure.
 
Lowest DPS was almost 159. That was when Blast and Swamp both happened to miss on the opening round, Swamp did hit when it recycled though.
 
So while I was able to get just over 250 DPS in 2 instances, it isn't indicative of the true +CA DPS. I mean I'm not going to go around saying woot, I can do 250 DPS, because a lot of things have to go right to do that. If one CA doesn't hit for near full damage, then it won't be done. If the mob resists a CA, then it wont be done. And even then Gleaming Strike had to proc twice. And even then, achieving 250 DPS is more so dependant on your CA quality to begin with. And even then, you cannot use more than Blast once every minute anyway, because of it's recast timer. Most groups I have been in, if Blast is ready on the pull or not is like playing the lottery. Even solo while doing this test, having to wait around for Blast to reset to run another parse, was boring as heck. If I was soloing for really real, I would have pulled again before it had reset once the mob was dead. So 250 DPS is a nice once off to figure beat my chest and boast, but it's not realistic of any sustainable kind of DPS once all these other factors are taken into account.
 
The average was around 214 with all CA's ready to be used before the start of combat. This is a 107% increase over the just stock standard, no +CA DPS in my previous test. This would probably round out further with more samples to average, but this is a good enough indication for me that a Guardian with my setup, can expect to do around 170 - 200+ DPS on average in this stance, on just a straight solo yellow con, depending if Blast is ready at the time.
 
I don't know how much this will shift by the time I get to level 59 and the weapons are no longer suited to the tier. Odds on I won't even be able to solo a level 60 yellow con anyway if I use the same gear as now. But I can live with 200 DPS for now.
 
I may try repeating it with a 2 hander, since there was some interest. Problem is I have to get my hands on a cobalt imbued 2 hander to begin with since I stopped using 2 handers a while back. All this new gear has fried my bank account. So I don't know when this could happen.
 
What I would like to see though, if anyone has another of the fighter archetypes, of similar level and similar tiered gear if they would be willing to do some quick testing. This is my only played char, so I don't have the luxury myself. I consider 214 average as pretty good, and 250 DPS peak as great, but other fighters may think this is /yawn compared to what they can spam for max. If a DPS class was outputting 214 DPS they would think something is wrong lol. So it is all relative. I consider this good for my Guardian, but is it good in the whole scheme of things? I'd like some hard data on it because I would really like to know....I'm sure you all would too.
 
As of now though, If I want to be able to maintain repeatability in tests I'll only be able to chase level 52 Anaz Mal Scrappers now, since with all this testing, I levelled to 51 and the level 51 Anaz Mals have now turned white con ;p Yay me lol
 
Going to take a break from all this parsing for a bit. Seen way to many numbers over this last week. But I hope this helps answer some curiosities people may have had.

Message Edited by Ladicav on 01-20-200612:18 AM

Message Edited by Ladicav on 01-20-200612:22 AM

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Unread 01-20-2006, 01:12 PM   #2
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Again , loudly applaud your great effort here.  We really need to get a bruiser , monk , sk , pally and zerker to do the same   and then sticky the results.

This would have been a good thing for SOE to have done  ,  but hopefully your hard work will stir them into activity SMILEY

NICE WORK Ladiclav.

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Unread 01-20-2006, 08:13 PM   #3
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Ladi do you have the character view option on your account? I would like to see the gear and stats you have My hit percentage seems to be alot lower in 6 levels of parsing, then again it may just be that particular mob that is accounting for the increase you have. I usually show slightly lower overall DPS and about a 10% less hit rate. Probably a refelction of combating higher level mobs since none of my parsing was in a controled setting. Thanks again for your post as always a great read!

As soon as I break my bruiser into 50 I will parse under those same conditions listed, dont hold yopur breath though it may be awhile SMILEY

 

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Unread 01-20-2006, 08:36 PM   #4
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Rahge wrote:

Ladi do you have the character view option on your account? I would like to see the gear and stats you have My hit percentage seems to be alot lower in 6 levels of parsing, then again it may just be that particular mob that is accounting for the increase you have. I usually show slightly lower overall DPS and about a 10% less hit rate. Probably a refelction of combating higher level mobs since none of my parsing was in a controled setting. Thanks again for your post as always a great read!

As soon as I break my bruiser into 50 I will parse under those same conditions listed, dont hold yopur breath though it may be awhile SMILEY

 

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Unfortunately I don't have that option. I could possibly post a screenshot of my stats as they were if you think that will help. Will have to wait until tomorrow though, since it's early morning here now and I'm about to head out to bed.

In hindsight I should have done some testing earlier also, when I was in my 40's with my ebon gear to compare how much of a boost Cobalt really is also. But I can't turn back time now lol oh well.

Edit: Sleep can wait lol. Here is a screenshot of my stats as they were.

As far as gear goes, I had full cobalt armour minus my bracer which is Crystallized Acid Bracer (307 mit, 10str, 10sta some hp and pwr), dual imbued cobalt cudgels, imbued vanadium rings, one sta buff and one agi buff which I kept up at all times, vanadium necklace and earring, vanadium bangles/bracelets. I used T5 str food which added 10.5 str and used Offensive stance which is Adept III quality, that was good for another +96 str. And I play a DE if that means anything.

I hope this helps. Now it's bed time lol G'luck with levelling your Bruiser. Would be awesome to compare data when he gets to 50.

Message Edited by Ladicav on 01-20-200608:01 AM

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Unread 01-20-2006, 09:02 PM   #5
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Great work Ladicav, I do have a question though and allow me to explain first. Whne i solo as a bruiser I move a lot, mainly because i have 1 directional attack but also because rear attacks does not miss as much. Since you say that Blast and swamp are your major attacks these could be used from the rear with greater accuracy, i know this for Guardians would require equipping a shield to stun then turn to the back and then reequip the dual wielder, but is this a way to increase your dps, or atleast to keep your major damage dealers hitting for max.

To me there is a difference in just walking up to a mob and start spamming skills rather than putting some thought into when to use what skill and cycling them to max efficiency ( by this i mean getting hit the least and inflicting the most damage).

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Unread 01-20-2006, 09:08 PM   #6
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That is a fair reply Dananeb. I guess what I was trying to do was burn down the mob as fast as I could. Stunning the mob running behind it then re-equipping then using CA uses up time. The more time used means DPS value lowers. But since I never tried it, I don't know for sure.

In a group setting without being the MT, theres always the choice of standing behind the mob and doing this from the beginning. I might try this one day and see what happens. Thanks for the suggestion.

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Unread 01-20-2006, 11:12 PM   #7
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Drulak wrote:

Again , loudly applaud your great effort here.  We really need to get a bruiser , monk , sk , pally and zerker to do the same   and then sticky the results.


Great posts Ladiclav.  Thanks for all the work in pulling this data together.

I seriously doubt that any brawlers will post any concrete information about their dps to this forum for fear of being nerfed or flamed.  I think that a guardian with a brawler alt will have to do it. 

Are they any level 60 Guardians out there with a level 50 bruiser/monk alt?  I'd love to see what kind of dps a level 50 bruiser can do.

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Unread 01-20-2006, 11:56 PM   #8
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Burninghope wrote:

I seriously doubt that any brawlers will post any concrete information about their dps to this forum for fear of being nerfed or flamed.  I think that a guardian with a brawler alt will have to do it. 

Are they any level 60 Guardians out there with a level 50 bruiser/monk alt?  I'd love to see what kind of dps a level 50 bruiser can do.


Actually the only reason I didn't perform these test is that he used a 50 (51 now) Guard and i am 60.
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Unread 01-21-2006, 02:27 AM   #9
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Dananeb wrote:

Actually the only reason I didn't perform these test is that he used a 50 (51 now) Guard and i am 60.


So if a level 60 Guardian did similar parsing and posted the results, would you post your dps data from the same tests?
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Unread 01-21-2006, 07:33 AM   #10
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yes
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Unread 01-21-2006, 01:08 PM   #11
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where do i find lvl 61 solo mobs at???

or would blue 57/58s be acceptable (the birds in PoF)???

now to figure out how to make a spreadsheet lol...  (do  get to wear my normal gear or go with just cobalt???)

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Unread 01-21-2006, 01:48 PM   #12
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I would say just wear what you normally wear. If you have the enthusiasm it might even be worthwhile parsing with both sets of gear if you have that luxury so you can compare the performance of just the regular cobalt wearing tank to whatever default gear you are wearing now, I am assuming fabled.
 
Only caveat with level 61 mobs is in about 4 weeks comes the next expansion, and a new tier of gear and weapons.
 
Parsing level 61 mobs with cobalt will soon become obsolete, especially if the next tier legendary gear is slightly better as you can be guaranteed cobalt will go out of fashion. T6 fabled supposedly will be able to carry over to T7 just fine according to the devs, so your regular gear parsing may have more relevance.
 
In any event, the main criteria is whatever mob you choose to parse with, try to keep everything as consistent as you can, it makes for more meaningful results.
 
Making a spreadsheet isn't really necessary for DPS parsing, even though I used one. It was mainly for the heavy duty parsing I did on the parsing of the tanking stats with all those different stances etc
 
For DPS though it is pretty straighforwards, since the parser I used automatically calculates the DPS for you. If yours doesn't then just record the time elapsed in battle and your total damage output and you can get it that way. I used spreadsheets because I'm familiar with them and they look spiffy. But that's all just fluff, whatever format you have your results in, I'm sure we would all be interested.
 
Gluck if you decide to do it! SMILEY
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Unread 01-21-2006, 02:21 PM   #13
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i was just curious, cause raid fabled gives me the ability to stay alive long enough to solo things that i'd run from in cobalt...  i might give it a shot vs some gray ^^^ efretti (the fights will definalty last longer than 1 min, and i haven't finished the LnL yet)... 

the solo mobs die too fast while useing CAs in off stance so it looks more like spike damage...  you can see your dps dropping the longer its been since Blast has been used...

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Unread 01-21-2006, 02:32 PM   #14
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Yeah thats the thing. Whatever it is you solo, make sure you can survive long enough against it to get enough data, while it still has to be some kind of challenge.

I also realise that the solo mobs die not long after Burst has been used. That's one of the main reasons why I said my max DPS isn't a reflection of the overall DPS. My solo mob DPS would be around 200, but for mobs that last a few minutes or even more, this DPS cannot be maintained, and it all ends when you are out of power anyway. It's a good figure for soloing DPS, but for anything more serious, I would need to run more parses.

That's why my original test used no CA's because the base DPS is exactly that, it is a DPS you can always count on to be there, regardless. Also without using any CA's I easily got lots of data to parse to make an acceptable average. Any extra DPS from +CA's is just a bonus.

Was interesting to see how high it could go though.

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Unread 01-22-2006, 12:48 AM   #15
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Ladicav wrote:

That's why my original test used no CA's because the base DPS is exactly that, it is a DPS you can always count on to be there, regardless. Also without using any CA's I easily got lots of data to parse to make an acceptable average. Any extra DPS from +CA's is just a bonus.


Hum, buff can change datas, for example we can slow us and reduce our output dammage with our short duration buff... It would be interesting to see how these buff can change our dps (and our agro ! )...
From my experience, these buff have very few impacts on our agro (you can divise zero by 1 000 000... result will be the same), but it could be interesting to check it ...
 
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Unread 01-22-2006, 08:51 AM   #16
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Ok, here are the results of some parsing I just did.  The results are surprising given the DPS numbers that Ladicav put out at 50 against yellow con mobs.
 
I fought solo level 57/58 Flame Tornados (no arrows) in PoF near the Raptors.  These were the highest level no arrow solo mobs I could find.  I waited in between pulls until every CA was up and spammed everything I had.  I was in an offensive stance, using a 2 hand imbued cobalt weapon (I don't have dual wield cobalt weapons). 
 
Against Level 58's:
DPS  |     dmg->  |   dmg<-  |   hits   |  misses  |   player hit % 
-------------------------------------------------------------------------------204.5      6340         588           29          1                 96.7%172.0      6365         711           31          1                 96.9%217.6      5440         588           23          1                 95.8%238.0      6426         546           28          0                 100.0%209.5      6496         412           31          0                 100.0%213.6      5553         424           24          0                 100.0%211.1      6333         847           30          1                  96.8%233.9      6548         658           29          0                 100.0%267.9      5357         247           23          0                 100.0%219.2      6356         323           30          0                 100.0%============================================ Average DPS: 218.7
Against Level 57's:
DPS  |     dmg->  |   dmg<-  |   hits   |  misses  |   player hit % 
-------------------------------------------------------------------------------220.8       6404         204           29          0                 100.0%223.7       6264         480           30          0                 100.0%218.5       6554          400           28          0                 100.0%282.0       6487         341           26          1                  96.3%277.6       5275         229           19          0                 100.0%216.0       6263          536           30          0                 100.0%242.7       6310         291           25          0                 100.0%253.9       6348         238           27          0                 100.0%190.2       6278         733           32          2                  94.1%259.5       5450         134           22          0                 100.0%========================== ===================Average DPS: 238.5
 
Overall Average DPS: 228.6Highest DPS: 282.0Lowest DPS: 172.0
 
Equipment:
Full cobalt armor with a fabled helmetPristine Imbued cobalt claymore weapon (2h)All vanadium jewlery except for FBSS+22 str, sta, agi, and wis imbued rings that I kept up at all times+12 and +11 sta hex dolls
Buffs:
Stance : Desperate Charge - Adept IIISteely Conviction - Adept IIIReturn to Battle - Adept IIICall to War - Adept IIICall of Defense - Adept III
 
Combat Arts:
Blast - Adept IIISwamp - Adept IIIOverpower - Adept IIITremor - Adept IIIPerfect Strike - Adept IIIQuelling Strike - Adept IRelentless Charge - Adept IHew - Adept IBuffet - Adept I
Stats:
Hp: 5759Power: 2720Attack: 1174Mit: 2767Avoid: 24.9%Str: 340Agi: 182Sta: 270Int: 50Wis: 78
Parser: Combatstats version 2.5.5 (www.combatstats.com)
 
Can any other level 60 Guardians do the same test and post the results to confirm my numbers?
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Unread 01-22-2006, 09:02 AM   #17
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What level were you there Burninghope?

Also, do you have a way to break down the DPS further?  I'd like to know how much damage came from procs, CAs, and what was raw damage.

Thanks.  Nice damage, BTW.

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Unread 01-22-2006, 09:11 AM   #18
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Level 60.

I did not save any other damage info, so I can't tell you how much was from procs, CA's, etc.  I can tell you that the lowest dps fights were when Blast missed or hit for a low amount.

Message Edited by Burninghope on 01-21-200608:29 PM

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Unread 01-22-2006, 09:15 AM   #19
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So the con range was blue to low blue?  Any change yu could try solo content of even to yellow con?  Would it even be possible in cobalt armor/weps?
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Unread 01-22-2006, 09:21 AM   #20
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Hey those are some interesting results.

It is creepy that we gain almost the same rough ballpark DPS output when both our levels and the mobs levels are roughly on opposite ends of the tier scale.

I can only theorise that might be because cobalt imbued weapon has its greatest effectiveness at the beginning of a tier (where I was doing all my testing) and on the high end of the tier they are starting to out date a little. However, your str figure and total attack figure is higher than mine and I noticed you have a lot of perfect hit rates at 100% and the rest only miss once. So that would raise your average DPS back up again I would imagine, since missed attacks, lower DPS by default. So overall attack rating counts for a lot it seems, both for hit/miss rate and str counts for raising minimum and maximum hit damage.

I can assume the higher end DPS figures you got, especially the one around 280 DPS, Gleaming Strike procced 2 or 3 times I am sure, because I know my max DPS figure of around 252DPS Gleaming Strike had  to proc 2 times to achieve that figure.

Would be nice to compare with dual wield. I have a sneaking suspicion (unfounded, only gut feeling) that dual wield outperforms 2 handed, mainly because I expected a 60 Guardian would have significantly more DPS than me.

Thanks for taking the time to do this. Good results.

Message Edited by Ladicav on 01-21-200610:15 PM

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Unread 01-22-2006, 09:25 AM   #21
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Gleaming Strike would proc more because he hit more.  Several perfect fights there, no misses.  That wouldn't really be possible against a yellow con MoB.
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Unread 01-22-2006, 09:30 AM   #22
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mastersardis wrote:
So the con range was blue to low blue?  Any change yu could try solo content of even to yellow con?  Would it even be possible in cobalt armor/weps?
I can't find any solo yellow or white con mobs. 
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Unread 01-22-2006, 10:34 AM   #23
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Ladicav wrote:

Would be nice to compare with dual wield. I have a sneaking suspicion (unfounded, only gut feeling) that dual wield outperforms 2 handed, mainly because I expected a 60 Guardian would have significantly more DPS than me.


Dual wield is supposed to be a little better DPS than a 2 hander, but I don't think they are hugely better.  I gave up soloing this toon a long time ago, so I wasn't sure what DPS I would have.  Based on your DPS at 50, I was expecting to have DPS around 300.  I was surprised to have an average so low, but it reconfirms why I just don't solo on my Guardian any more. 
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Unread 01-23-2006, 10:54 PM   #24
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Has anyone else tried this that can post what they found?  I'd really like to see what kind of DPS a level 60 Guardian with dual wield weapons does.

Can any other fighter classes do this same test and post their results? 

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Unread 01-23-2006, 11:08 PM   #25
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I put parses in my post Guardians - The Real Story using duel wield Legendary Ironwood Staffs.

 

I will try soloing some stuff with different gear if I have time, DW, 1 Hand and 2 Hand.

 

Howver, bear in mind that the parses include augmentation from other group members' buffs.

 

 

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Unread 01-24-2006, 12:34 AM   #26
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L42 Monk - 9 Master I, 1 Master II rest are Adept III.My gear.. http://eq2players.station.sony.com/en/pplayer.vm?characterId=270435205L47 Guardian (Mentored to 42) Mostly adept I with 4 Adept III and mostly quested armor.This is only two parse but most of them are the same. Not sure if ACT (Advanced Combat Tracker) has a way to combine all the parses for the night. If it does I'll post it.Encounters | Archfied Ivariai - (1/20) 2:07:51 AMName                Start Time    Duration        Damage        Healed        Ext DPS        Hits    Swings    Dmg TakenAssasin             2:07:51 AM    00:14            6065                0                404.33            24        24           0Tsukuwa           2:07:56 AM    00:10            2369                0                157.93            29        29           0Guardian           2:07:55 AM    00:11            1468                0                97.87              15        15           0Warden             2:07:54 AM    00:11            915                  0                61.00               9          9            0Archfied Ivariai   2:07:53 AM    00:12            0                     0                0.00                 0          3            10669Encounters | Swine Lord - (1/20) 2:09:54 AMName                Start Time    Duration        Damage        Healed        Ext DPS        Hits    Swings    Dmg TakenAssasin            2:09:57 AM    00:20            8547                0                371.61            63        63        0Tsukuwa          2:09:55 AM    00:22            4621                0                200.91            51        52        0Guardian          2:09:54 AM    00:23            3636                0                158.09            37        37        35Warden            2:09:57 AM    00:20            2100                0                91.30              15        15        0Swine Lord       2:09:54 AM    00:22            35                    0                1.52                1          7          18904While this isn't an ideal parse it is as close as I could get for you. My Monk is 76.7% self hasted and the Guardian 30% hasted(my group haste and FBSS) was using 1hd weapon and shield and was tanking (not like we needed it). Most of the night I was about 50 DPS more then the Guardian but I was full offence while he was defence.Not sure about later levels but this is about what I expected DPS wise since I'm much better equiped and better skills.
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Unread 01-24-2006, 02:05 AM   #27
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Something else to consider on Level 50 vs. Level 60 DPS is the fact that Gleaming Strike scales with level so Gleaming Strike from a level 60 has a higher damage range than a level 50 Gleaming Strike on the same weapon.
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Unread 01-24-2006, 02:40 AM   #28
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mmm It should be checked, but "Gleaming Strike" is magic dammage, so I have always beleived that these dammage was based on our INT...
 
Ho Yeah, It would be the first use of int for guardians...  :smileywink:
 
My two coppers..

Message Edited by Baldaena on 01-23-200601:42 PM

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Unread 01-24-2006, 12:30 PM   #29
Wabit

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Baldaena wrote:
mmm It should be checked, but "Gleaming Strike" is magic dammage, so I have always beleived that these dammage was based on our INT...
 
Ho Yeah, It would be the first use of int for guardians...  :smileywink:
 
My two coppers..

Message Edited by Baldaena on 01-23-200601:42 PM


pfft...  you get an inteligent guardian and then what... 

the raid leader points us at xyz target and tells us to make it very angry... 

the inteligent guard says to raid leader...  "you're joking right???  you go make fun of its momma, i'm gonna eat my popcorn and laugh when it kills you."

and yes i have12 int on my guard at lvl 60 :smileysurprised:

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Unread 01-24-2006, 11:00 PM   #30
Wasuna

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I don't have the parses but I have been running a montered parser in Poets Palace the last few days. I have been getting a feel for what I and other in my group can do. The following is what my feel is:

I'm level 60 with poets shield and the 1HS fabled weapon from Cazels. My 1H/shield combo is almost as as much DPS as my 2HS cobalt so I just don't change out.

Guardians DPS in defensive tanking group buffed - 190

Guardians DPS in offensive non-tanking group buffed - 220

The worst part is that I usually JUST barely out DPS'ed the conjuor pet in most fights but that doesn't even count the conjours spells. Also, I told the conjour I was beating his pet and he said he keeps itout part of the fight so it wouldn't steal agro.

I did all but the last 4 fights of very difficult last night without a stance and didn't even notice it.

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