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#1 |
Server: Mistmoore
Guild: New Outriders
Rank: NOR Members & NOR Visitors
Loremaster
Join Date: Dec 2004
Posts: 107
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![]() Hiya. Tonight in HM Vallon's our Paladin got charmed at the end of the Maalus part of the Lichlord Skulldugger fight. Our charmed pally immediately healed Maalus for 366 and a half MILLION health. So it seems like the percentage based heals of fighters are working on mobs when they're chamed. Please fix. Thanks! |
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#2 |
Lord
Join Date: Jul 2011
Posts: 26
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![]() Yeah I found this out myself earlier when I was doing PR on my paladin. Not anywhere near as bad as that but still highly aggrivating and in the case of that HM mob, very unbalanced.
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#4 |
The Vigilant
Join Date: Nov 2004
Posts: 1,250
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![]() Holy cow that's a lot of healing. And many said paladin heals were useless ... /cough |
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#5 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Next time mez the person charmed.
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#6 |
Server: Mistmoore
Guild: New Outriders
Rank: NOR Members & NOR Visitors
Loremaster
Join Date: Dec 2004
Posts: 107
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![]() We eventually just sat our Pally. He was telling us which spells he was going for when charmed and it looked like the AI thought of him as a healer because he kept healing and curing the crap out of that mob. We tried keeping one of our chanters on him stunning/mezzing at first, but all it took was a couple seconds for him to get one of his big heals off which he said were ranging from 30 something to 90 something percent. That's still a lot to heal any raid mob. lol On the plus side, he topped the heal parse that fight! by healing 876 THOUSAND HPS. |
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#7 |
Loremaster
Join Date: Dec 2004
Location: Tampa, FL
Posts: 2,157
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![]() That sounds less like a bug and more like the game AI playing it smart.... for a change. |
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#8 |
Loremaster
Join Date: Nov 2005
Posts: 715
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![]() Atan@Unrest wrote:
QFE. (for many reasons that have nothing to do with buged fighter's heals) Edit : Anyway it's a bug, player's % based heal should be caped on mobs (something like caster's HP x 5 or maybe 10 would be fine - and more or less scales with players power) |
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#9 |
Server: Mistmoore
Guild: New Outriders
Rank: NOR Members & NOR Visitors
Loremaster
Join Date: Dec 2004
Posts: 107
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![]() Hoping that a Dev will get the opportunity to look at Fighter heals and how they effect mobs during a charm. It happened to us again, but our Pally was quick to warn us so our chanters could lock him down. It would still be nice not to have to worry about a mez resist meaning a raid mob will go from 7% to above 90%, though (as that has happened to us). Expecially taking into account everything you already have to stay on top of in Vallon's HM raiding. Thanks! |
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#10 |
Server: Permafrost
Guild: Cataclysm
Rank: Applicant Yeti Hoars
Loremaster
Join Date: Jul 2008
Posts: 44
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![]() Would be nice to see a dev response on this, so adding my expirence with this from a raid last night. We 1.5 grouped Sargon the Destructor last night and had the paladin OT to grab the adds as they came in. about 1/3 of the way into the fight, the paladin got charmed and used Holy Aid on the main named for 171,960,288 hp. That is just wrong and something needs to be done about it. Honestly, 1-5% of that would be reasonable IMO.
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