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#1 |
Loremaster
Join Date: Nov 2004
Posts: 487
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![]() but if I atempt to log into the game the servers are locked. Couldnt SoE do a little better by having their status page "ACCURATELY" reflect the info we want it to |
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#2 |
Defender
Join Date: Mar 2012
Posts: 158
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![]() Perhaps its a hopeful omen that it soon really will be up.
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MARRY A NPC! http://forums.station.sony.com/eq2/posts/list.m?topic_id=520433 |
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 487
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![]() well its not the downtime itself that is annoying. its the fact that the status pages are not correct and do not take into account the servers being locked or the status of the login server . those are the things that are most annoying for myself and some others I know |
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#4 |
Loremaster
Join Date: Jul 2008
Posts: 625
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![]() Simply: Up-Down is a status. Locked-Unlocked is another status. So in truth they are 'up' just 'locked.'
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Hello fellow EQ2 gamers! |
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#5 |
Server: Oasis
Guild: Destined for Glory
Rank: Senior Officer
Loremaster
Join Date: Jul 2007
Posts: 675
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![]() Checking the server status page during a lengthy, planned downtime can be an exercise in frustration because most of us know that the 'server status' page page has lied to us in the past. I suspect that during updates like this one, members of the dev team go in and double-check what they've done/are doing, incrementally, and it's during these exercises that we see the servers 'up' - although they aren't yet ready for us to log in. I could be wrong, but it's plausable enough to satisfy my impatience. =P |
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#6 |
Loremaster
Join Date: Nov 2004
Posts: 487
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![]() Deago: we are not questioning weather its a type of status. but the majority of us when we look at the status page would like to know if we are able to log into the game not see that the game is up only to try and log in and be told the game is locked. |
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#7 |
Loremaster
Join Date: Jul 2008
Posts: 625
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![]() Soulskar@Splitpaw wrote:
I understand. Would help if they put more information on server status.
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Hello fellow EQ2 gamers! |
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#8 |
Lord
Join Date: Feb 2011
Posts: 58
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![]() Yes for I to, am pestered by this. For those of us who are trying to skip work and risk it all to check out the sweet sweet GU64 this is really unnerving. Hoping to get some sort of confirmation on this page so I can plan my departure accordingly
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MalletMan wrote: I noticed that on the mining animation, that the pick points to the right a bit, any way to fix that? |
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 487
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![]() I know it would not fix the problem but they could code the page to do a check against the " PUBLIC" login server to verify ability to log in or even add it as its own status |
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#10 |
Server: Mistmoore
Guild: Torment
Rank: Senior Member
Loremaster
Join Date: May 2005
Posts: 75
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![]() SOE DEVS, use the SERVER STATUS PAGE!! Its there for a reason!!! |
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#11 |
Loremaster
Join Date: Jan 2006
Posts: 4,115
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![]() It might be good to, I dunno, refer to the server downtime announcement for updates? Dexella said: Update: The server downtime is going to be longer than originally anticipated. I will update you again when I have more news. Thanks ~ Dexella *Dexella* Community Relations Manager
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#12 |
Loremaster
Join Date: Dec 2004
Posts: 203
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![]() Alel@Permafrost wrote:
Been asking for this since 2004 ! Fact is the only time the server status page is accurate is when the servers are up, unlocked and people are logged in. Not holding my breath waiting for this to change |
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#13 |
Server: Mistmoore
Guild: Torment
Rank: Senior Member
Loremaster
Join Date: May 2005
Posts: 75
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![]() Sigrdrifa@Lucan DLere wrote:
Of course this was going to happen... Its SOE. |
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#14 |
Community Relations
Join Date: Jun 2012
Posts: 477
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![]() Hi Everyone, We are aware of the issue with the server status page across all our games; this is not specific to EQII. We are looking into it. In the meantime, I will be posting any news or updates about the server downtime this morning in our Official News and Announcements thread: http://forums.station.sony.com/eq2/...topic_id=520462. Thanks! ~Dexella
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*Dexella* Community Relations Manager |
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#15 |
Lord
Join Date: Oct 2011
Posts: 180
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![]() So, does the character select screen accurately reflect the current status or do you have to restart the launcher to be sure? Or click "Play", I suppose that would give you a pretty good indication. |
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#16 |
Server: Oasis
Guild: Fabled
Rank: Junior Member
Loremaster
Join Date: Apr 2005
Posts: 5
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![]() Alel@Permafrost wrote:
Yes because only SOE has ever went over the estimated time for a game update/patch. Comments like this are stupid and it doesn't make you "cool" to say it. Also, you should have gone with "Working as intended." for the server status page problems. |
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#17 |
Philosopher
Join Date: Dec 2011
Posts: 488
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![]() Yes, the character select screen should be accurate. The red text says it all! On a related note, I'm very impressed with Dexella's level of communication so far.
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"The cookie jar is my favorite raid zone." |
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#18 |
Server: Mistmoore
Guild: Torment
Rank: Senior Member
Loremaster
Join Date: May 2005
Posts: 75
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![]() Deathlocke@Oasis wrote:
LOL, meant to be "COOL". Just stating a fact, they always under estimate, better to just put that the servers will be down until further notice or over estitmate and put down 6 hours... |
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#19 |
Loremaster
Join Date: Nov 2004
Posts: 302
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![]() Lizabethan wrote:
^This (and I agree). If you stay on the character select screen, it will automatically change from "Locked" to "Live" once servers are back up. Also happy with the updates from customer relations. And finally: to the guy who was talking about taking a day off of work, I can see by your join date that you're relatively new to EQ2. Protip: Always expect delays on the day of a major update. Then when/if the servers come back up early/on time, you'll be pleasantly surprised. But never, ever schedule your life around the time SOE (or any other game developer) estimates it will take to perform an update.
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"The human race is the most stupid and unfair kind of race. A lot of the runners don't even get decent sneakers or clean drinking water. Some runners are born with a massive head start, every possible help along the way and still the referees seem to be on their side. It's not surprising a lot of people have given up competing altogether and gone to sit in the grandstand, eat junk and shout abuse. What the human race needs is a lot more streakers." -- Banksy |
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#20 |
Server: Oasis
Guild: Fabled
Rank: Junior Member
Loremaster
Join Date: Apr 2005
Posts: 5
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![]() Alel@Permafrost wrote:
They can't really win with estimates. If they put it will be down for 6 hours and they are finished in 3, people would complain that "omg the servers came up early and now I've missed getting the same start as everyone else." If they put it will be done in 3 hours and it takes longer....."omg it's been an hour since servers were supposed to come back up, you suck for taking so long." I like your suggestion of just saying they will be down until further notice. I'm perfectly okay with that. Maybe it should be something like "All servers are coming down for game update. They will be available some time in the future. We will let you know when they do come back up. Thanks, SOE." |
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#21 |
Server: Mistmoore
Guild: Torment
Rank: Senior Member
Loremaster
Join Date: May 2005
Posts: 75
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![]() And "Working as intended" = COOL, Next time I will use that, at least I will be COOL in your eyes.. ROFL |
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#22 |
Loremaster
Join Date: Nov 2004
Posts: 3,159
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It would be nice if the game didn't disconnect while sitting at the character screen, forcing you to click Exit, and restart the launcher all over again.
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Anything you can achieve through hard work, you can also just buy. -Stephen Colbert CoD3 double XP Rank Up promotion lesson for kids |
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#23 |
Loremaster
Join Date: Dec 2004
Posts: 487
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![]() Soulskar@Splitpaw wrote:
The server status page does accurately reflect the status of the game worlds. They are up and going thru internal testing and QA. However, the log in server is down, but that one isn't reflected on the page. |
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#24 |
Server: Guk
Guild: Defenders of the Light
Rank: Count
Loremaster
Join Date: Feb 2008
Posts: 1,938
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![]() Frijoles@Oasis wrote:
yeah the Devs want to make sure the NPC put their pants on this morning. |
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#25 |
Server: Mistmoore
Guild: Torment
Rank: Senior Member
Loremaster
Join Date: May 2005
Posts: 75
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![]() Nolrog wrote:
The login SERVER is not down, or else you wouldn't be able to login into the Launcher and see that the servers are LOCKED. |
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#26 |
Community Relations
Join Date: Jun 2012
Posts: 477
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![]() Hi again! The SOE Status page should now be correct. Also, the servers are back up! Now go play Qeynos Rises! ~Dexella
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*Dexella* Community Relations Manager |
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#27 |
Server: Butcherblock
Guild: Advent of Valor
Rank: Council Leader
Fansite Staff
Join Date: May 2005
Posts: 673
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![]() Did anyone catch what the server status page said in the "time since response" column? Was it fairly recent, like within a minute or so, or did it say a few hours? The server status page has errors in different ways sometimes and I'm just curious as to which type this one was. When it's been over 15-20 mins, the widget I wrote for EQ2Wire and other sites shows a question mark over top of the green box indicating that it's reporting as up, but I don't really trust it. But if it has an error in a specific way, that doesn't do any good. Thanks |
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