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#1 |
Loremaster
Join Date: Nov 2005
Posts: 2,179
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![]() it's been quite a while since you offerd this as an option, please make it so. players with multiple accounts are making you more money and deserve the extra effort imo maybe even charge a one time fee or only offer it to gold members. |
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#2 |
Loremaster
Join Date: Apr 2005
Posts: 3,217
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![]() Davngr1 wrote:
I would love for them to link my accounts and let me log on 'any 2' of them or whatever. Also connected to fix 'heirloom' stuff. Since its free 2 play it shouldn't matter how many I log in and play at a time. |
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#3 |
Tester
Join Date: Nov 2004
Posts: 2,560
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![]() This would be a wonderful idea |
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 2,098
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![]() I doubt that they will ever get around to doing something like this sadly, but yes, it would be really nice. I'd like to see multiple accounts changed into allowed simultanious characters logged in from a pooled character list. ie. account A has 6 toons, account B as 8 toons.Change it to your account has 14 toons and you can log in any 2 of them at the same time.But I have a feeling that would take a log of back end codiing changes, and effort i highly doubt SoE would be willing to put into it.In addition, they would have to rather heavily restrict how accounts are linked, probably based on only subs payed with recurring billing from the same Credit Card or something like that to limit possible exploiting.
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Smed: We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. Smed: 5) This [LoN] is not some slippery slope towards selling items directly in EQ & EQ II. Lie #3: Station Cash. Enough Said. |
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#5 |
Loremaster
Join Date: Nov 2005
Posts: 2,179
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![]() yea, i can see how linking 500 silver accounts would be bad so this would have to be gold only probably but tbh just being able to exchange heirloom with link accounts would be enough. being able camp between them would be good as well but i'll settle for just being able to group on my healer and not have to put the group/raid on hold so i can log in my tank account and vise versa |
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#6 |
Loremaster
Join Date: Jun 2008
Posts: 545
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![]() Davngr1 wrote:
Being able to trade among my own toons heirloom items would really go a long way for me. It's long over due. Anything else would be a bonus, but at the very least being able to trade items to alts would be super. |
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#7 |
Server: Oasis
Loremaster
Join Date: Nov 2004
Posts: 148
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![]() I would love this option for the ability to trade heirloom items between accounts. Both of my accounts are very old, going back to EQ1. I don't mind so much the logging in times on the second account, since I usually do that while I'm doing something meanial on the first account (like flying around) but the trading of heirloom items - WOW! I would LOVE that option. It's definitely long overdue and would be a nice reward to those who pay the extra money to SoE with two accounts rather than just buying an extra character slot.
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Analia Meowmeowpurr Singing Kitty of the Oasis Server Troubador, Home Decorator, and Tradeskiller |
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#8 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() I have already stopped paying / subbing for any of my additional accounts for the reason of the missing account linking. The final nail was the faction issues resulting, I could get around everything else.
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#9 |
Loremaster
Join Date: Mar 2005
Location: NJ / Unrest
Posts: 1,858
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![]() I would also like to link my 3 accounts. Heirloom is a big frustrating joke to me since they are all on different accounts.
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Zehl of Unrest SK DE/Provisioner/Transmuter/Tinkerer, Fashion Police Chief of Norrath & quest freak Deyala: 1/2 Elf brig/Carp/Tinker backstabbing vixen Katayira: DE Inquisitor/Alchemist/Tinker Musette: Evil Pixie Dirge/tailor also max woodworker, jeweler, and armorer ask me for FB |
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#10 |
Loremaster
Join Date: Nov 2004
Posts: 651
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![]() Atan@Unrest wrote:
Yep, I only pay a single account and my others go unused as well. I'd love to see account linking and doubt I'd ever reactivate my other accounts unless this was finally implemented.
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92 Inquisitor 92 Templar (retired until they are fixed) 92 Coercer 92 Guardian 92 Wizard 92 Beastlord |
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#11 |
Loremaster
Join Date: Jun 2009
Posts: 1,739
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![]() Zehl_Ice-Fire wrote:
i agree. i'd love to be able to log in two characters on the same acct but that's more of a wishful desire. the heirloom tag, i despise. they need to link accts that belong to the same household so the heirloom stuff can be traded. |
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#12 |
Server: Oasis
Guild: Tyranny
Rank: Champion
Loremaster
Join Date: Dec 2005
Posts: 2,035
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![]() I am in full support of account linking.At the current time, I do not feel like searching through vast quantities of old posts, but we were told it is something on the cards. At this point in time, it is long overdue that SOE dealt such a card to paying (gold) customers who are maintaining more than 1 account.
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Templar of Oasis |
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#13 |
Loremaster
Join Date: Dec 2004
Posts: 487
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![]() Pretty sure a red name posted a while back that they won't link accounts because of the extra money gained for people paying to mule between their accounts. |
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#14 |
Loremaster
Join Date: Jun 2006
Posts: 44
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![]() Khurghan wrote:
Here's an idea: Allow people to pay double for the ability to log in 2 characters on the same account. It will let us get around the HEIRLOOM issue and everyone pays/makes the same amount of money. SOE will even make more money with the character xfers that would follow. |
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#15 |
Loremaster
Join Date: Apr 2005
Posts: 9,707
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![]() Khurghan wrote:
No, they never said that. If they even felt that way, they never would say that. They did say its something they want to do, but it involves integration and changes outside of the EQ2 team to get this done. So they couldn't / wouldn't comment on when it would be feasible. SoE absolutely recognizes the easier it is for you to play and enjoy multiple subs, the better it is for their bottom line. They don't want to discourage players from doing this. If you think about it, they've done nothing willfully to discourage it, just some of the features they've added (like hierloom) adds more benefit to having only one account.
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#16 |
Loremaster
Join Date: Nov 2005
Posts: 2,179
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![]() i would gladly pay a premium if money is the problem so i doubt it's that. this really needs some attention. maybe a dev could give the community a heads up of where they stand on this right now? |
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#17 |
Loremaster
Join Date: Jun 2006
Posts: 44
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![]() Davngr1 wrote:
Agreed. This is why I'm somewhat surprised that it isn't getting any attention. It is one of the few things people would pay a premium for without a huge outcry. |
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#18 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
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![]() Khurghan wrote:
Please don't invent dev quotes. |
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#19 |
Community Moderator
Join Date: May 2011
Posts: 307
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This post has moved: /eq2/posts/preList.m?topic_id=50011...post_id=5744476 Removed for trolling
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#20 |
Loremaster
Join Date: Dec 2005
Location: Netherlands
Posts: 1,285
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![]() Tigress wrote:
easiest solution? let them lose the heirloom and just make all items tradeable again |
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#21 |
Fansite Staff
Join Date: Mar 2007
Posts: 5,424
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![]() How about let any HEIRLOOM item be mailed to any other person at a fee of 12g per level for LEGENDARY and 24g per level for FABLED. That would make for a plat sink of 11p4g for level 92 Legendary and 22p8g for Level 92 Fabled. This would take thousands of plat out of the game economy. Also I'd allow items to be unattuned for 50p. |
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#22 |
Loremaster
Join Date: Jun 2006
Posts: 44
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![]() feldon30 wrote:
Definitely like the idea of trading HEIRLOOM for a fee. I personally like attuning as it is now; it should be very expensive if you were allowed to unattune to sell. |
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#23 |
Loremaster
Join Date: Nov 2004
Posts: 2,098
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![]() feldon30 wrote:
I'd rather it all be sellable on the broker with a mandatory, un-avoidable broker fee for the Heirloom items (like 15%). It will make the broker actually useful again to find gear of all levels, as well as remove a TON of plat from the economy.
__________________
Smed: We aren't going to be allowing RMT in any way, shape or form on the non-exchange enabled EQ II servers. Period. End of statement. Smed: 5) This [LoN] is not some slippery slope towards selling items directly in EQ & EQ II. Lie #3: Station Cash. Enough Said. |
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#24 |
Loremaster
Join Date: Dec 2004
Posts: 116
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![]() feldon30 wrote:
I think this is a great idea. I also think that all no-trade mounts and LON items should be Heirloom. There are many LON items that I no longer use on one character but would love to transfer to another, alas the no-trade or already attuned tag makes them useless/stored in bank only. |
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#25 |
Lord
Join Date: Aug 2011
Posts: 60
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![]() Linked accounts would be awesome. Even better if for an increased fee we could log in more than 1 charcter per account. I would happily pay the same amount I pay for 3 accounts if you would let me log into 3 toons on one account. Sony gets the same money doesnt have to worry about linked accounts and I can still 3 box all I want. |
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#26 |
Loremaster
Join Date: Nov 2004
Posts: 653
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![]() akin99 wrote:
That would be great, but is far less likely to happen than even linked accounts. It would be a nice initial money maker, as people spend to consolidate their toons on one account. But it get's sticky at expansion time. (moot if we never make it to another "expansion"). But more importantly, linked accounts only required an informational change at the platform team side. They need to be able to figure out what accounts are linked, and pass that information to the game. Multiple concurrent logins would require dramatic changes to the login, authentication, and session management functions on the platform side. Some fundamental assumptions will have to be changed throughout both the platform code, and the game client. No way are they going to start down this path, for this game, this late in it's life. |
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#27 |
Loremaster
Join Date: Nov 2004
Posts: 5,999
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![]() Ynnek@Kithicor wrote:
probably easier then linked accounts considering accounts are universal across all of the SOE games - Vanguard, LON, EQ1 EQ2, Planet side, free realms. The account platform team would have their work cut out for them. At one time multiple concurrent logons did work if you have station access - you could log on to multiple games at the same time - this was a error and it was corrected fairly quickly
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Fixing computer issues, one SOC7 at a time. Yes Jim, the user has experienced the dreaded PICNIC error |
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#28 |
Loremaster
Join Date: May 2008
Posts: 2,601
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![]() feldon30 wrote:
That sounds like a reasonable plan. |
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#29 |
Loremaster
Join Date: Jun 2006
Posts: 44
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![]() akin99 wrote:
This. There is no reason why they shouldn't do this if it is not impossible logistically. |
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#30 |
Loremaster
Join Date: Nov 2009
Posts: 76
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![]() feldon30 wrote:
as always feldon comes up with all the "win" ideas =p |
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