EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > General EverQuest II Discussion > General Gameplay Discussion
Members List

Notices

Reply
Thread Tools
Unread 11-10-2011, 10:22 PM   #1
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

50 New AA's is worthless with nothing to spend them on, I pretty much have everything useful I can possibly have.

Talathion is offline   Reply With Quote
Unread 11-10-2011, 10:24 PM   #2
Nolrog

Loremaster
 
Join Date: Dec 2004
Posts: 487
Default

Doesn't seem to be any new AAs or a revamp. Just seems tha tyou can spend more on what already exists.
Nolrog is offline   Reply With Quote
Unread 11-10-2011, 10:25 PM   #3
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

Nolrog wrote:

Doesn't seem to be any new AAs or a revamp. Just seems tha tyou can spend more on what already exists.

so yeah, is there gonna be an AA revamp because 1 more aa won't make a difference.

Talathion is offline   Reply With Quote
Unread 11-10-2011, 10:26 PM   #4
Nadev

Loremaster
 
Join Date: Nov 2004
Posts: 19
Default

Maybe not for you, but for those that fight and craft an extra amount will be very useful.

__________________
Nadev is offline   Reply With Quote
Unread 11-10-2011, 10:27 PM   #5
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

Nadev wrote:

Maybe not for you, but for those that fight and craft an extra amount will be very useful.

crafters only need 25 AA.

Talathion is offline   Reply With Quote
Unread 11-10-2011, 10:29 PM   #6
Nadev

Loremaster
 
Join Date: Nov 2004
Posts: 19
Default

Yep so they can have a full combat spec with their crafting spec.  Or maybe healers will not have to respec so much in order to either heal or do dps.

As a follow beserker I know it's rare for me to change spec's at all, but some classes the extra points will be useful.

__________________
Nadev is offline   Reply With Quote
Unread 11-10-2011, 10:33 PM   #7
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

Nadev wrote:

Yep so they can have a full combat spec with their crafting spec.  Or maybe healers will not have to respec so much in order to either heal or do dps.

As a follow beserker I know it's rare for me to change spec's at all, but some classes the extra points will be useful.

I'm already full combat spec, I just want more useful AA's.

Talathion is offline   Reply With Quote
Unread 11-10-2011, 11:21 PM   #8
Elskidor

Loremaster
Elskidor's Avatar
 
Join Date: Aug 2009
Posts: 509
Default

Don't worry you already stated your quiting when your sub runs out in Decemeber...or was that this month? 

Elskidor is offline   Reply With Quote
Unread 11-11-2011, 12:21 AM   #9
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

Elzeenor@Splitpaw wrote:

Don't worry you already stated your quiting when your sub runs out in Decemeber...or was that this month? 

Arn't you a negative nancy?

Talathion is offline   Reply With Quote
Unread 11-11-2011, 01:35 AM   #10
Masako
Server: Crushbone
Guild: Vigilance
Rank: Alternate Characters / Non-Raider

Loremaster
 
Join Date: Jun 2008
Posts: 263
Default

I keep hearing there won't be any more "room" to spend points in with the trees as well? For example, my Summoner and Necromancer trees will still only have 100 points to spend in each total? Please someone tell me wrong cause that's a bit absurd.

I could see the extra AAs on my crafting alts to be beneficial but for instance on my main that doesn't craft? Uhh. Where am I going to put those points exactly?

__________________


-| Master Carpenter and Decorator |-



Olisha - Necromancer - Crushbone | Nari - Illusionist - Crushbone | Xailah - Dirge - AB

Masako is offline   Reply With Quote
Unread 11-11-2011, 01:37 AM   #11
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

I dunno.. I really wish they revamped the subclass trees to be a bit more accessable, and ALL of them good instead of 1 or 2.

All my Warrior Endlines are trash except int.

Talathion is offline   Reply With Quote
Unread 11-11-2011, 01:53 AM   #12
Masako
Server: Crushbone
Guild: Vigilance
Rank: Alternate Characters / Non-Raider

Loremaster
 
Join Date: Jun 2008
Posts: 263
Default

Agreed.

On some of my toons I do have things I'd spend more points in if I'm wrong about the cap in points, others I've really spent pretty much all the useful points already. I suppose that'd take less work to "maximize" each of my toons, but it's silly that some classes would get a huge benefit while others would stay about the same.

I'm going to dig for more info if it's out there, but still would like some clarification.

__________________


-| Master Carpenter and Decorator |-



Olisha - Necromancer - Crushbone | Nari - Illusionist - Crushbone | Xailah - Dirge - AB

Masako is offline   Reply With Quote
Unread 11-11-2011, 01:56 AM   #13
Frenzywolf
Server: Antonia Bayle
Guild: Cryptic Knights
Rank: Executive Commitee

Lord
Frenzywolf's Avatar
 
Join Date: Jan 2010
Posts: 327
Default

I have for a long time wanted to play a shaman.. have tried it and deleted it because they are oh so difficult to solo with and I love to have some solo time especially at the lower levels and don't like to feel I have to find someone to group with to do solo type quests! I would like to see the shaman classes have more damage spells than they do now.. if that ever happens then I will roll another shaman!

__________________
Frenzywolf is offline   Reply With Quote
Unread 11-11-2011, 03:18 AM   #14
Banditman

Loremaster
Banditman's Avatar
 
Join Date: Nov 2004
Posts: 7,459
Default

Frenzywolf@Antonia Bayle wrote:

I have for a long time wanted to play a shaman.. have tried it and deleted it because they are oh so difficult to solo with and I love to have some solo time especially at the lower levels and don't like to feel I have to find someone to group with to do solo type quests! I would like to see the shaman classes have more damage spells than they do now.. if that ever happens then I will roll another shaman!

If you can't solo as a Mystic you are doing something horribly wrong.

__________________
Banditman is offline   Reply With Quote
Unread 11-11-2011, 03:33 AM   #15
Te'ana

Tester
Te'ana's Avatar
 
Join Date: Dec 2004
Location: Texas
Posts: 1,807
Default

You must not play a Mystic LOl.

Te'ana is offline   Reply With Quote
Unread 11-11-2011, 03:41 AM   #16
Frenzywolf
Server: Antonia Bayle
Guild: Cryptic Knights
Rank: Executive Commitee

Lord
Frenzywolf's Avatar
 
Join Date: Jan 2010
Posts: 327
Default

Lateana@The Bazaar wrote:

You must not play a Mystic LOl.

No acutally I did try the defiler and found it nearly impossible to do solo lol... just thought the mystic was the same only on the good rather than evil level.

__________________
Frenzywolf is offline   Reply With Quote
Unread 11-11-2011, 03:44 AM   #17
Brigh

Loremaster
Brigh's Avatar
 
Join Date: Nov 2004
Posts: 3,159
Default

Frenzywolf@Antonia Bayle wrote:

I have for a long time wanted to play a shaman.. have tried it and deleted it because they are oh so difficult to solo with and I love to have some solo time especially at the lower levels and don't like to feel I have to find someone to group with to do solo type quests! I would like to see the shaman classes have more damage spells than they do now.. if that ever happens then I will roll another shaman!

I solo just fine with my level locked 39 mystic.

You spec for Chieftain and use a big honkin' two-hander (I use the one from BG). Harder mobs you can switch out a good 1hdr and buckler (AA improved) for block but sometimes you still need the 2hdr dps.

Slowing and debuffing heroic mobs is not difficult.

__________________
Anything you can achieve through hard work, you can also just buy.

-Stephen Colbert

CoD3 double XP Rank Up promotion lesson for kids
Brigh is offline   Reply With Quote
Unread 11-11-2011, 02:20 PM   #18
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

We really really need an AA revamp...

Some classes will greatly benefit from this while others will not.

Talathion is offline   Reply With Quote
Unread 11-11-2011, 03:39 PM   #19
urgthock

Loremaster
urgthock's Avatar
 
Join Date: Feb 2009
Location: Houston, TX.
Posts: 1,308
Default

Masako@Crushbone wrote:

I keep hearing there won't be any more "room" to spend points in with the trees as well? For example, my Summoner and Necromancer trees will still only have 100 points to spend in each total? Please someone tell me wrong cause that's a bit absurd.

I could see the extra AAs on my crafting alts to be beneficial but for instance on my main that doesn't craft? Uhh. Where am I going to put those points exactly?

From what I have heard (I don't start rumors... I just talk about them once they are out) the Shadows tree cap will go up to 75 (from 70). All other tree caps will be the same with a total AA cap of 350.

So: 350 AA Cap

Tradeskill - 25Subclass - 100Class - 100Shadows - 75Heroic - 50

urgthock is offline   Reply With Quote
Unread 11-11-2011, 04:01 PM   #20
Trynt

Loremaster
Trynt's Avatar
 
Join Date: Nov 2004
Posts: 284
Default

urgthock wrote:

Masako@Crushbone wrote:

I keep hearing there won't be any more "room" to spend points in with the trees as well? For example, my Summoner and Necromancer trees will still only have 100 points to spend in each total? Please someone tell me wrong cause that's a bit absurd.

I could see the extra AAs on my crafting alts to be beneficial but for instance on my main that doesn't craft? Uhh. Where am I going to put those points exactly?

From what I have heard (I don't start rumors... I just talk about them once they are out) the Shadows tree cap will go up to 75 (from 70). All other tree caps will be the same with a total AA cap of 350.

So: 350 AA Cap

Tradeskill - 25Subclass - 100Class - 100Shadows - 75Heroic - 50

Good.  That effectively eliminates any reason for me to buy AoD.  Saves me the internal conflict.

Trynt is offline   Reply With Quote
Unread 11-11-2011, 04:04 PM   #21
Eugam

Loremaster
 
Join Date: Nov 2005
Posts: 1,403
Default

Frenzywolf@Antonia Bayle wrote:

Lateana@The Bazaar wrote:

You must not play a Mystic LOl.

No acutally I did try the defiler and found it nearly impossible to do solo lol... just thought the mystic was the same only on the good rather than evil level.

Defiler soloes extremely well. He is slow killing mobs, but he is a moving fortress and gets tougher each AA point. Its a good strat to really rush to 32 or 35 for the encounter AE and then go back and solo anything available in game. Try again, its a lot of fun. My lowbe defiler is 35 with 75ish AA and unstopable. Thats since i lock him a lot and expert research takes only 12 hours or so at that level.

Eugam is offline   Reply With Quote
Unread 11-11-2011, 04:04 PM   #22
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

- REVAMP AAs to make them ALL useful. (especially subclass AA.s)

- Uncap AAs so you can spent atleast 125 in Subclass/Class AAs.

- Revamp some classes Shadow/Subclass Trees, they need to be more in line with current tiers, especially now that you can only get Shadow AAs in higher levels.

Talathion is offline   Reply With Quote
Unread 11-11-2011, 04:08 PM   #23
Finora

Tester
Finora's Avatar
 
Join Date: Nov 2004
Posts: 3,423
Default

Frenzywolf@Antonia Bayle wrote:

I have for a long time wanted to play a shaman.. have tried it and deleted it because they are oh so difficult to solo with and I love to have some solo time especially at the lower levels and don't like to feel I have to find someone to group with to do solo type quests! I would like to see the shaman classes have more damage spells than they do now.. if that ever happens then I will roll another shaman!

Soloing with either mystic or defiler isn't hard at all. It's sometimes slow on the defiler, but it's not what I'd call hard and I certainly never was in much danger of dying. Now long ago pre-aa my first mystic was a bit of a chore to solo with (mostly for being even slower than todays defiler at soloing) but even back then I could bore a blue ^^^ mob to death given enough time.

With the coming of aa's soloing has gotten much faster on mystics in particular and it's better than it was on defilers as well.

Finora is offline   Reply With Quote
Unread 11-11-2011, 04:10 PM   #24
Elskidor

Loremaster
Elskidor's Avatar
 
Join Date: Aug 2009
Posts: 509
Default

urgthock wrote:

Masako@Crushbone wrote:

I keep hearing there won't be any more "room" to spend points in with the trees as well? For example, my Summoner and Necromancer trees will still only have 100 points to spend in each total? Please someone tell me wrong cause that's a bit absurd.

I could see the extra AAs on my crafting alts to be beneficial but for instance on my main that doesn't craft? Uhh. Where am I going to put those points exactly?

From what I have heard (I don't start rumors... I just talk about them once they are out) the Shadows tree cap will go up to 75 (from 70). All other tree caps will be the same with a total AA cap of 350.

So: 350 AA Cap

Tradeskill - 25Subclass - 100Class - 100Shadows - 75Heroic - 50

That would be awesome news, because then nobody would have an excuse to have to buy this pile of rubbish.

Elskidor is offline   Reply With Quote
Unread 11-11-2011, 04:12 PM   #25
Golbezz

Loremaster
Golbezz's Avatar
 
Join Date: Dec 2004
Posts: 601
Default

Frenzywolf@Antonia Bayle wrote:

I have for a long time wanted to play a shaman.. have tried it and deleted it because they are oh so difficult to solo with and I love to have some solo time especially at the lower levels and don't like to feel I have to find someone to group with to do solo type quests! I would like to see the shaman classes have more damage spells than they do now.. if that ever happens then I will roll another shaman!

I have leveled a few healer alts solo and while I found inquisitor to be the fastest so far I think defiler was actually very easy to level. Pop wards, pull a bunch, tab target and dot all. You will want a maintained window that gives your timers on dots and damage remaining on wards. It's not really fast and it is a bit of work but considering what you can solo at the high end it's certainly worth it. I know some go mystic to level, then betray if they wanted to be a defiler.

To start just don't build them like a healer to level, go for the damage spell AA's and put points into the wards so you don't die while soloing.

Golbezz is offline   Reply With Quote
Unread 11-11-2011, 04:16 PM   #26
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

AA's need revamped :/

Talathion is offline   Reply With Quote
Unread 11-11-2011, 04:19 PM   #27
Gilli
Server: Blackburrow
Guild: Mithril Web
Rank: Officer

Loremaster
 
Join Date: Jan 2006
Location: Northern Kentucky
Posts: 335
Default

Oooh, an AA thread turned rant hijacked by how-to-solo-a-shaman.  How can I resist?

I'd enjoy being able to spend more points in the archtype tree (cleric, enchanter, what-have-you).  Nearly all of that stuff is useful for everyone and since we have enough AA to pretty much be the same as everyone else why don't we just go the distance?  I'd like to try out one more line in that tree (gimme 25 moar cap please) without a respec.

Gilli is offline   Reply With Quote
Unread 11-11-2011, 05:31 PM   #28
Glenolas

Loremaster
Glenolas's Avatar
 
Join Date: Nov 2004
Posts: 787
Default

urgthock wrote:

Masako@Crushbone wrote:

I keep hearing there won't be any more "room" to spend points in with the trees as well? For example, my Summoner and Necromancer trees will still only have 100 points to spend in each total? Please someone tell me wrong cause that's a bit absurd.

I could see the extra AAs on my crafting alts to be beneficial but for instance on my main that doesn't craft? Uhh. Where am I going to put those points exactly?

From what I have heard (I don't start rumors... I just talk about them once they are out) the Shadows tree cap will go up to 75 (from 70). All other tree caps will be the same with a total AA cap of 350.

So: 350 AA Cap

Tradeskill - 25Subclass - 100Class - 100Shadows - 75Heroic - 50

Hmm.  I'm capped in Subclass, Class, and Heroic.     At best I'd add 5 to Shadows, to 55.  

Even if I added the full 25, where do the rest go?   Are you saying the Adventure cap is now 325, up from 300?

Glenolas is offline   Reply With Quote
Unread 11-12-2011, 05:33 AM   #29
Talathion
Server: Antonia Bayle
Guild: Cladire Mortii
Rank: Initiate/Slave

Loremaster
 
Join Date: Mar 2007
Posts: 3,780
Default

OK! we need an AA revamp SMILEY

Talathion is offline   Reply With Quote
Unread 11-12-2011, 10:43 AM   #30
ranga

Loremaster
ranga's Avatar
 
Join Date: Aug 2007
Posts: 393
Default

Talathion@Antonia Bayle wrote:

OK! we need an AA revamp

+1 for trying to keep this on topic.

This thread doesn't need any more "Defilers are/are not easy to play" derailment lol

__________________
The official comment from ProSiebenSat.1 on segregation -

We do not think about a transfer of US server chars from EU costumers in Eq2. That should solve the biggest worries the EQ2 community has at the moment. We do not want to interfere with long build ingame relationships. This is the current way we think about it.

ranga is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 02:40 AM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.