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#1 |
Developer
Join Date: Oct 2007
Posts: 429
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![]() Greetings, With GU60, a new battleground will be added that will allow for a 18 vs. 18 combat setting. We are currently working on possible additions to the achievements earned while in a battleground and we would like to hear some thoughts on what you may want to see. We will also evaluate the current achievements and look for ways to reward those that have earned or are in the process of earning them. We believe that someone that can help control all the towers while at the same time having the highest kill streak should be acknowledged, for example. Feel free to add your ideas and we will do what we can to make your experience while fighting more enjoyable and rewarding and perhaps even humorous at times... Olihin |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 1,902
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![]() Lose/Win Klak 700:0 Survive with the relic x minutes. Win without tank or without healer. Win a 2 vs 4. Participate on a x4 or x2 (or the new x3) on a non-english server. |
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#3 |
Loremaster
Join Date: Nov 2005
Posts: 3,232
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![]() Olihin wrote:
What is the gametype I wonder I've always wanted achievements for things like winning 10...20...100...etc 1v1s (the game should be able to count how many players you are in combat with). Or for winning a 1v3. An achievement for defending in CTF. For example if a player runs in your base and you PK them, you should get credit towards a defender achievement. Or maybe participating in killing the enemy flag carrier. Kill streaks and death streaks. Win streaks and loss streak achievements. How about an achievement for knocking players off center tower, or the map in Smuggler's Den? |
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#4 |
Tester
Join Date: Apr 2005
Posts: 1,336
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![]() Olihin wrote:
TBH, I would love to see a reward for 10,000+ kills..what I would like is the cloak the sister of war jewelry merchant is wearing, hell just as a "No Trade" level 1 appearance item it would be nice. 10,000 kills might not be a lot for some people but it is an accomplishment that would give someone a nice goal to reach. I am not interested in titles because they don't show in a BG anyway, but a cloak would.
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But seriously, you're the kind of guy that zones into gears without a healer and spends the whole match talking about the fact there isn't a healer instead of contributing. I hate you, and everyone like you that plays this game. Please spend less time whining and more time winning, it contributes to the general growth of the game and makes gameplay more enjoyable for all. |
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#5 |
General
Join Date: Jan 2009
Posts: 552
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![]() Brook wrote:
I like 10K kills as a milestone, too.. I'd opt for a little bit of potency when in BGs or something, that way you really get rewarded for using the same character a lot. Appearance stuff is nice, but not something that fits every character.
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http://big-beef-mcquaid.mybrute.com |
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#6 |
Server: Everfrost
Guild: Mithril
Rank: Emissary (6mo + 250k status)
Loremaster
Join Date: Nov 2008
Posts: 212
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![]() Beef_Supreme wrote:
Bah, rewarding the hard hitters so they hit harder is meh. I vote for Black on black bg style appearance armor. |
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#7 |
Lord
Join Date: Oct 2010
Posts: 10
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![]() Olihin wrote:
I would love for an edit to the current BG armor that adds critical mitigation or the ability to resell it back for tokens, since it is now useless in Velious or against Velious geared toons. I would also like to be able to buy nice appearance armor (IE black dreadnaught armor I think additional titles as rewards would be great as well. |
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#8 |
Loremaster
Join Date: Nov 2005
Posts: 3,232
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![]() You should implement BG titles and re-do the names in BG so that instead of seeing Antonia_Bayle.Uselessguy it would be something like Hunter Uselessguy of Antonia Bayle. |
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#9 |
Server: Nagafen
Guild: Rapture
Rank: Ni4Ni CEO Alts
Loremaster
Join Date: Jan 2008
Posts: 721
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![]() PvP titles ( while they really dont mean much tbh since the highest goes to those who don't log out ) is for PvP'rs not PvP light BG's. Sorry guys I do enjoy the occasional BG if I cannot find any open world PvP but to give the same title system to BG would just be wrong. You want a PvP title roll a toon on Naggy.
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Server Nagafen Guild Sickpuppies |
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#10 |
Loremaster
Join Date: Dec 2004
Posts: 682
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![]() Kimber@Nagafen wrote:
Nevertheless, I think the title and naming suggestion is a good one. Using different titles is just fine to leave the PVP server ones untainted. There is a whole world of titles to pick from out there. |
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#11 |
Loremaster
Join Date: Jun 2007
Posts: 1,257
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![]() Maybe I missed something. Is Smuggler's Den so popular that you thought, "Gee, let's add another large BG?" My experience has been 1) it's hard to queue up, 2) it's hard to coordinate a PUG when the voice chat sucks so badly, and 3) it lasts way too long. Before you add another one of these, how about fixing the one you got? And I can't say I'm exactly stoked about achievements either. Just another box that gets ticked. About the best you could do is add a title or some house ornaments, but that doesn't exactly motivate me to kill 10K people for it. IMHO, stuff your fluff. |
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#12 |
Loremaster
Join Date: Dec 2004
Posts: 2,238
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![]() Grumble69 wrote:
Den is my favorite! and I am anxiously waiting the new larger BG But everyone is different and it is a bit off topic. So back on topic: I would like to see kill achievements with special titles associated with them.
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#13 |
Loremaster
Join Date: Jan 2005
Posts: 9
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![]() As for achievements you can earn. I think 'Come from behind victory' would be cool. Say if you team is down by 100pts and you still win. Or the amount could be dependant on the map. Another one I would like to see would be 'A Close Win' where your team wins by 10pts or less. As for rewards, I think it would be cool if there was an appearance weapon for each archetype that you earned after 500 kills or so. Then at every 1000 kills you would get a notch in your weapon. Then at 10k you could add something cool like make it on fire or have a skull on the end of it. Another reward could be a banner or trophy that you could put in your guild hall or house that would show your BG achievements. |
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#14 |
Server: Vox
Guild: Unleashed
Rank: Raider Alt
Loremaster
Join Date: May 2010
Posts: 226
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![]() My biggest issue I hope that will be addressed is gear, raid gear should be downgraded in pvp. For the pvpers we work hard for our tokens and getting the pvp gear only to find that raid geared players will one shot us and control the game. Or give the pvp gear some great stats like the raid gear but would be downgraded in pve etc. Making it so the time and effort you put into either raid or pvping is rewarded appropriate.
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#15 |
Server: Mistmoore
Guild: Arch of Chaos
Rank: Muad'Dib
Loremaster
Join Date: Nov 2004
Posts: 215
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![]() Olihin wrote:
Obviously nothing came in when GU60 went live, but I was wondering - are there still plans to introduce new achievements / titles / whatever or did this all get quietly shelved? |
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#16 |
Loremaster
Join Date: Feb 2006
Posts: 412
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![]() Olihin wrote:
I think you call that "priority"... oh man I really miss words here. The Tundra map is so fail why don't you fix that first before you even think about useless crap like achievements??? |
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#17 |
Developer
Join Date: Oct 2007
Posts: 429
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![]() Silbermond@Nagafen wrote:
That is correct on priorities! This post was started back in March. Our current tasks and bug fixes have made this list fall back in priority at this time. Thank you! Olihin |
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#18 |
Loremaster
Join Date: Nov 2005
Posts: 3,232
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![]() I admire you for staying positive and not making flippant comments when everyone constantly craps on your work. |
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