EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > General EverQuest II Discussion > PVP Discussion
Members List

Notices

Reply
Thread Tools
Unread 03-25-2009, 10:03 AM   #1
Vonotar
Server: Butcherblock

Loremaster
Vonotar's Avatar
 
Join Date: May 2006
Posts: 1,697
Default

Given the constant issues with 'acceptable population levels' on PvP servers lemmie chuck this left-field idea out for debate. - Scrap the separate PvP servers Instead: - When zoning on ALL servers you would be given the option of zoning into a PvP or Quest version of the zone - PvP version of zone: . . . - has slightly gimped npcs (heroic's are normal, epics are MIA, no using npcs to soften your target) . . . - no quests available . . . - no quest updates . . . - zones have caps, e.g. Thundering Steppes might be capped at 35 . . . - any player over a zone cap is auto mentored down (flagged heroic?) . . . - zoning while still in PvP combat will autozone you into the PvP version of the new zone . . . - ALL SERVERS connect to same PvP zones, no return to your own server until you zone back to PvE - Quest version of zone: . . . - Identical to current PvE zones . . . - No PvP allowed Unlike having a togglable PvP setting on your character, once you're in the PvP zone you are open and exposed until such a time that you can cleanly (i.e. while not under attack) leave the PvP zone. Having a single set of PvP zones (that can be accessed from any server) can't be any worse than having a single PvP server (which is the way we're going). However having the zones accessible from any server would make it much easier to entice new blood to dip into PvP. This has the added benefit of being able to return to a safe Qeynos/Freeport/Neriak etc and to a diverse and stable economy, while the cities would also be available as PvP zones for 'major battle' events that can be organised by PvP guides. OK, that's my idea, most likely full of holes... let the scorn pour!
Vonotar is offline   Reply With Quote
Unread 03-25-2009, 10:14 AM   #2
Piccolo
Server: Everfrost
Guild: Campaign of Light
Rank: Senior Member

Loremaster
Piccolo's Avatar
 
Join Date: Feb 2005
Posts: 287
Default

/VETO

Just because Venekor and Vox have low population doesnt mean all PvP should be canceled.

Piccolo is offline   Reply With Quote
Unread 03-25-2009, 10:29 AM   #3
Vonotar
Server: Butcherblock

Loremaster
Vonotar's Avatar
 
Join Date: May 2006
Posts: 1,697
Default

Roach@Venekor wrote:

/VETO

Just because Venekor and Vox have low population doesnt mean all PvP should be canceled.

Whose cancelling PvP? Please re-read my post. The proposition is that instead of having one PvP server (Naggy) we have one set of PvP zones accessible from any server, those who want the full-on PvP experience can spend as much time as they want in the PvP zones. When Venekor finally becomes the new Darathar (and it's going to happen) we'll virtually only have Naggy left (Vox is virtually a write-off). However given the difficulties for new players to start up in PvP and the complete block on PvE > PvP transfers, the population of Naggy can only go down once there are no Venekor players left to transfer in. Naggy will be an isolated little island of dwindling population and no future merge prospects. Creative thinking is needed *now* or we might as well write-off PvP altogether. I'm sure there are loads of holes in my idea and feel free to poke at them, but to claim it's "cancelling PvP" just shows complete lack of comprehension.
Vonotar is offline   Reply With Quote
Unread 03-25-2009, 11:09 AM   #4
Easymode
Server: Venekor

Loremaster
Easymode's Avatar
 
Join Date: Aug 2007
Posts: 99
Default

i quite like your idea and understand where your coming from but others may not warm to the idea to quickly!

__________________
Easymode is offline   Reply With Quote
Unread 03-25-2009, 11:38 AM   #5
Stubbadub
Server: Venekor
Guild: Imperial Order
Rank: Legendary

Loremaster
Stubbadub's Avatar
 
Join Date: May 2006
Posts: 40
Default

I think the main problem with this idea is it is taking alot of the danger away from the pvp servers. People play on PVP servers for the added challenge to the PVE aspect ie the constant chance of being jumped if you are out questing, gathering and what not.

The linking of the servers somehow seems a good idea for PVE players who want to dabble in the occasional PVP but not for the dedicated PVP server.

Stubbadub is offline   Reply With Quote
Unread 03-25-2009, 12:27 PM   #6
stgninja

Loremaster
stgninja's Avatar
 
Join Date: Dec 2004
Location: I'm in your ____, ____ing your ____.
Posts: 541
Default

"Should PvP be a switchable option on Normal Servers?"

This option is already enabled, its called rerolling.  Anyway I don't think this idea would work since it takes away the fun of a full time pvp server.

__________________
stgninja is offline   Reply With Quote
Unread 03-25-2009, 12:36 PM   #7
Dorsan
Server: Nagafen
Guild: Onyx
Rank: Member

Loremaster
Dorsan's Avatar
 
Join Date: Nov 2008
Posts: 971
Default

Questing without the danger of being rolled? Booooriiing.
__________________
Dorsan is offline   Reply With Quote
Unread 03-25-2009, 01:26 PM   #8
Brimestar

Loremaster
Brimestar's Avatar
 
Join Date: Nov 2005
Location: Ft Lauderdale, FL (USA)
Posts: 883
Default

to respond to the subject title:

No

And what is normal anyways? Blue? HAHAHAHAHAHA

__________________

Create your Profile at MyArmedForces.com.



Brimestar is offline   Reply With Quote
Unread 03-25-2009, 01:39 PM   #9
Wildfury77

Loremaster
 
Join Date: Nov 2005
Posts: 683
Default

You gotta love it when a Venekor or Vox toon comes up with a "fix" to PvP.......

  • Venekor = sporadic skirmish PvP at best
  • Vox = "rich kids" blue server (Its SExchange)

Personally the best way to "fix" PvP for venekor is to think of ways of boosting its population e.g. PvE to PvP transfers to Venekor.  Venekor is worth saving imho.

Vox I would leave well alone. Its SExchange and at most i would merge it with Bazaar and flag it as a PvE (SE) server. At best I would simply let it die......

Wildfury77 is offline   Reply With Quote
Unread 03-25-2009, 01:42 PM   #10
BlueEternal

Loremaster
BlueEternal's Avatar
 
Join Date: Feb 2006
Posts: 553
Default

No....just....no

BlueEternal is offline   Reply With Quote
Unread 03-25-2009, 03:04 PM   #11
Piccolo
Server: Everfrost
Guild: Campaign of Light
Rank: Senior Member

Loremaster
Piccolo's Avatar
 
Join Date: Feb 2005
Posts: 287
Default

i did read your post. when Venekor dies, they will become part of Nagafen.

Optional PVP is called Dueling, and that is already on Blue servers.

Vox is just gonna stay the way it is. SOE wont touch a SE(or whatever its called now) server.

SOE will not "write off" PvP. Nagafen is at times the second most populated server, behind the main Rp server, i forget the name. Want a fix for populations on any server? /sign the petition to have SOE Advertise EQ2.

do anything. hold a competition for players that make the best commercial for eq2. idk. SOE wont do it, maybe we gotta do it ourselves. whatever. .

my 2 copper.

Piccolo is offline   Reply With Quote
Unread 03-25-2009, 03:44 PM   #12
Wed

General
Wed's Avatar
 
Join Date: Jul 2008
Posts: 413
Default

No.

You could make /duel use PvP mechanics though on PvE servers.

Oh, and make the arena use PvP rules. Why sony keeps ignoring this simple improvement is beyond me.

Wed is offline   Reply With Quote
Unread 03-25-2009, 05:06 PM   #13
Rhodan
Server: Nagafen

Loremaster
Rhodan's Avatar
 
Join Date: Jun 2006
Posts: 223
Default

This is the idea I always had in mind, but leave some servers only PvE and some forced to stay on PvP, but make the rest optional. Only way I would go back to playing my Blackburrow server characters is if it had any pvp option on it. Sad that I leveled a wizzy all the way to 80 and I never play him anymore.

Rhodan is offline   Reply With Quote
Unread 03-25-2009, 09:26 PM   #14
Chaosretu

General
 
Join Date: Feb 2009
Posts: 260
Default

This is the worst idea I think i've seen proposed on the boards!!!

You're litterally saying pvp should be on all servers. Novice idea and maybe even a little interesting seeing how duel total blows. But your saying that you can turn pvp on and off?! Are you even on a pvp server? I don't know about T8 but from what I hear you can be caring around a few platinum from quest alone. Allow pvp instances on server is the ultimate easy mode. Its worst then regular dungeon instances and cities to the max!

 

What pvp needs are more zones like Sinking Sands and Enchanted Lands. Theres a reason those zones are so heavy on pvp its because they're desirable. Less content in a zone = better pvp zone. Take timerous deep...that zone freaking sucks! I wish there was a way or an incentive to designate old world zones as pvp hot spots. It would be great to see total war zones in nektulous forest, island of mara, steamfont mountains ect. Now when you pvp all you have to do is stand in enchanted lands or sinkin sands (kylong plains for higher tiers i believe) until you've killed someone enough times a x3 raid comes out of no where.

 

Allowing to turn pvp off is the worst possible idea.

__________________
Chaosretu is offline   Reply With Quote
Unread 03-25-2009, 10:21 PM   #15
Cloakentuna

Loremaster
 
Join Date: Jun 2006
Posts: 853
Default

Sounds kinda like the system they had/have in SWG.

Fun times, I miss that game so much.

Cloakentuna is offline   Reply With Quote
Unread 03-25-2009, 10:57 PM   #16
liveja

General
liveja's Avatar
 
Join Date: Sep 2005
Location: Foster's Home For Imaginary Friends
Posts: 4,793
Default

I actually like this idea a lot ... except for the turning off of the dedicated PvP servers. At least one dedicated PvP server -- most likely Naggy -- needs to stay that way, for all the dedicated PvP-nutz who don't want anything to do with "blue" servers.

However, I think there are probably far too many issues with the coding & the database structure to make such a change workable.

__________________
liveja is offline   Reply With Quote
Unread 03-25-2009, 11:58 PM   #17
EndevorX

Loremaster
EndevorX's Avatar
 
Join Date: Nov 2004
Posts: 722
Default

I like the idea. However, as many said, keep the PvP servers running and don't give people from the PvP servers the option to zone into a "safe zone". I like venturing into the wild knowing that at any time I can kill or be killed. Anything else seems boring.

In my mind I'd love for it to happen and see lots of blue people get interested in PvP. Then have SoE open up the option to transfer to PvP and it solves population/PvP issues. Will it happen? Probably not. Good PvP players tend to be the best geared/AA'd group of people across the whole board at any level. I'm not making fun, but I saw a post about some person on a blue server making an alt that was equal in levels and AA at level 14 and being excited about it. That made me laugh a little. Not to mention that a bluebie would have 0 PvP experience, it's a whole different game in itself. My guess is most would explore it, get rolled a dozen times, and say screw this; with only a few actually staying around to learn PvP mechanics/strategies.

But we'd never know unless we tried!

__________________
|-| EverQuest Next Principles to Abide by (30) |-| True Ks: 40.2K Ds: 3.6K Ratio:11:1 |-| |-| PvP Briefing 101 (Outdated) |-| 45 Points of Awesome-o for PvP! |-|Â*

EndevorX is offline   Reply With Quote
Unread 03-26-2009, 12:09 AM   #18
Eritius
Server: Lucan DLere
Guild: Fate by Blood
Rank: Commander

Loremaster
Eritius's Avatar
 
Join Date: Feb 2008
Posts: 759
Default

A flag system like WOW has on its normal servers or a /guildwar command like the original EQ had at the conception before it broke would be a great idea imo.

Eritius is offline   Reply With Quote
Unread 03-26-2009, 07:31 AM   #19
Vonotar
Server: Butcherblock

Loremaster
Vonotar's Avatar
 
Join Date: May 2006
Posts: 1,697
Default

I refute the comments that this allows people to turn PvP on/off at will. Under this proposal, entering and leaving PvP can only be done when zoning and in fact you would not be allowed to leave PvP if you zone while still in PvP combat (so your attacker can also zone and give chase). Perhaps this could be an option alongside Naggy, or would Naggy players be prepared to allow blue players to 'zone' into their server when PvP'ing. Sure this is all blue-sky stuff, but I honestly believe that Naggy's future will become very uncertain when it becomes the only "real" PvP server. We used to have many many PvP servers and we're getting close to only having one. Blue servers can be merged if population becomes a crunch issue, but if you only have one PvP server in the first place then you have nobody to merge with. I know there are a load of holes in this idea, please feel free to pick at the holes, however "uhhh lame pve suxxor" isn't really adding to the debate.
Vonotar is offline   Reply With Quote
Unread 03-26-2009, 02:15 PM   #20
liveja

General
liveja's Avatar
 
Join Date: Sep 2005
Location: Foster's Home For Imaginary Friends
Posts: 4,793
Default

Gwynian@Splitpaw wrote:

but if you only have one PvP server in the first place then you have nobody to merge with.

FWIW -- & I admit I could be wrong, because it's been ages since I've looked -- but I heard that EQ1 a couple years ago merged all 4 of the PvP servers back down to Rallos Zek.

I don't recall there ever being "many" EQ2 PvP servers; I only ever remember 3, two of which have always had population issues. Effectively, Naggy has always been the only "real" PvP server, so far as population numbers are concerned (I'm not talking about the actual PvP, so you Venny & Vox folks, pipe down!) & I don't see that changing much in the future, nor do I think Naggy's future is any more in doubt than is any other EQ2 server.

Again -- with the exception of turning the PvP servers off -- I do like your idea. I very much enjoy PvP, but I like my guildies more, & most of them detest PvP ... & I don't like it enough to leave my guildies. If I could engage in it without leaving my guildies, & without them being "forced" into it, that would be a win-win for me

I just don't think it's feasible

__________________
liveja is offline   Reply With Quote
Unread 03-26-2009, 02:23 PM   #21
stgninja

Loremaster
stgninja's Avatar
 
Join Date: Dec 2004
Location: I'm in your ____, ____ing your ____.
Posts: 541
Default

There used to be more servers at launch, there was Darathar (EU), and if I remember right there was another one..can't remember the name of it but yeah, at one time there was more than 3 pvp servers.

__________________
stgninja is offline   Reply With Quote
Unread 03-26-2009, 02:28 PM   #22
Portbott
Server: Nagafen
Guild: Onyx
Rank: Recruits

Loremaster
Portbott's Avatar
 
Join Date: Jul 2007
Location: Savannah, Georgia
Posts: 150
Default

Rhodan@Nagafen wrote:

This is the idea I always had in mind, but leave some servers only PvE and some forced to stay on PvP, but make the rest optional. Only way I would go back to playing my Blackburrow server characters is if it had any pvp option on it. Sad that I leveled a wizzy all the way to 80 and I never play him anymore.

Dunno but feel free to come duel me at anytime SMILEY. Otherwise, I'll be on my illy.

Portbott is offline   Reply With Quote
Unread 03-26-2009, 02:32 PM   #23
Kendayar

Lord
Kendayar's Avatar
 
Join Date: Mar 2009
Posts: 295
Default

This idea will kill all PvP that's not endgame. No reason to risk pvp while leveling when you can just coast to 80 and AAs and gear in pve mode and then do PvP when you're all uber.

__________________

There is a man riding a horse on my shirt.

Kendayar is offline   Reply With Quote
Unread 03-27-2009, 06:52 PM   #24
Shadow_Viper

Loremaster
Shadow_Viper's Avatar
 
Join Date: Nov 2004
Posts: 438
Default

PVE servers already have switchable PVP, it is the /duel command.

Shadow_Viper is offline   Reply With Quote
Unread 03-27-2009, 07:50 PM   #25
Ol
Server: Nagafen
Guild: Elusive
Rank: Recruit

General
Ol's Avatar
 
Join Date: Aug 2007
Posts: 502
Default

Are you serious? This is the worst idea ive ever heard. If you can handle the heat, get out of the kitchen

__________________
I see said the blind man...
Ol is offline   Reply With Quote
Unread 03-28-2009, 03:19 PM   #26
Shadow_Viper

Loremaster
Shadow_Viper's Avatar
 
Join Date: Nov 2004
Posts: 438
Default

Aye, think it's best to keep PVP and PVE servers seperate.

Shadow_Viper is offline   Reply With Quote
Unread 03-28-2009, 04:24 PM   #27
Brimestar

Loremaster
Brimestar's Avatar
 
Join Date: Nov 2005
Location: Ft Lauderdale, FL (USA)
Posts: 883
Default

Froggleg@Nagafen wrote:

Sounds kinda like the system they had/have in SWG.

Fun times, I miss that game so much.

But they really screwed the pooch with the NGE.....

__________________

Create your Profile at MyArmedForces.com.



Brimestar is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 08:44 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.