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#1 |
Loremaster
Join Date: Jan 2005
Posts: 29
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![]() I was wondering if anyone else is having problems when they try to zone out of their guild halls. It seems quite a few of our guild members are getting stuck inside the door when we zone out...we can see NQ and what's going on but can't physically move outside the door. We end up having to either CoQ or port ourselves somewhere else. Rather inconvenient when you're going to the collection guy in NQ right outside the guild hall LOL Anyway, our members have bugged/feedbacked it but was just wondering if anyone else is having these issues as well. And wondering if it might be fixed in the near future? LOL |
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#2 |
Loremaster
Join Date: Nov 2004
Posts: 51
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![]() The few times i have zoned out of the guild hall Ive ended up : On the antonica dock.....probably the right the place. The Mc Quibble Farm near Windstalker Village ...ummm Up near the Thundering Steppes Gryffon tower... :/ Kinda odd |
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#3 |
Loremaster
Join Date: Dec 2004
Location: Tampa, FL
Posts: 2,157
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![]() I called home to Gorowyn from our Hall and landed on Chrykori Beach. |
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#4 |
Loremaster
Join Date: Jan 2005
Posts: 29
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![]() Wow...so I'm guessing that if the worst thing that happens to us is being stuck inside the door we should be happy? LOL I've heard of people getting kicked back into the guild hall or being kicked out to the character selection screen with a message that the zone was unavailable but your issues are something I haven't heard of LOL |
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#5 |
Loremaster
Join Date: Oct 2006
Posts: 756
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![]() Guild Hall zoning is pretty buggy all round When you zone out of the guild hall, you get returned to your last Call to Guild Hall point. This happens even if you zone into the hall through the door. If you're in the Guild Hall when the rent runs out, you get booted back to your last Call to Guild Hall point. Was going to /bug it, but meh, what's the point... |
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#6 |
Loremaster
Join Date: Sep 2005
Posts: 2,145
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![]() Several of my characters have gotten stuck in the door coming out of the NQ guild hall. I posted a thread on it here a couple of weeks ago, but no one else responded at that time. I've bugged this at least twice now. It's not like it's a complete disaster because you can zone back into the guild hall and then use another means to leave. However, for me at least, if I go back in and then try to zone back out thru the door, I'm still stuck. I've been trying to pay attention to whether it has anything to do with where you are when you zone in. If you always stand well back from the door when you zone in, do you still sometimes have this problem?
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