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Unread 05-05-2008, 03:14 PM   #1
Brook

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For the past few days it seems like charm is breaking more often than it used to. I rarely have it outright resisted when I cast it, but cant use a pet to fight anything reliably anymore.I am using master level charms and subj is maxed, and even on grey mobs it seems to break quite often. Anyone else notice a change with this, or does the rng just hate me?
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Unread 05-05-2008, 05:50 PM   #2
KamidariTuibumbi

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I think it's just the RNG...  for me, charm has been fine, but root has been giving me fits lately. SMILEY
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Unread 05-06-2008, 01:45 AM   #3
Jeepned2

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I haven't really noticed any difference. I tend to stay in JW and always charm one of the fairies in Skyfire ( I like the 100 ft troll ).  Nor have I noticed any difference in my root. But haven't tested it out on that many different mobs either so I probably have  a limited view of the problems.
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Unread 05-07-2008, 01:53 PM   #4
Brook

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Its mainly at the lower lvls I am having this problem, my 50 seemed much better yesterday than a couple of days ago, so it was just my time of the month with the RNG. My 20 I started on test doesnt have master spells and levels so fast that I often have to stop and spend 15mins to an hour to get the skills caught up, its a pain but worth it. Still it seems to break far to often and I can see how a newer player starting the class would be turned off by it from the start.I love the class and always have, but had mine in mothballs till some of the stuff was fixed and hopefully (crosses fingers) they get it right with this update.
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But seriously, you're the kind of guy that zones into gears without a healer and spends the whole match talking about the fact there isn't a healer instead of contributing. I hate you, and everyone like you that plays this game. Please spend less time whining and more time winning, it contributes to the general growth of the game and makes gameplay more enjoyable for all.

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Unread 05-07-2008, 02:04 PM   #5
Thay

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My experience lately:

Level 75 Necro (830INT) using Control Undead spell to charm a Skeleton in Stormhold (a level 20-ish mob) (I mentor my friends and use my tank pet when they cannot find a tank)

Just standing still after charming the mob, without engaging in any combat or anything of that nature, charm break in about 2 minutes MAX.

I am not looking at the spell description presently but, IIRC, it should last 20 minutes, not 2.

If mentored to the appropriate level (24-25ish) and engaged in combat, charm breaks in about 30 seconds or so, often-times while the target mob is still well in the yellow to low green for health.

This makes for extremely interesting fights to say the least...

If a level 74 using the spell on a level 21 mob can only hold that mob while NOT EVEN FIGHTING, there is something wrong.

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Unread 05-07-2008, 04:01 PM   #6
Lord Montague

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Necro charm is a completely different matter, and I know it is still subject to the issue of getting resisted more if any buffs are on it that increase mental resists (this used to also be true of coercer charm pets).  Bear in mind, subjugation skill is critical regardless but still does not guarantee that it will last its full duration.  INT has nothing to do with it.

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Unread 05-07-2008, 05:02 PM   #7
Brook

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Its true that a Necro spell is not the same, but it works on the same principal as our charm and while I havent had much of a problem the past couple of days, he does make a point. There should be no reason for a lvl 74 have a lvl 21 break a control effect while not doing a thing. Even while mentored a 74 would still be like a god at 21.I don't want it to be an unbreakable charm because that would take half the fun from the class altogether, but I do think that the resist rate and how it is figured is for the most part scroowd. I think many things were not adjusted to coincide with the rate increase in xp earned so its not quite a smooth as it once was, and I believe that more things are being balanced for upper tiers and that it is having a trickle effect on lower tiers without putting in a component on the other side to balance the equation.... Ummmmm nvm I just confused myself, I know what I am trying to say but it just doesnt seem to be coming out right.I think I meant that with all the expansions and the rulsets that are ever changing somehow things seem to have got a bit out of whack. Yet on other days everything seems fine maybe it has something to do with the Sarnack /shrug
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But seriously, you're the kind of guy that zones into gears without a healer and spends the whole match talking about the fact there isn't a healer instead of contributing. I hate you, and everyone like you that plays this game. Please spend less time whining and more time winning, it contributes to the general growth of the game and makes gameplay more enjoyable for all.

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Unread 05-07-2008, 05:07 PM   #8
Lord Montague

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Well I do know when I mentor resistability in general gets funky, and that I think is just because of the way the spells scale.
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