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#1 |
General
Join Date: Aug 2006
Posts: 164
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in no particular order:1). I'd like to see Qeynos and Freeport housing costs brought into line with the other cities. A five room house in Gorowyn, for example, will cost you a platinum and change, and 7 gold to upkeep, while a 5 room in Qeynos requires a level 30 guild, 4 platinum and change to buy, a ton of gold and 60,000 status to upkeep. This is a simple change. Perhaps the other cities need their costs raised? Or can we find a happy medium? I just think they need to be in the same ballpark.2). The Gorowyn newbie gear is severely unbalanced. It lasts clear into the 30's, and some of it is level 15 gear. The entirety of the Gorowyn experience can be soloed easily without death. Rumor has it that the loot is mistakenly up at legendary level stats. If we can't fix this, can we at least boost the newbie gear in the other areas? It is embarassing to successfully achieve a dangerous quest in Qeynos for a +1 wis ring, when I can solo Gorowyn and end up with most of my stats over 100 as a newbie. Something needs to be balanced there.3). In Gorowyn, none of the status factions actually have factions, nor do they have any merchandise on their vendors. So selling your status items does result in some status points, but there is no faction boost, nor does there seem to be any point to them. I'm thinking this will be implemented down the road, but I'd certainly like to see it done.4). Troubadours need to have their class spelled correctly. It is clearly an error, and needs to be fixed.5). We could certainly use more areas in the 45-60 area range, with harvestibles for level 50-60 items. Things are quite lively before this, then WHAM. It's like hitting a wall.6). The tradeskills that do not make spell/CA upgrades...(provisioner, tailor, armorer, weaponsmith, carpenter, woodworker) need to be provided with the same number of recipes as the other tradeskills. The grind in these tradeskills makes them far harder to level, and less fun. For example, add more suits of armor to armorers that have the same stats and same appearances, but maybe different names, just to provide more items to make.7). Rush orders are odd in that they seem to update to the next degree of difficulty a level or 2 later than they should. For example, the most difficult tier of 40-50 rush orders starts at level 49, so only one level is really available. How about having them update earlier (like 40 for the normal, 44 for the difficult, and 47 for the talented?) (I might have all those names wrong and whatnot, but I hope you get what I mean.)8:. I'd like to see an Aviak L+L and the Aviak language quest available in the Gorowyn newbie experience. There are many level 1-20 mobs there that speak the language which cannot currently be learned until the 50's. If we're gonna be killing aviaks for 20 levels, it seems to make sense.ps. (if you put a parenthesis after the 8, the forums are posting it as a smiley face with sunglasses. can we fix that too please????)9). Kelp Horrors in Zek are vastly more dangerous than they are supposed to be. This should be looked at, and many 30ish level swimmers would appreciate it.10). We've been having events for YEARS involving prophets of Love. Where is Erollisi Marr as an in-game deity? I'd LOVE to worship her. *wink wink* yeah, some of these ideas are pretty crappy, but I felt like writing some down for the heck of it. *shrug*
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#2 |
Loremaster
Join Date: Mar 2005
Posts: 3,200
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TerabithianWhisperwind wrote:
in no particular order:1). I'd like to see Qeynos and Freeport housing costs brought into line with the other cities. A five room house in Gorowyn, for example, will cost you a platinum and change, and 7 gold to upkeep, while a 5 room in Qeynos requires a level 30 guild, 4 platinum and change to buy, a ton of gold and 60,000 status to upkeep. This is a simple change. Perhaps the other cities need their costs raised? Or can we find a happy medium? I just think they need to be in the same ballpark.Qeynos and Freeport are more pricey due to their location... MOst people do not like having to travel too far to buy stuff..2). The Gorowyn newbie gear is severely unbalanced. It lasts clear into the 30's, and some of it is level 15 gear. The entirety of the Gorowyn experience can be soloed easily without death. Rumor has it that the loot is mistakenly up at legendary level stats. If we can't fix this, can we at least boost the newbie gear in the other areas? It is embarassing to successfully achieve a dangerous quest in Qeynos for a +1 wis ring, when I can solo Gorowyn and end up with most of my stats over 100 as a newbie. Something needs to be balanced there.This is do-able.. But remember that all alignments can go to TD to quest....3). In Gorowyn, none of the status factions actually have factions, nor do they have any merchandise on their vendors. So selling your status items does result in some status points, but there is no faction boost, nor does there seem to be any point to them. I'm thinking this will be implemented down the road, but I'd certainly like to see it done.Not sure about this one.. I never noticed it actually...4). Troubadours need to have their class spelled correctly. It is clearly an error, and needs to be fixed.I would assume that SOE looked into this when they made the class. I know that Troubadour is a more popular spelling though...5). We could certainly use more areas in the 45-60 area range, with harvestibles for level 50-60 items. Things are quite lively before this, then WHAM. It's like hitting a wall.How so.. there are quite a few zones for T6....Sinking Sands, Pillars of Flame, Lesser faydark.... all large zones too...6). The tradeskills that do not make spell/CA upgrades...(provisioner, tailor, armorer, weaponsmith, carpenter, woodworker) need to be provided with the same number of recipes as the other tradeskills. The grind in these tradeskills makes them far harder to level, and less fun. For example, add more suits of armor to armorers that have the same stats and same appearances, but maybe different names, just to provide more items to make.They are working on them one by one. Weaponsmith has some love coming soon... Other then that.. It is not so tough especially with the new writs...7). Rush orders are odd in that they seem to update to the next degree of difficulty a level or 2 later than they should. For example, the most difficult tier of 40-50 rush orders starts at level 49, so only one level is really available. How about having them update earlier (like 40 for the normal, 44 for the difficult, and 47 for the talented?) (I might have all those names wrong and whatnot, but I hope you get what I mean.)Compared to what I did for most of my crafters, I can live with this if need be... It is still better then what used to be...8:. I'd like to see an Aviak L+L and the Aviak language quest available in the Gorowyn newbie experience. There are many level 1-20 mobs there that speak the language which cannot currently be learned until the 50's. If we're gonna be killing aviaks for 20 levels, it seems to make sense.ps. (if you put a parenthesis after the 8, the forums are posting it as a smiley face with sunglasses. can we fix that too please????)Hmm. Possibly a good idea....9). Kelp Horrors in Zek are vastly more dangerous than they are supposed to be. This should be looked at, and many 30ish level swimmers would appreciate it.Didnt have that much trouble with them to be honest.. Just have to be cautious...10). We've been having events for YEARS involving prophets of Love. Where is Erollisi Marr as an in-game deity? I'd LOVE to worship her. *wink wink* They are working on it.. If they release all the Gods, what will they do with Expansion packs... lolyeah, some of these ideas are pretty crappy, but I felt like writing some down for the heck of it. *shrug*A few good points.... lolSome, I really dont mind to be honest.... I would hate for them to charge crafting even more after I level up my crafters.. They have been made soooo easily now that anyone can do it.. lol without much hassle. |
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#3 |
Loremaster
Join Date: May 2005
Posts: 351
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TerabithianWhisperwind wrote:
Let me guess you spell color colour, too? Perhaps we all need to send in a petition stating we want to report the name 'troubador' since it's a publishing company and violates the nameing policy. ![]() |
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#4 |
Server: Venekor
General
Join Date: Jan 2006
Location: Rochester, NY
Posts: 34
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![]() 1) The other cities need to be brought up to be made in line with Qeynos and Freeport, not the other way around. If there's one thing this game doesn't need, it's fewer money sinks. 2-3) I think Gorowyn, Neriak, and Kelethin may all be lacking in those areas. At the moment, citizens have to piggie back on Qeynos and FP to get city faction perks. Some additions in these areas would help make these cities feel more like "real" cities, rather than alternative quazi-cities. 8) |
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#5 |
Server: Lucan DLere
Loremaster
Join Date: Aug 2005
Posts: 367
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Qeynos and freeport houses also have customizable walls, floors, and celings.
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#6 |
General
Join Date: Dec 2007
Posts: 2,516
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TerabithianWhisperwind wrote:
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#7 |
Loremaster
Join Date: Feb 2005
Location: Seattle
Posts: 465
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TerabithianWhisperwind wrote:
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#8 |
General
Join Date: Aug 2006
Posts: 164
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wow. thanks for the great input people! didn't really expect any. a few responses....A). To the person poking fun at me over the spelling thing....it is NOT like color vs. colour. It's not a cultural spelling. It is spelled incorrectly. If they had spelled wizard "wizerd" and if they had spelled brigand "brigend", it would be exactly the same. While I realize it's a tad retentive on my part, it is stunningly annoying. B). I didn't realize the Q and FP housing had more options, which could justify a bit of a price difference. I'd like to see that difference be smaller though, but I guess I understand both the location argument and the customization argument. C). Disable smilies. Got it. lol Thanks!!D). To those of you brave souls who are not plagued by kelp horrors, you should really, for fun, check out how much they are hitting you for. My biggest issue with them is they have a dot that is hitting you for around 200 a tick, but here's the thing...they STACK. In other words, if you have 2 kelp horrors on you, you will get 2 of those same dots on you, and now it's 400 a tick. This is why fighting more than one will kill you quickly. I'm all for them doing that and all, let's have some tough mobs out there!! I'm just not sure that the crazy aggro range, the instant pops, the long roots, the melee hits in the hundreds, on top of the stacking dots for hundreds more are appropriate to a level 29ish mob. I'm just suggesting that the powers-that-be take a look.E). Ohiv, Erollisi Marr is a woman, the twin sister of Mithaniel Marr. If she has NPC followers all over the place, then why not me? lolF). I'm not saying the zones in 45-60 aren't good. I'm saying we could use more areas in that level-range. the game slows down in this range. To the responder asking how so, I'd say that LFay and PoF are for deeper into the 50's. Most of us are ready to work tier 6 around level 48. So, from 48 to 55, the only option right now is SS. This works, but I think the game could use more areas in this level. G). I realize both good and evil toons can train in the Gorowyn newbie areas...my issue is that it has made all the 20-35 gear out there obsolete as well. So the gear in one 1-20 area has made all the gear from all other newbie areas, plus Antonica, Commonlands, DLW, TS, Butcherblock and Nek obsolete. It just seems wrong to me. again, thanks for the input!!!
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#9 |
Server: Venekor
Guild: Dark Vengeance
Rank: Member
Loremaster
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
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TerabithianWhisperwind wrote:
7). Rush orders are odd in that they seem to update to the next degree of difficulty a level or 2 later than they should. For example, the most difficult tier of 40-50 rush orders starts at level 49, so only one level is really available. How about having them update earlier (like 40 for the normal, 44 for the difficult, and 47 for the talented?) (I might have all those names wrong and whatnot, but I hope you get what I mean.)I agree very much with this. As it stands now, if you are doing writs for experience rather than just status points, they don't seem worth doing after x5 in to a tier. Personally, I would prefer them to automatically correspond with your current level thus making them consistently white whenever you pick up a new writ. |
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#10 |
Champion
Join Date: Nov 2007
Posts: 91
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Spyderbite@Venekor wrote:
TerabithianWhisperwind wrote:I absolutely love this idea.7). Rush orders are odd in that they seem to update to the next degree of difficulty a level or 2 later than they should. For example, the most difficult tier of 40-50 rush orders starts at level 49, so only one level is really available. How about having them update earlier (like 40 for the normal, 44 for the difficult, and 47 for the talented?) (I might have all those names wrong and whatnot, but I hope you get what I mean.)I agree very much with this. As it stands now, if you are doing writs for experience rather than just status points, they don't seem worth doing after x5 in to a tier. Personally, I would prefer them to automatically correspond with your current level thus making them consistently white whenever you pick up a new writ.
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#11 |
Loremaster
Join Date: Mar 2005
Posts: 1,009
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TerabithianWhisperwind wrote:
A). To the person poking fun at me over the spelling thing....it is NOT like color vs. colour. It's not a cultural spelling. It is spelled incorrectly. If they had spelled wizard "wizerd" and if they had spelled brigand "brigend", it would be exactly the same. While I realize it's a tad retentive on my part, it is stunningly annoying. /agree. Spelling mistakes are sloppy. This should be corrected. SC
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#12 |
Loremaster
Join Date: Sep 2005
Posts: 472
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The only quibbles I see with your post is I'd rather see the Gorowyn area loot NERFED rather than bring the other stuff up to it's level. Or maybe somewhere in between the two so the gorowyn loot isn't overpowered and the older loot is a bit better. Secondly, I agree location, location, location a well as the customizable floors etc make the pricing differences moot.
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#13 |
Server: Butcherblock
General
Join Date: Apr 2007
Posts: 448
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Liral wrote:
The only quibbles I see with your post is I'd rather see the Gorowyn area loot NERFED rather than bring the other stuff up to it's level. Or maybe somewhere in between the two so the gorowyn loot isn't overpowered and the older loot is a bit better. Secondly, I agree location, location, location a well as the customizable floors etc make the pricing differences moot.Everybody keeps keying in on the customization options with Freeport and Qeynos housing making the difference in purchase price acceptable......but everybody keeps forgetting that those customization options cost you more money. Sorta reminds me of that cell phone commercial where the guy delivers flowers to a woman's house and expects her to pay for the gift.It's not so much that you get customization options with Freeport and Qeynos housing... It's more that you get the option to pay for more options, on top of the premium you've already paid.Don't get me wrong, money sinks are important. I just think this particular one is ill-designed. |
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#14 |
Loremaster
Join Date: Nov 2004
Posts: 3,343
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TerabithianWhisperwind wrote:
9). Kelp Horrors in Zek are vastly more dangerous than they are supposed to be. This should be looked at, and many 30ish level swimmers would appreciate it.The only problems with them are the masses of adds you easily get if you fight them in the water. So its best to just pull them out of the water and fight them there. They are not fish, so the encounter doesn't break ![]()
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#15 |
General
Join Date: Dec 2007
Posts: 2,516
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TerabithianWhisperwind wrote:
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#16 |
Loremaster
Join Date: Apr 2005
Location: Arkansas, USA
Posts: 187
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![]() I have five lvl 80 adventurers so I've been around the block a few times. Recently, I was playing a low lvl necro and noticed the density and hard-hitting of the kelp horrors and I agree, they need to be looked at. I dont think they were always so tough or so numerous. Swimming around to get the crates was challenging for the first time that I can remember. And the Goddess of Love isn't going to have a sex-change just on the whim of someone who likes to argue.
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#17 |
General
Join Date: Aug 2007
Location: New Hampshire - USA
Posts: 487
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Ahkz@Butcherblock wrote:
TerabithianWhisperwind wrote:That was really condescending and by the way stupid. The ONLY spelling of the word Troubadour is TROUBADOUR, I think you should find yourself a dictionary and look it up. Merriam Webster, Dictionary.com, and the Oxfor d dictionary don't recognize the word spelled with out the final U in it.Let me guess you spell color colour, too? Perhaps we all need to send in a petition stating we want to report the name 'troubador' since it's a publishing company and violates the nameing policy.
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#18 |
Loremaster
Join Date: Sep 2005
Location: Old South Wales
Posts: 2,050
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Ahkz@Butcherblock wrote:
Let me guess you spell color colour, too? Perhaps we all need to send in a petition stating we want to report the name 'troubador' since it's a publishing company and violates the nameing policy. I think you'll find that the language is called ENGLISH not AMERICAN? As such it is you that spells colour as color. Not vice versa. On a more pertinent note I would like to add that the level of pedantry in this thread is wonderful. Love it. |
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#19 |
Loremaster
Join Date: May 2005
Location: My Felwithe Mansion (and a couple other smaller homes), currently.
Posts: 1,416
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TerabithianWhisperwind wrote, I reply in red:
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#20 |
Loremaster
Join Date: Nov 2004
Posts: 16
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Miladian wrote:
Ahkz@Butcherblock wrote:This is really condescending and by the way, inaccurate. The Webster's Third International Unabridged, 1981, recognizes 'Troubador' as an alternate spelling. The Oxford English Dictionary, 2000, Vol 18 recognizes 'Troubador' as a source word. 'Troubadour' is absolutely the dominant spelling, hands down. But it's NOT the ONLY spelling. I take issue with the snide comments of the 'you're wrong, you're stupid, and you're probably American too' crowd. This approach and style of commentary weakens an argument when it's used. Particularly if at the same time one is snide/insulting/bigoted, one is also WRONG. Poor form, that. Also makes one look foolish, ignorant and poorly educated. ((BTW, making insulting comments back at the non-Americans is pretty lame too. Face it, name-calling is name-calling. It's childish and immature, and completely nullifies any validity within one's argument.))The OP was mistaken. The rude and insulting folks who 'corrected' him were not only mistaken, they were wrong. Which is worse?TerabithianWhisperwind wrote:That was really condescending and by the way stupid. The ONLY spelling of the word Troubadour is TROUBADOUR, I think you should find yourself a dictionary and look it up. Merriam Webster, Dictionary.com, and the Oxfor d dictionary don't recognize the word spelled with out the final U in it.Let me guess you spell color colour, too? Perhaps we all need to send in a petition stating we want to report the name 'troubador' since it's a publishing company and violates the nameing policy.
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#21 |
Loremaster
Join Date: Dec 2004
Posts: 2,587
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![]() 3 things I'd like to comment on.If you google Troubador, the first thing you'll see is "Did you mean Troubadour?" Followed by 10 links about the profession and spelling of Troubadours and then 1 link about a production company with the name Troubador. Kelp Horrors - This is actually a valid point. They can be dealt with but it's definately uniquely difficult for that level. Selling status items don't give faction so it doesn't matter who you sell them to, but I would like to see some actual factions added to Neriak and Gorowyn. |
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#22 |
General
Join Date: Aug 2007
Location: New Hampshire - USA
Posts: 487
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MacKay wrote:
Miladian wrote:Ahkz@Butcherblock wrote:This is really condescending and by the way, inaccurate. The Webster's Third International Unabridged, 1981, recognizes 'Troubador' as an alternate spelling. The Oxford English Dictionary, 2000, Vol 18 recognizes 'Troubador' as a source word. 'Troubadour' is absolutely the dominant spelling, hands down. But it's NOT the ONLY spelling. I take issue with the snide comments of the 'you're wrong, you're stupid, and you're probably American too' crowd. This approach and style of commentary weakens an argument when it's used. Particularly if at the same time one is snide/insulting/bigoted, one is also WRONG. Poor form, that. Also makes one look foolish, ignorant and poorly educated. ((BTW, making insulting comments back at the non-Americans is pretty lame too. Face it, name-calling is name-calling. It's childish and immature, and completely nullifies any validity within one's argument.))The OP was mistaken. The rude and insulting folks who 'corrected' him were not only mistaken, they were wrong. Which is worse?TerabithianWhisperwind wrote:That was really condescending and by the way stupid. The ONLY spelling of the word Troubadour is TROUBADOUR, I think you should find yourself a dictionary and look it up. Merriam Webster, Dictionary.com, and the Oxfor d dictionary don't recognize the word spelled with out the final U in it.Let me guess you spell color colour, too? Perhaps we all need to send in a petition stating we want to report the name 'troubador' since it's a publishing company and violates the nameing policy. Oxford's online dictionary does not show Troubador as an alternate, or even a source spelling. I don't have access to the printed version where I am, but I'm willing to bet that it would be the same. http://dictionary.oed.com/cgi/entry/50258781? Webster's Third International Unabridged online entry shows no spelling of it without the U, and doesn't show any sources spelling it that way either. http://mwu.eb.com/mwu?queryword=troubadour The only places I've seen it spelled without the U is by certain websites, music related groups and whatnot that can't spell it correctly. Now that we've derailed the topic enough, I'll leave the rest of the comments up to others on the rest of what the OP had issues with.
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#23 |
Loremaster
Join Date: Sep 2005
Posts: 1,194
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Not sure it has been mentioned, but I would make a "minor" change in the AA experience system. My friend just joined the game a few weeks back. He is already level 60 with almost 80 AA's. I been playing my Necromancer since almost day one and have 94 AA's. Of course, this has a great deal to do withe the changes in the game since inception.I would love an option where you could dedicate a portion of regular experience to AA experience making it bit easier to fill the gap on preexisting or long time existing characters. For instance, I have a level 57 Inquisitor with very little AA as he was played almost at launch.
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#24 |
Loremaster
Join Date: Mar 2005
Posts: 1,009
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MacKay wrote:
Miladian wrote:Ahkz@Butcherblock wrote:This is really condescending and by the way, inaccurate. The Webster's Third International Unabridged, 1981, recognizes 'Troubador' as an alternate spelling. The Oxford English Dictionary, 2000, Vol 18 recognizes 'Troubador' as a source word. 'Troubadour' is absolutely the dominant spelling, hands down. But it's NOT the ONLY spelling. I take issue with the snide comments of the 'you're wrong, you're stupid, and you're probably American too' crowd. This approach and style of commentary weakens an argument when it's used. Particularly if at the same time one is snide/insulting/bigoted, one is also WRONG. Poor form, that. Also makes one look foolish, ignorant and poorly educated. ((BTW, making insulting comments back at the non-Americans is pretty lame too. Face it, name-calling is name-calling. It's childish and immature, and completely nullifies any validity within one's argument.))The OP was mistaken. The rude and insulting folks who 'corrected' him were not only mistaken, they were wrong. Which is worse?TerabithianWhisperwind wrote:That was really condescending and by the way stupid. The ONLY spelling of the word Troubadour is TROUBADOUR, I think you should find yourself a dictionary and look it up. Merriam Webster, Dictionary.com, and the Oxfor d dictionary don't recognize the word spelled with out the final U in it.Let me guess you spell color colour, too? Perhaps we all need to send in a petition stating we want to report the name 'troubador' since it's a publishing company and violates the nameing policy. LOLs @ the insanity of two people being "snide/insulting/bigoted" toward each other about THIS portion of this thread. Which is worse, indeed. SC
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______________________________________________ Hostis Humani Generis cur·mudg·eon (kr-mjn) n. An ill-tempered person full of resentment and stubborn notions. |
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#25 |
Loremaster
Join Date: May 2005
Location: My Felwithe Mansion (and a couple other smaller homes), currently.
Posts: 1,416
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![]() Well..we could always just call the Troubador calls "Bard Dudes" and be done with it. Okay..okay, lame comment. Anyway, my views on it and the other 9 points were already posted a few days ago. |
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#26 |
Loremaster
Join Date: Nov 2004
Posts: 51
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![]() For me my short lsit would be: 1) Multi core support and use. 2) More processes offloaded to GPU, shadows for instnace. 3) SLI support. I would be one super happy camper with those and my 5 accounts would be around a super long time.
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Hoppop et. al. 80 monk, wiz, mystic 76 zerker, illusionist 80 in all tradeskills many alts |
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