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Unread 04-06-2008, 11:17 AM   #1
AngusMcLachlan

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Are Writs and Grouping broken?  IF not, will someone share a link to a site I can read up on writs?   My wife and I have been trying to do writs together.  We like to bring our son's guard along as well.  Problem is, he's 50, she's 63 and i'm 75.  Now, this wouldn't be an issue, except when we try to do writs.   He can't share any of his because they say level 50-55 (or something, just an example).  We can't get them mentored because the person has nothing to share.Now, that woulnd't be too bad, but today I grouped with a 69 and a 71.   The 69 tried to share his quests, it said 65-70.. the 71 tried to share his and said 70-74.. and I tried to share mine and said 72 to something... so NONE of us could share.  This has happened multipel times.   We tried deleting our quests, etc.... I just don't understand.  Why are writs so hard to get together and do as a group?  It seems that everyoen has to be within 2 or 3 levels of each other or they can't do them at all.
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Unread 04-06-2008, 11:21 AM   #2
retro_guy

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Writs and grouping is not broken, but you have to be around the same level to get the same writs - you can't mentor to get them, otherwise you could just mentor down to get an easier writ, then unmentor and mass slaughter the mobs.
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Unread 04-06-2008, 01:31 PM   #3
AngusMcLachlan

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Then I guess maybe i'm being obvious, but why not require the individual to be mentored when they cause the kill?  Make them be mentored when they turn it in?  Problem solved....I guess the easier: you're just SOL and we don't want you to group with your friends if you're actually doing something...  They have many other things that don't work right if you're too high/too low and thus if you do it unmentored, why not this?  Or atleast spread out the range.  
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Unread 04-06-2008, 02:22 PM   #4
Jrral

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AngusMcLachlan wrote:
Then I guess maybe i'm being obvious, but why not require the individual to be mentored when they cause the kill?  Make them be mentored when they turn it in?  Problem solved....
Because there's no mechanic in the game to cause a quest to be deleted when you unmentor or change level. The only thing that can happen is that the quest goes grey, and that doesn't affect status or faction. So writs always look at your true level to decide which ones you can get.If you look at the faction, you'll see why they don't want to allow mentoring. All writs of all levels give the same amount of faction. SOE doesn't want a level 80 mentoring down to level 20 and picking up the low-level writs. If they could, they're so overclocked that even mentored the writs wouldn't be a challenge and it'd make gaining faction trivial.
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Unread 04-07-2008, 10:27 AM   #5
AngusMcLachlan

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But they dont' need to delete the quest.  They simply need to make the Quest NPC for Writ completion Not Able to be spoken to for yoru current writ if you arne't in the level range.And they DO have that mechanic available.   Crafting writs require turn-in for completion and award.  Make regular writs the same where you have to speak to the originating quest giver and then take the step of making the guy say soemthing like "i'm sorry, you just aren't the right level" until you are the right level range to complete the writ.
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Unread 04-07-2008, 10:43 AM   #6
Jardon

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You are missing the problem.

The problem is not the turn in. It is getting a writ when mentored, UN-mentoring to kill the mobs that are now WAY below you level. Then in your secernio, mentoring back down to turn in the writ.

The problem is the far too easy kill, not the turn in

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Unread 04-07-2008, 11:58 AM   #7
Jrral

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Jardor@Antonia Bayle wrote:

You are missing the problem.

The problem is not the turn in. It is getting a writ when mentored, UN-mentoring to kill the mobs that are now WAY below you level. Then in your secernio, mentoring back down to turn in the writ.

The problem is the far too easy kill, not the turn in

Precisely. Or even if you don't unmentor for the kills. I've seen what happens when 2-3 level 80 characters mentor down to the teens or 20s to help level up someone's alt. Solo mobs don't die so much as evaporate, and triple-ups last a few hits at most. That's not what the devs intended writs to be.
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Unread 04-16-2008, 11:01 AM   #8
AngusMcLachlan

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Can they not remove faction from writs (city tasks) and instead provide Faction (City Faction Task) Quests and Writ (Status) Quests?Or, alternatively, make writ quests scale the faction the same way it scales the Status?Perhaps a level 10 writ only gives 15 faction or takes away 15 faction while a level 80 gives the full 150 or takes away the full 150.
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Unread 04-17-2008, 11:18 AM   #9
Nuluvius

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Totaly - this annoyes the hell out of me - writs are lvl rainge locked - every 5 lvls you get more (10 in neriak on first npc). If they would allow these writs to be sharable it would solve the problem perfectionists and quest skeekers have. To get full quest count you have to betray for EVERY city EVERY 5 lvls. As it is you have no way to get them all except if you are mentaly ill or a sadist. I agree it could make faction againing alot easyer for ppl but NOT THAT MUCH. I really think SOE should make ALL quests doable ANYTIME.(Flame me all you want over my spelling im dislexic and dont give a shi*).
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