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#1 |
Loremaster
Join Date: Dec 2005
Posts: 8
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![]() Hi all and (nearly) a Happy New Year to you Once I get the AA mirror am considering trying out the WIS Summoner AA line for soloing but I am not clear on the explanation for Minions Barrier and Minions Uproar... 'Grants your pet increased defense/melee/casting skill x% closer to their cap' What does this mean ? Increased to hit chance ? Increase to spell success chance (overlap with Conjurer AA) ? Thanks. |
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#2 |
Loremaster
Join Date: Nov 2004
Location: USA
Posts: 1,230
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I am not sure what it means either but I am working on the line right now. I think it is worth geting for any type of play, solo or group/raid.
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When you've played this game for ten years and gone to bat seven-thousand times and gotten two-thousand hits do you know what that really means? It means you've gone zero for five-thousand. --- Reggie Jackson |
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#3 |
Loremaster
Join Date: Nov 2004
Posts: 7,459
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Compared to Unabate, the increases from the WIS line are unimportant. Your pet should already be landing upwards of 95% of his spells / combat arts . . . is it really worth all those AA points to get another 1 or 2 percent hit rate?Prior to the availability of Unabate, this was a viable way to increase "hit" rate for your pets spells and arts. Also prior to EoF AA's (Bubble) and /pet ranged people used Animist Bond as a means to shield their pet from nasty AE's.In today's game however, there simply aren't any real reasons to go down the WIS line. Let's look real fast.1. Animists Transference - I *might* spend 5 points getting the very first level of Animists Transference if I spent a ton of time solo'ing very difficult encounters.2. Minion's Barrier - We already add to our pets avoidance with the Geotic line . . . and the difference is negligible. We also have the Vehement line which also contains a +Defense buff . . . again . . . negligible.3. Minion's Uproar - Not a terrible AA, but compared to the bonus of Unabate, is this really worth it? Not too likely. By the time you've put 8 points into this, you could have had Unabate instead.4. Animists Bond - This was a good AA once upon a time, and I had it, used it and loved it. Until Bubble and /pet ranged hit.I really think you can do more meaningful things with your AA's than go down a path like WIS.
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#4 |
Loremaster
Join Date: Nov 2004
Posts: 581
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![]() Unabate is EOF, WIS is KOS. WIS is the only other line after INT and STR that have some use for your mage pet which is used for raiding, AGI and STA are for your scout and tank pets in the KOS lines. Why would you not get it? It also has the ability to increase the defense of your pet and with no other lines available that increase your dps seems like a good idea to get something that will allows your pet a better chance to survive a strong breeze. |
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 7,459
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So we're talking about raiding? Cool.There are two options that I can see.First, you put another 2 points into something in the STR line to open up Implode and use it right at the end of raid fights in conjuction with a /pet melee macro. With raid debuffs, Implode can do some pretty decent damage, and you've got plenty of time after the fight to recast all that stuff. It takes some practice to get the timing right on this, because in most cases using Implode makes you public enemy #1.Alternately, you drive down the STA line and get Unflinching Servant. Without more knowledge of the RoK raiding landscape I can't say whether this may be a viable line or not, but in a situation where the AE is zone wide or unpredicatable or unavoidable, this might be a handy way to keep a good portion of your DPS viable when otherwise you might lose the pet.The STA also gives you a really handy taunt for your pet that you can trigger every 10 seconds. Good if you are doing a tank n' spank instead of kite.
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#6 |
Loremaster
Join Date: Mar 2005
Posts: 841
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Banditman wrote:
So we're talking about raiding? Cool.There are two options that I can see.First, you put another 2 points into something in the STR line to open up Implode and use it right at the end of raid fights in conjuction with a /pet melee macro. With raid debuffs, Implode can do some pretty decent damage, and you've got plenty of time after the fight to recast all that stuff. It takes some practice to get the timing right on this, because in most cases using Implode makes you public enemy #1.Alternately, you drive down the STA line and get Unflinching Servant. Without more knowledge of the RoK raiding landscape I can't say whether this may be a viable line or not, but in a situation where the AE is zone wide or unpredicatable or unavoidable, this might be a handy way to keep a good portion of your DPS viable when otherwise you might lose the pet.The STA also gives you a really handy taunt for your pet that you can trigger every 10 seconds. Good if you are doing a tank n' spank instead of kite.I can't think of a reason to use Unflinching, on a raid as it stifles the pet and both dps pets need their CAs/Spells to do their jobs. I'd say you would be better off getting the use power instead of hp end ability on the wisdom over that.
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#7 |
Loremaster
Join Date: Nov 2004
Posts: 591
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or you can get animists bond and not have to stop dps on damaging ae's. combined with points in (think its foundations line-the second from the left in eof tree) you can keep your pet alive constantly without stopping dps.
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#8 |
Loremaster
Join Date: Nov 2004
Posts: 7,459
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I've personally never had a problem keeping my pet alive or doing damage. Spend your points how you like, I'm simply telling you that the returns for your investment of points might be better spent elsewhere.
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#9 |
General
Join Date: Jan 2007
Posts: 150
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Well banditman, lets be honest, in a raid situation, there really isn't anywhere better to put the points except wisdom line.STR buffs crit, AGI, STA and INT all buff different pets. With 70 AAs you can complete 2 lines fully and 1 line partly.Despite your point about exploding the pet right at the end, I think the dps lost from moving your mage pet to the mob (I'm not 100% certain, but even when I put /pet melee on, my mage pet won't run into melee range, he'll just stay where he is and spam casting), which will probably involve running to the mob yourself, and also ensuring you get the killing blow, you'd be getting much more dps from just casting and leaving your pet casting.Remember if you get the killing blow, that means some of the damage from the big pet blast will be useless anyway, and if you don't, you've just got aggro and are probably dead.Extra defense and the 1-2% extra hit rate IS worth it over nothing beneficial.The idea of getting an ability that stifles half my dps so that he can avoid AoEs is ridiculous, considering my pet already has an AoE blocker ability on him, and even if he did die, I would lose less dps resummoning and rebuffing him.so, get everything from the STR/INT lines you want, put as many points in them as you want, then use your leftovers in the wisdom line.
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#10 |
Loremaster
Join Date: Nov 2004
Location: Humboldt County, CA
Posts: 175
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Bushcrafter wrote:
It's my understanding that the Wis line increases the pets skills (crushing/defense/subjugation for example) while Unabate decreases the resistability of the pets spells/CAs. The Wis line will increase the pets melee dps by increasing the chance-to-hit of its normal auto-attack damage. Unabate has no effect on the pets autoattack chance-to-hit. Only with the spells/CA's is there an overlap between the Wisdom line and Unabate. IMO, only a conjuror who primarily uses the Mage pet will get more benefit from Unabate than the wisdom line. In my personal experience as primarily a soloer, the Wis line has boosted my tank pets performance more than any other. I briefly switched to the Sta. line to test the earth-pet specific AA's, and noticed that my pet had less DPS and took more damage than with having the Wis line.
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#11 |
Loremaster
Join Date: Nov 2004
Posts: 7,459
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I didn't say anything about exploding my pet and gaining aggro . . . I simply said to use Implode . . . I'm trying to give you a hint here without coming right out and getting it nerfed . . .
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#12 |
Loremaster
Join Date: Mar 2005
Posts: 841
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Banditman wrote:
I didn't say anything about exploding my pet and gaining aggro . . . I simply said to use Implode . . . I'm trying to give you a hint here without coming right out and getting it nerfed . . .its already been nerfed enough to make it useless the only people who were able to use it even halfway effectively were the necromancers blowing up charmed pets and they made that not work anymore. so its a useless ability.
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#13 |
Loremaster
Join Date: Nov 2004
Location: USA
Posts: 1,230
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I have Unabate and I am still going down the wisdom line because like the other guy said, there are enough points to max a couple lines and do partial of a third. Also, the other reason I am doing the wisdom line is because with the AA mirror I can afford to spend points more efficiently on each profile.
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When you've played this game for ten years and gone to bat seven-thousand times and gotten two-thousand hits do you know what that really means? It means you've gone zero for five-thousand. --- Reggie Jackson |
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#14 |
Loremaster
Join Date: Nov 2004
Posts: 14
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If you examine your pets skills you will notice that its attack and defense are the same as yours, plus buffs from various things. I have been working on maxing out my crushing to help out my tank pet and then will do piercing to see if it helps the air pet out at all, since i have almost no skill there that could be why our air pets do not parse as well, they simply never hit anything except with thier combat arts. Of course i could be wrong there, but i did look at check after seeing the changes to the Wis AA line that our pets skills mirror our own.
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#15 |
General
Join Date: Jan 2007
Posts: 150
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Banditman wrote:
I didn't say anything about exploding my pet and gaining aggro . . . I simply said to use Implode . . . I'm trying to give you a hint here without coming right out and getting it nerfed . . . andFirst, you put another 2 points into something in the STR line to open up Implode and use it right at the end of raid fights in conjuction with a /pet melee macro. With raid debuffs, Implode can do some pretty decent damage, and you've got plenty of time after the fight to recast all that stuff. It takes some practice to get the timing right on this, because in most cases using Implode makes you public enemy #1.So er.. plenty of time to recast all of what, if you didn't explode your pet?And if you time it wrong, you get aggro (public enemy #1).So, yeah, explain.Or just admit that implode is useless. |
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#16 |
Loremaster
Join Date: Nov 2004
Posts: 82
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![]() As was mentioned...the WIS line would affect autoattack damage (for both scout/tank pets). Also, with increased casting ability...that would mean increased disruption, which would help the mage pet out with hit chance and more damage...IIRC +disruption adds damage to spells. I did WIS line first thing when AAs came out, because it's one of the only things that affects ALL pets.
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#17 |
Loremaster
Join Date: Nov 2004
Posts: 321
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The wis line DOES add DPS to your pets, all of them,,,the mage hits for higher damage on its spells and the melle classes hit for better damage on melle attacks. Remember the higher your disruption, or your pets, the higher your damage will be. This is especially useful for PVP where the resistances for spells is still ridiculous.Plus as was pointed out earlier, what else are you going to spend your points in?
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#18 |
Loremaster
Join Date: Nov 2004
Posts: 591
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wait since when does disruption affect base dmg? i thought it only affected resistability of hostile spells.
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