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Unread 12-10-2007, 09:18 PM   #1
Uandiiniu5

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I'm wondering if it's still good to solo with. Ive been getting people telling me to DW or use a two handed weapon. I'm 70 and im still confused as to what to use for aa's

I want to be able to tank and also dish out some DPS if needed

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Unread 12-10-2007, 09:32 PM   #2
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Buckler is still the best... IMHO...

 Spec should be STR / STA /INT now, pretty straight forward with the speed from the int line, DA and reversal from STA, and crit from STR.

Basically a cookie cutter for all zerkers.

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Unread 12-10-2007, 11:16 PM   #3
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Yeah, what Truck said.  People telling you to dual wield or use a two hander have no clue what they're talking about.  Buckler just owns wether solo, grouping or raiding- tanking, or just DPSing.  You might squeek out a few more points of DPS from dual wield IF you have two good weapons, but it's in no way worth it to give up the survivability you get from buckler for a very very tiny amount of DPS.  Two handers are even worse for Zerkers then dual wield.  Leave the two handers to the Crusaders and Brawlers.
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Unread 12-11-2007, 12:27 AM   #4
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might i just say i agree that sta is a great line to take. my serker is going down that line first, and then i also plan to factor in some int... i was wondering tho if agi would be worth it at all? i really would love to have more AE damage and having atuo attack hit multiple targets would help a lot.  any ideas?  not trying to derail the thread but since sta/int/str line was mentioned above i thought i'd ask SMILEY
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Unread 12-11-2007, 05:08 AM   #5
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Yes buckler is still worth it. Also I think that finishing out the INT line is more usefull than AGI. We already do plenty of AOE damage. Hell our offensive buff does aoe damage lol. The dps mod, +parry, and end line ability of INT seem infinitely usefull to me.
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Unread 12-11-2007, 10:59 AM   #6
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Buckler is very good especially if your using a Flesh or better, however I run a slightly modified cookie cutter setup on a PVP server:STR    STA      WIS      INT 4          4          4          44          4          1          48          8                      8            6                      8                                    2 I gladly traded 2% Repost and Parry from the STA (6) line to have Belly Smash from WIS (1), another attack that does 355-515 damage and de-buffs them 1063 of mitigation to all psychical damage, the extra 28 WIS is also welcome. Tundra Slam/ Belly Smash then unload the pain on them (grin)
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Unread 12-11-2007, 02:01 PM   #7
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Volion wrote:
Buckler is very good especially if your using a Flesh or better, however I run a slightly modified cookie cutter setup on a PVP server:STR    STA      WIS      INT 4          4          4          44          4          1          48          8                      8            6                      8                                    2 I gladly traded 2% Repost and Parry from the STA (6) line to have Belly Smash from WIS (1), another attack that does 355-515 damage and de-buffs them 1063 of mitigation to all psychical damage, the extra 28 WIS is also welcome. Tundra Slam/ Belly Smash then unload the pain on them (grin)
Id rather risk some points from INT than from STA if you plan to have 4/1 in WIS:STR    STA      WIS      INT 4          4          4          44          4          1          48          8                      6            8                      8                                    2
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Unread 12-11-2007, 10:27 PM   #8
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Good point, I guess 2% repost + parry is worth more then 4%  haste, since haste can be easy to make up using items. _V
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Unread 12-16-2007, 12:33 PM   #9
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STR/STA/INT spec is still and will continue to be the best zerker (and possibly guard) spec.  Until they do something with AGI and WIS lines to make them even worth looking at it will be the same.  Kind of sad that spec has no compartive equal combination spec, but what can you do.  With my brig (before they changed it) we at least had a toss up between fencer spec and and crit/agi spec.  Probably their best bet (and would take a masiive change but would be fun) is to make all base class AAs have some bonus if you link them with another line.  Similar to a set bonus for AA lines.  Lets say if you take STR with WIS you would get a bonus passive encounter taunt or something (this is assuming that zerker would be able to hold aggro decntly without pumping out massive dps. So would have to be a really nice passive taunt).  If you have AGI with INT then you will randomly double attack (without having a  buckler).  Not sure why but it bugs me that the standard main tank in the game is most efficent with a dinner plate and not a tower shield.  But things are how they are.

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Unread 12-18-2007, 02:49 PM   #10
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I don't think anyone should assume that the buckler line is the only way to go.  Call me nuts but I've never used it and I never will.  I have full AGI and WIS lines on my level 80 Zerker and I have no problems with it.  I can still solo and tank just fine.  How is that possible if those lines are so horribly gimped as some people are suggesting?  My point is there's absolutely nothing wrong with them and anyone who assumes that any Zerker that's not buckler specced is useless just doesn't know what they're talking about.  In fact I think they're the ones who're missing out because they simply think that they have to use the STA line as a crutch for their own weak aggro holding skills or they won't be able to function without it so they think they're forced to use it whether they want to or not.  Personally, I think that's pretty sad.  I would never give up the 40% AOE auto-attack or the 100% parry skill buff from the AGI line to take a line that forces me to use a buckler instead of a tower shield just so I can have more overall DPS since I'm not going to bother pretending that I have any real chance of being considered a true DPS class in this game.  I can guarantee you that even if you are fully buckler specced with the INT line for added DPS you're still not going to get invited to any instance groups or raids as a DPS.  Likewise, I would never go back to having any offensive penalties on my defensive buffs because that actually sucks quite a bit more than some people realize and I wouldn't give up Belly Smash either because that mitigation debuff is pretty nice whether you're soloing or tanking for a top-tier heroic instance group.  Basically, if there ever comes a day when I have no choice but to use the buckler line in order to play my toon correctly that is the day I will quit playing.  Fortunately, I have not seen that day come yet.
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Unread 12-19-2007, 05:13 AM   #11
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infernus006 wrote:
I don't think anyone should assume that the buckler line is the only way to go.  Call me nuts but I've never used it and I never will.  I have full AGI and WIS lines on my level 80 Zerker and I have no problems with it.  I can still solo and tank just fine.  How is that possible if those lines are so horribly gimped as some people are suggesting?  My point is there's absolutely nothing wrong with them and anyone who assumes that any Zerker that's not buckler specced is useless just doesn't know what they're talking about.  In fact I think they're the ones who're missing out because they simply think that they have to use the STA line as a crutch for their own weak aggro holding skills or they won't be able to function without it so they think they're forced to use it whether they want to or not.  Personally, I think that's pretty sad.  I would never give up the 40% AOE auto-attack or the 100% parry skill buff from the AGI line to take a line that forces me to use a buckler instead of a tower shield just so I can have more overall DPS since I'm not going to bother pretending that I have any real chance of being considered a true DPS class in this game.  I can guarantee you that even if you are fully buckler specced with the INT line for added DPS you're still not going to get invited to any instance groups or raids as a DPS.  Likewise, I would never go back to having any offensive penalties on my defensive buffs because that actually sucks quite a bit more than some people realize and I wouldn't give up Belly Smash either because that mitigation debuff is pretty nice whether you're soloing or tanking for a top-tier heroic instance group.  Basically, if there ever comes a day when I have no choice but to use the buckler line in order to play my toon correctly that is the day I will quit playing.  Fortunately, I have not seen that day come yet.

I'm not going to tell you how to play your character, but I will point out that you're missing something key in your post.  You said you didn't care about maximizing your DPS.  This is foolish.  DPS=hate.  If you maximize your DPS you will NEVER lose aggro except on rare occasions, and there's the added benifit of the mobs dying faster and guess what, you don't have to worry about defending yourself from a dead enemy.  The simple fact is if you don't maximize your DPS you'll never hold aggro against any DPSer that knows their job.  If you just want to hold aggro and not worry about maxing out your DPS go play a Guardian.  As a zerker if you're not DPSing you're not tanking.  I'm MT and we regularly put down 30-35k+ raid DPS and there is no way I'd ever hold aggro against that with a tower shield or dual wielding.  I've gotten to the point that if one of my guildies does manage to pull aggro off me in a group instance run, it's something they remark upon because it's so rare.  Sure, if you run with some subpar DPSers that don't know what they're doing, you'll hold aggro no problem.  Try holding aggro against a Wizard who's parsing 4k+ single target in an instance run if you aren't also maxing out your DPS.  Guess what, you won't.  The Wizard will die, and people will laugh and go "silly wizard pulling aggro again" and all that.  Personally I prefer it when DPSers throw down some massive parse and go "Wow, I thought I was dead."  Only they aren't because you were doing your job and held aggro because you were maximizing your DPS.

I won't even go into why you're wrong about Wisdom being so great.  That horse has been beaten to death on these boards far too many times.  Again, I'm not going to tell you how to play your character, but when you call people who have tanked near every mob in the game idiots because they don't spec the way YOU say we should, I'm gonna say something about it.  You pay your monthly fee, not me or anyone else here, so if you're satisfied with being subpar just because you don't want to be like all the other boys and girls, then that's fine by me.

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Unread 12-19-2007, 09:12 AM   #12
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While you can use a tower shield and get the wis line for max defense... it isn't the worst thing you could do... but why would you? Why would give up an awesome amount of offense to gain very little defense (2-4%) over a buckler spec? Just doesn't seem worth it to me... The numbers have been crunched, the tests have been done, it is conclusive that the buckler spec reigns. Now, at the same time you do have some other choices for variety sakes, they may not be as effective, they may not be the "cookie cutter", they may not be the min/max to rule them all and in the darkness bind them... but they are there if you want to go those directions... be it tower spec, DW, 2h, fall on the ground and flop around like a fish if you want... whatever flaots your boat!

On an aside: Infernus, have you ever tried the buckler spec?

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Unread 12-19-2007, 09:52 AM   #13
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The extra points we get make buckler even more necessary than before.Previously it was a question of whether or not the stamina line was worth it given that if you take it you won't get the speed increase of INT or the crit increase of STR (you had to choose one).  Now you can effectively do all three.There's no longer a reason to avoid the stamina line.
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Unread 12-20-2007, 01:06 AM   #14
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You guys really need to get some things straight.  I never said that everyone who uses the buckler line is an idiot.  I'm not even saying that the buckler line is a bad one to take.  What I am saying is that it's totally idiotic to say that every zerker in the game is required to take the STA line or they will be worthless.  I'm talking about people who say stuff such as any zerker that isn't buckler specced needs to be shot and crap like that which has been said on this board in every single thread that dares to question the worth of the almighty buckler line.  If that was really true then they would have nerfed that stupid line a long time ago.  If the STA line really guaranteed that you would never lose aggro ever again and still have the same level of survivability as with a tower shield do you really think that SOE would not pick up on that and nerf the hell out of it?  If so you are kidding yourself.  None of the AA lines were ever meant to make or break your toon to begin with.  The different choices are there for a reason, so you can have a choice, not to be forced into one thing or another in order to be able to even play your toon at all.  People on this board who talk about the STA line like it is the end all and be all of our class have really lost sight of reality IMO.  It's not like anyone else except for Zerkers really gives a [I cannot control my vocabulary] about it.  It's not like you will be kicked out of a group for not having it.  That's all I'm really trying to say here.  Plus there's the fact fact that I simply refuse to use the buckler line on a matter of principal.  I don't want to use a effing buckler, period.  And guess what?  I don't need to.  All of you who continue to use it against your will just because you think you can't live without out are sending SOE the wrong message, you are saying that you support the idea of using a buckler and now so many use it they are probably afraid to nerf it and make the other lines better because of fear of backlash because so many people have become so dependent on it.  But it's not like you really can't play without it because I do it every day and I have little problems holding aggro and I can still solo just fine.  I was solo farming most of the heroic names in SOS at level 70 without a buckler and I have had no problem whatsoever soloing my way to level 80 in RoK without it and I can tank all of the instances just fine without it too.  I've also heard that a lot of the tanks who are buckler specced will still switch to using a tower shield on tough names.  So they basically disable an entire line of their class tree whenever they are faced with anything of a real challenge.  So it really seems kind of pointless to me to even bother with it because then the only thing it's actually good for is trash.  Who cares?  It's not like you really need the DPS buffs from that line to kill trash and you obviously don't need it for names either since the hindrance to your survivability is too great.  But hey, if you are happy with it good for you, just don't put others down for using different lines is all I'm asking.
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You said you didn't care about maximizing your DPS.  This is foolish.
Actually I don't mind maximizing my DPS at all I'm just not going to use a buckler to do it and I'm not going to sacrifice other abilities that I think are more useful to me to get it either.  If you want to sacrifice your survivability for more DPS and more aggro you go right ahead because that is exactly what the STA, INT, and STR lines are for.  Personally, if I felt that I really had a problem with holding aggro then I would go with the STR line and get the extra crits and the passive hate buff before I would go with the buckler but so far I have not even felt the need to do that.  The buckler line is the very last one I would ever take and like I said if there ever comes a day when I have no choice but to use the buckler in order to keep aggro properly that is the day when my Zerker which has been my main for the last 2 years will be retired.  Fortunately as long as I'm grouped with people that know what they're doing and have at least 1 good hate buffing class (and it's not like they're hard to find these days) I have very little trouble holding aggro in high DPS groups.  If you want to use the buckler just so you can keep aggro 100% of the time with your auto-attack without a support class in gimped pickup groups full of newbs who don't know how to use their detaunts and from brawlers who can't control themselves you go right ahead but that is not for me.  SOE has purposefully created a need in this game for all non-tank classes to be responsible for their aggro generation and that is why all of the high DPS classes get detaunts or hate transfer abilities and most of the support classes get hate buffs to put on the MT to help them even more not to mention all of the hate proccing gear that's been made available in RoK.  All of this is taken into consideration when they decide how much hate any tank is going to be allowed to create all by themselves, they have no choice but to.  SOE has it fixed where tanks are not capable of holding aggro all by themselves like it or not and you are going to need help with it no matter what you do simply because they don't want it being overpowered and they want aggro management to be a part of the challenge in all encounters.  Hence, there is no all-powerful AA line that's ever going to eliminate that challenge altogether and if that is what the STA line really does then it is going to get nerfed sooner or later and then where will you be?  You'll be crying nerf and threatening to cancel your account, I'm sure.  Meh.
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While you can use a tower shield and get the wis line for max defense... it isn't the worst thing you could do... but why would you?
The real question is why wouldn't you?  I don't use the buckler line because I don't want to and I don't need to.  If you're a tanking Zerker that can keep aggro without the buckler line...why take the buckler line?  If you're in a group that has a hate buffer and DPS that knows how to deaggro and still put out then what good is the buckler really doing for you?  IMO it's not doing anything at that point except having a placebo effect.  It is no secret that most tanks who choose the buckler line only do so because they can't or don't think they can keep aggro without it.  But once you find out that you can then there is no real point to it and then you are just gimping yourself because no one really cares about your DPS anyway.  And as for soloing, if you are able to kill every single mob without the buckler that any same-level Zerker can with it then who really gives a [I cannot control my vocabulary] about the buckler except you?  No one, that's who.
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On an aside: Infernus, have you ever tried the buckler spec?
No.  I have been tempted to try it but in order to do so I would have to waste money on a decent buckler or waste time farming for one that will be sub-par to my tower shield and then waste more money on an adornment for it plus waste one of my respecs for it and then another if I don't like it and want to change back and the simple fact of the matter is I don't have such a horrible time holding aggro without the buckler that I feel the need to bother with all that and I can still tank and solo just fine with the setup I have now.  I am still playing the game, I'm still finding groups, I'm still clearing zones, and I am still having fun with my Zerker without the stinking buckler in RoK at level 80.  Like I said, if I really had a problem with holding aggro to the point where I was no longer able to function as a tank then I would go with the STR line, not the STA line, and so far I don't think I even need to do that.  I still get plenty of complements on my tanking skills and my aggro holding abilities nonetheless in groups that still put out plenty of DPS to get the job done and I have found that I can survive very well so that is good enough for me.  By the way if you not have seen any of the fabled RoK tower shields yet I think you may seriously regret taking the STA line when you do because so far I have not seen any bucklers that come even close to their uberness.
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Unread 12-20-2007, 01:39 AM   #15
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Unread 12-20-2007, 04:12 AM   #16
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Shortly after RoK came out (little over a week maybe and after reaching 70 points in Warrior tree), I switched specs to STR 4-4-8, WIS 6-8-8-0-2, INT 4-7-8-8-2.No apparent problems in groups... instead of mostly ignoring my taunts, now I click them a few times a fight. Any fewer CA's used is made up by the significantly fewer hits I take. The damaged missed from double attack is largely made up from the DPS boost, mit debuff (where applicable), and increased hit rate from having no-penalties for my defensive stance. Most notably, I spike far less than I used to when taking damage from multiple heroics. One huge advantage I had was being able to go through a few zones with both specs, with the same people and at the same character level. Everything died a little0 faster with the buckler spec, including me... it wasn't so with the tower shield spec, so I'm now a registered non-buckler user. If we still had only 50 points per tree... I'd probably still be buckler.When I am not tanking, I grab my duals and lead the buckler specced Berserkers in the parses. Of course, the buckler specced Berserkers lead me in parses if we are both trying to tank, but not by much (and not every time) and frankly, if I can hold aggro just as well as the buckler specced Berserker, I don't think the rest of the group or raid gives two [Removed for Content] about it. Honestly, the difference in aggro generation is beyond the point of group and raid concerns in all but the rarest of situations. I mean, if I'm at the center of a nuclear explosion, should I really care if the temperature reaches 10.1 million degrees instead of just 10 million degrees? The damage is done either way... I suppose if I was an egotistical [Removed for Content] it might matter, but as Infernus said... meh.Buckler spec is well worth it, but so are the various alternate specs available now that it's easier to stack more benefits with the extra 20 points. The "DPS is Aggro" argument to justify a buckler spec is quickly becoming a cop-out. I find it odd because I figured if players were really THAT good, they could find a spec to make any weapon/shield combo work.
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Unread 12-30-2007, 02:50 AM   #17
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I personally used buckler spec all the way to 48. It is great for dps when tanking, spike damage hurts a bit, but i generally stick with two healer groups when i get the chance to lead. I have 49 AA points at the moment and I just switched over to 4-4-8-6 wis and 4-8-8-2-1 int. I played around with the parse charts and my damage did not seem to change to much for solo purposes. I did take on some ^^^ and my survivability had increased a bit using a tower and that was still without the the last ability in the wis line. Just thought I would give my opinion on both sides of the board.

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Unread 12-30-2007, 06:43 AM   #18
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Btw, can anyone with Virtue's Guard tell how much avoidance you gain(lose? SMILEY) if you swap to good T8 tower/kite, like Shield of the Green Dragon? Just curious as i haven't seen that beast drop yet from our raids.
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Unread 12-31-2007, 10:03 AM   #19
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Hi all,

I just wanted to add my two copper, I am an 80/120 zerk.  I am currently specced Str/Agi/Int.  I refuse to dual wield or use the dinner plate.  Not my play style, or is it what I envision for a zerk, but that is just personal preference.  I do alot of soloing and grouping both.  Depending on the instance me and my usual group are doing I'll either run with a twohander or a shield.  I never have issues maintaining aggro or dealing damage.  The buckler spec may be the "cookie cutter, uber tweak" spec for the zerk, but you don't have to. 

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Unread 12-31-2007, 01:55 PM   #20
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I didn't want to go down the STA line. I resisted as long as I could. I never had problems in groups either way. I noticed no real change on that front after switching to the Buckler spec. Didn't die faster or slower, my healers noticed no change, didn't have hate issues before or after. It's raids where it made a difference.It's not about DPS-is-aggro. Sure, that plays a part in it. But when I switched from WIS-STR with a little INT to STA-STR with a little INT, my avoidance went down by 1.8%. That was from a fabled T7 tower shield to the Festering Flesh Buckler from Unrest. It improved slightly when I obtained the Buckler of the Howler. The point is, it's not just the DPS. It's the DPS without losing any notable amount of defense. It's about giving up ~2% avoidance and getting ~30% more overall damage in return. I love the WIS line, and I miss it sometimes, but not THAT much. Buckler works for me because:*I'm generally the OT on raids. When dual wielding or using a 2-hander, if I happen to take aggro from the MT, I'm dead. With the buckler, I'm not. *If the MT goes down, with the buckler I'm generally right there on the hate list even though I'm typically not in the ideal group (hate transfer, multiple healers, etc.) Prior to switching to the Buckler spec, usually a few casters went down before the mob got to me. Unless of course I was using a 2-Hander, in which case . . . see above.*If there are multiple mobs, and I need to tank some while the MT tanks others I can generate enough hate despite not always being in an ideal group set-up like the MT is. Yet I have enough defense that healers don't have problems keeping me alive either.*Your other offensive choices in the other lines INT=haste, WIS=DPS . . . both of which I'm generally way, way into diminishing returns in groups and raids. Especially haste. I've asked to have individual haste buffs placed on someone else at times because I was spiking close to 300. SMILEY And already in RoK I've come across places where there are non-aggro mobs scattered among aggro mobs (Chardok comes to mind). Even moreso when soloing. I'd sure hate to have the 40% autoattack hitting multiple targets up at the wrong time. This combined with Open Wounds and the lack of multiple mob encounters lessens my interest in AGI. *BotH is my most favoritest looted item ever. SMILEYYour experience may vary. That's just my perspective.
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Unread 12-31-2007, 02:01 PM   #21
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varilite wrote:

The buckler spec may be the "cookie cutter, uber tweak" spec for the zerk, but you don't have to. 

Right, you are just choosing to make yourself [Removed for Content] and make your friends do more work because you are vain.
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Unread 12-31-2007, 02:24 PM   #22
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One would think that "vain" would be the player who tells everyone else he's right, regardless of unparseable things such as enjoyment or character preference, or that insists on lording over others despite his betrayal away from the class these particular sub-boards are designed for. Not everyone min-maxes, or has friends that insist you min-max, or run with the circle of people that think it's fun to min-max. Some people (sit down) play this game (seriously, this will surprise you) the way that they want to regardless of what others do. And that's why they made this game! Oh no! Differences! Bad bad! Kill it!

You've got quite the way with spin, Skel, but some people just don't care as much as you do about being 110% awesome for themselves. For some, it's about the quality of gameplay. I can't imagine you and your EQ2Flames pals having much fun, since you are the people that complain the most frequently, and the loudest, usually on a constant basis.

 Whereas Captain Towershield up there seems to be having a great time.

Who wins THAT game?

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Unread 12-31-2007, 09:22 PM   #23
Schmalex23

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Let me help you:vain [veyn] Pronunciation Key –adjective, -er, -est. 1. excessively proud of or concerned about one's own appearanceSomeone who cares what thier charater holds in thier hand is being vain.  I would hold a trout and a shoe in my hand if it ment that it made my g ameplay and my group/raid's gameplay easier.  I also think its funny yo u are trying to play the ZOMG YOU'RE A GUARD.  Like RoK made any significant changes to the clas s, or that guard and zerker play out that differen tly.
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Unread 12-31-2007, 09:57 PM   #24
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Skel@Butcherblock wrote:
Let me help you:vain [veyn] Pronunciation Key –adjective, -er, -est. 1. excessively proud of or concerned about one's own appearanceSomeone who cares what thier charater holds in thier hand is being vain.  I would hold a trout and a shoe in my hand if it ment that it made my g ameplay and my group/raid's gameplay easier.  I also think its funny yo u are trying to play the ZOMG YOU'RE A GUARD.  Like RoK made any significant changes to the clas s, or that guard and zerker play out that differen tly.
If it were an option, I would hold a trout no matter what it did to my characters performance. That's hawt.There are other definitions of that word too.2: marked by futility or ineffectualness  vain efforts to lure them to the Buckler side> SMILEY
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Unread 01-02-2008, 10:36 AM   #25
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I appreciate your opinion Skel, all good.  My mates don't have any issue with my tanking ability.  They are quite fond of it actually.  After running through Chelsith with a twohander equipped, never lost aggro, or had my health drop blow yellow (thanks devs for adrenilin).  Healers didn't work any harder than normal.  I really don't think it's a question of whether someone is vain, but what their play style is.  I do not raid and I do not care if I can out parse a swashie or a finger wiggler.  My initial post was just to point out that buckler is not the only option for a zerk, there are other builds out there that work just fine.  Have a great day all, and happy new year.
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Unread 01-02-2008, 03:32 PM   #26
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There is no doubt that using a tower will let you take the hits better. The point that has been made again and again is that the STA line gives a zerk enough survivability to tank any level appropriate content AND it adds a significant amount to DPS. I am a 75 zerk in a mix of T7 Labs/Deathtoll + Strongbear's and I tanked CoA last night just fine for the first time, only resorting to defensive stance for the last two named. Group was 75 zerk, 75 temp, 79 monk, 79 bruiser, 80 defiler, 80 swashy. The higher level guys have a mix of T8 legendary.  The point is that you don't need to give up the DPS from buckler and be successful, so why do it?
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Unread 01-11-2008, 05:46 PM   #27
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80 zerker on the bazaar named Meatshield Wonderwall

Stamina 4,4,7,8,2

Agility 6,4,4,8,2

Int 4,4,4,8

Can't count how many times the last ability in agility has saved me and my raid, 12 seconds of parry and 3 min recast is just too good of an ability.  If you know anything about tanking you take this line right down to the bottom to get that ability.  For soloing it is great too because i know with me, I usually start of fast and am waiting for crap to refresh.  Pop the dragoon's reflex and you got 12 secs to get some of your big hits back.

Stamina line is the bomb...you dont' need strength line if you take stamina line and never really had a problem with hate anyways.  Best way to control hate is through communication with your dps toons in your party not by anything you do with your own toon.  That is key so hi lite that last part and keep it in mind.

I equip my qeynos guard and my avoidance is 57.6% unbuffed...with my buckler it's 56.3 unbuffed.  Not worth the extra 1.3 % avoidance to lose that 64% double attack, or buckler reversal

I think i wasted my points in int but hey, I am old school EQ.  I still can't stop loving haste.

Don't think everyone should do it my way but the dude asked for help and this is the way I like my zerker...however things change and a fabled T8 towershield may change my mind about the buckler hehe.  That's why they have respecs!

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Unread 01-15-2008, 09:57 AM   #28
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hehe jast pay some money and go on eq2players and see aa-setap most famous pvp and pve raid guild mt and zerkersstop listn trash noob who not see mobs hardest then chelsith one )open your aeys. open your parser -buckler reversal - less then 1% of damagebigest part - your CA 70-80%, autoatack - 20-30% use parser, use test, open you mind for new chengeseasy test - how long you can tank last named in COA with buckler setap and with tower shield and agi line setapWithout healers
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Unread 01-15-2008, 12:14 PM   #29
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Putting more than 4 points to first 2 choices in Sta line is just dumb, they aren't worth it when you can get much more from other places. Str/Sta/Int, even tho mainstream that i don't usually like, is currently simply the best.
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Unread 01-15-2008, 12:30 PM   #30
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otrava2 wrote:
hehe jast pay some money and go on eq2players and see aa-setap most famous pvp and pve raid guild mt and zerkersstop listn trash noob who not see mobs hardest then chelsith one )open your aeys. open your parser -buckler reversal - less then 1% of damagebigest part - your CA 70-80%, autoatack - 20-30% use parser, use test, open you mind for new chengeseasy test - how long you can tank last named in COA with buckler setap and with tower shield and agi line setapWithout healers
I'm assuming you mean that your Auto-Attack accounts for 70-80% of damage right? CA's are about 20-30% and the rest is proc's and such...at least that's what my parses look like doing 1.5-2K ZW on RoK instances. Unfortunately still using 72 MC weapon...need to find better to increase my ZW's, but I'm pretty sure Auto-Attack is the biggest amount of damage on a mob. Someone correct me if I'm wrong.
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