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Unread 11-15-2007, 08:54 PM   #1
Tellian_VelShadow

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How many would be interested in this? For some reason the whole 'proffered' part doesn't seem to be working out.. hehe
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Unread 11-15-2007, 09:06 PM   #2
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No, for some reason SOE is unable or is afraid to try such a server.  The servers that are "role-play preferred" are infested with people that not only don't RP, but they actively ridicule people who do.  Other game producers seem to have the ability to do it, but not SOE.  Go figure.
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Unread 11-15-2007, 10:38 PM   #3
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EQ2 is not alone. I played WoW since launch and the RP on those servers are horrible. It's not SoE, it's the players themselves.
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Unread 11-15-2007, 10:41 PM   #4
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In LotRO, the game you'd figure to be the most stringent when it comes to RP, won't even announce an official RP server, nor enforce RP in any way, shape, or form... Heh They barely even police the name situation, which has stricter rules that WoW does for such.No, SOE is not "the only one" that can't/won't. It seems to be a common phobia amongst most mmo producers/developers.
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Unread 11-15-2007, 10:42 PM   #5
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It'd be impossible, unless we had 200 gm's to watch over it alone.  Roleplay requested servers is as good as it's going to get until a "Toontown" forced chat system put in place to ensure roleplay in a specific manner.

One person's roleplay may not be another's, too.  To please everyone is impossible.

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Unread 11-15-2007, 10:44 PM   #6
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"Toontown"...??No...no...I won't ask. lol
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Unread 11-15-2007, 10:55 PM   #7
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GemStone IV by Simutronics has it as will their upcoming MMO Heroe's Journey.  However, I will tell you that most of the enforcement has to come from the players themselves.  Especially as the game increases in population size.  Compare the size of GemStone IV to EQII for example.  EQII, with a typical server, has a much larger population so it becomes incredibly difficult to enforce.
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Unread 11-15-2007, 11:04 PM   #8
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I tell you, Antonia Bayle is getting worse and worse with the influx of people from other servers.  The d00ds, the anti-rp folks, and even downright rp-haters infest the server now.  It's just fine if they don't want to roleplay, but they could at least have the common courtesy to not spoil the game for the rest of us.  The best thing Sony could do to curb this nonsense is simply not allow transfers onto AB.  We're overcrowded as it is.
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Unread 11-15-2007, 11:18 PM   #9
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Uros@Antonia Bayle wrote:
I tell you, Antonia Bayle is getting worse and worse with the influx of people from other servers.  The d00ds, the anti-rp folks, and even downright rp-haters infest the server now.  It's just fine if they don't want to roleplay, but they could at least have the common courtesy to not spoil the game for the rest of us.  The best thing Sony could do to curb this nonsense is simply not allow transfers onto AB.  We're overcrowded as it is.

But then you wouldn't have me! SMILEY

To the OP, I see you play on LDL. Idk if you have alts on AB or not, but AB is more 'rp-friendly'. Over the course of almost a year I've been on LDL, its gone from bad to worse. Its basically, raid or die.

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Unread 11-15-2007, 11:54 PM   #10
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LOL. How I do love the Roleplay Police.  OOCly and Other wisely ((fer sure)).

Define Roleplay first.  As I am not a young, tanned, buxom elf wench with a talent for stabbing, just logging in to live my chars life vicariously is "roleplay", is it not?

Considering a large percentage of RP "story arcs", language, mannerisms and such are some of the most dreadful dreck ever typed on a screen, and that a significant percentage of hard core roleplayers come off as frustrated Jr High playwright/Drama queens desperate to have that starring role denied them in 8th grade, some of you do bring a certain amount of ridicule upon yourselves.

Also, there is the segment of "Roleplayers" who ignore, refuse to participate with, and ridicule those trying to "roleplay" without exaggerated shakeperean mannerisms and no knowledge of the Roleplayers Secret Decoder Ring Club.  The disdain runs both ways.

And then you have "Roleplayers", you know, the ones immobile for hours at a stretch at Bloodhaze Inn with the occasional hilarious MT to level chat..  Oh yes, that's Roleplay too, to some, isnt it?

Roleplay enforced.. I'm still laughing.  Good luck with that.

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Unread 11-16-2007, 12:06 AM   #11
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Uros@Antonia Bayle wrote:
I tell you, Antonia Bayle is getting worse and worse with the influx of people from other servers.  The d00ds, the anti-rp folks, and even downright rp-haters infest the server now.  It's just fine if they don't want to roleplay, but they could at least have the common courtesy to not spoil the game for the rest of us.  The best thing Sony could do to curb this nonsense is simply not allow transfers onto AB.  We're overcrowded as it is.
Bored WoW players, no doubt.
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Unread 11-16-2007, 12:41 AM   #12
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I've always thought charging a premium would drive away all the people who chose it "cause people are more mature" or "cause it was first alphabetically" and so on, plus provide a pool for enforcement.
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Unread 11-16-2007, 01:02 AM   #13
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I've always RP'd in every MMO I've played dating back too MOO's and MUD's. I enjoy it and it lets me submerse myself in to my character. Now, to be fair, my character's and my own personalities are very similar so it isn't that much of a stretch for me.RP servers will never fly. Once you designate something "This play style only" it will draw the opposite crowd like moths to a flame because its something they're not supposed to do. Much the way cheaters will always exploit a game cause they're told they're not supposed to. And, then you have your text book griefers who exist only to make everyone else's game play miserable. I guarantee they'll be lined up at the login screen on opening day of such a server.In a nostalgic sense, the idea of such a server sounds like Utopia. If you added PvP to it of course! SMILEY But, its not realistic. So, those of us who enjoy to RP will simply go on doing what we do and enjoying ourselves while ignoring the ridicule and distracting character, pet and guild names that suck the life out of an RP environment.*slinks back to Venekor where people "RP" the act of corpse humping. SMILEY
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Unread 11-16-2007, 02:21 AM   #14
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They tried in EQ1. they put code on the server that took away "common" as a language and made it take much much longer to learn a new language. They really couldn't "enforce" the role-playing, but the players did a fairly good job of that themselves. After a couple of years, the server population was so low because it was so unpopular that they rolled it into another (normal) server.
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Unread 11-16-2007, 08:40 AM   #15
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Khanon wrote:
In LotRO, the game you'd figure to be the most stringent when it comes to RP, won't even announce an official RP server, nor enforce RP in any way, shape, or form... Heh They barely even police the name situation, which has stricter rules that WoW does for such.No, SOE is not "the only one" that can't/won't. It seems to be a common phobia amongst most mmo producers/developers.

Hmm, you obviously don't play on the european Servers in LOTRO, Codemasters who run the servers for Turbine have an official RP server and even have official RP guideline for people on what is expected on a roleplay server. This guideline pops up for you to read when you first select the RP server to create  your character. Its great, best RP in an MMO yet imo. A pity that SOE don't do something similiar.but its too late now, they would have to introduce a new server.

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Unread 11-16-2007, 09:18 AM   #16
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All of us who do not RP on a continuos basis do not ridicule those that do, when I joined EQ-2 I spent hours on these and other forums trying to decide on a server. AB has IMHO the best reputation among the various server communities I was able to find data on, why? RP communities are more mature, friendly etc.

When in game if I run across ANY RP player and they speak to me in that manner I respond in kind (to the best of my ability), our guild does not enforce RP but we encourage it, we have many RP folks among our ranks and include a special section in our forums for RP storylines etc. Although I understand your plight to a degree I think that most of us that chose AB and do not RP again chose this community because it is a "NICE" place to be while we are enjoying our in game experience as much as you are.

Fear not for you have attracted more mature respectful players than you have DEWDS!

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Unread 11-16-2007, 09:50 AM   #17
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Lasai wrote:

LOL. How I do love the Roleplay Police.  OOCly and Other wisely ((fer sure)).

Define Roleplay first.  As I am not a young, tanned, buxom elf wench with a talent for stabbing, just logging in to live my chars life vicariously is "roleplay", is it not?

Considering a large percentage of RP "story arcs", language, mannerisms and such are some of the most dreadful dreck ever typed on a screen, and that a significant percentage of hard core roleplayers come off as frustrated Jr High playwright/Drama queens desperate to have that starring role denied them in 8th grade, some of you do bring a certain amount of ridicule upon yourselves.

Also, there is the segment of "Roleplayers" who ignore, refuse to participate with, and ridicule those trying to "roleplay" without exaggerated shakeperean mannerisms and no knowledge of the Roleplayers Secret Decoder Ring Club.  The disdain runs both ways.

And then you have "Roleplayers", you know, the ones immobile for hours at a stretch at Bloodhaze Inn with the occasional hilarious MT to level chat..  Oh yes, that's Roleplay too, to some, isnt it?

Roleplay enforced.. I'm still laughing.  Good luck with that.

  • To act out or describe your character’s interactions with other characters (most often by speaking in-character) and the game world ...www.treasuretables.org/rpg-glossary
  • act: perform on a stage or theater; "She acts in this play"; "He acted in `Julius Caesar'"; "I played in `A Christmas Carol'" wordnet.princeton.edu/perl/webwn
  • In roleplaying, participants adopt and act out the role of characters, or parts, that may have personalities, motivations, and backgrounds different from their own. ...en.wikipedia.org/wiki/Roleplay
  • In GemStone IV it was actively encouraged that you roleplay.  Of course the player had a very robust system for it to occur and the staff (of which I was one) further ensured it happened by giving XP bonuses (and sometimes items) to those who were good roleplayers as well as kicking players who violated the rules.  Talking in OOC was frowned upon except in whisper.  The issue with an RP server in a graphical game such as this is that most of the current gamers coming in (WoW type) have no idea what RP is.  And worse, they probably have no intention of even trying even if they knew and no respect of those who do.  See example above.  Their understanding of RP is the single player games that claim to be RPG even though they aren't really.  That only enforces their belief.  Are they wrong in having that belief due to this?  Not really.  I blame the game makers.  Consider that GemStone IV has been around roughly 20 years online now.  Then compare that to even the longest running graphical MMO.  EverQuest II at least made some effort by adding in emote ability and RP servers.  But as was stated before it is extremely difficult to enforce or encourage the behaviour without the staff to do so.   I do know that some of the developers now working for EQII actually worked at GSIV as well.  I remember reading an article about one of them who said she did.  So I don't believe that all of them frown upon the RP server population who chose to try to at least RP.So what can be done?  Well, the population of the server itself would need to police itself but also the guides could be given more leeway to "tag" a player for his RP for GM review.  -- As an additional note there is an expectation from the player populace for the GMs to encourage a certain state if a server is tagged as a certain thing.  Whether RP, EXG, PvP or otherwise.  The duty of the GM is to ensure that it is what it says it is.  Which is why GSIV is the way it is and matches what it says it is.  If I go to an EXG server I should not expect to be berated by someone for selling or buying plat on the exchange.  If I go to an RP server I should not have to deal with people who don't want (not knowing can be expected but they should at least be open to learning) to RP.  If I go to a PvP server I should not have to deal with people who stupidly complain about being killed in a fair fight or even for being ganked.  It's called expectation.  You expect it to happen.One thing I'd like to see copied is the three types of servers they do have.  Platinum (RP extremely enforced and incredible GM interaction by quests and events), regular (RP encouraged naturally) and their no holds bar server where PvP can occur but there is none, zero, nada GM interaction with player base.  Think of PvP on steroids and you have the last server. 
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    Unread 11-16-2007, 12:58 PM   #18
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    And what would you define as roleplay? UO had a really strong community of Drow roleplayers. They roleplayed every single part of the drow in D&D to the last detail. But to me that isn't really Roleplay, because drow don't exist in UO. They're just the same as someone being their real life self in the game. Would this form of roleplay be allowed? Would you enforce EQ2 only style stuff? What about people who say thee and thou and things as a character other than a froglok, since no other race does that. I used to roleplay quite avidly back in the days of UO, but people just aren't interested in playing characters that fit into the setting of the game, they want to be Gandalf or Rand Al Thor and no matter what you do you won't ever stop that.
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    Unread 11-16-2007, 01:20 PM   #19
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    willnotuse wrote:
    If I go to an RP server I should not have to deal with people who don't want (not knowing can be expected but they should at least be open to learning) to RP

    /ignore works wonders for that.

    I have no interest whatsoever in a "roleplay enforced/required" server, unless it's one I own & operate myself, with a population of players I know & have invited & can uninvite, if I so choose.

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    Unread 11-16-2007, 01:24 PM   #20
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    Also, there is the segment of "Roleplayers" who ignore, refuse to participate with, and ridicule those trying to "roleplay" without exaggerated shakeperean mannerisms and no knowledge of the Roleplayers Secret Decoder Ring Club.  The disdain runs both ways.I always hear about these people on the forums from people saying RP servers aren't necessary or for whom they are some kind of an affront, but I'm a veteran of RP servers official or unofficial in EQ, EQ2, LOTRO, WOW, DAOC, SB, SWG, and God only knows what other games. Not once have I ever ever seen anyone trying to force people into any sort of Elizabethan language.Not ever.In fact, in all that time, the only time I've ever seen one players "style" of "RP" criticized was when someone was using it as an excuse to harrass a woman. But normal RP whether it's just staying in character or its scripted storylines or whatever. No, there are problems with RP servers and it's not for everyone, but RPers get along really well together. These conflicts just don't exist that I've seen.
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    Unread 11-16-2007, 02:00 PM   #21
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    I too used to play Gemstone IV (III back then!), and I loved the sense of RP without feeling 'forced' into it. Because there was no 'Chat window', it just seemed that conversation in general was the game - and that was always in character. You don't need to thee, thou or foreasmuch to RP. I don't understand why people attribute such mannerisms to RP - yes it could be used, but it is hardly neccessary. XP bonuses, or other forms of useful reward by GM's who frequent the server is always a good idea - I beamed with gratitude when the GM's in Gemstone awarded me my first RP XP Bonus, and it encouraged me to continue to RP. To me, RP is simply following a few basic rules in conversation: TO not discuss anything that isn't within the world you're playing in. I remember for a laugh (that resulted in a stern warning from a GM!) in Gemstone that I had met a wandering merchant who was asking me about the new fangled things called 'credit cards'. I had a fair audience who were finding my recounting quite amusing - until said GM firmly asked me to not talk about out of game stuff SMILEY I of course agree with it - and didn't do it again SMILEY Don't discuss the game mechanics - or at least not in any technical terms. One of the most valuable things to remember within RP, is that people are only acting. I remember I used to RP a rogue, and he has a less-than-friendly relationship with a wizard, who would always complain and be very brash when I used to open his locked chests (something I sorely miss in EQ2). Behind the scenes, in whispers tho, we would laugh and joke about what we were saying. We would always get comments and suchlike from other players, but everyone knew we were playacting out our assumed roles - and everyone had a great deal of fun. There is a reason RP just wont work in EQ2 - and that's the chat window. Chat isn't the same as conversation within the game. RP is character interaction - and that cannot happen in a chat window. I don't think there is an easy answer. Perhaps removal of the chat window... lol! I dunno, I just don't think it can be as effective in a graphical game, as much as I would like it to be. I have noticed, that in EQ2, players cannot do anything that interacts with other players. I don't mean grouping and such like. For example, again, relating to Gemstone, the local rogue gathering was part of everyday life - as mobs used to often drop locked containers, that more often then not were trapped. Rogues had the skills and tools to remove these traps - and occasionally gain coin for doing so (tips) - especially if a scarab trap was defused (scarabs were worth a fair amount of coin). Enchanting weapons and armour was carried out by Wizards, who usually charged a price. The item was given to the mage, in person, and the mage would go do his stuff. There was a small risk in doing so, as the enchantent could possibly fail, and possibly destroy the item in question! I could go on and on, but the point is, that yes we can make stuff. But we can't offer personal services such as what I have mentioned. And that is certainly something that will help to kill any RP intent.
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    Unread 11-16-2007, 02:07 PM   #22
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    You could actually police a new Strict RP server by having new characters assessed both from a formal application of some form, as well as an in-game assessment - both adjuged by an appointed SOE Roleplaying Guide before their character may progress to a starting area.  Applicants would have to submit a formal and extensive application to join the new RP server via the EQ2 / SOE website that asks the right questions (whatever they may be), and being an extensive application with lots of 'freeform' text boxes (as opposed to being full of checkboxes) which should hopefully give adjudging guides a good idea 'at a glance' of who is a good candidate for this new server.  Should the applicant be accepted at this stage, their account could be flagged as being permissible for creating a new character on the new RP server. Before they are allowed to leave the starting area on the server, they should have to undergo an in-game roleplaying assessment from a guide to ensure they 'fit the bill' as it were.

    For server birth, maybe the first 250 successful applicants could be let through, with a weekly limit of say 50 new accounts per week that must be assessed before they are allowed to progress.   As to what the application and assessment contains or involves is another matter for discussion, but with a bit of imagination I'm sure something could be done.I know it's not a foolproof solution, there probably isn't one, but I think this would be a fairly good way of ensuring a solid community of roleplaying type folk only exists on an RP server.I know this will probably never happen really because the mechanics aren't in place and the manpower probably isn't there, and SOE probably isn't really that interested in pandering to those that do care passionately about roleplaying and the immersion factor, but I personally think it's a plausible solution and actually these players should be pandered to because they do form a significant volume of the playerbase - even if its only a single figure percentage of all EQ2 players which it probably is I'm guessing - it's still significant in terms of revenue for SOE.

    I'm a casual roleplayer i.e. I roleplay as and when I feel like it, I personally find it hard work to keep up all the time but do like to slip into RP mode from time to time - to do it full-time in the manner some folks can do it is impressive and I have enormous respect for those that can and do do it, for those that appreciate the immersion factor in these games it can go an awful long way to assisting with that.

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    Unread 11-16-2007, 02:24 PM   #23
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    Why propose such a server in the first place? Why not just setup a conglomerate of like minded hardcore RP guilds on any server? Just tune out all the regular server channels and setup your own RP restricted channels between all the RP guilds?
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    Unread 11-16-2007, 02:36 PM   #24
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    Uros@Antonia Bayle wrote:
    I tell you, Antonia Bayle is getting worse and worse with the influx of people from other servers.  The d00ds, the anti-rp folks, and even downright rp-haters infest the server now.  It's just fine if they don't want to roleplay, but they could at least have the common courtesy to not spoil the game for the rest of us.  The best thing Sony could do to curb this nonsense is simply not allow transfers onto AB.  We're overcrowded as it is.

    Yep, these people drive me crazy. They flood OOC with junk and then start the childish "define RP" and "I have the right to do anything I want" crap. If they hate RP so much they sould stay away from AB. Instead, they want to be part of a once great server that RP's created and turn it into something else.

    In my view, anyone who says "define RP" is too stupid to play an RPG and should be banned. SMILEY

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    Unread 11-16-2007, 02:41 PM   #25
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    Adrone@Lucan DLere wrote:
    How many would be interested in this? For some reason the whole 'proffered' part doesn't seem to be working out.. hehe

    No no no, and HECK no

    I enjoy a good RP session here and there, but my gosh no!!!

    Reasons its not a good idea:

    1. Since RP playstyles are different from person to person, how can you impinge on that person's style of RP?

    2. Who could you get to police it fairly without bias? (Sorry to say, you can't trust the community, because too many RP [Removed for Content]'s out there)

    3. If someone joined the server but didn't RP, what happens to there toon?

             3a. Does it get deleted?

             3b. Does it get auto-moved to an RP-Preferred?

             3c. How fair is it to that player?

    4. SoE doesn't have the man power to enforce such a rule.

    5. How much business does the company stand to loose if they enforce such an idea?

         5a. Word gets around that SoE is hounding players that don't RP and booting them from the server. Doesn't matter if the person was moved to another server without being charged, it'll still look bad from a business perspective.

    6. Everyone's definition of RP is different from others

    7. It's just stoopid!

    You like to RP, your way...and are annoyed that others do not RP or RP how YOU personally think they should. That tells me any annoyance you feel is caused by your own perception on things and that is unfair and very bias to others. That goes for all who gripe theres not enough RP. It's a dead horse that has nothing left to be beatin on. Leave it alone, deal with it...do your thing I'll do mine and keep opinions on 'proper' RP to yourself.

    Thank you

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    Unread 11-16-2007, 02:43 PM   #26
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    Kathy@Antonia Bayle wrote:
    Also, there is the segment of "Roleplayers" who ignore, refuse to participate with, and ridicule those trying to "roleplay" without exaggerated shakeperean mannerisms and no knowledge of the Roleplayers Secret Decoder Ring Club.  The disdain runs both ways.I always hear about these people on the forums from people saying RP servers aren't necessary or for whom they are some kind of an affront, but I'm a veteran of RP servers official or unofficial in EQ, EQ2, LOTRO, WOW, DAOC, SB, SWG, and God only knows what other games. Not once have I ever ever seen anyone trying to force people into any sort of Elizabethan language.Not ever.
    That is so true. True Role Play is pretending to be your character. You get into it as an extention of you on the screen. I like to RP little races. YOu will hear me say "eep", but never "thou".
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    Unread 11-16-2007, 02:59 PM   #27
    Caernarvon

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    netglen wrote:
    Why propose such a server in the first place? Why not just setup a conglomerate of like minded hardcore RP guilds on any server? Just tune out all the regular server channels and setup your own RP restricted channels between all the RP guilds?
    Yeah, you could filter out the level channel chat this way and hang with any other like minded hardcore RP players in your conglomerate of RP guilds - but thats all, it wouldn't stop roleplayers bumping into the people they don't want to be dealing with in game.
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    Unread 11-16-2007, 05:20 PM   #28
    Pnaxx

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    Gnobrin wrote:

    It'd be impossible, unless we had 200 gm's to watch over it alone.  Roleplay requested servers is as good as it's going to get until a "Toontown" forced chat system put in place to ensure roleplay in a specific manner.

    One person's roleplay may not be another's, too.  To please everyone is impossible.

    ~Gnobrin!

    And talk about BIG BROTHER! Oh brother.
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    Unread 11-16-2007, 05:51 PM   #29
    Leatherneck

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    Taear@Venekor wrote:
    And what would you define as roleplay? UO had a really strong community of Drow roleplayers. They roleplayed every single part of the drow in D&D to the last detail. But to me that isn't really Roleplay, because drow don't exist in UO. They're just the same as someone being their real life self in the game.Would this form of roleplay be allowed? Would you enforce EQ2 only style stuff? What about people who say thee and thou and things as a character other than a froglok, since no other race does that.I used to roleplay quite avidly back in the days of UO, but people just aren't interested in playing characters that fit into the setting of the game, they want to be Gandalf or Rand Al Thor and no matter what you do you won't ever stop that.

    Taear nails it exactly.

    WHO gets to decide what valid role-playing is?  Is it Shakespearan speech?  What about "meta-gaming"?  If I inspect someone and see they're a shadowknight, do I get to treat them as such because they look like one?  To many role-players, the answers to those questions seem almost self-evident.  However, they'd find themselves on opposite sides of the same arguements because simply put, role-play means different things to different people.

    Further, the only way I can see a RP server really really working would be to "nerf" the server so much that only role-players would want to play there.  Cut exp gain by 75%.  Keep Legendary and Fabled items unique.  Only ONE Raincaller, for example, could exist and if that gets deleted, it's gone forever.  Eliminate cross-team groups and guilds.  Drastically change the whole betrayal system.  By that, I mean make betraying so tear-spawningly painful that actually accomplishing it is virtually a legendary feat.  Dramatically "nerf" the production of Mastercrafted gear (think 1 piece per RL week at best, Mastercraft takes time...).

    Basically make it so abjectly painful to play only RPers would even consider going there.

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    Unread 11-16-2007, 07:04 PM   #30
    Sevlar

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    Lasai wrote:

    LOL. How I do love the Roleplay Police.  OOCly and Other wisely ((fer sure)).

    Define Roleplay first.  As I am not a young, tanned, buxom elf wench with a talent for stabbing, just logging in to live my chars life vicariously is "roleplay", is it not?

    Considering a large percentage of RP "story arcs", language, mannerisms and such are some of the most dreadful dreck ever typed on a screen, and that a significant percentage of hard core roleplayers come off as frustrated Jr High playwright/Drama queens desperate to have that starring role denied them in 8th grade, some of you do bring a certain amount of ridicule upon yourselves.

    Also, there is the segment of "Roleplayers" who ignore, refuse to participate with, and ridicule those trying to "roleplay" without exaggerated shakeperean mannerisms and no knowledge of the Roleplayers Secret Decoder Ring Club.  The disdain runs both ways.

    And then you have "Roleplayers", you know, the ones immobile for hours at a stretch at Bloodhaze Inn with the occasional hilarious MT to level chat..  Oh yes, that's Roleplay too, to some, isnt it?

    Roleplay enforced.. I'm still laughing.  Good luck with that.

    You know I have played EQ1, EQ2, SWG, DAOC, WOW, COH/COV, MXO, Lineage2, Vangaurd, Shadowbane and a few others and have never ever seen Roleplayers behave in the maner you discribe. I am not a die hard RPer but if someone is Role playing I will often participate for the fun of it.

    It would seem to me that the person I quoted above is just going on what he assumes role players are like. Its funny because out of all these years and all these games you always seem to have someone who tries to characterise role players in such a maner and really that is not the reality of it all.

    I can honestly say I have never even run into Role players trying to talk in a shakespearean maner. Most are just in character and prefer to talk about things in game without the outside world influence comming into the conversations. Most RPers tend to talk none RP in /tell and such but try to keep the non RP content out of public channels like /say.

    I personally believe that a hard core RP server would never work. Mostly becuase there seems to be the wierd attraction for non RP players (especially those who hate role playing) to choose role play servers. I never really understood that either.

    Those who hate roleplay tend to gravitate to RP servers for some reason. To me it seems to be way more funny to find a RP hater on an RP server than to watch people imerse themselves in the game enviorment and lore. To me a person who hates role play and yet chooses an RP server as his home is no different than someone who hatesGay people but yet always goes to a Gaybar when they want to go out for a bear. If you don't like the enviorment or the people who dwell there then why go ?

    DAOC is a good example because they had pure RP servers and it eventualy got filled with people who hated to RP and when someone got name nerfed on that server for having some name like "Ip0wn0rzersjoo" they would have the nerve to actually get mad about it. Yet there were many many other servers that would allows such names and didn't have the"dreaded" RP crowd to deal with.

    To me the people who stereo type RPers as people who spend all day long talking like they are out of a play from shakespear just have no clue and probably wouldn't even realise it if a real role player walked up and kicked them in thier ..... you get the pciture. SMILEY<img src=" width="15" height="15">

    Bottom line is that Role player haters should endorse role play servers so they don't have to put up with a play style the bothers them so much and it would probably be a good idea for the RP haters to not roll their main character on an RP server.

    If I hate the cold I live somewhere where its warm, if I hate chicken I will not eat at KFC, If I hate role play I will not choose a role play server for my primary character ect...

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