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#1 |
Loremaster
Join Date: Dec 2004
Posts: 194
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OK NDA was lifted. Someone post the paladin spell list 70-80
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#2 |
General
Join Date: Nov 2004
Posts: 375
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![]() The following was leaked some time ago and I now have it on our wiki: 71: Cleave Faith71: Doom Rays71: Faith Strike72: Clarion72: Prayer of Amelioration72: Stance of Bayle73: Bayle's Leadership73: Donation of Armament73: Wrath Stance74: Consecration74: Holy Touch74: Penitent Kick75: Circular Smite75: Call to Redemption76: Holy Aid77: Blessing of the Paladin77: Break Will77: Righteous Weapon78: Castigation78: Refusal of Atonement78: Sacrement of Bayle79: Heroic Dash79: Judgement79: Prayer (Paladin)80: Circle of Conviction80: Holy Ground80: Holy Strike (Paladin)80: Verdict (Paladin) I'm sure this list needs some adjustment so help out the Paladin community folks and enter what you know. I've provided links strait to the edit section of each of our spells here. /thumbsup |
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#3 |
General
Join Date: Nov 2004
Posts: 375
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![]() Don't worry about making it look pretty folks. Please just get accurate info in there and I'll clean it up and template everything as we flesh out the info. /wink EDIT: Here's a link to the official announcement of the NDA being lifted in case you were hesitant. Let's beat all those other classes and get our wiki filled out first! /charge |
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#4 |
General
Join Date: Nov 2004
Posts: 375
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![]() First things first... what are our Master II choices? |
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#5 |
Loremaster
Join Date: Feb 2006
Posts: 263
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![]() i can tell you Holy Groud is the taunt of all taunts... 12 second buff, when cast on yourself procs threat position increase of 26 positions with any ca used.... very strong taunt given the paladins kos and eof achievement trees, paladins are going to be in good shape with the added 20 points to each tree... i dont think paladins are gonna be [Removed for Content] anymore atleast...
i think pallies and guardians are in good shape, beserkers seem to be losing dps little by little, and developers arent letting them get it back, and its hurting thier aggro control..
i'm glad i didnt sell my pally now.. i could see paladins being very good mt's, i think they need more offensive skills though.. |
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#6 |
Loremaster
Join Date: Dec 2004
Posts: 194
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Nice work with the spell list and wiki page Exalibre. Now community lets help him out and those in the beta with access to the spell descriptions post them here or update his wiki.
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#7 |
General
Join Date: Nov 2004
Posts: 375
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M2 choices (lvl75) added to the wiki. Thanks Fidelus of Guk!
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#8 |
Server: Guk
Guild: Pax Fatalis
Rank: Deputy Knight Commander
Loremaster
Join Date: Apr 2005
Posts: 4
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![]() Pulled these from TenTonHammer, I'm not in beta so i have no idea what the damages are going to be like. 71 Faith Strike - A melee attack that deals some damage and replenishes some of the paladin's health71 Doom Rays - Inflicts damage to the enemies near the crusader. Any enemies struck will lose any of their beneficial arcane and noxious based spell effects71 Cleave Faith - A powerful melee attack that strikes for divine damage72 Stance: Bayle's Stance - Greatly increases defense, aggression, wisdom, physical, magic and divine damage mitigation at the cost of offensive melee skills. This is the paladin's primary defensive stance72 Prayer of Amelioration - Heals the paladin's group72 Clarion - Increase the target's hate towards the paladin, with increasing hate over time73 Bayle's Leadership - Increase the wisdom and healing of all the paladin's allies73 Stance: Wrath Stance - Increases the paladin's offensive melee skills, disruption and intelligence, at the cost of decreased defense skill. This is the paladin's primary offensive stance (Missing Strength here, hope its a typo)73 Donation of Armament - Increases an ally's melee mitigation at the cost of the melee mitigation from the crusader. This spell cannot be cast on yourself74 Penitent Kick - A melee attack that deals divine damage and knocks the target down74 Holy Touch - Replenishes health instantly. This replenishment does not have a casting time, nor does it cost power, but it has a significant reuse timer74 Consecration - An aura surrounds the paladin, continuosly dealing diving damage to all nearby enemies untill the spell expires75 Circular Smite - A melee attack the strikes nearby enemies surrounding the paladin and replenishes some health of nearby group members76 Holy Aid - Replenishes some of the target's health76 Excoriation - Increases the hate of all enemies in an encounter towards the paladin and decreases their divine resistance76 Call to Redemption - Blesses the weapons of the pladin's group, granting them a chance to deal divine damage with each hit. Undead targets take twice as much damage77 Righteous Weapon - Blesses the paladin's weapon, granting it a chance to deal divine damage and stun the target. Undead targets take twice as much damage77 Break Will - A melee attack that strikes with additional divine damage and stuns the target on a successful hit. This strike deals additional damage against the undead.77 Blessing of the Paladin - Increases the paladin's maximum hit points and strength78 Sacrament of Bayle - Heals the paladin78 Refusal of Atonement - Inflicts massive divine damage to the target78 Castigation - Cleanses most hostile spell and physical debuffs on the paladin. Enemies surrounding the paladin are stuck by divine damage and the amount of damage is increased for each hostile spell removed79 Prayer - Wards the paladin's target, preventing them from taking damage79 Judgment - Interrupts the target and deals instant divine damage79 Heroic Dash - A shield attack that knocs the enemy down, stuns them for a short duration and increases the hate towards the paladin. The attack requires a shield80 Holy Ground - For a brief moment, any enemies you strike that don't already hate you the most now consider you their second greatest threat80 Verdict - Deals instant divine damage and interrupts the target and surrounding encounter members80 Circle of Conviction - Does instant divine damage to nearby enemies surrounding the paladin. This spell has a chance to stun anyone it damages80 Holy Strike - A melee attack that deals divine damage and additional divine damage over timeEdit: Tidyness |
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#9 |
Server: Guk
Guild: Pax Fatalis
Rank: Deputy Knight Commander
Loremaster
Join Date: Apr 2005
Posts: 4
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![]() Fleshed out the wiki page a bit, now we need someone with beta to give us some numbers!I edited the "Verdict" listing to be "Verdict (Paladin)" so it didnt clash with the Inquisitor spell of the same name Also noticed that the info i had listed "Clarion" as a lvl 72 spell where as you have it at 71. |
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#10 |
General
Join Date: Nov 2004
Posts: 375
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![]() GREAT JOB FOLKS! |
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#11 |
Loremaster
Join Date: Dec 2004
Posts: 6
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![]() I'm looking for a little more info on Holy Ground. I read that the duration is 12 seconds, what's the recast? What is the casting time? I read that does it adds a proc to all combat arts, but what is the proc rate? I read that I boost hate by 26 positions; does it do anything in pvp? How much power does it cost? Do paladins get any AA enhancements for Holy Ground? Thank you. |
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#12 |
Server: Butcherblock
Guild: The Cartel
Rank: Alt's/Inactive
Loremaster
Join Date: May 2006
Posts: 317
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![]() not a clue about PVP but the recast a one min 30 secs |
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#13 |
Loremaster
Join Date: Nov 2004
Posts: 274
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![]() There is no direct AA improvement for Holy Ground, but its affected by the end ability of the Str line as every other spell/CA. For the damage values: the Adept I Versions of the updates are almost the numbers of their T7 priors. |
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#14 |
Loremaster
Join Date: Jan 2005
Posts: 23
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There is no upgrade to Resolute Faith - whats up with that?
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