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#1 |
Loremaster
Join Date: Nov 2004
Posts: 675
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![]() I have been looking at imbued weapons lately in regards to my necro, and realized just how pointless they are for mage classes. And yes, I do mean the wands as well. To use them, you have to interupt your normal casting order with a slow casting skill on a longer than needed recast. Does anyone actually use these skills? I haven't even thought about using an imbued wand in ages, so my info may be off. What does that leave us with? Weapons such as the mage dagger and mage staff with MELEE procs! I suggest a new alternative called Infusing. What this does is take the melee proc off say a Pristine Imbued Cobalt Ritual Dagger (turning it into a pristine INFUSED) and having it state: On a hostile spell, this spell has a chance to cast "what ever the name is" on target. And BAM, these procs now have use for mages!
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Faynar: Level 71 Ranger Daynar: Level 57 Bruiser Tulnar: Level 61 Necromancer Kulnar: Level 50 Templar Bronar: Level 43 Paladin Vronar: Level 40 Defiler Everfrost FTW! |
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#2 |
Loremaster
Join Date: May 2005
Posts: 153
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Actually, that's not a half bad idea. I would expect the proc damage would need to be tuned down a bit though.And imbued weapons are still semi-useful - I mean in most of the early-mid tiers when you're still using imbued weapons, I've never found AOEs to be much of a problem... so if you're not in there swinging at the mob, even as a mage, you're losing out on some DPS.Still, I think this is a much better alternative and I'd definitely get more procs out of it.
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#3 |
Loremaster
Join Date: Nov 2005
Posts: 111
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![]() with tons and TONS of proc adorments now available - the imbuing needs to be significantly be UPPED to be worth anything. Look: A Glowing Material to make an T2 imbuing cost 50silver-1gold A T2 proc adorment with simular effect - 50 copper-1 silver Only crafted weapon can be imbued, while ANYTHING can be adorned. COnsider how [Removed for Content] crafted weapons are compared to what is droping of trash mobs or can be bought of vendor for few silver-gold (based on tier) - Imbued weapons practicly useless The only thing worth imbuing are heal effect of chest armors. So yes- a wand with proc on hostile spell would be a nice option. ALternativly for prist classes - mace/hammer imbuing which procs a Group Heal when you cast a heal
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#4 |
Tester
Join Date: Nov 2004
Posts: 7,842
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The times I have used a wand for its imbued effect were when I was so completely tapped out of power that I needed to wait a moment or three to get even enough to sneeze. The imbued effect uses zero power (though I do think it's cast time is a bit too long even then).
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#5 |
Loremaster
Join Date: Nov 2004
Posts: 675
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![]() There would still be many types (even maybe MORE) of infusions. Like for a cobalt hammer, you could infuse it with the ability to do one of the seven damage types on a hostile spell, or have it infused to do one of the four healing types. Pristine Health Infused Cobalt Hammer- On a beneficial spell, this spell has a chance to heal user's group for x amount. Ward Infused- a chance to ward target for x amount Growth- a chance to cast a hot on target Holy- a chance to cast a reactive Even the damage infusions could have two per resist, a dot and a dd... it would allow for so much more customation on weapons that many people have to use for various reasons. Did I mention that this would give MORE (MORE MORE MORE) recipes for the TS classes that desperately need them? (weaponsmiths and WW) Note: Maybe I should try to think of a way to get armorers more recipes in a similar way to this one...
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Faynar: Level 71 Ranger Daynar: Level 57 Bruiser Tulnar: Level 61 Necromancer Kulnar: Level 50 Templar Bronar: Level 43 Paladin Vronar: Level 40 Defiler Everfrost FTW! |
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#6 |
Loremaster
Join Date: Jan 2005
Posts: 1,448
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VladisSar wrote:
I'm not sure what point you're trying to make with the price comparison, but it's apples and oranges. The only thing it shows is market factors, not the relative worth of Adornments and imbuing materials. You have to take into account that every Tom, Dick and Harry that is leveling their transmuting skill is cranking out those weapon adornments, so they are selling for fuel cost because there is such a glut of them on the market. Remember a weapon can also be imbued and adorned. Your third line in your example gives the impression it's an either/or choice. The imbue proc on weapons is better than any damage proc available in it's respective tier aside from some Fabled items perhaps. I've yet to see items while looking through the Broker with higher damage procs that were not Fabled with very few exceptions like the Dark Liger. I'll grant you that the damage ratings for Mastercrafted weapons are only in the ballpark with the DR of the lowest Legendary though, and the stats can be rather questionable to say the least in T7. In lower tiers, Mastercrafted becomes a better choice compared to what is available from a cost/effort standpoint I think. I will agree that the imbue damage proc is worth much less to certain classes than others, and anything to give me more recipes is welcome, so bring on infusions |
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#7 |
Loremaster
Join Date: Sep 2005
Location: Reading, England
Posts: 2,309
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I found wands useful at low levels for some toons, before they had their full range of abilities, but haven't really used one other than stats with any toon above the mid-thirties.
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#8 |
Loremaster
Join Date: Jul 2005
Posts: 799
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![]() Ooh, nice idea. Effectively casting procs rather than melee procs eh. Would be a nice thing to introduce to provide diversity in the crafted weapons too.
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 675
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No more support for my idea? I was hoping to get a few more people so that Domino could at least look at this and be inspired to make something similar (I would be happy with a full rip off :p ). We need to make crafted stuff viable and give people more recipes!
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Faynar: Level 71 Ranger Daynar: Level 57 Bruiser Tulnar: Level 61 Necromancer Kulnar: Level 50 Templar Bronar: Level 43 Paladin Vronar: Level 40 Defiler Everfrost FTW! |
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#10 |
ZAM EQII
Join Date: Nov 2004
Posts: 7,439
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littleman17 wrote:
No more support for my idea? I was hoping to get a few more people so that Domino could at least look at this and be inspired to make something similar (I would be happy with a full rip off :p ). We need to make crafted stuff viable and give people more recipes!I'd make a note of it up in the " TS wish list for the next dev?" thread (Maybe link to this one). She's up to her ears in Kunark and the San Diego fires atm, but when Kunark is out all the devs will have a little more time for new ideas. |
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