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Unread 08-27-2007, 03:49 PM   #1
azekah

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Ok, maybe I just suck or somethin...I mean I haven't been pvping for very long...But I am astounded at some of the k/d ratios some you display in your sigs...1035 kills / 213 deaths? Ok I made that up, but I've seen crazy ones like that...I just don't get it. I usually have a difficult time keeping a 1 to 1 ratio. But it may be due to my play style. I solo mostly, and I often engage in fights even if I'm pretty sure I'll lose. Basically I play to have fun...titles and ratios be damned!!!But, I can't help but wonder, how do people get such high ratios? The only thing I can imagine is they group 99% of the time they are on...because just getting ganked traveling from A to B gets me half my deaths!I also like questing in opposing faction areas... : 0
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Unread 08-27-2007, 03:59 PM   #2
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azekah wrote:
Ok, maybe I just suck or somethin...I mean I haven't been pvping for very long...But I am astounded at some of the k/d ratios some you display in your sigs...1035 kills / 213 deaths? Ok I made that up, but I've seen crazy ones like that...I just don't get it. I usually have a difficult time keeping a 1 to 1 ratio. But it may be due to my play style. I solo mostly, and I often engage in fights even if I'm pretty sure I'll lose. Basically I play to have fun...titles and ratios be damned!!!But, I can't help but wonder, how do people get such high ratios? The only thing I can imagine is they group 99% of the time they are on...because just getting ganked traveling from A to B gets me half my deaths!I also like questing in opposing faction areas... : 0
Depends a bit on class as well, scouts can see whos around them with track making for easy escapes.
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Unread 08-27-2007, 04:05 PM   #3
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As Jack says, take what you can, give nothin' back.

To me that means giving away fame, status, and faction.. and i don't do it.  If i can get away from a fight i know i'll lose, i get away.  If i can help get my whole group away from another group that will kill us, I will.

But it's the difference between know which groups will destroy you, and knowing which groups you will triumph against.. that's what makes a good K-D ratio.

Oh, and having people like Jen, Dudo, and Ang with ya.. it helps.  Oh yar, and Cetme too SMILEY

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Unread 08-27-2007, 04:35 PM   #4
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azekah wrote:
Ok, maybe I just suck or somethin...I mean I haven't been pvping for very long...But I am astounded at some of the k/d ratios some you display in your sigs...1035 kills / 213 deaths? Ok I made that up, but I've seen crazy ones like that...I just don't get it. I usually have a difficult time keeping a 1 to 1 ratio. But it may be due to my play style. I solo mostly, and I often engage in fights even if I'm pretty sure I'll lose. Basically I play to have fun...titles and ratios be damned!!!But, I can't help but wonder, how do people get such high ratios? The only thing I can imagine is they group 99% of the time they are on...because just getting ganked traveling from A to B gets me half my deaths!I also like questing in opposing faction areas... : 0

It's honestly an entire method of playing.  Most of my characters are 3/4:1, some up to 8:1 on KVD.  I play pretty much all classes over two accounts, yes some are much easier to keep good ratios than others, but most of it is just being aware of your surroundings.  Avoid the beaten track when travelling, run with totems up 24/7 and stay awake in 3rd person view ALWAYS.

On characters I really care about, a good supply of parachutes and an escape root is always handy as well SMILEY  Having said that, I've carried the escape root for 4 months now and not used it lol...

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Unread 08-27-2007, 04:38 PM   #5
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learn to stay alive
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Unread 08-27-2007, 05:06 PM   #6
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Swipe@Nagafen wrote:
learn to stay alive
your insight is compelling...
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Unread 08-27-2007, 05:09 PM   #7
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azekah wrote:
Ok, maybe I just suck or somethin...I mean I haven't been pvping for very long...But I am astounded at some of the k/d ratios some you display in your sigs...1035 kills / 213 deaths? Ok I made that up, but I've seen crazy ones like that...I just don't get it. I usually have a difficult time keeping a 1 to 1 ratio. But it may be due to my play style. I solo mostly, and I often engage in fights even if I'm pretty sure I'll lose. Basically I play to have fun...titles and ratios be damned!!!But, I can't help but wonder, how do people get such high ratios? The only thing I can imagine is they group 99% of the time they are on...because just getting ganked traveling from A to B gets me half my deaths!I also like questing in opposing faction areas... : 0

As a newbie, I thought so too. Heck, I found it quite hard to get hunter. As I started to play more I got to this with my conjuror-

Hunter Quickly, then Slayer, VERY HIGH Faciton, and 675 kills to my 250 deaths.

I rolled a new character and got HUnter fairly quickly as well. Soon after that my Ranger got Slayer when he hardly PvPs. It's all about just havign fun and not worrying about it so much. Once you do you'll do /pvp and realize "HOLY CRAP I'M GOOD!"

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Unread 08-27-2007, 05:20 PM   #8
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not questing in opposite faction zone helps, not following the opposite faction to their rez point for pvp also helps
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Unread 08-27-2007, 05:43 PM   #9
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idropdimes wrote:
not questing in opposite faction zone helps, not following the opposite faction to their rez point for pvp also helps
hehe...I wasn't really looking for tips for myself, just wondering how some of you do it...Like I said, I'm not your typical PvPer...that's often why I don't group. I enjoy the risk of doing quests in unsafe zones. I feel like I've really accomplished something when I finish them... SMILEY<img mce_tsrc= IE...I just finished up the oakmyst and caves quest lines on my bruiser...During one of the quests, I had to gather the powder...Well there was a full group of slayers/destroyers that wasn't happy with me being there. I mean, they had already killed me, but I guess they just enjoyed pounding me into oblivion. I ended up zoning back and forth and using my immunity time to gather the materials...lol...for me that was so much fun... Especially when I got away from them by a split second at least 3 or 4 times...For me the thrill is in testing my limits. Of course I hate dying...and I will defiantly run if I know I have absolutely no chance of winning...or if I'm trying to finish up a quest...but if I don't ever get hunter...I won't be disappointed.
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Unread 08-27-2007, 05:57 PM   #10
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Ghila is one I spend alot of time on and my favorite to play -I love my Dirge- I rolled him for group PVP and it helps alot i would say hes 50/50 for group and solo in his K/D but since he has hit 20 and I can use butterfly and owl totems hes even funner to solo.

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Unread 08-27-2007, 06:12 PM   #11
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azekah wrote:
Swipe@Nagafen wrote:
learn to stay alive
your insight is compelling...

What I mean is simple.

 Some people come here with the first person shooter mentality, each and every person you come across should fight you no matter what.  This is terrible thinking imo, because of class balance issues, gear and spell dependencies ... not every toon that comes across another toon is going to be an "even fight"

 I am a dirge, I spend a good portion of my playtime solo, and I spend most of that solo time out and about figuring out who is who and who I can and can't fight, and where I am.

People put too little value on staying alive in this game.  Probably the biggest reason why wizards cry about rangers so much, etc.  Being a good player is being a smart player, putting yourself in a position to win ... and fighting those fights you actually have a chance at winning.

it's why I say "learn to stay alive."

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Unread 08-27-2007, 06:29 PM   #12
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Swipe@Nagafen wrote:
What I mean is simple.

 Some people come here with the first person shooter mentality, each and every person you come across should fight you no matter what.  This is terrible thinking imo, because of class balance issues, gear and spell dependencies ... not every toon that comes across another toon is going to be an "even fight"

 I am a dirge, I spend a good portion of my playtime solo, and I spend most of that solo time out and about figuring out who is who and who I can and can't fight, and where I am.

People put too little value on staying alive in this game.  Probably the biggest reason why wizards cry about rangers so much, etc.  Being a good player is being a smart player, putting yourself in a position to win ... and fighting those fights you actually have a chance at winning.

it's why I say "learn to stay alive."

How do you find out how "twinked" out another player is? I think that makes the most difference (other than class) on whether you will be able to win a fight or not when soloing.
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Unread 08-27-2007, 06:42 PM   #13
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You remember them, listen to others talk about them, get to know the enemy.

And that kvd ratio you posted in the start 5-1 - that isn't so terribly high. It's when you see people with 300-0 that you start wondering what they're really up to.

I maintain 3/4-1 on the 2 toons that I play regularly. Ya, I group a lot, but I solo a lot too. IDK seems a good average for me and how I don't run away when I possibly should.

My others are mostly crafters, but I play them once in awhile. My jeweler is 1-1, the carpenter is close to that also, but the cook - my very first pvp toon - she's something like 1-4. lol. And I don't really care except for giving away free fame, faction, and status.

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Unread 08-27-2007, 06:46 PM   #14
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azekah wrote:
Swipe@Nagafen wrote:
What I mean is simple.

 Some people come here with the first person shooter mentality, each and every person you come across should fight you no matter what.  This is terrible thinking imo, because of class balance issues, gear and spell dependencies ... not every toon that comes across another toon is going to be an "even fight"

 I am a dirge, I spend a good portion of my playtime solo, and I spend most of that solo time out and about figuring out who is who and who I can and can't fight, and where I am.

People put too little value on staying alive in this game.  Probably the biggest reason why wizards cry about rangers so much, etc.  Being a good player is being a smart player, putting yourself in a position to win ... and fighting those fights you actually have a chance at winning.

it's why I say "learn to stay alive."

How do you find out how "twinked" out another player is? I think that makes the most difference (other than class) on whether you will be able to win a fight or not when soloing.

PvP enough and you'll learn who the community is.  I have 15k kills across 5 toons, so be aware my KvD is kind of inflated because I have had the benefit of knowing this community in T7 since the server went live.  A few randoms pop up here and there, but eventually you figure out who's alt that is.

I go to eq2players a LOT when I get it handed to me hard, I wonder what kind of gear someone has I simply type in their name and click on the server when it comes up, and bam I get a profile of that user right there.  If someone has it turned off, not much you can do

Eventually it'll even go so far as to figure out what a person has by what graphics are going when they fight, or by appearance.  I can pick out nearly all the eof gear by piece on just about anyone at any time.  That doesn't take skill it takes practice.

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Unread 08-27-2007, 08:13 PM   #15
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Stop sucking, wear good gear, and die less

It is easy to keep at least a 6-1 ratio on any class if you are any good

The only people that should ever have worse than that is a plate tank or a mage imo..

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Unread 08-27-2007, 08:19 PM   #16
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KvD means nothing to me personally.

It is imo just another reason to flee and avoid pvp if you care about it (as some/alot do) and hence is rather lame.

Thank god it is private or people would be as bad with KvD as they are with titles.

My 2cp

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Unread 08-27-2007, 08:43 PM   #17
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KvD is one of the more useless stats, because it ignores who you killed.

That said, a 3-4-5 to 1 ratio is perfectly sensibly achievable by a character mostly soloed, without being some kind of noob hunter (if you are a twink scout who exclusively hunts for green loner noobs then 10 to 1 is reasonably easy to get). 

But for someone who groups with a solid group of people who know each other and work together  theneven bozidar's preposterous ratio is attainable without being a total ganker.

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Unread 08-27-2007, 08:44 PM   #18
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The ones with the best ratios are twinks, fighting people who usually just cannot beat them. You really only need to look at the KvD leaderboard - the best kill ratios are level 9s who cannot be attacked.
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Unread 08-27-2007, 09:30 PM   #19
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KvD is highly inflated due to Grouping/Raiding.

A raid can kill 1 person. 1 person gets 1 death. 24 people get 1 kill. I think My KvD is only about 5/1 on my Coercer, but thats cos A) I have terrible mit. B) I Dont have track. C) I solo often. D) I do stupid things like attack lvl 60s when im by myself SMILEY

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Unread 08-27-2007, 10:23 PM   #20
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azekah wrote:
Ok, maybe I just suck or somethin...I mean I haven't been pvping for very long...But I am astounded at some of the k/d ratios some you display in your sigs...1035 kills / 213 deaths? Ok I made that up, but I've seen crazy ones like that...I just don't get it. I usually have a difficult time keeping a 1 to 1 ratio. But it may be due to my play style. I solo mostly, and I often engage in fights even if I'm pretty sure I'll lose. Basically I play to have fun...titles and ratios be damned!!!But, I can't help but wonder, how do people get such high ratios? The only thing I can imagine is they group 99% of the time they are on...because just getting ganked traveling from A to B gets me half my deaths!I also like questing in opposing faction areas... : 0
Run from pvp or never leave town without your raid.
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Unread 08-27-2007, 10:53 PM   #21
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my scout has a 9 k/dmy mage has a 3 k/dITs very easy to wh ..ore your k/d in tier 7 by just killing bots/granuteed wins. Track helps but expierence in pvp helps more. People that normally have a 15+ k/d normally are people that crazy about your kills and stuff, barely fight real fights wheres theres a chance you can die...hint "you can attack a mob on you and engage someone and die and not lose a death on your /pvp"
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Unread 08-28-2007, 12:46 AM   #22
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Swipe@Nagafen wrote:
learn to stay alive

 Why don't you learn to stay and pvp instead? I have a 2:1 kd ratio cause I very rarely run from a fight, but usually end up being ganked by my oponent's friends in hiding.

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Unread 08-28-2007, 12:59 AM   #23
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Having a high KvD ratio (or any other stats) really doesn't show skill, or how good you are at all. For all we know, you could do absolutely nothing except run around in a raid. Pretty hard to die like that.

Just go out and kill people, you go out often enough and people will begin to avoid you because they know you'll kick their tails.

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Unread 08-28-2007, 02:24 AM   #24
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shaunfletcher wrote:

But for someone who groups with a solid group of people who know each other and work together  theneven bozidar's preposterous ratio is attainable without being a total ganker.

Thank you, i think SMILEY
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Unread 08-28-2007, 02:30 AM   #25
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Paikis@Venekor wrote:

Having a high KvD ratio (or any other stats) really doesn't show skill, or how good you are at all. For all we know, you could do absolutely nothing except run around in a raid. Pretty hard to die like that.

Just go out and kill people, you go out often enough and people will begin to avoid you because they know you'll kick their tails.

Let's face the facts here, no one stat tells you how good a person is in pvp.  Theres only one way to do that, and that's to go out and fight with them, or fight against them.

But KvD, and Fame, while imperfect measurements ARE in fact measurements.

Baseball geeks discuss Fielding %.  Half of them say it's a useless stat that means nothing, but what still determines who gets the golden glove each year?  Why is the triple crown still RBI, HR, and Batting average when everyone knows that RBI is a team stat, Batting Average is nearly meaningless, and HR is park and league dependant?

Because while stats aren't always highly meaningful, many of them still carry some meaning, and will relay some information.

When i see a guy with a title of General.. it means something.  It might depend on where i see him, what level he is, and who he's grouped with at the time... but that's all just more information that leads to a supposition of how good they are.  It's MEANINGFUL.

Let me restate it.. fame, kvd, they're imperfect and w/o more information will generally tell you very little about a player.  You'll never truly know how good someone is until you go out and fight with them or against them.  But until you do that.. kvd and fame title can give you a decent idea.

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Unread 08-28-2007, 03:34 AM   #26
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Pumancat wrote:
Swipe@Nagafen wrote:

 Why don't you learn to stay and pvp instead? I have a 2:1 kd ratio cause I very rarely run from a fight, but usually end up being ganked by my oponent's friends in hiding.

Amen!Many reading where thinking the same thing, you just had the balls to state it.  I think this is a very high percentage of many's K/D Ratio right there, as you've put it; period.
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Unread 08-28-2007, 04:23 AM   #27
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I guess the answer to this is grouping. If you fight in groups, you will also kill groups. Or even more in raids. Here is an example:Raid x4 (1) vs Raid x4 (2): Raid 1 kills Raid 2 because they got the jump and Raid 2 wasn't prepared. Raid 2 releases and fights back. Raid 2 kills Raid 1. EVERYONE from Raid 1 and Raid 2 earned 24 kills and got 1 death.

Same goes with grouping..

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Unread 08-28-2007, 04:42 AM   #28
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Xunen wrote:

I guess the answer to this is grouping. If you fight in groups, you will also kill groups. Or even more in raids. Here is an example:Raid x4 (1) vs Raid x4 (2): Raid 1 kills Raid 2 because they got the jump and Raid 2 wasn't prepared. Raid 2 releases and fights back. Raid 2 kills Raid 1. EVERYONE from Raid 1 and Raid 2 earned 24 kills and got 1 death.

Same goes with grouping..

u sirneed to shut up 30 k/d how many fights do you actually engage with even odds for both sides because god knows you would have more then 100 deaths lol
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Unread 08-28-2007, 05:38 AM   #29
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Aeeron@Nagafen wrote:
Xunen wrote:

I guess the answer to this is grouping. If you fight in groups, you will also kill groups. Or even more in raids. Here is an example:Raid x4 (1) vs Raid x4 (2): Raid 1 kills Raid 2 because they got the jump and Raid 2 wasn't prepared. Raid 2 releases and fights back. Raid 2 kills Raid 1. EVERYONE from Raid 1 and Raid 2 earned 24 kills and got 1 death.

Same goes with grouping..

u sirneed to shut up 30 k/d how many fights do you actually engage with even odds for both sides because god knows you would have more then 100 deaths lol

And who are you? Being mad at me for no reason, only cause I know how to stay alive and you don't? And no, actually I never PvP, everytime I log in my kills go up without doing anything. Isn't that cool?

And by the way, have you ever heard something of "commas" or "punctuation characters"? You should include them more in your posts, would make it more fun to read them. K thanks.

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Unread 08-28-2007, 06:46 AM   #30
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This is the internet, people often dont bother with those 'punctuation characters', deal with it. Also, if you're going to [Removed for Content] at someone about it, make sure you use the right ones yourself. "" is for speach FYI.

Bozidar is mostly right (OMG, I can't believe I'm agreeing with him /shock) those stats are mostly meaningless, but a general will usually have better gear than say a hunter. That's not to say that the hunter is a worse player, that hunter could be the absolute best player of that class there is, he's just betrayed and so his title was reset freom Overseer back to untitled. It's possible. I've also noticed that you generally get better fights from hunters/slayers. Because they will actually fight. Generals will usually flee from a fight (in my experience)

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