|
Notices |
![]() |
Thread Tools |
![]() |
#1 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]()
I know, I know, some of you love to level lock. So my suggestion is pretty simple, as a way of adding consequences to locking... hehe you didn't think you'd be able to lock without a downside did you? Why not reduce player attributes by 20% or so while locked? There, simple, discuss...
|
![]() |
![]() |
![]() |
#2 |
Loremaster
Join Date: Nov 2004
Location: Canada
Posts: 268
|
![]()
Disagree. Reason is simple. Now I know on PVP why it's done but what about those on PvE who do it? I will admit. I do it on PvP sever and am about to create a toon on my regular PvE server for the same reasons. AAs and being able to do quests that would normally grey out to me.
|
![]() |
![]() |
![]() |
#3 |
Loremaster
Join Date: Dec 2004
Posts: 6,450
|
![]()
Wraithstalker wrote:
I know, I know, some of you love to level lock. So my suggestion is pretty simple, as a way of adding consequences to locking... hehe you didn't think you'd be able to lock without a downside did you? Why not reduce player attributes by 20% or so while locked? There, simple, discuss...interresting idea, but seems a bit harsh. Why not just make it impossible to turn off pvp exp? |
![]() |
![]() |
![]() |
#4 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]()
Ok then 10% or 5%. The effects are to mitigate the effect of people over engineering their characters, accountants not warriors, for pvp use. Given this is the pvp forums, I thought it was a given that the effects would be prominent on pvp servers only, i didn't think I had to spell that out. As for pve, well it's all part of the incentive to refrain from that behavior. Mentoring also allows you to do the gray quests you outline for AA points. The suggestion is to fix PvP on PvP servers, there hope that's clearer. People won't go for removal of locking altogether, I've been reading the forums, it's a deeply unpopular suggestion, so I thought let's add something to make it a little more challenging for all the very skilled players that choose this play style. After all, some people are calling them cowards, so I'm sure most would be delighted to take a small handicap to prove how talented they really are!
|
![]() |
![]() |
![]() |
#5 |
Loremaster
Join Date: May 2006
Posts: 3,292
|
![]() I have a MUCH better and MUCH more interesting idea to fix this. Remove combat xp on pvp servers. There, fixed. TA DA!!! |
![]() |
![]() |
![]() |
#6 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]()
Why suggest this in your own thread?
|
![]() |
![]() |
![]() |
#7 |
Loremaster
Join Date: May 2006
Posts: 3,292
|
![]()
Wraithstalker wrote:
Why suggest this in your own thread? I think you meant "why not", so i'll answer that: We have one or two open threads on how to "fix" "level locking". Why create another one? I think my idea is better than yours, btw. Remove combat xp and remove the ability to lock it! |
![]() |
![]() |
![]() |
#8 |
Server: Venekor
Guild: Opus Dei
Rank: Officer
Loremaster
Join Date: Aug 2006
Posts: 1,071
|
![]()
Bozidar wrote:
all hail bozidar. Grinding xp is easy and boring, make everyone quest for their lvls. |
![]() |
![]() |
![]() |
#9 |
General
Join Date: Aug 2006
Posts: 681
|
![]()
Bozidar has a great idea. I also have a suggestion to fix the problem---------Find a good guild, gear up, upgrade all spells and wait for it, wait for it, GET A GROUP.
|
![]() |
![]() |
![]() |
#10 |
Lord
Join Date: Aug 2006
Location: Day of Vengeance
Posts: 262
|
![]() I don't like this idea at all.... My warlock's combat xp has been locked since she hit level 10. she is now level 39 working her way to 70 nice and slow... I pvp on her while questing. Why would you even think that a solution to the level lockers is to make us weaker? I lock my toon to make her stronger....so that I am not easy prey for anyone that comes along to interrupt my questing. Your suggestion makes all of us, even those of us that don't lock for ganking noobs, weaker, and useless. |
![]() |
![]() |
![]() |
#11 |
Loremaster
Join Date: May 2006
Posts: 3,292
|
![]()
Taldier wrote:
all hail bozidar. Grinding xp is easy and boring, make everyone quest for their lvls.thanks, and agreed. Don't forget discos!!! A great way to get those first few 10+ levels and put on some good starter gear rather than island trash. |
![]() |
![]() |
![]() |
#12 |
Loremaster
Join Date: Dec 2005
Posts: 114
|
![]() Calthine posted a writeup on Alkkazzham summarizing the game mechanics panel held at fan faire. I haven't seen anything other than mention that the devs were "concerned" with level locking on the PvP forums posted, so I will quote this lettle PvP nugget from her: What other things do you have in the works to counteract the effects of twinking on the PvP servers? There are plans to make it easier for new people coming into the server to get faction faster and get PvP armor faster so they can get geared up faster. One player suggestion was to have PvP grant XP even when combat XP was disable to force level-lockers to level past the "ganking newbs" level. The dev team has discussed this; they don't really want to force people to level because there are legitimate reasons to level-lock. They want to try other approaches first and it is something they will continue to work on as they are aware it's a big problem. One of the things they have tried is capping the AA experience so low-level toons cannot get overpowered; players at the panel informed them that capping AA may not be working as well as intended. So it looks like the next stage in developement will be to address the faction issues.
__________________
|
![]() |
![]() |
![]() |
#13 |
Server: Venekor
Guild: Someone Gonna Die
Rank: Officer
General
Join Date: Jan 2007
Location: Europe
Posts: 735
|
![]()
Bozidar wrote:
What? That's the stupidest thing I've ever heard. There simply aren't enough quests to go from 60-70 without getting xp from mobs too. Well, unless you expect everyone to slog through claymore and SoD and all of those with every single character. |
![]() |
![]() |
![]() |
#14 |
Loremaster
Join Date: May 2006
Posts: 3,292
|
![]()
Lois@Venekor wrote:
and a GREAT step that would be. my 15 zerker, my 17 troub, and my 20 inquis could all put a few more levels on them if they adjusted our faction correctly. my 25 brig's (below) team that doesn't have enough faction currently to level, could level up with him, maybe even more than a few levels since they're all pretty close. my 37 warden still wouldn't qualify for level appropriate pvp gear, but he'd be a HECK of a lot closer if they fixed this right. btw.. the right fix.. (hereby copyrighted by me, so anyone that repeats this is a stupid idea stealer and probably a fonzanoon too): give everyone +10k of whatever their current faction level is. New players start at zero. Exiles still get reset to -10k when they return to a city. |
![]() |
![]() |
![]() |
#15 |
Loremaster
Join Date: May 2006
Posts: 3,292
|
![]()
Taear@Venekor wrote:
What? That's the stupidest thing I've ever heard. There simply aren't enough quests to go from 60-70 without getting xp from mobs too. Well, unless you expect everyone to slog through claymore and SoD and all of those with every single character. Taear ; I wasn't really SERIOUS about this idea. The person above that said that a player has the option to lock and level slow through quests, or grind up fast is right. It's NICE to have options, don't you think? I would never support an idea that removed good options from players who want to play the game their way unless it's an exploit. But i still think that removing combat xp is a better idea than removing the locking of it or trying to penalize people that do it. I still submit that folks who are looking for "punishments" have some issues they need to work out with Mommy, Daddy, or Monsignor Savistano. |
![]() |
![]() |
![]() |
#16 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]() Why punish the people who want to level quickly, your suggestion has no regard for them? |
![]() |
![]() |
![]() |
#17 |
Loremaster
Join Date: May 2006
Posts: 3,292
|
![]()
Wraithstalker wrote:
WHY PUNISH ANYONE?!?!?!?!? And i'm sorry if this question makes you uncomfortable.. |
![]() |
![]() |
![]() |
#18 |
Server: Venekor
Guild: Someone Gonna Die
Rank: Officer
General
Join Date: Jan 2007
Location: Europe
Posts: 735
|
![]()
Bozidar wrote:
Taear ; I wasn't really SERIOUS about this idea. The person above that said that a player has the option to lock and level slow through quests, or grind up fast is rightI level through quests almost exclusively. I never level lock. Often you say that you don't want to grind to 70 because it takes too long. Well if grinding is fast, then what's the problem with getting to 70? I don't care if people want to explore more content, this is a PvP server and I want to PvP with completed characters. Remove level locking. Twinks are too powerful for non-twinked characters to beat alone, or even in groups a lot of the time. Level 70s in fabled gear meanwhile aren't all that much more powerful, although there are a few exceptions. Remove level locking altogether. It effects PvP, and that's what we're here to do. If you want to do more PvM, go to a PvM server. |
![]() |
![]() |
![]() |
#19 |
Server: Venekor
Guild: Opus Dei
Rank: Officer
Loremaster
Join Date: Aug 2006
Posts: 1,071
|
![]()
Bozidar wrote:
QFT, the game should not be tailored to any particular persons play style just cause they cry on the forums |
![]() |
![]() |
![]() |
#20 |
General
Join Date: Dec 2004
Posts: 220
|
![]()
Wraithstalker wrote:
I know, I know, some of you love to level lock. So my suggestion is pretty simple, as a way of adding consequences to locking... hehe you didn't think you'd be able to lock without a downside did you? Why not reduce player attributes by 20% or so while locked? There, simple, discuss... Because, the the words of SOE, the game is operating as INTENDED. L2P instead.
__________________
|
![]() |
![]() |
![]() |
#21 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]()
Bozidar wrote:
Wraithstalker wrote: It doesn't make me uncomfortable, you posting in big fonts. I'm kinda bemused this thread has such an impact on you, it was just a suggestion, not looking for some big forum flame war here. It was not my intention to bring out a slightly emotional side to procedings, but if you think that shouting louder or dismissing peoples threads out of hand is going to work, I can assure you, it doesn't. So why punish people? Well bottom line is firstly it's not a punishment, I think you may have had too many of these at school It's a handicap or penalty. You want to pvp, great, we need to up the ante a bit. If you are fighting other lockers, no change at all, nothing. For people who want to try and get ahead, they get a little advantage, it may even stop them from running. Thing is you don't know who's doing what, it brings back the unknown into the mix, and make PvP a lot more exciting and unpredicatable. Instead of arguing, try and develop ideas a bit, there's too much negativity on this forum especially, when by working together, I'm sure we can have a perfectly enjoyable conversation. |
![]() |
![]() |
![]() |
#22 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]()
Taldier wrote:
Bozidar wrote:QFT, the game should not be tailored to any particular persons play style just cause they cry on the forums Not crying, it's a suggestion to make PvP more challenging and in some way make people think twice about level locking. You a locker? |
![]() |
![]() |
![]() |
#23 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]()
Thaych wrote:
Wraithstalker wrote:Are you a locker?I know, I know, some of you love to level lock. So my suggestion is pretty simple, as a way of adding consequences to locking... hehe you didn't think you'd be able to lock without a downside did you? Why not reduce player attributes by 20% or so while locked? There, simple, discuss... |
![]() |
![]() |
![]() |
#24 |
General
Join Date: Aug 2006
Posts: 681
|
![]()
Wraithstalker wrote:
Taldier wrote:Bozidar wrote:QFT, the game should not be tailored to any particular persons play style just cause they cry on the forums OK i copied and pasted this from another theard I just responded in People tend to forget there are 2 aspects to this game a PVP and a PVE both totally playable on the PVP sever. So you want a challenge try playing BOTH aspects of the game 1. Camp names or get in a guild and group up to kill them and get the fabled/legendary gear. 2. Harvest and craft- I call BS on one rare in 2 days the drop rate was raised and I alone was pulling an average of 10 rares an hour over the past few weeks. It was just lowered in the last hotfix but the drop rate is still really good now. 3. There are lots of legitimate reasons for locking. Not going to get into them cause there are lots of threads that have the reasons already spelled out. 4. If your this bent outta shape right now probably best you leave before you have to level up and get to a point where people are perma locked and have been for a really long time. By level 18 unless you are just power leveling you should have some cash in the bank and MC and Adpt 3 for 99% of your spells minimum. Your not a noob at level 18 you have had time to see whats happening in pvp talk to people from your side of the tracks and try and gear up. If you don't want to take the time to do these things then you are lazy and don't want to play the game to its fullest. You want everything handed to you and people that do work for what they want penilized. People like you ruin games, not people that do what they can with in the rule set. Building there toon to its fullest extent. My list of toons so you can see that I gank so many noobs- 1. 45 brig unlocked going to 70 2. 29 warden locked since level 10 3. 21 dirge locked since level 10 4. 17 brig locked since level 10 5. 14 troub locked since 10 /crafter and name farmer I don't PVP with this toon unless it finds me. 6. 9 brig locked crafter will not level past 9 By the way yes I lock |
![]() |
![]() |
![]() |
#25 |
General
Join Date: Dec 2004
Posts: 220
|
![]()
Wraithstalker wrote:
Thaych wrote:Wraithstalker wrote:Are you a locker?I know, I know, some of you love to level lock. So my suggestion is pretty simple, as a way of adding consequences to locking... hehe you didn't think you'd be able to lock without a downside did you? Why not reduce player attributes by 20% or so while locked? There, simple, discuss... No. I am not. However, since each person pays to play the game I see no reason why they shouldn't be able to lock. I love the uncertainty that level locking brings to the game, and I commend anyone who uses perfectly acceptable tactics (level locking is NOT an exploit, much to your chagrin) to be better able to defend themselves. SOE sees no problem with it. It's only you care bares who do the whining. Here's a clue for ya. If you are thinking of farming a green player, beware. You may meet one that pwns you.
__________________
|
![]() |
![]() |
![]() |
#26 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]()
Thaych wrote:
care baresHaha I get it now, say no more, thought this was grown up talk. |
![]() |
![]() |
![]() |
#27 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]()
kreepr13 wrote:
Wraithstalker wrote:Taldier wrote:Bozidar wrote:QFT, the game should not be tailored to any particular persons play style just cause they cry on the forums What the hell, what is this overreaction day on the forums, it's a suggestion, don't blame me for ruining games. Read this thread for my thoughts, not just this suggestion. I'm trying to think of a change which will avoid longer term and stringer measure to be used. You didn't think they were going to keep level locking beyond the new expansion did you? http://forums.station.sony.com/eq2/...topic_id=375488 I've also sold some absolutely maxed teen level locked toons on SE recently, raising over $800 for five of them. I understand fully well what the implications of locking are, how to do it, and how to play this way, I also see a lot of people getting burned out with EQ2 prematurely and the PVP population is dropping. I also don't want the title system to be dumbed down, I don't want the ability to lock completely removed. There has to have consequences. So this suggestion is coming from a locker, I can't fathom why people wouldn't want more challenge? Accountants, not warriors, I read that about 5 months ago, it's so true. |
![]() |
![]() |
![]() |
#28 |
Server: Venekor
Guild: Opus Dei
Rank: Officer
Loremaster
Join Date: Aug 2006
Posts: 1,071
|
![]()
Wraithstalker wrote:
Taldier wrote:QFT, the game should not be tailored to any particular persons play style just cause they cry on the forums First off no I am not a locker in the sense that the only toon I play is unlocked and on the way to t7. I do however occasionally lock xp if I'm about to lvl and want to turn in a green quest first, and I was locked in the lower tiers simply because there is way to much content to do it all unlocked. Now thats over with...yes you are crying on the forum. You are suggesting that the game be changed to fit your play style...when it was then sarcastically suggested that the game be changed to fit the exact opposite playstyle YOU are the one who used the word punishment to describe exactly the same kind of onesidedness that you yourself are suggesting. The fact that you immediatly dismiss anyone who disagrees with you as a "locker" shows that you are neither capable of any form of intelligent debate nor able to care about anyone but yourself. |
![]() |
![]() |
![]() |
#29 |
Loremaster
Join Date: Nov 2004
Posts: 120
|
![]()
Taldier wrote:
Wraithstalker wrote:Taldier wrote:QFT, the game should not be tailored to any particular persons play style just cause they cry on the forums People don't lvl lock at lvl 57 then? hahahahha I'm not crying, it's a suggestion. Firstly, the content would still be available to you at lower levels, and it would be more challenging, now that would be fun wouldn't it? Secondly you assume a lot of things about my playstyle, but without knowing how I play, I don't think you are really informed enough to comment on that. The fact it was open to suggestion means it was a way of spending Friday at work having a bit of fun on the internet. Rread above comments for indications that you have 100% got the wrong end of the stick about what sort of player I am. Show me where I introduced the word punish to the conversation, I'll admit you are right and I am completely wrong on all of this. I was replying to another poster who infered that it was some sort of "punishment", end of page 1, I used the term handicap. So again, I'm perfectly able to defend myself, and whats more, debate and discus these issues. The reason I asked if you were lockers, is that I wanted to see if this was the consensus of the who community, or were these comments of people who chose a particular playstyle and felt compelled to try and shout someone on. You want more info, please PM me, the other people who commented in this fashion, have yet to get back to me however. |
![]() |
![]() |
![]() |
#30 |
General
Join Date: Aug 2006
Posts: 681
|
![]()
Wraithstalker wrote:
kreepr13 wrote: I stated at the top of my post that I copied this from another thread I just posted in so not every word applies to you. No I am not overreacting I am just stating what I think the problem is and yes I expect to still be able to lock and play the way I do when the expansion comes out. People come on these forums and cry about getting ganked all the time and yet we tell them how to go about fixing the problem of being killed so easily all the time. A lot of us even offer a helping hand. They don't want that they want the devs to change the game to suit them and unfortunelly the devs have given in on to many times. I believe that now they are in an endless circle of giving the people that cry and don't want to work what they want. Instead of saying working as intended, L2P or sorry you need to work to get ahead in this game, buck up kiddo work hard and things will get better. Why should I be penalised for going out and playing the game, Doing what I need to to get max aa, best gear I can get and full master. All with in the rules of the game. Why ? cause there someone that doesnt want to do what I did or work as hard as I did?? But they feel they should give me a run for my money cause they didn't do what I did?? Lame at best. Vox might be slower now but it was jumping when I first started and I got killed plenty did I cry no I did what I had to. I survived cause I like the game and wanted a challenge. I learned and adapted. |
![]() |
![]() |