EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > Class Discussion > Mage's Arcanum > Warlock
Members List

Notices

Reply
Thread Tools
Unread 07-30-2007, 02:43 PM   #1
Kain3

Loremaster
 
Join Date: Nov 2004
Posts: 16
Default

I see many debates and opinions about what AA choices are best (and I'm sure there's no true concensus).

I'm curious about what wins out.

So, if you would, just state which 2 Sorcerer lines and which 2 Warlock lines you went down. 

Not to be rude, but I'm not looking for reasons or explanations, just what you have.  Thanks.

Personally, I went down AGI, and WIS in sorcerer; and Hastenings and Explosive in Warlock.

Edit:  I thought if there's enough response, I'll add it all up and see what wins out.

Kain3 is offline   Reply With Quote
Unread 07-30-2007, 02:50 PM   #2
miliskel

Lord
miliskel's Avatar
 
Join Date: Feb 2007
Posts: 432
Default

int wis hastenings props...u adding 1 point each time they are mentioned or something?
miliskel is offline   Reply With Quote
Unread 07-30-2007, 03:20 PM   #3
Bingeaux

Loremaster
 
Join Date: Nov 2004
Posts: 18
Default

Currently STR / AGI, Hastenings, Explosives

But that may change.

Bingeaux is offline   Reply With Quote
Unread 07-30-2007, 05:23 PM   #4
Ruut Li

Loremaster
 
Join Date: Aug 2005
Posts: 561
Default

agi, wis

hastenings, props

Ruut Li is offline   Reply With Quote
Unread 07-30-2007, 05:41 PM   #5
Aranieq

EQ2BM
Aranieq's Avatar
 
Join Date: Nov 2004
Location: EST (Boston Area)
Posts: 590
Default

AGI / STR Props / Explosive
__________________




Aranieq is offline   Reply With Quote
Unread 07-30-2007, 07:55 PM   #6
DjVacant

Loremaster
 
Join Date: Dec 2004
Posts: 65
Default

AGI/INT

Hastenings/Explosions (and 5pts to pump up our poison/disease mit debuff)

DjVacant is offline   Reply With Quote
Unread 07-31-2007, 03:37 AM   #7
knightofround

Loremaster
knightofround's Avatar
 
Join Date: Sep 2006
Posts: 289
Default

AGI/INT Props and Aftershocks, with all the extra points maxing out E: Distortion.
knightofround is offline   Reply With Quote
Unread 07-31-2007, 01:26 PM   #8
Spag

Loremaster
 
Join Date: Mar 2006
Posts: 312
Default

AGI Wis  Hastenings Explosives + 8pts in magi shielding

Spag is offline   Reply With Quote
Unread 07-31-2007, 03:39 PM   #9
Dasein-07

Loremaster
 
Join Date: Jan 2005
Posts: 15
Default

Int for deagro and Sta for PVP. Hastenings for PVP and Explosives since I don't have enuf proc gear for Propagation
Dasein-07 is offline   Reply With Quote
Unread 07-31-2007, 03:41 PM   #10
Wildmage

Loremaster
Wildmage's Avatar
 
Join Date: Mar 2005
Posts: 841
Default

I think raiding warlocks might want to consider Vacuous now that its been buffed up a bit.
__________________
Anurman/Malbi/Metronome/Hydrake/Guttspawn/Perihelion/Cogwise/Popojingles
Najena Server
Tranquil Waters Guild
Wildmage is offline   Reply With Quote
Unread 07-31-2007, 03:52 PM   #11
Agaxiq
Server: Unrest
Guild: Ascendant
Rank: Alts

Loremaster
Agaxiq's Avatar
 
Join Date: Nov 2006
Posts: 552
Default

Well oddly I get put into the MT group from time to time with an amends from our Pally who is usually MT for raids - and then Vacuous would be useful.  Otherwise, buffing up nullification 25% etc doesn't really help much IMO - since its only groupwide. Still, its a small bit of utility that would help a caster group. At least it only requires 15 points in protection, and protection itself is a pseudo-INT line - but its a decent amount of dps to sacrifice. Propagations is more and more attractive now though, but if they dont fix Rift damage increase soon I'll probably move away from Explosives since Rift is not a huge part of my dps since it is so dangerous.  Yeah in fluff zones like labs, sure, but I dont use it much in the tougher ones. agressiv
Agaxiq is offline   Reply With Quote
Unread 07-31-2007, 08:35 PM   #12
Araxes

Loremaster
Araxes's Avatar
 
Join Date: Nov 2004
Posts: 992
Default

I initially spec'd AGI and INT. I then spec'd to AGI and STR.  I think that is the strongest combination, so far. INT is problematic because they have made CB into an AoE and that does in fact aggro other mobs within a huge range (35 meters).  So it's lost its purpose, as far as I can see.  If they reduced the range I would definitely keep the line.  Even a 16% automatic decrease in all hate gained is not enough to make this line worth going down, as it still makes little difference in how quickly I gain aggro. If you want the glass cannon build and plan to do little aside from raiding, you could spec AGI and WIS.  But I'd rather the faster cast times than the extra base damage (which was reduced in LU36, anyhow).  So I'd still advise going AGI instead of WIS. I'll see if they address the issue of the range of CB, and if they do make it more viable (say 5 or 10 meters rather than 35), I will probably go back to the INT line -- but for now, AGI and STR. As for the class lines.  Any question here?  Hastenings and Explosives, of course.
__________________
Araxes is offline   Reply With Quote
Unread 08-01-2007, 04:01 AM   #13
knightofround

Loremaster
knightofround's Avatar
 
Join Date: Sep 2006
Posts: 289
Default

Araxes, The way that raid zones are designed, it is rare that CB (a 15m spell) will aggro any nearby mobs. Rooms are almost always big enough that you don't have to worry about it. I can't think of a single KoS zone that the 15m would be a problem; the only EoF raid that I've been to is FTH, and its only a "maybe-problem" on one or two pulls. Especially with the changes to scout aggro xfer, I couldn't imagine surviving most multimob encounters going full blast without CB. Where CB IS a problem is single-group dungeons, which are not designed with big open spaces for raids to maneuver. I've had loads of problems aggroing through walls in MMCats, CM, Unrest, and Niz. Not so much with OoB, CoV, HoF, Den, Vaults, and Nest.
knightofround is offline   Reply With Quote
Unread 08-01-2007, 10:19 AM   #14
Mastire

Loremaster
 
Join Date: Nov 2004
Posts: 278
Default

I'm Agi / Int , Prop/Hastings Atm

 If I do get brave and think I can afford to lose the deagro I'll switch back to AGI/Wis, While strength may provide mroe DPS, the entra power from the wis lne makes it a much more usefull AA line.

 As for the warlock line I don't see another option out there.

Mastire is offline   Reply With Quote
Unread 08-01-2007, 10:25 AM   #15
Niun01

Loremaster
Niun01's Avatar
 
Join Date: Dec 2004
Posts: 113
Default

Agility / wisdom all the way down to the bottom of each line... tried the others and always respec back to this build. (just repseced out of strength and back to Wisdom for a second time last night) Seems to give me the most dps in my current raid setup.  Warlock line Haste / Prop.
__________________
Niun01 is offline   Reply With Quote
Unread 08-01-2007, 11:36 AM   #16
miliskel

Lord
miliskel's Avatar
 
Join Date: Feb 2007
Posts: 432
Default

Wildmage wrote:
I think raiding warlocks might want to consider Vacuous now that its been buffed up a bit.
int line can be turned into a dps line. vacuos cant therefore no raiding warlock will choose it - especially instead of propogation or focused casting.
miliskel is offline   Reply With Quote
Unread 08-02-2007, 05:42 PM   #17
Obviousman

Loremaster
Obviousman's Avatar
 
Join Date: Apr 2005
Posts: 29
Default

I know I'm a distant minority, but I mainly solo and I've always wanted a few tricks in case something goes awry.

I've gone completely down the Stamina line for the KoS Tree (Manashield-It's not just for PvP anymore as it has saved my butt on numerous occasions) and am just starting the Intelligence Tree (I only started gaining APs at level 50, so I only have 67 points as of now).

In the EoF tree, I have the final abilities on Vacous and Hastenings (with a max Magi's Shielding Ward to boot).

__________________
Battlemage Gilph, of the Legion of Light-Permafrost



"Ah, now that I have myself properly gear and AA-specced, I'm fully prepared to the best warlocktank I can be!"

"But how are you going to manage aggro?"

`-`
Obviousman is offline   Reply With Quote
Unread 08-03-2007, 07:25 AM   #18
miliskel

Lord
miliskel's Avatar
 
Join Date: Feb 2007
Posts: 432
Default

because u dont always raid and like to solo doesnt make u a minority lol
miliskel is offline   Reply With Quote
Unread 08-03-2007, 09:36 AM   #19
Bingeaux

Loremaster
 
Join Date: Nov 2004
Posts: 18
Default

People say such things as:

>>>I chose Hastenings for PVP and Explosives since I don't have enuf proc gear for Propagation

Does or does not Propagation effect gear procs?  The spell description claims no (or am I misunderstanding it?) Or does it claim not to work but does anyway (in which case they will probably "fix" it at some point)?

Thanks for your input.

Bingeaux is offline   Reply With Quote
Unread 08-04-2007, 02:53 PM   #20
Araxes

Loremaster
Araxes's Avatar
 
Join Date: Nov 2004
Posts: 992
Default

knightofround, Did they change the range of CB?  Last I looked it was 35 meters, post LU37.  Which is still a bit close for comfort even in larger raid areas. In any case, the fact that it is a PBAoE, either way, in dungeon groups, keeps it impractical. EDIT - k so final answer, I went back and checked.  Effect Radius is 15 meters.  But the range is up to 35 meters.  AND .. this is actually requiring a mob to be targeted, I tried it out in a group last night, again ... so it's based off of a fixed point, not off of where you are standing.  Which makes it even MORE dangerous to use, LOL.
__________________
Araxes is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 03:01 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.