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Unread 05-11-2007, 10:45 AM   #1
Drewx

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Hoping that here we can post and consolidate all the bugs that have been found. So far I've discovered the following... Darklight Woods: The Miner NPC that walks around Hate's Envy loves to phase through walls and crawl up the walls and Ceilings of the Mayor's Chamber.

Some quest NPC have small typos. The Mayor's Daughter must have been running from that wolf fast since like most players she has a w starting her conversation. Ahh....memories of "wasd" come ot mind. Very Rarely the Bountied NPC (How did I forget her name) likes to be up in 3 places at once! Guess this is to distract and trick Bounty Hunters...

The 1st quest given in Hate's Envy by that Dark ELf (I need to write down the names of these quests...and NPCs) very very very rarely it will not update with a wolf kill. It seemed odd that it normally updated each kill but then suddenly started to not update.

Upon reminding the Ghost who was right he occassionally atatcked me but did not become attackable. -_-*

(Wanderlust Fair stuff coming soon)

Neriak: *sighs* Every now and then the blue circle shrowing the guards nightmare mounts will stay in place after they have moved...looks cool Just I never see the Freeport Nightmares do that. The Doors to the Ebon Mask must both open for passage. THis was odd as most of the doors in Neriak let my Arasai pass fine but the Ebon mask needed both doors to let me pass?

Rarely the guard direction glowy trial would point me to jump down a canyon. I found it humorous but still! Not every race can fly!

Entering the 5 room Neriak House near Cristanos' palace is a one way trip when Touring it. The door will not let you zone out...

NPCs like to shout at players from many floors above or through the thick Neriak Walls as you are passing or entering.

NPCs get stuck in a endless loop. I swear I wanted to slit the throat of that Member of the Indigo Brother. He told me that he feels it's no longer a Brotherhood over 12 times within one visit...he NEVER shut up!! *Arasai cuts its wrist upon remembering* oh yeah...thats the stuff...

Are other players suppose to enter your touring instance of a home? If not then add that too. Atleast I wasn't alone in my entrapment.

(More to come hopefully not..)

On an off note...*Holds up a long scroll: THis is the Act of Neriak Housing Residency Enlargement! Sign and date here! *points at the lines* Seriously...a player can't even fit a bath in these homes. Even Kelethin's Acorns are bigger. And those are Acorns! Not fully custom build homes!

/sign

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Unread 05-12-2007, 09:31 PM   #2
Serso

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If you know of any errors contained within Neriak and the Darklight Woods, you should probably add them to this thread. Good stuff being reported here by Drewx (just wanna be sure this topic doesn't get lost SMILEY). O_o
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Unread 05-13-2007, 12:31 AM   #3
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Neriak City: Big Business I need a signature from Chalthara V'Zeraep. Unfortunately, she doesn't seem to want to talk about selling her business. There is no feather over her head. I've /bugged it in game. I found out via /occ that you need to start the quest with her for it to work. I just completed this quest. The secret is that you must start with Chalthara V'Zeraep first. Darklight Wood: Malkaen Weed I need to deliver the Weed to Fileyl. He has the book over his head, but does not respond to my hail, except to say hi... I've /bugged it in game. I logged in today and decided to check to see what would happen if I canceled the quest and redid it from the beginning.  Well, the book is gone from over his head, but he still only responds with, "Hello again."
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Unread 05-13-2007, 01:29 PM   #4
ZadooEQ

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I also finished the Big Business quest working backwards through the city, thanks to someone mentioning it in /ooc. Hope it gets fixed, though, since it's unnecessarily tricky for a "get-to-know-the-city" quest to HAVE to work backwards.

Oh, and as for having to open both doors to pass through--it's the narrower model of the double vaulted doors, and I have the problem on all the buildings with those doors.

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Unread 05-13-2007, 04:39 PM   #5
Mistress_of_Nihility

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The dark elf giving the summoning lesson in the courtyard of Darklight Keep in Neriak, you may want to recheck some of the text for spelling errors.
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Unread 05-13-2007, 06:02 PM   #6
Grouse
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Darklight Wood: The Big One Smolderfin can be summoned, but cannot be fought.  You get the messages; "Smolderfin is no longer worth any experience or treasure." "This encounter will no longer give encounter rewards."
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Unread 05-13-2007, 06:07 PM   #7
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Darklight Wood: Geldax Xalylharil This NPC gives a series of quests, the reward for which is multiply pairs of pants... without that much difference between the set for two consecutive missions.
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Unread 05-14-2007, 07:52 AM   #8
DwarvesR

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The quest you get from the ghost by the Hex Tower to kill the slave back in the 1st part of the city isn't updating for me.  I can hail the NPC, and he attacks me, I kill him. . . no update.
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Unread 05-14-2007, 09:46 AM   #9
liveja

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Funnelweb Depths: the whole area is (pardon the pun) quite buggy.

Sometimes, the spiders in there will not aggro on you at all, even though they're clearly aggressive. One simply ran around the area while I killed it, but it updated a quest. Another aggro'd on me, but ran away a couple seconds into the fight, & refused to fight any more. The named spider, Zerilia, attacked when I got within body pull range, but she also refused to fight back, she just scuttled around the cave.

Also, I got stuck in combat there twice, with no mobs around me, me having done /yell & running all the way back to Shadow Oak. I got the messages that the encounters would not give rewards, but was unable to find any way of getting out of combat, other than to log out & back in.

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Unread 05-15-2007, 12:59 AM   #10
Yngwiem

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Sakshale wrote:
Darklight Wood: The Big One Smolderfin can be summoned, but cannot be fought.  You get the messages; "Smolderfin is no longer worth any experience or treasure." "This encounter will no longer give encounter rewards."

Wife and I encountered this as well. Hit it, and he paths funny to break the encounter.

 Also, the "Missing person" quest where you have to go to the bear caves to gather his stuff. What bear caves?? Nobody knows where it is.

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Unread 05-15-2007, 05:43 AM   #11
SpritRaja

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A lot of the newbie advisers dialog seems to be copied straight from Isle of Qeynos(sp) or Kelethin and only mentions the good and neutral classes. I was looking for some info on some of them about the new SK I was playing but it seemed that the evil classes where missing from their dialog. Weird for a evil starting area.
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Unread 05-15-2007, 11:02 AM   #12
liveja

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Yngwiem wrote:

What bear caves?? Nobody knows where it is.

They're not in yet, or at least weren't as of yesterday.
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Unread 05-15-2007, 11:11 AM   #13
Drewx

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Serso wrote:
If you know of any errors contained within Neriak and the Darklight Woods, you should probably add them to this thread. Good stuff being reported here by Drewx (just wanna be sure this topic doesn't get lost SMILEY). O_o

I just wanted to say thank you! That made me feel better,

I have recently caught the flu or something close to it...so my search for bugs and errors...have temporarily ceased. Nice ot see this thread didn't sink into the abyss. and I knew I forgot the one about the bear caves!!!

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Unread 05-17-2007, 01:33 PM   #14
Tallahasee

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As of the latest update, the bear caves are now in . . . so the "Missing Recruit" quest can be completed.  Also the Smolderfin encounter no longer breaks so "The Big One" quest can also be completedSMILEY
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