EQ2 Forum Archive @ EQ2Wire

 

Go Back   EQ2 Forum Archive @ EQ2Wire > EverQuest II > General EverQuest II Discussion > PVP Discussion
Members List

Notices

Reply
Thread Tools
Unread 04-04-2007, 06:24 AM   #1
Qwestionator

Loremaster
Qwestionator's Avatar
 
Join Date: Jul 2006
Posts: 74
Default

I am an exiled player, level 70, pvper on the Nagafen Server ---- The recent immunity changes have allowed players to sit in immunity indefinately which in itself is a rather stupid concept ( but not the main focus of this post ) ---- my question to the mods/devs or whatever is what is the logic behind alllowing faction aligned players who are either in permanent immunity or breaking immunity ( like immunity remaining x seconds) to attack exiles who are not immune.   As an exile we must wait for our immunity to be entirely removed but Any Q or FP can break their immunity at any time.   ON MULTIPLE occasions people have evacced (specifically on WW isle in Barren sky) for the SOLE reason of getting a jump on me rather than fighting a straight up fight.  i Just dont understand the logic behind this - how should immunity rules be affected by what faction you are alligned to?  isnt their goal to simply give players an opportunity to avoid rez zerging/ganking/ go afk or escape  a zone ?  how is this related to faction ?  My guildies and I have been in combat with a group of freeport and a bunch of qeynos ( who have been "afk" in immunity for 20-30 mins, simply jump out when they see fit and gank my group --- if that was an exile group in immunity we would have to run from the evac point.... wait 30 seconds.... then attack ----  This makes no sense to me and the new immunity rules as a whole ( being able to get perma immunity and attack out of immunity) has been highly discouraging for exiles to pvp ---- i used to enjoy it and frequently go out solo and in groups --- but these new rules have sucked the fun out of it
Qwestionator is offline   Reply With Quote
Unread 04-04-2007, 08:24 AM   #2
Spyderbite
Server: Venekor
Guild: Dark Vengeance
Rank: Member

Loremaster
Spyderbite's Avatar
 
Join Date: Oct 2006
Location: Connecticut
Posts: 4,262
Default

Qwestionator wrote:
I have been in combat with a group of freeport and a bunch of qeynos ( who have been "afk" in immunity for 20-30 mins, simply jump out when they see fit and gank my group --- if that was an exile group in immunity we would have to run from the evac point.... wait 30 seconds.... then attack
I'm not sure how this occurs. I'm a freep.. when I evac, I have to move away from the safe zone, and wait the 30 seconds before I'm able to attack. So I guess I have two questions... are referring to an exploit? And, if so, how do you figure it only applies to non-exiles?
Spyderbite is offline   Reply With Quote
Unread 04-04-2007, 08:54 AM   #3
SweetheartRose

Lord
SweetheartRose's Avatar
 
Join Date: Jan 2006
Location: Paasadena, CA
Posts: 43
Default

Qwestionator wrote:
I am an exiled player, level 70, pvper on the Nagafen Server ---- The recent immunity changes have allowed players to sit in immunity indefinately which in itself is a rather stupid concept ( but not the main focus of this post ) ---- my question to the mods/devs or whatever is what is the logic behind alllowing faction aligned players who are either in permanent immunity or breaking immunity ( like immunity remaining x seconds) to attack exiles who are not immune.   As an exile we must wait for our immunity to be entirely removed but Any Q or FP can break their immunity at any time.   ON MULTIPLE occasions people have evacced (specifically on WW isle in Barren sky) for the SOLE reason of getting a jump on me rather than fighting a straight up fight.  i Just dont understand the logic behind this - how should immunity rules be affected by what faction you are alligned to?  isnt their goal to simply give players an opportunity to avoid rez zerging/ganking/ go afk or escape  a zone ?  how is this related to faction ?  My guildies and I have been in combat with a group of freeport and a bunch of qeynos ( who have been "afk" in immunity for 20-30 mins, simply jump out when they see fit and gank my group --- if that was an exile group in immunity we would have to run from the evac point.... wait 30 seconds.... then attack ----  This makes no sense to me and the new immunity rules as a whole ( being able to get perma immunity and attack out of immunity) has been highly discouraging for exiles to pvp ---- i used to enjoy it and frequently go out solo and in groups --- but these new rules have sucked the fun out of it

I usually don't agree with exiles but if this is actually happening it seems to be it's a bug and should be fixed.

perhaps try and narrow down the specifics of it

some things to consider

- carnage tags

- are the people who are immune grouped with someone you are fighting ?

- are you in combat or out of combat

cant think of too many variables right now .. but you can see what I mean .. give the devs a more detailed description of exactly what is happening

SweetheartRose is offline   Reply With Quote
Unread 04-04-2007, 11:51 AM   #4
Strums

Loremaster
Strums's Avatar
 
Join Date: Dec 2004
Location: Sacramento, CA
Posts: 214
Default

If someone in your group is not immue, and they engage in combat, the others that are immune can jump right in the fight.  Im sure any who pvp near ww know this.  Since you are exile on Nagafen, ask DH how they rez zerg and break immunity...im sure they will tell ya.
__________________
Strums is offline   Reply With Quote
Unread 04-04-2007, 11:59 AM   #5
Zexxii

Loremaster
Zexxii's Avatar
 
Join Date: Oct 2006
Posts: 181
Default

Well, I get drawn back into combat by buffing after reviving.  It's annoying, so try that, it seems to work every time.  If one of your buddies is in combat, just hit a buff, you will be too.
Zexxii is offline   Reply With Quote
Unread 04-04-2007, 12:11 PM   #6
Kaleyen

Loremaster
Kaleyen's Avatar
 
Join Date: Nov 2004
Location: kk thx la~
Posts: 1,341
Default

Yeah this has been happening for awhile, the rules of the game seem to be the same for two factions but different for the third.  While I don't agree with this I'm sure it will be one of those "Then don't stay in exile" BS stuff. My best advice for you is to move away a bit from evac and rez points, it helps some but nothing can be done if a class with a big hit (decap, HT, etc.) walks up to your clothy in immunity and one shots them before their immunity is over.
__________________
Blaye | 80 Guardian | Leader of Anomaly

Kaleyen is offline   Reply With Quote
Unread 04-04-2007, 12:21 PM   #7
Zexxii

Loremaster
Zexxii's Avatar
 
Join Date: Oct 2006
Posts: 181
Default

Oh, you're saying you're attackable before your immunity is up? 

lol, so, uh, what's the count down timer for then?  yea if that's happening, seems to need fixing

Zexxii is offline   Reply With Quote
Unread 04-04-2007, 12:22 PM   #8
Nymphyllia

Lord
 
Join Date: Dec 2006
Posts: 10
Default

I have to admit it took me 10 mins to decide whether or not i would post here. To be honest i mostly disagrees with every strategies exiles use in pvp on Nagafen. But the devs encourage this cowardice with their poor managment of fame. However Azure is right. I know and understand the bug. It must be quite as annoying as getting farmed by noobs in x2. I know that many guys farm fame in WW using that bug. The question is why are you so focused on a loser stat like fame? How can a player be proud to hit overseer since it only means you're the biggest coward, zerger or cheater of a server with the easiest class? I share your concern Azure and i agree it's lame. But devs seem to love lamers so go on and live with it. Go pvp out of WW. Do you know that we cannot pvp near Nektulos Spire cos some low IQed dev allowed exile to zone in haven even when engaged in combat (we cannot enter Haven obviously)?  The same guy seems to allow fps to zone in their room even when pvping and defending their city... There are so many bugs that tarnish pvp that it would be an offense to us all Qs and Fps to see Exile's pbs addressed and solved quickly.
Nymphyllia is offline   Reply With Quote
Unread 04-04-2007, 12:23 PM   #9
Yage
Server: Venekor
Guild: B E L V A K A
Rank: Officer

Loremaster
Yage's Avatar
 
Join Date: Jun 2005
Location: Longshadow takin your plat
Posts: 87
Default

Being exile is a permenate carnage flag.  The only way you are immune is if YOU are immune.  If the exile is unimmune, then you can attack right out of immunity. 

It also works this way in City PVP.  If you are flagged in your city, you are only immune if you are immune, and players with a counter counting down can attack you at anytime.  But if you are in the opposing city, if they have immunity, they can't attack you.  Is a twisted system for sure, but it does kinda make since, even if it isn't right.

EDIT:  Willing to bet if i zone out of East Freeport to sinking sands, an Exile with immunity could attack me while i was canage flagged...  I know i get no immunity when i zone in since i am flagged.

__________________
Yage is offline   Reply With Quote
Unread 04-04-2007, 12:25 PM   #10
Kaleyen

Loremaster
Kaleyen's Avatar
 
Join Date: Nov 2004
Location: kk thx la~
Posts: 1,341
Default

Yeah, Yage put it best.
__________________
Blaye | 80 Guardian | Leader of Anomaly

Kaleyen is offline   Reply With Quote
Unread 04-04-2007, 12:51 PM   #11
Spag

Loremaster
 
Join Date: Mar 2006
Posts: 312
Default

Yage@Venekor wrote:

  If you are flagged in your city, you are only immune if you are immune

Yage is spot on with this exception, when you are flagged in your own city you have no immunity timers whatsoever.  However your enemy who is flagged and in your city will have immunity upon zoning, and they do not have to wait for their immunity to be up to attack you.
Spag is offline   Reply With Quote
Unread 04-04-2007, 12:55 PM   #12
Yage
Server: Venekor
Guild: B E L V A K A
Rank: Officer

Loremaster
Yage's Avatar
 
Join Date: Jun 2005
Location: Longshadow takin your plat
Posts: 87
Default

Spag wrote:
Yage@Venekor wrote:

  If you are flagged in your city, you are only immune if you are immune

Yage is spot on with this exception, when you are flagged in your own city you have no immunity timers whatsoever.  However your enemy who is flagged and in your city will have immunity upon zoning, and they do not have to wait for their immunity to be up to attack you.
i city pvp alot... seems they got it right... just backwards.
__________________
Yage is offline   Reply With Quote
Unread 04-04-2007, 06:06 PM   #13
SuckaFree

Loremaster
 
Join Date: Dec 2004
Posts: 10
Default

Sweetheart@Nagafen wrote:
Qwestionator wrote:
I am an exiled player, level 70, pvper on the Nagafen Server ---- The recent immunity changes have allowed players to sit in immunity indefinately which in itself is a rather stupid concept ( but not the main focus of this post ) ---- my question to the mods/devs or whatever is what is the logic behind alllowing faction aligned players who are either in permanent immunity or breaking immunity ( like immunity remaining x seconds) to attack exiles who are not immune.   As an exile we must wait for our immunity to be entirely removed but Any Q or FP can break their immunity at any time.   ON MULTIPLE occasions people have evacced (specifically on WW isle in Barren sky) for the SOLE reason of getting a jump on me rather than fighting a straight up fight.  i Just dont understand the logic behind this - how should immunity rules be affected by what faction you are alligned to?  isnt their goal to simply give players an opportunity to avoid rez zerging/ganking/ go afk or escape  a zone ?  how is this related to faction ?  My guildies and I have been in combat with a group of freeport and a bunch of qeynos ( who have been "afk" in immunity for 20-30 mins, simply jump out when they see fit and gank my group --- if that was an exile group in immunity we would have to run from the evac point.... wait 30 seconds.... then attack ----  This makes no sense to me and the new immunity rules as a whole ( being able to get perma immunity and attack out of immunity) has been highly discouraging for exiles to pvp ---- i used to enjoy it and frequently go out solo and in groups --- but these new rules have sucked the fun out of it

I usually don't agree with exiles but if this is actually happening it seems to be it's a bug and should be fixed.

perhaps try and narrow down the specifics of it

some things to consider

- carnage tags

- are the people who are immune grouped with someone you are fighting ?

- are you in combat or out of combat

cant think of too many variables right now .. but you can see what I mean .. give the devs a more detailed description of exactly what is happening

Here is a perfectly specific example which you can veryify yourself by going to Barren Sky at pretty much any time. Killians is a Qeynos Wizzard.  He goes to BS and evacs.  He then sits on the WW cloud platform and fusions the pad repeatedly, sometimes for hours.   He is able to cast fusion without breaking immunity.  Casting fusion will NOT break his immunity unless it hits somebody.  This means that it is possible for a wizzard to one-shot somebody attempting to fly in or out of Whisper Wind with absolutely ZERO danger to themselves, ie: fusion from immunity, get a kill, evac, repeat.  This strategy works regarless of weather or not the target is FP/Exile, grouped or ungrouped.  Obviously it will not work if the target is immune, but the point was made, Exiles CANNOT attack faction players while we have an immunity timer up.   Now, is this how PvP should be for any faction/class?  Pretty much the only way to defeat this strat is to have a Bruiser run in front of the fusion, Close Mind and then burn him down before he can evac.  
SuckaFree is offline   Reply With Quote
Unread 04-04-2007, 07:08 PM   #14
Erronn

Tester
Erronn's Avatar
 
Join Date: Nov 2004
Posts: 213
Default

Qwestionator wrote:
I am an exiled player, level 70, pvper on the Nagafen Server ---- As an exile we must wait for our immunity to be entirely removed but Any Q or FP can break their immunity at any time.

Regarding this point of breaking your own immunity before the timer runs out - this can be done by attacking a mob. I will often times attack a gray mob before my timer runs out just to force my own immunity to break. Have you tried this as an exile? (I'm FP)

Erronn

__________________
Erronn is offline   Reply With Quote
Unread 04-04-2007, 07:47 PM   #15
Qwestionator

Loremaster
Qwestionator's Avatar
 
Join Date: Jul 2006
Posts: 74
Default

Erronn wrote:
Qwestionator wrote:
I am an exiled player, level 70, pvper on the Nagafen Server ---- As an exile we must wait for our immunity to be entirely removed but Any Q or FP can break their immunity at any time.

Regarding this point of breaking your own immunity before the timer runs out - this can be done by attacking a mob. I will often times attack a gray mob before my timer runs out just to force my own immunity to break. Have you tried this as an exile? (I'm FP)

Erronn

im not a [Removed for Content] lol i know you can do this -- the point is they can attack from perma immune --- so you have no warning or like doobers said wizards can spam fusion the pad on wW while perma immune --- they only hit exiles not the other faction and as soon as they get their kill they just evac and do it again.   OR people can evac and stay perma immune and line up a sniper shot or something
Qwestionator is offline   Reply With Quote
Unread 04-05-2007, 10:49 AM   #16
ki sensei

Loremaster
 
Join Date: May 2006
Posts: 18
Default

   Yeah, exactly what Doobers said. I mean you go up to KoS flying around solo looking for some pvp and you got little Homicide wizard son ofa [Removed for Content] over there fusioning with Catalyst for like 8k and you cant do anything about it. So you have to basically avoid Whisperwind entirly unless you wana die to Homicide, which, in my opinion is worse then dying to bots, which brings me to my next point: Why cant people PvP in EoF, BB, Lfay, Steamfont? Much better then KoS, Open scenery, no cliff diving, not as many exits, no cloud hopping seems much funner then KoS.

   As for exile being a permanent carnage flag, thats not even the case. Carnage Flag= No immunity whatsoever, where as exiles have immunity but can be attacked straight from it, sounds like a dumb SoE bug..  Wouldnt even be hard to fix, Freeport and Qeynos have enough advantages and still suck, PvP gear, lockets. ect. SoE? doesnt care for it. But in reality I wouldnt even care, my main problem is there isnt enough PvP in general, hope the transfers fix that, looking forward to owning new faces!

ki sensei is offline   Reply With Quote
Unread 04-05-2007, 11:03 AM   #17
Wytie

Mouse Betrayer!
Wytie's Avatar
 
Join Date: Mar 2006
Posts: 2,579
Default

or.......

maybe if your gettin griefed you can log another toon for a while.....  I do it all the time with my 16 exile SMILEY

__________________
Wytie is offline   Reply With Quote
Unread 04-05-2007, 11:46 AM   #18
Erronn

Tester
Erronn's Avatar
 
Join Date: Nov 2004
Posts: 213
Default

Qwestionator wrote:
Erronn wrote:
Qwestionator wrote:
I am an exiled player, level 70, pvper on the Nagafen Server ---- As an exile we must wait for our immunity to be entirely removed but Any Q or FP can break their immunity at any time.

Regarding this point of breaking your own immunity before the timer runs out - this can be done by attacking a mob. I will often times attack a gray mob before my timer runs out just to force my own immunity to break. Have you tried this as an exile? (I'm FP)

Erronn

im not a [Removed for Content] lol i know you can do this -- the point is they can attack from perma immune --- so you have no warning or like doobers said wizards can spam fusion the pad on wW while perma immune --- they only hit exiles not the other faction and as soon as they get their kill they just evac and do it again.   OR people can evac and stay perma immune and line up a sniper shot or something
Whoa there, big guy...wasn't calling you a [Removed for Content], lol. You just didn't mention this method in your initial post, so I brought it up.  Just trying to help SMILEY
__________________
Erronn is offline   Reply With Quote
Reply


Forum Jump


All times are GMT. The time now is 10:43 PM.

vBulletin skin by: CompleteGFX.com
Powered by vBulletin® Version 3.7.5
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
All threads and posts originally from the EQ2 and Station forums operated by Sony Online Entertainment. Their use is by express written permission.