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#1 |
Defender
Join Date: Feb 2007
Posts: 70
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![]() Someone told me this the other night. My friend has a level 20 Swash and I don't see it (yet). Opinions? |
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#2 |
Loremaster
Join Date: Mar 2005
Posts: 44
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![]() I am a level 70 swashy in mostly fabled gear... Our DPS is very good, amazing at times, IF you have the right gear and the all your spells at M1 or better. Knowing your short term buffs, poisons and toon is necessary! The right AA setup will make a big differnce as well. However, we are not close T1 DPS (T1 being, Wiz, Warlock, Necro, Assasin imho). We are T2 DPS that under the right circumstances can easily compete with any T1 DPS, the longer the fight the more our extended DPS drops from what i have seen. At the end of a raid my zone wide DPS falls short, though not by much, of that of the assasin, wizard, or necro. We have no big nukes, like the casters, we do everything via speed and dps buffs. We are T2 dps, we get tons of utility and even tankability. We should do less damage then a robe wearer. There are tons of threads on this here - Canute - Unrest |
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#3 |
Loremaster
Join Date: Jan 2006
Location: Mexico
Posts: 22
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![]() I would say less then 10 percent of the population of Swashies even qualify for T1 (oh yeah I really dont believe in Tiers as its a load of cwap anyways especially with EOF encouters) dps. IMO seems that most see posts of swashies parsing high if not at top, start a swash and then get owned by every other class and quit playing swash because its not only about the class its bout equipment and playstyle and adventure level.
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#4 |
Defender
Join Date: Feb 2007
Posts: 70
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![]() That is what I thought. It seems like the game is full of Necros, Warlocks, and Wizards. Most mages are best for DPS. I guess most (if not all) fighters can't compare for DPS. |
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#5 |
Guardian
Join Date: May 2006
Posts: 9
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Player skill has ALOT to do with how much dps we can put out. Correct location for hurricane proc on AE encounters is huge. Plus timing of CA's and knowing when to switch to a different weapon with inspiration etc.
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#6 |
Loremaster
Join Date: Feb 2005
Posts: 1,908
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We are high end t2 dps. Anyone who says they are t1 (and is a swashbuckler) is only thinking of when they used their Zek blessings/miracles.
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#7 |
Loremaster
Join Date: Jan 2005
Posts: 192
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Hammertime wrote:
I've seen a zerker parsing almost 2K zone-wide.... |
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#8 |
Loremaster
Join Date: Mar 2005
Posts: 576
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StGeorg wrote:
Not teir one DPS? That is very incorrect if they are in a properly setup group and know their class. Top 5 zone wide parsers in a guild I've raided with and has cleared all of EoF and multiple Avatars are two Assassins, a Conjurer, a Swash, and either a Ranger or a Warlock depending on the zone. With the other ranger, wizards, other conjurer and necros all falling behind them. All classes completely fabled, completely mastered with the best gear available except for the second conjurer and one of the necros. All of these rely upon the proper debuffing and maintence of the debuffs on the mobs to keep their parsing high. If Dispatch isn't kept up as much as possible the casters pull ahead, if the caster specific debuffs aren't kept up the melees blow them away. |
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#9 |
Loremaster
Join Date: Nov 2004
Posts: 465
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I once hit 4100dps on a short epic group encounter. However, most fights I have difficulty breaking 2000. Without grandmaster poison and group buffs I rarely even break 1500. Swashies are definately capable of t1 dps with the absolute best gear, under the most ideal circumstances. However a wizard or necromancer will do the same dps much more consistantly and easily. However swashies do get a few nice debuffs to make up for the difficulty we have in doing dps =)
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#10 |
General
Join Date: Mar 2005
Posts: 79
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PaganSaint wrote:
If Dispatch isn't kept up as much as possible the casters pull ahead, if the caster specific debuffs aren't kept up the melees blow them away.That right there is proof you don't understand even the basics of each classes abilities, considering I was a former Brigand, I can personally guarantee you that Dispatch lowers physical mitigation and resists. There are then two other brigand debuffs with the same duration, recast and casting time, one which debuffs physical mitigation, and one which debuffs resists, these obviously all stack, but don't assume Dispatch only debuffs physical mitigation. By the way, base duration of the two combat arts I mentioned is 1 minute, 12 seconds, the recast is 1 minute, assuming the combat art lands, these can be easily kept up indefinately, Tenure will make this even easier.
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#11 |
Loremaster
Join Date: Mar 2005
Posts: 576
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I didn't say that it only debuffs physical mitigation now did I? I said if it isn't up as much as possible it drops the DPS of the melee classes by more than the caster classes, allowing the caster's to pull ahead. This is from watching raid parses where there are no brigands, one brigand and two brigands on the raid. The ones with two brigands are the ones where I see the melee classes being predominately in the lead while the ones with no brigands have shown casters parsing higher than the melee classes predominately. One brigand it has been about equal. Thank you for for going to the trouble of misunderstanding what was said though. Side note: The conjurer is usually the top parser no matter what with 2.5-4.5k depending upon the zone/encounter.
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#12 |
General
Join Date: Mar 2005
Posts: 79
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PaganSaint wrote:
I didn't say that it only debuffs physical mitigation now did I? I said if it isn't up as much as possible it drops the DPS of the melee classes by more than the caster classes, allowing the caster's to pull ahead. This is from watching raid parses where there are no brigands, one brigand and two brigands on the raid. The ones with two brigands are the ones where I see the melee classes being predominately in the lead while the ones with no brigands have shown casters parsing higher than the melee classes predominately. One brigand it has been about equal. Thank you for for going to the trouble of misunderstanding what was said though. Side note: The conjurer is usually the top parser no matter what with 2.5-4.5k depending upon the zone/encounter.Why would only the melee classes fall behind if Dispatch isn't kept up as much as possible? Everyone's DPS would fall behind, it debuffs everything, not only physical mitigation, explain to me how a debuff that lowers mitigation and resistances only affects melee classes. Thank you.
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