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Unread 03-09-2007, 04:16 PM   #1
CoLD MeTaL

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I have now been in there 4 times since the revamp, 2 times with experienced people who had their mark.

AoE takes entire raid out in one blast.  Those under the mob, those not under the mob.  Arcane cured, not arcane cured.

I know, I know, "We did it and it's fine posts" will resound for the rest of the week.

If so let me know when you are gonna do it, so I can come along and enjoy the show, maybe figure out what was going wrong when I have attempted it.

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Unread 03-09-2007, 04:22 PM   #2
kingdeke

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WTB arcane reprieve??
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Unread 03-09-2007, 09:24 PM   #3
kenm

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*looks at OP* Uh-oh, here we go again. But er, the entire raid is getting one shotted?  Try getting your mental resists over um, 0.
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Unread 03-10-2007, 03:39 PM   #4
Haciv

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CoLD MeTaL wrote:

I have now been in there 4 times since the revamp, 2 times with experienced people who had their mark.

AoE takes entire raid out in one blast.  Those under the mob, those not under the mob.  Arcane cured, not arcane cured.

I know, I know, "We did it and it's fine posts" will resound for the rest of the week.

If so let me know when you are gonna do it, so I can come along and enjoy the show, maybe figure out what was going wrong when I have attempted it.

Post EoF, there seems to be an issue w/ this and I've seen it 1st hand.

Scenario 1: Clear to the end mob in MoA4.  Pull the end mob, get a light AE and burn it down with ease if you have the DPS.

Scenario 2: Clear to the end mob in MoA4.  Pull the end mob, get a MASSIVE AE and die.

Personally, I think the MOA4 end dragon has the same bug as the fire named in Nizara.  When you zone in you get mob that will either check for or bypass your resists.  If you get the version that bypasses your resists then you are toast.   Just the luck of the draw when you zone in.  For some reason the x2 Eye in BM bugs like this from time to time as well.

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Unread 03-11-2007, 01:26 AM   #5
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Haciv wrote:
CoLD MeTaL wrote:

I have now been in there 4 times since the revamp, 2 times with experienced people who had their mark.

AoE takes entire raid out in one blast.  Those under the mob, those not under the mob.  Arcane cured, not arcane cured.

I know, I know, "We did it and it's fine posts" will resound for the rest of the week.

If so let me know when you are gonna do it, so I can come along and enjoy the show, maybe figure out what was going wrong when I have attempted it.

Post EoF, there seems to be an issue w/ this and I've seen it 1st hand.

Scenario 1: Clear to the end mob in MoA4.  Pull the end mob, get a light AE and burn it down with ease if you have the DPS.

Scenario 2: Clear to the end mob in MoA4.  Pull the end mob, get a MASSIVE AE and die.

Personally, I think the MOA4 end dragon has the same bug as the fire named in Nizara.  When you zone in you get mob that will either check for or bypass your resists.  If you get the version that bypasses your resists then you are toast.   Just the luck of the draw when you zone in.  For some reason the x2 Eye in BM bugs like this from time to time as well.

I second said scenarios, as I have seen them myself....lord nizara..., but yes, it seems to be a practical joke SOE plays for fun...enjoy.
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Unread 03-12-2007, 02:06 PM   #6
CoLD MeTaL

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Kenman@Najena wrote:
*looks at OP* Uh-oh, here we go again. But er, the entire raid is getting one shotted?  Try getting your mental resists over um, 0.

Tank was at 6k

I was at 5k

I was using arcane reprieve.

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Unread 03-13-2007, 04:37 PM   #7
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CoLD MeTaL wrote:
Kenman@Najena wrote:
*looks at OP* Uh-oh, here we go again. But er, the entire raid is getting one shotted?  Try getting your mental resists over um, 0.

Tank was at 6k

I was at 5k

I was using arcane reprieve.

Yes but how much damage was the tank hit for?
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Unread 03-13-2007, 05:40 PM   #8
CoLD MeTaL

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corndog2451 wrote:
CoLD MeTaL wrote:

Tank was at 6k

I was at 5k

I was using arcane reprieve.

Yes but how much damage was the tank hit for?

I don't have a parse, but tank had 13-14k hp.  Now that i think about it, he may have gone down to like 3% with aoe, and then gotten smacked off a second later, I still consider that a one shot when it happens in 1 second.

If there is a next time, I will try and parse it, but this item just doesn't seem to be worth what you have to go through to get it.

We don't have a problem with Vyemm, nasty right before corsolander seemed to be the hardest in that zone, did HoS last night, Lyceum tonight.  But MOA4 seems to be a no go.

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Unread 03-14-2007, 07:38 AM   #9
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Surely you keep logs and can check how hard it was hitting for? I've done MoA4 loads of times, although only three times since EoF.  Once in a pickup raid and two times in guild.  On the pickup raid, people with low resists and the DoT not getting cured quickly died while everybody else lived fine, and the dragon was still easy to kill with about half the raid living.  Both times in guild it went smoothly, AoE not hitting anybody obscenely hard, easy to cure or simply heal through it. To me this just sounds like you like to exaggerate and your raid sucks. SMILEY
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Unread 03-14-2007, 09:06 AM   #10
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The key problem with MOA raids is generally you have have 60-70% of the raid force that have almost zero raid experience. They are used to just piddling about in pickup groups doing the same instances over and over. They have very little idea of how to play their class. My suggestion is to treat them like babies at the start and spell things out.

Tank turn the mobs

Everyone stay between 10 and 15 meters from the tank and do not pass him out ever

Healers target the main tank directly and heal own group through group heals

Everyone, especially bards and shamans, get your debuffs in quick

If you are low on health get out and grab a heal, you are no good dead

Keep raid chat free

Use your manastones, hearts and shards all the time. Dont wait for low power

Get a macro for /tell [insert conjuror name] New Shard pls

Get a macro for /tell [insert necro name] New heart pls

Templar use Sanctuary on pull of all named

Dirge us bladedance on pull of last named

Brigands use TS - That AE timer extendy thingy

Run to main tank spot if you get agro

Everyone should have a macro /assist [insert MA name here]

Tell them not to even get a target off MA until assist call comes. Try not giving an assist call on first roamer and post the parse when he is dead. You will know exactly who is DPSing anyway and can consider kicking them str8 away

On last named, wait on repops in the room before the final named before you pull him. Tell people to beware of knockback towards the doors where the previous room has reppopped during the fight

There is loads more stuff they should know about general positioning and stuff but you dont wanna fry their brains. That should be enough

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Unread 03-14-2007, 12:58 PM   #11
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That's great stuff Muhara, but none of it relates to the problem the OP experienced, which is the entire raid dying immediately on the last named. Arcane Reprieve might help, but I don't think many in our raid used it though when we did this last Saturday. I would posit that the resists are more important. From what I've seen in the past those with fewer than 6K will just plain die, those with 6K can survive at least until the first tick, and those over 8K can survive beyond that although that shouldn't ever be necessary. So I guess I suggest shooting for 8K mental resist for as many people as possible, and making sure that each group has someone with over 8K resists that can (and is ready to) execute the group arcane cure immediately. 1/4 of our raid died immediately. . . which was about how many had fewer than 6K mental resist. The rest survived at least the initial AE, giving enough time for the cure. EDIT: Oh, forgot that part of your post . . . . we're doing it again this Saturday, although, as we're on Everfrost that prolly doesn't help you so much. SMILEY
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Unread 03-14-2007, 03:39 PM   #12
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We did this about a month ago and so long as the dragon was turned we didn't have any issues with the AOE.

 But the lag in there was so incredible we won't go back again unless under extreme duress.

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Unread 03-14-2007, 05:03 PM   #13
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Kenman@Najena wrote:
Surely you keep logs and can check how hard it was hitting for? I've done MoA4 loads of times, although only three times since EoF.  Once in a pickup raid and two times in guild.  On the pickup raid, people with low resists and the DoT not getting cured quickly died while everybody else lived fine, and the dragon was still easy to kill with about half the raid living.  Both times in guild it went smoothly, AoE not hitting anybody obscenely hard, easy to cure or simply heal through it. To me this just sounds like you like to exaggerate and your raid sucks. SMILEY

Approximately the same raid force, a few 70 dps switched out for other classes (you know how that goes for 'casual raiders', we clear Labs and Lyceum regularly, bah who knows what's going on.

 That is why I am requesting that someone review the zone, if it is 'as intended' after the combat changes, then we will work around it.

Honestly after my 4 attempts, I don't view the mark as worth what you have to go through to get it.  But i got a lot of XP of getting the updates up to the raid part hehe.  I have a piece from acadechism that is close enough for me, raiding for me is bleh.  I only do it because my guildees get hot and bothered over it.  I can't stand raiding.

Oh yeah logs are a drain on the system, so i usually keep em turned off.

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Unread 03-14-2007, 07:54 PM   #14
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Wait you can beat the priest in LoA but not the MoA 4 dragon? The MoA 4 dragon is definitely the toughest encounter my guild has ever beat, but we are NO WHERE NEAR being able to kill the priest... maybe if we did it on a Sat. night we could get the priest down to 25% before he completely annihilates the MT. If you can beat the priest but not the dragon there is something wrong with the direction of the raid. We're taking on MoA 4 again tonight so I'll give you an update, but last time we pulled the dragon the MT LD'd at 50% and didn't get his MoA SMILEY. We still beat him though with a bruiser tank after the MT LD'd SMILEY. On a side note, this is my hundredth post, I officially win.
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Unread 03-14-2007, 08:32 PM   #15
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Make sure you debuff the mob. If everybody has decent resists and cures then it shouldn't be a problem. I do agree it's a hard encounter for the reward level. I don't think it was properly tuned post-EOF. I did it before in KOS and it was easier relatively speaking back then.
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Unread 03-15-2007, 01:13 AM   #16
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We destroyed him, even adds repopped and we destroyed him. We just did that zone in an hr. SMILEY He is about as easy as vyemm. I didn't even put on resist gear and he was just a wimp. Think your problem is direction /shrug.
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Unread 03-15-2007, 02:26 PM   #17
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Obadiah wrote:
That's great stuff Muhara, but none of it relates to the problem the OP experienced, which is the entire raid dying immediately on the last named.

Well what I was trying to get at is that maybe people are not doing their job and that is why they wipe.

ie. Tank not turning the mob

healers not targeting main tank

people getting knocked back due to poor awareness of their environment

Not waiting for room to repop and wiping when it does

debuffers not keeping debuffs up

healers not curing the group fast enough or healing fast enough

People standing to close in aoe range

Brigands not extending the AE timers

All of this stuff can have a huge impact on the difficulty of the mob and it comes second nature to an experienced raid force so they may not even think to mention it. They just assume people can play their class but people dont because they have got away with NOT for so long in pickup groups

When I did it last on an alt we had a lot of toons that we very poorly geared and they didnt have half the trouble the OP is describing. People got hit by the AE but even with poor resists they survived because the healers were on the ball, cured them fast and got their health back up before the next ae went off (plenty of time to do so since brigs were extending the AE timer).

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Unread 03-15-2007, 10:02 PM   #18
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I am actually very disgruntled with this zone and don't know if I will ever try again. We can mow down the mobs in the zone with ease we get to the dragon at the end and we get one shotted. It has been this way the last couple times we have been in there since EoF came out. The guild has beat the dragon pre-EoF, but I wasn't able to make it. Now the dragon will just take its sweet time walking on up to the raid, not moving very fast by any means and by the time it hits the doorway it AOE's and 3/4's of the raid is down. The rest go down a couple seconds later.

We reached him this last time with no damage to our equipment and after about 6 or 7 pulls of this we finally said the heck with it. We were not pulling with any items that slowed the dragon, but it took its time walking on up to us and even took its time going back after killing us. Heck, somtimes it would stop half way and turn around and watch us, so if a Fury had Rebirth up, or we had someone FD, the second they moved, the dragon would waltz on back and try it again. Sometimes we would have to wait five minutes before it would finally reset.  Now to top it all off, it is one shotting with its AoE. I can assure you all the proper resists were over 6,000.

Our MT was an almost fully fabled T7 guardian and we had Templar and Warden and Mystic in MT group. So the tank was no slouch and in most cases he was down on the pull. We can clear Labs and we have gotten the Priest in LoA to 9% (He seems to forget about the tank about that time and wipes the raid, we will figure him out). We aren't "uber" like some of the raiding guilds, but we aren't slouches either and this MoA dragon is whooping us.

I want to finish it for the AA, but the loot is no longer worth it.

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Unread 03-16-2007, 02:40 AM   #19
CoLD MeTaL

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That's basically how I see it, and hence the request for a zone review.

 Will it happen?  who knows.

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Unread 03-16-2007, 01:45 PM   #20
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Ok,

Sounds like something is seriously up with the way you are pulling it. Try this next time

Guardian gives 10 second pull warning

Off-tank puts intercede on the main tank

Templars cast Aegus of Faith, Sanctuary and Send in Hammer pet on named

Guardian casts Tower Of Stone, Stone Sphere and Sentry Watch

Dirge cast Bladedance

Defiler to cast Big group ward then Malignancy and Abasement on the mob while it is being placed, facing away from the raid.

Brigand to cast Dispatch and TS (whatever that AE time extender thingy is)

Tell everyone to get their debuffs in fast and watch where they stand in case they get knocked back towards the door to previous room

Dirges and Necros rez the dead people

Guardian casts Plant and then Reinforcement

Call full burn - Freehand sorcery, Fusion, Ice Nova, Rift, everything but the kitchen sink

That should do it SMILEY

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Unread 03-16-2007, 02:02 PM   #21
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Well, If anyone is on Nektulos and has no problem with this zone, post here, so i can come with you and finsih this !@#$% quest.

Also, I have 3 alts that need the raid too. SMILEY

Show me your uberness!

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Unread 03-16-2007, 02:34 PM   #22
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Will be doing a test run of this with 3 groups today. Let you know how it goes :/ We did it 3 weeks ago and killed him on the 3rd try. It was a matter of mental resist gear, trauma on MT cure, fast group arcane cures and group heals. No one died on AOE, but people were dying or comming close to death on the first tick of the DoT.

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Unread 03-16-2007, 08:25 PM   #23
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If you really are having trouble then put on full topaz arcane gear.
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Unread 03-17-2007, 12:39 PM   #24
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We killed him Friday with 17 people on the second try. First try we were to slow and had repops and got some healers killed. We only had 4 healers. Only had 2 groups with group cure arcane, we stacked mages and a healer into the 3rd group to cure themselves. It wanst to hard. No one died outright from the AOE. Your healers need to be on the ball and cure that arcane DoT and group heal right after it or people will die.
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Unread 03-30-2007, 10:44 AM   #25
CoLD MeTaL

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This is flat ridiculous, it is nearly impossible to get a raid on nektulos for this thing, except pick up raids, and pick up raids can't do this zone.

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Unread 03-30-2007, 02:28 PM   #26
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I don't know if Radiant Legion is unlucky - but this is now the hardest dragon in KOS. We've downed Tarinax, Vyemm, Gornaire, Harla Dar, Talendor and Vilucidae.  We are having serious problems with the Guardian's AOE - WITH an experienced raid force.  Used to be a joke zone pre EOF, but is now devastating.
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Unread 03-30-2007, 03:00 PM   #27
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My guild (Tribal Instinct) has done it since EoF....
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Unread 03-30-2007, 04:48 PM   #28
CoLD MeTaL

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Zoso@Nagafen wrote:
I don't know if Radiant Legion is unlucky - but this is now the hardest dragon in KOS. We've downed Tarinax, Vyemm, Gornaire, Harla Dar, Talendor and Vilucidae.  We are having serious problems with the Guardian's AOE - WITH an experienced raid force.  Used to be a joke zone pre EOF, but is now devastating.

That is exactly where we are at.

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Unread 04-02-2007, 07:00 PM   #29
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I can't remember if that AoE is zone wide or not, but you could try pet pulling to set off that first AoE then burn it down as fast as possible.  If I remember there is a couple minutes between AoEs and the mob goes down fast with enough dps.

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Unread 04-02-2007, 07:03 PM   #30
CoLD MeTaL

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I don't think that will work.

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